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Loviaetar
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Posted - 2007.05.06 02:37:00 -
[1]
Edited by: Loviaetar on 06/05/2007 02:36:18 Title says it all. I just started this game - really like it.
1. What race should I go? 2. What ship and base setup shoul dI work toward? 3. Where should I put my race points and what other character setup should I be aware of? 4. What skills to focus on first?
Being somoene into MMO's I am sure I will learn a lot while playing. HOwever, this being said I would like a good start so I don't go down the wrong road for 6 months then have the feeling to start over.
I expect to do a lot of PvP'ing with a combo of single player and small gangs.
Thanks alot for any help/advice!  
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Marquis Dean
Energy.
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Posted - 2007.05.06 02:39:00 -
[2]
It's not that simple, that's kinda the point of Eve...
But I suppose if you want to PvP and you want to do it now, go Gallente. Grudgingly.
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Scordite
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Posted - 2007.05.06 03:02:00 -
[3]
Incursus -> vexor -> myrmidon ->
or
Rifter -> stabber/rupture ->
That'll give you a solid base for things to come, which you will hopefully have figured out yourself when it becomes relevant - assuming no major game balance changes.. But the nerfbat is arbitrary and occasionally random 
----------------------------------------------- The only legitimate use of the BLINK tag: Schr÷dinger's cat is [BLINK] not [/BLINK] dead. |

Iyani K'Sor
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Posted - 2007.05.06 03:25:00 -
[4]
i agree with scordite. i would also get a fleet stabber if you can get one and train up for assault frigates. definately train up for artillery guns they pack a mean punch. small medium and large.
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Tista
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Posted - 2007.05.06 04:26:00 -
[5]
train for logistics ships and come with me -------------------- "this is the templar fighter used by carriers" Originaly quoted by Shania Eria.
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Segmentor
Hunters Agency Firmus Ixion
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Posted - 2007.05.06 09:50:00 -
[6]
Punisher -> Arbitrator (Maller for stronger tank) -> Harbinger -> Armageddon. ___
The pink dread is back! \o/ |

Caffeine Junkie
Caldari Elite Storm Enterprises Storm Armada
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Posted - 2007.05.06 11:55:00 -
[7]
Edited by: Caffeine Junkie on 06/05/2007 11:54:49 Gallente, end of.
Get T2 rails.
Thorax / Vexor Megathron / Hyperion Thanatos / Moros ___________________
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VanNostrum
Cataphract Securities Storm Armada
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Posted - 2007.05.06 14:32:00 -
[8]
get an Avatar and Judgement DD
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Ghostshadow
Templars of Space CORE.
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Posted - 2007.05.06 14:56:00 -
[9]
Originally by: VanNostrum get an Avatar and Judgement DD
I bet new guys think we are all perverts talking about Double D's all the time....
____________________________________________ A * B = C A = Skill Points B = GPA C = a Constant. Guess what happens to B as A increases.
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Gol'D Roger
Caldari
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Posted - 2007.05.06 15:24:00 -
[10]
the most important advise is to get the right attributes from start on. wot race you chose is not important all can fly every ship ingame if thay train the skills needed. for a pvp character you need allot of perception, sum willpower, sum intelligent, sum or allot of memory (depending if you need allot of drone skills (gallente need allot of drone skills), no charisma and all the 4 important atrebutes shuld be mor or les equalised about 7+ at start
gallente pilot ++memory ++perception +willpower +intelligent
other pvp pilot +++perception +(+)willpower +intelligent +memory
you'll need charisma only if you want to fly command ships and have allot of gang assist module skills then you could drop sum other atrebuts equaly to ad a + of charisma
hop i culd help and that its understandable , good hunting ^_^/ ............................................. Tis is my forum alt. My acc are not running simultaneous. My charas are Hitokiri 'ger and skiganon WTB Minmatar X-Type Ducktape |

Wrayeth
Shiva Morsus Mihi
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Posted - 2007.05.06 17:19:00 -
[11]
The PvP attributes you've listed are somewhat off, since fitting skills are extremely important and secondary attributes' effect on training time is far less than the primary.
Instead of
Perception Willpower Intelligence Memory Charisma
I would go for
Perception Intelligence Willpower Memory Charisma
In regards to what race to fly for solo and small gang PvP, here's some info on what the races are good at:
Amarr have limited mobility, strong tanks, and strong offensive firepower. Their slot layouts generally favor linear setups, not versatility, making them limited in many respects. That said, they do what they're designed to do pretty well. They're excellent ships in gangs, but have issues when flying solo due to limited mobility. Amarr fight most effectively at medium to long range. The Amarr philosophy of warfare is based on lasers, armor, and focused fire.
Caldari are also mobility-challenged and generally have strong tanks, but their firepower is low to middling. Their missile boats make up for this with the ability to switch damage types, though only the raven can do this with full effect (the kinetic bonus on all other missile boats severely limits their damage switching ability). Caldari also have decent versatility, with numerous midslots to fill with electronic warfare if the pilot is willing to sacrifice his tank. Low mobility again limits this race's solo ability, but they can be devastating in gangs. Caldari fight most effectively at medium to long range, though the missile boats are quite decent at short range as well. The Caldari philosophy of warfare is based on superior range, electronic warfare, and focused fire.
Gallente have good mobility and tanks that can vary from average to ridiculously strong, depending on the ship, and also have the greatest firepower in the game. They generally have more midslots than Amarr--though significantly less than Caldari--on most of their ships, lending them a decent amount of versatility. On the drone ships, however, which don't have to fit onboard weaponry unless the pilot chooses to do so, the versatility factor goes through the roof. Gallente are excellent for solo work and also quite useful in gangs (the former with blasters, the latter with rails). Gallente fight most effectively at short range with blasters or drones, but are also quite effective at medium to long range with rail guns. The Gallente philosophy of combat generally equates to "get up right into your opponent's face and destroy him with superior firepower".
Minmatar ships have excellent mobility, tanks that run the gamut from paper-thin to extremely strong, and have medium-ish damage output (on most ships) combined with the ability to switch damage types (not as great as Caldari's, but still useful). The versatility factor varies from ship to ship--on some, the ship can fit out in many different ways, but on others the ship is straightjacketed into a cookie-cutter fitting. The extreme mobility of Minmatar ships makes them well-suited to solo play, but they're also quite useful in gangs. Matari ships as a whole don't have a range preference--some are well-suited for short range combat with autocannons, some are built for long range combat with artillery, and some can choose to do either, depending on setup. The Matari philosophy of combat is to use their speed and versatility to overcome their opponent. (Humorous side note: they're very good at running away from anything they can't kill.)
All in all, I'd say the best choice for PvP at the moment would be Gallente, though Minmatar aren't too far behind. -Wrayeth n00b Extraordinaire
"Look, pa! I just contributed absolutely nothing to this thread!" |

Ishina Fel
Caldari Synergy. Imperial Republic Of the North
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Posted - 2007.05.06 18:18:00 -
[12]
Wrayeth is a wise man who speaks the truth.
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Loviaetar
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Posted - 2007.05.10 23:08:00 -
[13]
Great and thouroughly detailed advice from everyone. Thanks! This game has an excellent community.
I just hit RR11 on my Scout in Dark Age if anyone knows what that means. Hence I am ready to really get into a new (for me) game. The depth of this game I think are half of what makes it appealing. This being said I have plenty of experience with spending years going down a "gimp" direction and woul dlike to hav a decent start. Last question is if anyone can help me understand the sub races and career choices and if I should sweat these choices early on.
Look forward to getting out ther, training up and getting blwon to pieces. 
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