Pages: [1] 2 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
![ko-fox neburium ko-fox neburium](https://images.evetech.net/characters/97028444/portrait?size=64)
ko-fox neburium
Caldari Spec Ops Force
0
|
Posted - 2017.04.28 11:46:50 -
[1] - Quote
Hey, was thinking about t1 manufacturing, but virtually every blueprint i see apparently has profit of 1-5k isk max MOST TIMES .
So i was wondering, those that say manufacturing is lucrative, how do you make money of off it![What?](https://forums-archive.eveonline.com/Images/Emoticons/ccp_question.png)
If you have any links you can point me too, would be nice , im too lazy to actually search for an answer ![Shocked](https://forums-archive.eveonline.com/Images/Emoticons/ccp_shocked.png)
Thanks |
![Tipa Riot Tipa Riot](https://images.evetech.net/characters/93574604/portrait?size=64)
Tipa Riot
Federal Navy Academy Gallente Federation
3645
|
Posted - 2017.04.28 13:27:45 -
[2] - Quote
How? Understanding the market and lots of research ... if you are too lazy, bad luck.
I'm my own NPC alt.
|
![ko-fox neburium ko-fox neburium](https://images.evetech.net/characters/97028444/portrait?size=64)
ko-fox neburium
Caldari Spec Ops Force
0
|
Posted - 2017.04.28 13:35:37 -
[3] - Quote
Tipa Riot wrote:How? Understanding the market and lots of research ... if you are too lazy, bad luck.
But do you mine your materials or buy it? and how do you know which product to sell![Sad](https://forums-archive.eveonline.com/Images/Emoticons/ccp_sad.png) ![What?](https://forums-archive.eveonline.com/Images/Emoticons/ccp_question.png) |
![Do Little Do Little](https://images.evetech.net/characters/95295329/portrait?size=64)
Do Little
Virgin Plc Evictus.
1092
|
Posted - 2017.04.28 16:07:13 -
[4] - Quote
First question to ask is "are there meta versions of this module that drop as mission loot?" If the answer is yes, the only purpose for the T1 module will be as input for the T2 manufacturing process. The meta versions are better and often cheaper than player built T1.
A second question to ask "is this consumable?" Stuff in Eve doesn't wear out or go obsolete.
T1 rigs are easy to make, 1 time use (you can't unfit them) and a lot of them are quite profitable. You're better off as a small producer since you can purchase small lots of salvage at backwater stations at a lower cost than buying from aggregators in trade hubs.
Containers and deployables like Mobile Depot are usually profitable so are some ammunition and charges.
Use a tool like https://www.fuzzwork.co.uk/blueprint/ to investigate products you're interested in.
Once you've made something, you need to pick a trade hub and sell it. Immediate sales to buy orders are convenient but not profitable (at least for the seller). You need to create a sell order and manage it. In general, the more steps in the value chain you participate in, the better your profit margins will be.
The important thing to remember is that Eve is a game, if you're enjoying yourself it really doesn't matter how much ISK you're making.
|
![Tipa Riot Tipa Riot](https://images.evetech.net/characters/93574604/portrait?size=64)
Tipa Riot
Federal Navy Academy Gallente Federation
3646
|
Posted - 2017.04.28 17:10:53 -
[5] - Quote
ko-fox neburium wrote:Tipa Riot wrote:How? Understanding the market and lots of research ... if you are too lazy, bad luck. But do you mine your materials or buy it? and how do you know which product to sell ![Sad](https://forums-archive.eveonline.com/Images/Emoticons/ccp_sad.png) ![What?](https://forums-archive.eveonline.com/Images/Emoticons/ccp_question.png) No, I don't because it wouldn't be (cost) effective. I buy compressed ore and minerals on the market. In general you should evaluate each step of the production whether and how much it contributes to the profit of the final product. For example T2 products always require the T1 version as input. You want to 1) buy it from the market if the price is below production costs, 2) produce if the price is significantly above, and 3) produce and sell T1 directly (skip T2) if the potential profit dominates the final T2 product.
This was simplified, there are more parameters, availability of inputs, blueprints, volume traded on markets, cycles/trends, invention/production time, etc.
I'm my own NPC alt.
|
![Diametrix Diametrix](https://images.evetech.net/characters/1845733945/portrait?size=64)
Diametrix
Black Rise Goods and Services
42
|
Posted - 2017.04.28 19:13:25 -
[6] - Quote
Taken in combination, Tipa and Do Little's replies above constitute a vast sum of wisdom and valuable consultation.
For someone who declares their intention to not search 'that hard way' and asks for free advice on this forum - You, dear OP, show equally wise and considerable potential - you're searching for the easiest and most inexpensive means to get ahead of the competition.
And that's the beautiful thing about New Eden's economy - if you treat it likes it's real you will profit. It's only when you understand why things happen in markets that you can turn a profit more consistently than other players - because, just like in that other game (RL), not all decisions you make guarantee a positive return on investment. |
![Tau Cabalander Tau Cabalander](https://images.evetech.net/characters/127433285/portrait?size=64)
Tau Cabalander
Retirement Retreat Working Stiffs
6811
|
Posted - 2017.04.28 21:30:33 -
[7] - Quote
Oh ... this topic again.
Tau Cabalander wrote:T1 manufacturing is worth doing. However it is not worth doing the items you have chosen ![Blink](https://forums-archive.eveonline.com/Images/Emoticons/ccp_blink.png) T1 manufacturing is profitable. If it isn't profitable for you, then you are: a) Manufacturing the wrong items for the market demand. b) Have unreasonable expectations.
For what it is worth, I can easily earn 1b a month or more just selling one type of T1 module.
https://forums.eveonline.com/default.aspx?g=posts&m=6899678#post6899678
https://forums.eveonline.com/default.aspx?g=posts&m=6398252#post6398252
Materials purchased from Jita buy orders. Costing using Jita sell order prices for materials and the final product. I consider 10% profit my bottom limit. |
![Quazar Doosan Quazar Doosan](https://images.evetech.net/characters/90600463/portrait?size=64)
Quazar Doosan
Caldari Colonial Defense Ministry Templis CALSF
0
|
Posted - 2017.04.28 23:05:26 -
[8] - Quote
Huge wisdom here for us padawans, OP
Diametrix wrote:... not all decisions you make guarantee a positive return on investment.
Damn it! ![Smile](https://forums-archive.eveonline.com/Images/Emoticons/ccp_smile.png)
https://eve-industry.org/calc deserves a mention, as does ISK Per Hour.
|
![ko-fox neburium ko-fox neburium](https://images.evetech.net/characters/97028444/portrait?size=64)
ko-fox neburium
Caldari Spec Ops Force
1
|
Posted - 2017.04.28 23:41:13 -
[9] - Quote
Thanks for all the info, i think ill have to study some more on manufacturing and market before going balls deep into it.
Though a friend of mine told me to start with ammo first, but seeing the BPO, the profit i calculated from most ammo doesn't go go beyond 2-3k isk per run. So it brings me to wonder, is that really a good idea to start.
Oh yea, I cant seem to notice but i have the slightest feeling, there's some kinda hate, towards my "to lazy to search" excerpt, so i shrugged that off
|
![Tau Cabalander Tau Cabalander](https://images.evetech.net/characters/127433285/portrait?size=64)
Tau Cabalander
Retirement Retreat Working Stiffs
6811
|
Posted - 2017.04.29 02:00:00 -
[10] - Quote
ko-fox neburium wrote:Oh yea, I cant seem to notice but i have the slightest feeling, there's some kinda hate, towards my "to lazy to search" excerpt, so i shrugged that off Hate, no. Frustration, yes.
I've been posting heavily on these forums for years. Helping everyone I can, even those too lazy to search. I've probably addressed every possible question multiple times. It does get a little tedious at times, though.
Those that start with, "I just want to make some ISK. I'm too lazy to search myself, and I heard industry was perfect fit for lazy people", easily earn my ire.
Still if you have any questions, I'll do my best to answer them.
Warning: I heavily edit my posts. Check back often. |
|
![Agondray Agondray](https://images.evetech.net/characters/901961111/portrait?size=64)
Agondray
Avenger Mercenaries VOID Intergalactic Forces
423
|
Posted - 2017.04.29 12:32:52 -
[11] - Quote
ko-fox neburium wrote:Hey, was thinking about t1 manufacturing, but virtually every blueprint i see apparently has profit of 1-5k isk max MOST TIMES ![Cry](https://forums-archive.eveonline.com/Images/Emoticons/ccp_cry.png) . So i was wondering, those that say manufacturing is lucrative, how do you make money of off it ![What?](https://forums-archive.eveonline.com/Images/Emoticons/ccp_question.png) If you have any links you can point me too, would be nice ![Lol](https://forums-archive.eveonline.com/Images/Emoticons/ccp_lol.png) Thanks
1 reason my t1 is not profitable is there is someone with tons of alts buying and mass producing, before the station changes, all reseach and indy had limited slots, consequently also 1 people would use every slot in a system and surrounding systems unless you manage to catch it as they were claiming jobs and snuck some jobs in. Alt Armies kill a lot of professions like that, 1 people would produce hundreds or thousands of an item and dump it
"Sarcasm is the Recourse of a weak mind." -Dr. Smith
|
![Tipa Riot Tipa Riot](https://images.evetech.net/characters/93574604/portrait?size=64)
Tipa Riot
Federal Navy Academy Gallente Federation
3651
|
Posted - 2017.04.29 13:47:57 -
[12] - Quote
*sigh* Alts of others have nothing to do with your problem, it's your limited imagination, willing to adapt. There are tons of non-T2/T3 stuff which are profitable to produce, even with more than 10% profit.
I'm my own NPC alt.
|
![ko-fox neburium ko-fox neburium](https://images.evetech.net/characters/97028444/portrait?size=64)
ko-fox neburium
Caldari Spec Ops Force
1
|
Posted - 2017.04.29 18:24:03 -
[13] - Quote
Tau Cabalander wrote:ko-fox neburium wrote:Oh yea, I cant seem to notice but i have the slightest feeling, there's some kinda hate, towards my "to lazy to search" excerpt, so i shrugged that off Hate, no. Frustration, yes. I've been posting heavily on these forums for years. Helping everyone I can, even those too lazy to search. I've probably addressed every possible question multiple times. It does get a little tedious at times, though. Those that start with, "I just want to make some ISK. I'm too lazy to search myself, and I heard industry was perfect fit for lazy people", easily earn my ire. .
Sorry about hoe my "too lazy to search" was just tryna have fun lol ![Lol](https://forums-archive.eveonline.com/Images/Emoticons/ccp_lol.png) ![Cool](https://forums-archive.eveonline.com/Images/Emoticons/ccp_cool.png)
|
![ko-fox neburium ko-fox neburium](https://images.evetech.net/characters/97028444/portrait?size=64)
ko-fox neburium
Caldari Spec Ops Force
1
|
Posted - 2017.04.29 18:27:56 -
[14] - Quote
Since my capital and skill will not be enough for t2 manufacturing in a while, ive decided to start out with manufacturing ship modules like afterburners and munitions to areas with higher demand (P.S I am absolutely going to avoid selling manufactured goods at trade hubs, due to my experience i've always seemed to be undercut) like mission running system, and if i'm feeling risky, low- null sec lol ![Cool](https://forums-archive.eveonline.com/Images/Emoticons/ccp_cool.png) |
![Gilbaron Gilbaron](https://images.evetech.net/characters/1138016498/portrait?size=64)
Gilbaron
Free-Space-Ranger Northern Coalition.
1913
|
Posted - 2017.04.30 16:56:52 -
[15] - Quote
why would a mission runner need a fresh afterburner? |
![Do Little Do Little](https://images.evetech.net/characters/95295329/portrait?size=64)
Do Little
Virgin Plc Evictus.
1108
|
Posted - 2017.04.30 17:33:06 -
[16] - Quote
I decided to check "old faithful" - the rig I've been recommending here for at least a year (was making them myself before then)
https://www.fuzzwork.co.uk/blueprint/?typeid=31716
The lowly small Anti-EM Screen Reinforcer I rig. If you build it in Jita using an unresearched blueprint the profit margin is over 50%
Maybe I should start making them again - not much on my current production list is more profitable than that! |
![Holgrak Blacksmith Holgrak Blacksmith](https://images.evetech.net/characters/91697336/portrait?size=64)
Holgrak Blacksmith
Prophets of Motav
235
|
Posted - 2017.04.30 21:01:38 -
[17] - Quote
When I started out I bought a small number of researched BPOs and spent absolutely ages checking the profit margin on each. Profitability on BPOs ebbs and flows, a BPO may be highly profitable for a few weeks, but then everyone gets on the band wagon and it won't earn you anything for months.
Now I have several hundred different fully researched BPOs I just build absolutely everything I can and stick it in jita for either build cost +20% or higher if current price is better. You get to a point where someone is buying something you're selling every minute, and it's just a case of keeping stocks up.
Get into research as quickly as you can, train the other characters on your account aswell, keep 30+ BPOs researching at all times. You'll be surprised how quickly your bpo collection grows.
Train a freighter pilot. You will never be able to mine or produce the minerals/PI/salvage materials needed to keep a full set of manufacturing lines in permanent production.
Find your niche, there are a huge number of ways to make even t1 manufacturing profitable - I live a few jumps from jita, and I only sell my products in jita. Some people sell for much bigger margins by hauling their **** all over new Eden. I run my production slots in 4 day builds, and buy my minerals once a week or so - I don't get the best prices on minerals sometimes, but I'm protected against sudden changes in price. Some people buy months worth of minerals when they feel the price is a t a low point, and run their production lines on much longer cycles. If you persist with manufacturing you will find your own way of making it lucrative.
Start training skills to increase the number of orders you can put up. If you're planning on selling in a very specific area like me, raise your standings to reduce taxes - over a few years of manufacturing you can save yourself many billions.
People will tell you to learn the markets, the best way to do this is to just build stuff and sell it. If you make something and its selling in your tade hub for less than your build cost, don't sell it for less; stick it on at build +10-20% and it will eventually sell, might takes a few weeks or even monthes, in the mean time don't build any more of it and move on.
There are probably a dozen other things I could tell you, but it's late and they aren't coming to me now. Hope this helps a little though. |
![KenFlorian KenFlorian](https://images.evetech.net/characters/95262986/portrait?size=64)
KenFlorian
Jednota Inc
48
|
Posted - 2017.05.01 00:18:42 -
[18] - Quote
Plenty of profit in T1.
I've been at this about two years.
I have about 75 BPOs. I've retired about 25 of them. Some will be retired for me when POS's are gone.
Of the remaining, I am not building all of them all the time.
I'm in solid 10 figures per month profit on an average of 7 hours per week game time
One example: I spent the 'exorbitant" amount of patience and time researching an item to ME10. I've seen any number of BPOs of it on the market at < ME10. It took perhaps a year for it to become profitable and now....joyous good news.
I'm playing the long game and having a riot doing it.
Confirming Holgrack's comments and insights. |
![Glace Kabasir Glace Kabasir](https://images.evetech.net/characters/97215374/portrait?size=64)
Glace Kabasir
Minmatar Heritage Foundation
3
|
Posted - 2017.05.02 10:48:58 -
[19] - Quote
Then there are also market manipulation and people focusing on trade putting out batches of stuff they've bought on the markets. It's way too easy to buy stuff dirt cheap from people who just click "sell" without caring they get around 10% or less of the market value, and that means they can always undercut you. But I don't know too many who'd do this with regular T1 mods (too little margin for most traders), though it might explain if you notice the prices going way below production costs. Some people just crash market prices for ***** and giggles.
There are profitable T1 items but as with anything, you need to do your homework, research the prints, find the cheapest possible place to manufacture, and the right place to sell. And they constantly shift from profitable to unprofitable and back. |
![Sabriz Adoudel Sabriz Adoudel](https://images.evetech.net/characters/91738546/portrait?size=64)
Sabriz Adoudel
Move along there is nothing here
5967
|
Posted - 2017.05.09 08:30:42 -
[20] - Quote
KenFlorian wrote:Plenty of profit in T1.
I've been at this about two years.
I have about 75 BPOs. I've retired about 25 of them. Some will be retired for me when POS's are gone.
Of the remaining, I am not building all of them all the time.
I'm in solid 10 figures per month profit on an average of 7 hours per week game time
One example: I spent the 'exorbitant" amount of patience and time researching an item to ME10. I've seen any number of BPOs of it on the market at < ME10. It took perhaps a year for it to become profitable and now....joyous good news.
I'm playing the long game and having a riot doing it.
Confirming Holgrack's comments and insights.
Just replying to the bolded comment.
If you are talking about items where ME 10 is an enormous amount of research, I often find there is more profit in reselling the ME 10 BPO, and reseraching a new one...
Or copying the ME 10 print, and selling the copies (if it is an item that takes a while to build, such as a carrier, or even some smaller things like modules for capital ships).
I support the New Order and CODE. alliance. www.minerbumping.com
Sabriz's Rule: "Any time someone argues for a game change claiming it is a quality of life change, the change is actually a game balance change".
|
|
![Tau Cabalander Tau Cabalander](https://images.evetech.net/characters/127433285/portrait?size=64)
Tau Cabalander
Retirement Retreat Working Stiffs
6832
|
Posted - 2017.05.09 19:32:11 -
[21] - Quote
Sabriz Adoudel wrote:If you are talking about items where ME 10 is an enormous amount of research, I often find there is more profit in reselling the ME 10 BPO, and reseraching a new one... I personally don't like doing that, as the BPO market is small (inversely proportional to the BPO cost), and BPO effectively last forever, so the more you sell, the smaller the market gets.
Copies are a better idea. |
![Tipa Riot Tipa Riot](https://images.evetech.net/characters/93574604/portrait?size=64)
Tipa Riot
Federal Navy Academy Gallente Federation
3707
|
Posted - 2017.05.10 12:03:08 -
[22] - Quote
Sometimes I feel there is an unlimited sink of BPOs somewhere ... I made xx billions selling even unresearched BPOs at markup and the demand does not seem to decrease.
I'm my own NPC alt.
|
![Messenger Of Truth Messenger Of Truth](https://images.evetech.net/characters/94727906/portrait?size=64)
Messenger Of Truth
Butlerian Crusade
96
|
Posted - 2017.05.10 18:48:55 -
[23] - Quote
When I first started manufacturing I was plexing my account from T1 components! There's definitely profit to be had. What's profitable changes over time though, so making a spreadsheet or using EVEIPH is helpful.
Trade Hub Price Checker: stop.hammerti.me.uk/pricecheck
Visit "Haulers Channel" in game for all matters courier-related.
Structure name/system API: stop.hammerti.me.uk/api
|
![James Zealot James Zealot](https://images.evetech.net/characters/92934323/portrait?size=64)
James Zealot
Event Horizon Expeditionaries Apocalypse Now.
39
|
Posted - 2017.05.10 22:00:33 -
[24] - Quote
Tipa Riot wrote:How? Understanding the market and lots of research ... if you are too lazy, bad luck.
I feel that "understanding the market and lots of research" means a **** ton of invested time and effort. Some of us have lives, so I feel it's not 100% accurate/fair to say "too lazy, bad luck". You also need to understand more than one market/item at a time to make any real isk. You also need a nice bankroll to stockpile for when those particular items drop below a nice profit window/price. You also need to know people and source your materials wisely. All of that requires a lot of time and effort yes, and, again, some of us have lives outside of eve. I'm also pretty sure you didn't just acquire your knowledge over night or even a couple of weeks for that matter. Probably spent a considerable amount of hours researching. So it might be true in some cases that people are lazy, but most of the time, people have better **** to do with their time than sit in eve to monitor markets. |
![James Zealot James Zealot](https://images.evetech.net/characters/92934323/portrait?size=64)
James Zealot
Event Horizon Expeditionaries Apocalypse Now.
39
|
Posted - 2017.05.10 22:05:21 -
[25] - Quote
Do Little wrote:First question to ask is "are there meta versions of this module that drop as mission loot?" If the answer is yes, the only purpose for the T1 module will be as input for the T2 manufacturing process. The meta versions are better and often cheaper than player built T1. A second question to ask "is this consumable?" Stuff in Eve doesn't wear out or go obsolete. T1 rigs are easy to make, 1 time use (you can't unfit them) and a lot of them are quite profitable. You're better off as a small producer since you can purchase small lots of salvage at backwater stations at a lower cost than buying from aggregators in trade hubs. Containers and deployables like Mobile Depot are usually profitable so are some ammunition and charges. Use a tool like https://www.fuzzwork.co.uk/blueprint/ to investigate products you're interested in. Once you've made something, you need to pick a trade hub and sell it. Immediate sales to buy orders are convenient but not profitable (at least for the seller). You need to create a sell order and manage it. In general, the more steps in the value chain you participate in, the better your profit margins will be. The important thing to remember is that Eve is a game, if you're enjoying yourself it really doesn't matter how much ISK you're making.
While I see a lot of these "T1 isn't profitable" posts, I do appreciate your effort here to help the person out. Enough input that it's not a **** comment, and yet you still leave something up to the person to figure out. Which can be a fun part of it all, though not always lol. Heed the advice of Do Little, he's very helpful.
|
![ko-fox neburium ko-fox neburium](https://images.evetech.net/characters/97028444/portrait?size=64)
ko-fox neburium
Backwater Mechanics
2
|
Posted - 2017.05.11 02:07:48 -
[26] - Quote
James Zealot wrote:
I feel that "understanding the market and lots of research" means a **** ton of invested time and effort. Some of us have lives, so I feel it's not 100% accurate/fair to say "too lazy, bad luck". You also need to understand more than one market/item at a time to make any real isk. You also need a nice bankroll to stockpile for when those particular items drop below a nice profit window/price. You also need to know people and source your materials wisely. All of that requires a lot of time and effort yes, and, again, some of us have lives outside of eve. I'm also pretty sure you didn't just acquire your knowledge over night or even a couple of weeks for that matter. Probably spent a considerable amount of hours researching. So it might be true in some cases that people are lazy, but most of the time, people have better **** to do with their time than sit in eve to monitor markets.
Thank you !! lol when i say to lazy, i mean i have work, family, other **** to do, and i cant spend pay for months only to live as a below average eve citizen ![Shocked](https://forums-archive.eveonline.com/Images/Emoticons/ccp_shocked.png) ![Smile](https://forums-archive.eveonline.com/Images/Emoticons/ccp_smile.png)
|
![KenFlorian KenFlorian](https://images.evetech.net/characters/95262986/portrait?size=64)
KenFlorian
Jednota Inc
49
|
Posted - 2017.05.11 03:50:40 -
[27] - Quote
Tipa Riot wrote:Sometimes I feel there is an unlimited sink of BPOs somewhere ... I made xx billions selling even unresearched BPOs at markup and the demand does not seem to decrease.
Tipa,
Funny you should mention this....i was mulling this over on my commute this morning. Surely, in a game where there are not thousands of new subscribers every month that the market is surely saturated with, say, Orca BPOs at 10/20?
We know where Orca BPOs come from......but where do they go when they, 'pass away'?
|
![Sabriz Adoudel Sabriz Adoudel](https://images.evetech.net/characters/91738546/portrait?size=64)
Sabriz Adoudel
Move along there is nothing here
5968
|
Posted - 2017.05.11 07:00:53 -
[28] - Quote
KenFlorian wrote:Tipa Riot wrote:Sometimes I feel there is an unlimited sink of BPOs somewhere ... I made xx billions selling even unresearched BPOs at markup and the demand does not seem to decrease. Tipa, Funny you should mention this....i was mulling this over on my commute this morning. Surely, in a game where there are not thousands of new subscribers every month that the market is surely saturated with, say, Orca BPOs at 10/20? We know where Orca BPOs come from......but where do they go when they, 'pass away'?
They wind up in loss malls, and ALOD articles.
A disturbing number get taken out by my friends in CODE.
Personally I only ever move BPOs in agile ships and even send a scout ahead. I flew a few capital module ME10 BPOs to Jita recently and was extremely careful.
Idiots actually stick these prints in freighters.
I support the New Order and CODE. alliance. www.minerbumping.com
Sabriz's Rule: "Any time someone argues for a game change claiming it is a quality of life change, the change is actually a game balance change".
|
![erg cz erg cz](https://images.evetech.net/characters/93375114/portrait?size=64)
erg cz
ErgoDron
584
|
Posted - 2017.05.11 08:58:31 -
[29] - Quote
Example: Maulus manufacturing costs in Vlillirier is 300 000. It sells for 1 500 000. Why? Because it is the FW trade hub. And FW is mostly about frigates. You can not buy a single Atron or Incursus there at the moment, cause they are all sold. And blown up 5 minutes later. So you can ask whatever reasonable price for them and even 2x building costs will be sold.
Sell stuff where people use it.
Absolutely free trial extension. Just click the link and get extra 250 000 SP for free!
|
![Tipa Riot Tipa Riot](https://images.evetech.net/characters/93574604/portrait?size=64)
Tipa Riot
Federal Navy Academy Gallente Federation
3713
|
Posted - 2017.05.11 10:51:20 -
[30] - Quote
James Zealot wrote:Tipa Riot wrote:How? Understanding the market and lots of research ... if you are too lazy, bad luck. I feel that "understanding the market and lots of research" means a **** ton of invested time and effort. Some of us have lives, so I feel it's not 100% accurate/fair to say "too lazy, bad luck". You also need to understand more than one market/item at a time to make any real isk. You also need a nice bankroll to stockpile for when those particular items drop below a nice profit window/price. You also need to know people and source your materials wisely. All of that requires a lot of time and effort yes, and, again, some of us have lives outside of eve. I'm also pretty sure you didn't just acquire your knowledge over night or even a couple of weeks for that matter. Probably spent a considerable amount of hours researching. So it might be true in some cases that people are lazy, but most of the time, people have better **** to do with their time than sit in eve to monitor markets. James, you should know better. The problem is, those kind of questions are asked over and over again, and there are dozen of quality answers from different people to it in this forum or on reddit, that I don't feel I can add more without revealing trade secrets, which of course I will not do, because my market performance depends heavily on the information advantage.
I'm my own NPC alt.
|
|
|
|
|
Pages: [1] 2 :: one page |
First page | Previous page | Next page | Last page |