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Derovius Vaden
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Posted - 2007.05.06 23:26:00 -
[1]
Can someone please, please, doomsday the ice field in Abudban and get ride of the 200 some-odd secured cans all over it? I'm serious, there is like a 10 cans to one asteroid ratio, creating a nice 2-3 minute lag when you try and jump into the field.
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CaptainSeafort
Gallente Through the Looking Glass
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Posted - 2007.05.07 00:04:00 -
[2]
id love it if CCP had a warning news, login message etc, and then did do this one day. bets about whether macroers botlogin, or manually login? 
"Planets and moons no longer hitch rides on player ships. Their towel privileges have been revoked." HHGG Lives on in EVE! |

Menod Penter
Gallente
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Posted - 2007.05.07 00:10:00 -
[3]
I have to agree 100% with this post. The amount of cans in Abudban is absurd.
The Ice field is the worst I've ever been to. A year or so ago all the secure cans were removed from around the Abudban-Rens stargate do to lag issues.
CCP should look into secure cargo containers and figure out a usage fee or expire period for them to prevent them from building up like in the fields of Abudban. This should be one of their priorities in the "Need for Speed" campaign they have been pushing down our throats.
Have a Nice Day :) Menod Penter - Mayor of Rens
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NightF0x
Gallente Chicken Coup Raiders
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Posted - 2007.05.07 00:18:00 -
[4]
They will pretty much do that when you have to probe out the new belts when they get put into exploration sites.
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Marquis Dean
Energy.
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Posted - 2007.05.07 00:19:00 -
[5]
Originally by: NightF0x They will pretty much do that when you have to probe out the new belts when they get put into exploration sites.
I hope they leave the GSCs just sitting in the middle of nowhere, lost forever. 
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SiJira
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Posted - 2007.05.07 01:30:00 -
[6]
just make unused cans dissapear after 6 months
6 months seems like a lot but considering that they dont dissapear at all right now and that most people go to 0.0 for months at a time i think its a good time limit
many cans right now havent been touched for longer than that so give them a 2 weeks notice somewhere where EVERYONE can read it and any cans older than 6 months will start dissapearing right away ____ __ ________ _sig below_ the jet cans are made so that people that dont mine can get free ore
miners ritually donate the ore to anyone wishing to take some |

SumDum
AirHawk Alliance
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Posted - 2007.05.07 01:53:00 -
[7]
Originally by: SiJira just make unused cans dissapear after 6 months
6 months seems like a lot but considering that they dont dissapear at all right now and that most people go to 0.0 for months at a time i think its a good time limit
many cans right now havent been touched for longer than that so give them a 2 weeks notice somewhere where EVERYONE can read it and any cans older than 6 months will start dissapearing right away
A thread you weren't first in? You are slipping man....you are slipping.
AHE wants YOU! |

Karasuma Akane
Gallente
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Posted - 2007.05.07 04:18:00 -
[8]
Secure containers need to have expiration timers. As Derovius points out, in many asteroid (or ice) belts there are more 'abandoned' cans than actual asteroids! Like Menod says, clearing out some of these objects would remove lots of lag. 
Perhaps link the timer to the Anchoring skill - each level of Anchoring gives the container one time period (week or month?) of life. Accessing the container would reset its timer, so those which are used (by those living out of them in 0.0 for example) would still be effectively permanent, but those forgotten about or set by inactive accounts would disappear after awhile.
During daily downtime, all the cans whose timers expired during the previous day go *poof*. (Or maybe even one day of unanchored & unlocked status before it goes away, so explorers can look for Free Stuff, hehehe.)  -----
The possibility of successfully navigating an asteroid field is approximately 3,720 to 1. |

Sam Gunn
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Posted - 2007.05.07 13:52:00 -
[9]
I think this is a great idea. I stopped playing for about a year and I know I had a GSC before I stopped. When I got back into playing I looked for it and could not find it. I'm sure it's floating out there somewhere just getting in peoples way. If they wanted to be nice, and I think a few months with a week notice is nice enough, they could dump the container into the nearest station for the owner to pick up.
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Tareen Kashaar
Jericho Fraction The Star Fraction
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Posted - 2007.05.07 14:07:00 -
[10]
I wish secure cans would just take a set amount of damage per downtime... that way, if you really needed them, you could remote rep them - but if you don't use them, they die after say a week (small can) to a few months (giant can).
Just think about it. Dangerous spacedust corroding their hull, radiation messing with the locking mechanism electronics, the occasional belt rat/ratter shot that misses their target and hits another... It would make sense, wouldn't it? --- WTS: Forum Signatures, 30mil a piece. Evemail me!
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Kerfira
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Posted - 2007.05.07 14:14:00 -
[11]
Just make them unanchor automatically after 1 month of inactivity....
Most of the current cans are not used actively anyway, but are just left by players who moved on or quit....
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Cheyenne Shadowborn
Caldari Citizens of E.A.R.T.H. E.A.R.T.H. Federation
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Posted - 2007.05.07 14:27:00 -
[12]
Originally by: Menod Penter of their priorities in the "Need for Speed" campaign they have been pushing down our throats.
I have ZERO trust in any "Need for Speed" campaign anyway since seeing this:
EVERY time I come from Kaunokka/Venilen and wanna check the Forge market for something the first Forge system is Jita. Why doesn't CCP rearrange sector boundaries by one system? Yes, thats right: We survived a couple thousand years, fought off the occasional effing cavebear, and behold - Mankind, this is your finest hour: Staring at a lagged out screen wondering if Jita will recover or you'd better kill off the client right away. --
CCP: PLEASE fix the forum software - thanks. |

Cheyenne Shadowborn
Caldari Citizens of E.A.R.T.H. E.A.R.T.H. Federation
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Posted - 2007.05.07 14:29:00 -
[13]
Originally by: Tareen Kashaar
Just think about it. Dangerous spacedust corroding their hull, radiation messing with the locking mechanism electronics, the occasional belt rat/ratter shot that misses their target and hits another... It would make sense, wouldn't it?
Yes. But if we ask about what makes sense, the same dangerous space corrosion would also eat through Minnie ships at downtime.
Imagine the outcries  --
CCP: PLEASE fix the forum software - thanks. |

Janu Hull
Caldari Order of Z Industries
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Posted - 2007.05.07 14:42:00 -
[14]
Every time someone says "Need for speed", my ship gets 1% slower...
This is my sig, there are many others just like it. With me, my sig is worthless. Without (or with even) my sig, I am worthless... |

The Pointless
Gallente Lacks a Point Ltd
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Posted - 2007.05.07 14:53:00 -
[15]
Edited by: The Pointless on 07/05/2007 14:49:22
Originally by: Janu Hull Every time someone says "Need for speed", my ship gets 1% slower...
Cool. How many times before you're incapable of warp? :D
Back on topic, just make it CONCORD law that you'll have to ***** 'em open once a month, after which they'll be popped in the next DT. For a story-based excuse, CONCORD have been going through the system popping the untouched. 
-----------------------------------------------
"And I scream in a thousand voices!" |

Imperator Jora'h
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Posted - 2007.05.07 15:04:00 -
[16]
The OP's complaint is a frequent one on the forums. What gets me about this issue is I think it is one of few requests the playerbase is in near (dare I say unanimous?) agreement on. No one likes the bloody things cluttering up space all over. Numerous options for how to handle them have been put forth and if there is any disagreement it is merely over details (e.g. should cans expire after a month or three or six?).
While I am not privvy to the inner workings of the CCP servers I can only think that decreasing the number of anchored cans out there would benefit the servers by decreasing their load (afterall your client has to query the servers for all objects in a belt along with their names).
So, one would think this is a natural change to the EVE universe. Something everyone wants and welcomes. One that should ease the stress on the servers. One that should be a simple change to effect. Despite all of this I have never, ever heard a peep from CCP about this in any way, shape or fashion.
Go figure.
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Tarazed Aquilae
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Posted - 2007.05.07 15:31:00 -
[17]
This has been an issue forever and nothing has been done about it. Plenty of people have suggested removing the cans after a few months, or removing any can thatÆs not accessed once a month.
This is a problem and thereÆs no big disagreement over fixing it, but itÆs still not fixed. So, IÆve got to assume that itÆs simply something that canÆt be fixed for some reason. Fair enough, for some reason we are stuck with a bunch of long forgotten cans floating in space, cluttering things up.
Well then, just move the belts. Simply shift the asteroids10k straight up from where they are now. The cans will still be right where they always were, so thereÆs no need to touch them. Most people wonÆt even notice unless they have bookmarks in the belt.
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ta tula
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Posted - 2007.05.07 15:42:00 -
[18]
Edited by: ta tula on 07/05/2007 15:39:32
Originally by: SiJira just make unused cans dissapear after 6 months
6 months seems like a lot but considering that they dont dissapear at all right now and that most people go to 0.0 for months at a time i think its a good time limit
many cans right now havent been touched for longer than that so give them a 2 weeks notice somewhere where EVERYONE can read it and any cans older than 6 months will start dissapearing right away
After the belts change it wont matter.. the cans will become a part of history, like the cans that ae still anchoered where old gates used to be. If things disappeared after 6 months eve would get very very boring.
The cans dont cause lag if theyre not in your current sector so dont worry.
For those saying "move the belts", read the dev blogs.. why will they move the belts when theyre going to have to remove all static belts anyway and make them all exploration..
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Derovius Vaden
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Posted - 2007.05.07 15:57:00 -
[19]
My biggest concern is that they will move the asteroid fields, but the cans will just stay in space. Even if our clients don't request their coordinates, they are still taking up server space.
If CCP was so eager to cut active drone count by 2/3rd's, they should be just as eager to do away with other mindless clutter.
Good responses thus far, perhaps if we keep this thread at the top long enough, a CCP rep. might just see it. Not that it will help our case any, but atleast we tried.
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Altaree
Red Frog Investments Daikoku Trade Syndicate
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Posted - 2007.05.07 18:09:00 -
[20]
Originally by: ta tula Edited by: ta tula on 07/05/2007 15:39:32 ...SNIP...
The cans don't cause lag if they're not in your current sector so don't worry. ...SNIP...
Yes they do, just not as much. Every row in a database table adds a little (teeny tiny minute or smaller) amount of time to how long it takes to get stuff out of that table. Bookmarks are a great example. It was everyone's bookmarks together causing a problem, not just my 20k. So while the client will not need to see the dead cans, the server will have to deal with them on a regular basis. Each can also has a unique identifier that is taken from a limited range of values. This is one more reason to trash them. More identifiers are cleared up.
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Anaalys Fluuterby
Caldari
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Posted - 2007.05.07 19:08:00 -
[21]
Problem with Adudban is that there are only 4 Ice belts left in High Sec in the Heimatar region, CCP removed 8 belts with that nerf patch and didn't give us any others.
So everyone gathers there now.
PS-Its only about 20 seconds delay, but its still nasty. <-----------> Keiron: Quote on PvE/PvP
[i]PvE and/or PvP is not something that appeals to |

Anaalys Fluuterby
Caldari
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Posted - 2007.05.07 19:14:00 -
[22]
Edited by: Anaalys Fluuterby on 07/05/2007 19:11:24
Originally by: The Pointless
Cool. How many times before you're incapable of warp? :D
Back on topic, just make it CONCORD law that you'll have to ***** 'em open once a month, after which they'll be popped in the next DT. For a story-based excuse, CONCORD have been going through the system popping the untouched. 
No, after a month Concord "reclaims" and recycles them to help deal with the current mineral shortage. 
Another easy "fix" to the number of cans is to give us bigger cans (current GTCs aren't very "giant"), then limit how many of them we can anchor based on our skills. Say 5x anchoring skill? Then have them slowly take damage over time because of the small asteroids, etc hitting them. Complete destruction in 2 months unless you use a remote repairer on them. <-----------> Keiron: Quote on PvE/PvP
[i]PvE and/or PvP is not something that appeals to |
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