Pages: 1 [2] 3 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
ReaperOfSly
Gallente Lyrus Associates Betrayal Under Mayhem
|
Posted - 2007.05.09 16:18:00 -
[31]
Betrayal Under Mayhem has its 17th titan come out of the factory in 2 days. --------------------------------------------------------------------
Beer is my religion. Guinness is my God. |
Abar
Gallente Blackguard Brigade Phalanx Alliance
|
Posted - 2007.05.20 04:17:00 -
[32]
Originally by: General Xerxes I can't seen any way you can limit the number of titans fairly.
1 titan allowed for 1K members in the Alliance 5k members ? => 5 titans Try to get 15 titans now ;) i think its the only way to limit da titan grow :) Also bumping the DD cost to somethin like 4-5b but its another story ^^
|
Xeliya
Eternity INC. Mercenary Coalition
|
Posted - 2007.05.20 07:56:00 -
[33]
Originally by: Chronus26 Edited by: Chronus26 on 08/05/2007 19:32:01
Originally by: DeckardIRL BoB - 4 Shrike - Avatar Chowdown - Avatar Orange Species - Ragnorak Hegemon Rast - Avatar
MC - 1 Loxyrider - Leviathan
D2 - 1 Janus Drake - Leviathan Wotankn - Erebus *Destroyed
Ev0ke - 1 Tom McCash - Erebus
aAa - 1 Evil Thug - Avatar
ASCN - 0 CYVOK - Avatar *Destroyed
If any of these are wrong I will edit the post.
Deck
If Loxy was to get a Titan, it'd have to be on special order from CCP - 'Special Ability: -50% to model size per level'
Poor Loxy.
Didn't you see on SISI they made the Lev 50% smaller so it fits in with the rest of the Caldari Caps
|
General Apocalypse
Amarr Dark-Rising Fallen Souls
|
Posted - 2007.05.20 08:50:00 -
[34]
SiSi made the Chimera and Loxy's ego 50% bigger
But i guess it's to late now that he got his own mom
Thank You SkyFlyer |
Gutsani
Chaos Reborn
|
Posted - 2007.05.20 10:20:00 -
[35]
We have the IAC titan ..
Its great for moving **** over long distances ------------------------ Stop reading my siggy! |
Alpine 69
Slacker Industries Exuro Mortis
|
Posted - 2007.05.20 13:08:00 -
[36]
Originally by: Abar
Originally by: General Xerxes I can't seen any way you can limit the number of titans fairly.
1 titan allowed for 1K members in the Alliance 5k members ? => 5 titans Try to get 15 titans now ;) i think its the only way to limit da titan grow :) Also bumping the DD cost to somethin like 4-5b but its another story ^^
That's actually rewarding blobbing, people will just put 3 chars per account in their corp/alliance like xetic did, so it wouldnt make a difference.....
|
Damares
Flying While Intoxicated The Threshold
|
Posted - 2007.05.20 14:18:00 -
[37]
Originally by: Abar
Originally by: General Xerxes I can't seen any way you can limit the number of titans fairly.
1 titan allowed for 1K members in the Alliance 5k members ? => 5 titans Try to get 15 titans now ;) i think its the only way to limit da titan grow :) Also bumping the DD cost to somethin like 4-5b but its another story ^^
wow, thats pretty clever, that should be implemented to stop titan blobbing, except, it should be 1 titan for 1000>0 2 titans for 2000>1000 e.t.c so smaller alliances can defend themselves, plus some alliances under 1000 members already have titans >.>
|
Umbra Holdings
|
Posted - 2007.05.20 17:53:00 -
[38]
Edited by: Umbra Holdings on 20/05/2007 17:56:59 Edited by: Umbra Holdings on 20/05/2007 17:51:56 In my opinion, Titans should be a logistical and tactical advantage ,NOT a super powerful 1 hit wonder. Increase the range of jump portals, let titans fit a nicely sized fleet in BS in its hold (at least 50) let it people literally dock inside it, change fittings, buy insurance, install jumpclones.... EXACTLY like a station, except no refinery/manufacturing and with limited storage capacity.
Next, let it use a siege module and deploy POS guns and POS EW battersis while in siege mode. AS well as use X-large guns (maybe even Titan classed guns??)
Thats all i can think of at the moment. Titans should be a HUGE advantage in a fleet battle, but one that lets people ACTUALLY FIGHT THE FIGHT. Even on the side WITH the titan, it is no fun fitting up a fleet ship and flying 30 jumps only to face off shortly with the other side then warp out and let the titan pilot blow everyone up with 1 push of a button. And for the losing side, It is alot more enjoyable losing your ship when you've been blow up by a fleet with better tactics/setups/resources/logistics/etc... and you actually got to fight back.
As it is now, you might as well just make titan pilots into DEV's and give them a /kill <Player name> command.
As allways, Sorry for the typos/miss-spellings. I'm too lazy to fix them
oops, i forgot this is my alt. i'll post with my main below.
|
sdmbist5 miner
CORE.
|
Posted - 2007.05.20 17:57:00 -
[39]
I am Umbra Holdings Main. (Don't laugh at the name.... awesome sillz and worth the price :P)
|
Fortuk Monmouth
MetaForge Ekliptika
|
Posted - 2007.05.20 20:57:00 -
[40]
just so everyone knows, all your titans are belong to us.
EKP has now stolen all the titans in the game, and has pushed the self-destruct button on all of them! |
|
king jks
Infinitus Odium
|
Posted - 2007.05.20 22:38:00 -
[41]
Originally by: dabster Phew, nobody knows about our Ragnarok yet.
Shhhh. >_>
|
Abar
Gallente Blackguard Brigade Phalanx Alliance
|
Posted - 2007.05.21 03:04:00 -
[42]
Originally by: Alpine 69
Originally by: Abar
Originally by: General Xerxes I can't seen any way you can limit the number of titans fairly.
1 titan allowed for 1K members in the Alliance 5k members ? => 5 titans Try to get 15 titans now ;) i think its the only way to limit da titan grow :) Also bumping the DD cost to somethin like 4-5b but its another story ^^
That's actually rewarding blobbing, people will just put 3 chars per account in their corp/alliance like xetic did, so it wouldnt make a difference.....
1 titan for 1k member is an exemple, we can say 1 for 2k or 3k i don't know ^^ CCP will need to find a solution fast anyway or we'll soon play to titan-online.
|
DTee
The Huns Ka-Tet
|
Posted - 2007.05.21 03:26:00 -
[43]
I quite like the idea of a deployable fortress, as someone has mentioned earlier. A one hit wonder is definately something that takes the fun outof the game.
|
RedClaws
Amarr Dragon's Rage Intrepid Crossing
|
Posted - 2007.05.21 08:26:00 -
[44]
Originally by: Abar
Originally by: General Xerxes I can't seen any way you can limit the number of titans fairly.
1 titan allowed for 1K members in the Alliance 5k members ? => 5 titans Try to get 15 titans now ;) i think its the only way to limit da titan grow :) Also bumping the DD cost to somethin like 4-5b but its another story ^^
I can see it now :
Posted by SirMolle on someday:
Guys...You're ordered to fill up all of your free slots on all your accounts with characters that are in the bob alliance so we can build more titans.
Btw: we're also buying craploads of GTC's to make some more accounts with 3 alts that are in bob.
It's a great idea don't get me wrong but some people always want to abuse everything. Maybe it should be related to a skill?
Supercapital Management (25) Requires sovereignty lvl 5 Increases the amount of Supercapitals an alliance can have by x amount.
It's a weak way to limit the supercapitals but it'll give the devs some more time to balance it all before eve turns into titanfest-online
|
Kuolematon
Space Perverts and Forum Warriors United Cult of War
|
Posted - 2007.05.21 09:42:00 -
[45]
I, for one, welcome our new Titan-overlords!
Don't limit titans. Please, let there be multiple titans!
"to be honest it makes me wonder about the mental state of a person who would join a corp called Space Perverts and Forum warriors"
|
Tempest Kane
Amarr Reikoku Band of Brothers
|
Posted - 2007.05.21 11:14:00 -
[46]
Originally by: Buzee What happens when in 5months all the dreadnaught fleets turn to titan fleets cus that's the only way this game is going atm.
lol. This comment is so amusing.
Let me explain to you people exactly why this "end of the world" senario will never happen. The titan is effectively useless 99% of the time, despite what everyone thinks its a logistical dream but when you put it up against a mothership its just plain insufficient, sure you can doomsday once per hour a hostile fleet and reduce it to nothing but their fastest ships able to warp out and their capitals able to tank it, but lets look at this a bit.
If a hostile fleet is in system with your titan, within seconds of your titan showing up they know about it, fact. If a hostile fleet is in system with your titan, their will be NO direct fleet slugfest in the open unless the DD has been droped already, fact. That leaves 59mins in bettwen every DD for action to take place, forcing the FC's to pull their finger out of their backsides and do something with the forces they have available, rather than sit in their POS hiding all day, for this reason i like titans.
But when you break it all down, the bottom line is unless your enemy is stupid you actually dont end up with *that* many situations were you can get away with DD'ing sizeable fleets anymore, people are simply prepared for it, the day of titans warping into hostile safespots and gatecamps and taking them all out in one go are well gone, it happens only against the most unorganized gangs.
But sure, for that purpose their still useful, for killing capitals fighters their still useful, for giving a deterrents to alliances who think its fun to pile 700 pilots into 1 system to kill a pos thats coming out of re-enforced, its useful... but realistically the titan has no offensive abilities besides the DD, sure it can bump things, but pound for pound what exactly can it do but sit and give gang bonus out?
Now lets look at the Mothership, 1 of these can rip a full gate camp apart, 2 of these can effectively take on a small capital fleet, a fleet of these is basically unstoppable.
And you guys wanna sit and moan about titans that can only shoot you once per hour and any decent FC can effectively negotiate their way around 90% of the time? When the real problem you need to worry about is the mothership armys that are simply going to solo your fleets?
I think you need to re-address your priority here guys.
|
SwindonBadger
0utbreak
|
Posted - 2007.05.21 11:37:00 -
[47]
how many titans does one need to insta pop a dred!
thats the reel killer, if logistically possable to build enough to wipe out any sub mother capitols and still have hp left. If the number is not too much and affordable in terms of dds then things are going to get reel messy on the forums.
|
carric
Caldari Barely Legal Inc
|
Posted - 2007.05.21 11:47:00 -
[48]
Edited by: carric on 21/05/2007 11:45:24 Someone calculated alteast 35-40 DD's on a well tanked dread to kill it. _______________________________________ SAY NO TO STATION WALKING TODAY!
Rohk and Rook pilot.
|
SwindonBadger
0utbreak
|
Posted - 2007.05.21 11:56:00 -
[49]
Originally by: carric Edited by: carric on 21/05/2007 11:45:24 Someone calculated alteast 35-40 DD's on a well tanked dread to kill it.
phew ! ok thats aloot of dds.
|
band0fdevs
Gallente Band of Dev's
|
Posted - 2007.05.21 12:23:00 -
[50]
there is one of the ASCN ones missing a certain someone has it ( not me of course but i do know who has it ) its still ingame
|
|
RedClaws
Amarr Dragon's Rage Intrepid Crossing
|
Posted - 2007.05.21 13:14:00 -
[51]
Theres a whole lot more from ASCN missing
I wonder who ran away with it all...
|
Lord WarATron
Amarr Black Nova Corp Band of Brothers
|
Posted - 2007.05.21 13:25:00 -
[52]
Originally by: RedClaws Theres a whole lot more from ASCN missing
I wonder who ran away with it all...
Nobody knows, all that people can do is to CRY HAVOK --
Billion Isk Mission |
Kinsy
Celestial Apocalypse Insurgency
|
Posted - 2007.05.21 15:34:00 -
[53]
Originally by: Mecinia Lua Once they have the BP there is no real reason to assume they wouldn't keep building them just because they got one. Its the same thing that led to the nuclear race, one nuke is good, two is better, four is better and so on..
Couldn't think of a better analogy for the reason why eve is getting so bloody boring.
You get to the point where the game reflects that kind of firepower, you end up with people spending their entire time suing for peace (or just not bothering to fight), because they get utterly annihilated. Just like real life.
Its supposed to be a fun game, i understand the sense of achievement would be pretty awesome to have stupid numbers of titans, but we'll see how you feel once the target list gets to 0.
|
Abar
Gallente Blackguard Brigade Phalanx Alliance
|
Posted - 2007.05.22 14:17:00 -
[54]
ok we'll see when all big alliances will have 10-15 titans how the game will turn, the problem with titans is the fact they can *****any support fleet / bs fleet / fighters / gatecamps in 1 click, 1 DD every 6 min is just lame, there u'll can say "welcome to "PilotAcapitalShipOrDie-Online"" :P the bonuses r great tho ofc.. would be stupid anyway, titans are here to be elitist super uber powerfull & rare ships, in one years there will be 50 of em roaming around alone breakin 2 BS gatecamps..
|
Jason Marshall
Hammer Of Light
|
Posted - 2007.05.22 15:21:00 -
[55]
Originally by: Mecinia Lua Once they have the BP there is no real reason to assume they wouldn't keep building them just because they got one. Its the same thing that led to the nuclear race, one nuke is good, two is better, four is better and so on..
And Jita will be seperated into east and west or north and south.
AND then....david hasslhoff will come along the day the citizens of one side decide to break down the wall AND SING A SONG!
It will all be very memorable, and will put CNN into the pages of news reporting history.
Tacky Lensflares in sigs ftw
|
Dalanoria
The Aduro Protocol Ground Zeero
|
Posted - 2007.05.22 16:42:00 -
[56]
Sooner or later, Goons or aAa will have eather their first Titan (Goons) or their second (aAa) when D2 disbands and the Corps with capital fleets join eather of those 2 alliances..
I have a fealing"The Great War" hasnt even started, this has been more like "The Great Scirmish". I think way to many people underestimate what Goons do to MMO's as most EU/UK players havnt had the pleasure of competing in other MMO's with them...They got a late start, but in the end, it'll be "Goon Online".....
|
Pezzle
Amarr Imperial Dreams Curatores Veritatis Alliance
|
Posted - 2007.05.22 16:57:00 -
[57]
Edited by: Pezzle on 22/05/2007 16:55:52
Originally by: Tempest Kane Post
I would agree with most of what you say. It is not just titans but motherships that are causing problems with warfare. Having faced both, I can say they can be managed, but they change the complexion of conflicts in an unpleasant and ultimately harmful way.
Titans are still a significant threat. jump in, DD, jump out a short time later. Can it be avoided? In some situations yes. Is it seriously problematic because of what it does to a battlefield? Absolutely. The problem is compounded when multiple titans. You can catch an enemy fleet on the warp in when they think they are safe because the first DD went off. The article in general forum was fairly comprehensive about the strengths and weaknesses of the Titan, draw your own conclusions though.
|
Sivona
Body Count Inc. Mercenary Coalition
|
Posted - 2007.05.22 17:03:00 -
[58]
Originally by: Chronus26 Edited by: Chronus26 on 08/05/2007 19:32:01
Originally by: DeckardIRL BoB - 4 Shrike - Avatar Chowdown - Avatar Orange Species - Ragnorak Hegemon Rast - Avatar
MC - 1 Loxyrider - Leviathan
D2 - 1 Janus Drake - Leviathan Wotankn - Erebus *Destroyed
Ev0ke - 1 Tom McCash - Erebus
aAa - 1 Evil Thug - Avatar
ASCN - 0 CYVOK - Avatar *Destroyed
If any of these are wrong I will edit the post.
Deck
If Loxy was to get a Titan, it'd have to be on special order from CCP - 'Special Ability: -50% to model size per level'
Poor Loxy.
Yup i feel sorry for the guy.....moments passed. Back to the size (or lackof) jokes.
|
Thor Xian
Vertigo One E.A.R.T.H. Federation
|
Posted - 2007.05.22 18:09:00 -
[59]
Originally by: SwindonBadger
Originally by: carric Edited by: carric on 21/05/2007 11:45:24 Someone calculated alteast 35-40 DD's on a well tanked dread to kill it.
phew ! ok thats aloot of dds.
God forbid someone puts guns on one of them, you know...like someone with balls. _________________________ ~Thor Xian, Star Commander |
Pilk
Axiom Empire
|
Posted - 2007.05.22 18:31:00 -
[60]
Originally by: Mecinia Lua Well to figure out how many there are, you just need to figure out how long it takes to build one, then figure out when each of the BPOs where bought. Then calculate approximately 1 to 2 ME time for each and figure up time remaining.
1 point of ME on a titan 'print, with perfect skills, in a POS, takes about four and a half months, and saves about 5% of the cost of building a Titan. By the time you're spending 60-65 billion on the ship, I think you can afford to waste three billion and get it produced four and a half months sooner.
--P
Kosh: The avalanche has already started. It is too late for the pebbles to vote. |
|
|
|
|
Pages: 1 [2] 3 :: one page |
First page | Previous page | Next page | Last page |