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Chainsaw Plankton
FaDoyToy
2977
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Posted - 2017.05.10 23:29:24 -
[31] - Quote
why would they go to eve 2 and not just eve insert new expansion name here?
everything gets upgraded every few years it seems, there have been a bunch of graphics updates in the time I've been playing. Also they just updated the servers a year ago go read about TQ tech 3. And at some point they needed to get a security clearance to take a look at SSDs to use for the database server.
and in game they go through and update the ships every so often, and are working on getting rid of the old POS/outposts and moving over to citadels.
And as said, if they ended Eve I'd probably wouldn't go on with CCP anything. I've been playing over 10 years and haven't hit my goals yet, I'm not even an old entrenched space rich guy.
selling officer BCUs! https://forums.eveonline.com/default.aspx?g=posts&m=6872141
@ChainsawPlankto on twitter
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CMDR-HerpyDerpy Hurishima
Debitum Naturae Goonswarm Federation
63
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Posted - 2017.05.10 23:32:25 -
[32] - Quote
Chainsaw Plankton wrote:why would they go to eve 2 and not just eve insert new expansion name here?
everything gets upgraded every few years it seems, there have been a bunch of graphics updates in the time I've been playing. Also they just updated the servers a year ago go read about TQ tech 3. And at some point they needed to get a security clearance to take a look at SSDs to use for the database server.
and in game they go through and update the ships every so often, and are working on getting rid of the old POS/outposts and moving over to citadels.
And as said, if they ended Eve I'd probably wouldn't go on with CCP anything. I've been playing over 10 years and haven't hit my goals yet, I'm not even an old entrenched space rich guy. Ah okay i didn't know that they updated the servers thanks for the reply |
Vayen Kukkus
10
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Posted - 2017.05.11 01:38:35 -
[33] - Quote
Salt Foambreaker wrote:Oh yes, they could do it like TSW did.
Wipe the server, change the game in ways no one ever asked for and re-release the game.
Not just NO, F NO!
What happened to TSW?
DUST 514 FOREVER!!!!
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Mina Sebiestar
Minmatar Inner Space Conglomerate
1190
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Posted - 2017.05.11 03:11:57 -
[34] - Quote
Quote:The backend code that is still Python uses stackless, so each process runs in its own thread and multiple micro threads can run on the one CPU. It's already multithreaded, but just not system threads. The Python interpreter is running the threads.
That's not necessarily to say that is the best way it could be done, just that it isn't as simple as being multithreaded. It already is.
The best way would be if you have 16 core cpu that 16 core are used not 1 regardless of how that single core works.
Would like to see tessellation(at least on caps and structures) and multi GPU support and finally dx 12 support.
Not sure that waiting for last living scrub to update his toaster is a way to go tbh but whatever eve 2.0 is unlike to happen.
You choke behind a smile a fake behind the fear
Because >>I is too hard
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Scipio Artelius
The Vendunari End of Life
47750
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Posted - 2017.05.11 04:41:02 -
[35] - Quote
Mina Sebiestar wrote:Quote:The backend code that is still Python uses stackless, so each process runs in its own thread and multiple micro threads can run on the one CPU. It's already multithreaded, but just not system threads. The Python interpreter is running the threads.
That's not necessarily to say that is the best way it could be done, just that it isn't as simple as being multithreaded. It already is. The best way would be if you have 16 core cpu that 16 core are used not 1 regardless of how that single core works. Would like to see tessellation(at least on caps and structures) and multi GPU support and finally dx 12 support. Not sure that waiting for last living scrub to update his toaster is a way to go tbh but whatever eve 2.0 is unlike to happen. Multiple cores in a server CPU doesn't restrict stackless to the use of a single core, which isn't something that Python directly manages anyway. The server OS manage the use of the cores. Stackless manages the running of multiple microthreads on each core it is using. |
Captain Campion
Campion Corp.
62
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Posted - 2017.05.11 12:28:19 -
[36] - Quote
My main requirement for EVE 2 would be that Battleship would be the largest ship class. (no capitals) |
Kristal Rova
Imperial Shipment Amarr Empire
2
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Posted - 2017.05.12 14:08:17 -
[37] - Quote
Then what next? Server reset every month? |
Scialt
Universal Sanitation Corporation
122
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Posted - 2017.05.12 14:21:44 -
[38] - Quote
Jenn aSide wrote:Mr Epeen wrote:I don't know about better, but it would sure be interesting to see EVE 2 simply because you wouldn't have an entrenched minority of bitter vets calling the shots. Mr Epeen This is wrong. Within 2 weeks of "EVE 2" the same people who are 'ahead' here and 'calling the shoits' would be ahead there, and the same people who are behind here would fall behind in some way there (and run to the forums to blame 'bad people, greedy CCP, game mechanics, the weather, etc etc). As in real life, so it is in game.Successful people have successful people habits (some of which aren't 'nice'), a new version of EVE doesn't change basic reality.
I think the only thing I'd add is the word "mostly".
The people ahead here would mostly be ahead in an EVE too and the ones falling behind here would "mostly" fall behind there.
One thing that vets of eve often gloss over but is a real thing are the advantages that being here early give you. You do get to take advantage of things that others who arrive later miss out on. This isn't an Eve thing... it's true of any MMO. When I played Ultima Online when it first came out there was a bug in the first month that caused people to immediately jump up to "grand master" level at whatever they were doing at the time. My toon became a grandmaster bowmaker over night. I wasn't particularly GOOD at the game... but I had an advantage that others didn't that I milked for every benefit I could.
Some people in Eve got T2 BPO's before that was shut down. Some got to take advantage of non drone aggro to have multiple accounts AFK anomaly running for years. Some got to use Rorqual mining to acquire gigantic stockpiles of ore before the nerf hit. There's nothing WRONG with that.... but taking advantage of game mechanics that have since changed are things newer players simply can't do.
I'm not complaining about it... but that does create a divide that no amount of skill injectors can make go away. So while most of the successful people would be successful... some might be much LESS successful because some of their success comes from advantages they gained when imbalanced game mechanics were in place. Some might be MORE successful because as latecomers their success has been limited by not having some advantages that earlier players had.
All that being said... I don't advocate an Eve 2. If it came out I'd play it (and dump Eve 1), but I agree it would split the userbase more than adding new players. |
JC Mieyli
Wrath of Angels Solitaire.
14
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Posted - 2017.05.12 14:30:30 -
[39] - Quote
fix hmls and let vets in tengus bully noobs in hi-sec make eve great again |
Nana Skalski
Taisaanat Kotei
33441
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Posted - 2017.05.14 07:01:25 -
[40] - Quote
Maybe, when it comes to names, we are not getting EVE 2, but how it would feel like we would play EVE 2?
- I think the daily downtimes would have to go away.
- I play the game for many years and my UI looks far more customized than default one. I want some easy means of saving all settings and share them. One buton "Save UI settings", settings stored server side and exportable for sharing with newbies.
- WiS would have to happen eventually, and doors opened for avatar gameplay.
- More precise server ticks, not 1Hz, one per second is really slow reaction, maybe make it so it would be elastic.
- All old models of spaceships redesigned, and prettier
- CCP releases tech 3 ships for every ship class
- planetary interaction UI gets overhaul, and we can dock on planets, like we dock in stations.
- asteroid belts look like lines made of fragmented asteroid pulled apart by planets gravity, not like fairy rings.
There are my wishes. Get to work now CCP. =ƒôê
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ߦÅsߦÿ-Çߦç-Å =ƒÜÇ
GëíGïüGëí GÖÑ
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sworphy
GoonWaffe Goonswarm Federation
2
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Posted - 2017.05.14 08:17:43 -
[41] - Quote
NO Jump Timers!
These have ruined the game |
Expendable Unit
Science and Trade Institute Caldari State
63
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Posted - 2017.05.14 08:49:16 -
[42] - Quote
EVE 2 - Ubisoft.
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ugh zug
Amok. Goonswarm Federation
123
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Posted - 2017.05.14 10:47:47 -
[43] - Quote
no jump gates
Want me to shut up?
Remove content from my post,1B.
Remove my content from a thread I have started 2B.
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Draeman Hookah
salty inc. Roadhouse Regulars
26
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Posted - 2017.05.15 16:07:10 -
[44] - Quote
CMDR-HerpyDerpy Hurishima wrote:Just a random thought i figured i should post and get opinions on. What would everyone think/say about a relaunched EVE, better graphics, better everything basically, modern day technology, modern servers and even better effects, even more content like for instance a bigger playable space (not that it isnt already large) even MORE indepth gameplay/roleplay. Not sure if it would sky rocket or flop thats why im asking for peoples thoughts and opinions. All responses are welcome Not trying to cause conflict just genuinely curious.
I would honestly say that EVE 2.0 would need to include all of the elements CCP has implemented and tried to implement in the past into one rock solid and stable game. I.e.:
- The EVE: Online game in itself (obviously more ships/modules/activities) - Eve: Valkyrie integration. Gorgeous FPP (first person piloting) should be present and fluid in the manner that EVE: Valkyrie achieves yet a fluid transition back to 3rd person should be an option all the while retaining the core EVE game without loading different events. - Dust 514 Integration. Should be able to approach any planet in the universe and touch shoes down on the ground to either capture and hold strategic checkpoints or maintain resource processing operations. This should be relatively seamless (obviously need to load from space to the ground and vice versa) and orbital strikes should occur real-time along with additional player entry onto the battlefield from space.
I've got a metric @#$%-ton more ideas for something like this but it's likely that the current technology available could not pull something of this scale off. When it can, I expect to see something of this nature. Star Citizen tried something aggressive like this but all CCP would need to do is combine preexisting games they've created, update graphics and textures, add more content, and release with minimal effort for something of this scale. |
Kristal Rova
Imperial Shipment Amarr Empire
2
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Posted - 2017.05.15 19:26:34 -
[45] - Quote
how can integrate valkyrye with eve?
I think valkyrye pilots are'nt capsuleers. As seen on the video below, capsuleers control the spaceships with their minds.
https://www.youtube.com/watch?v=M5AtqXOe3Jw
By other hand, on valkyrye, pilots uses their own hands to control the ships like an aircraft.
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March rabbit
Mosquito Squadron The-Culture
2176
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Posted - 2017.05.15 19:56:55 -
[46] - Quote
Well... I think EvE2 is almost there. Just couple things here and there, more FTP and PTW and such stuff...
The Mittani: "the inappropriate drunked joke"
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000Hunter000
Missiles 'R' Us
189
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Posted - 2017.05.15 20:37:43 -
[47] - Quote
Mr Epeen wrote:I don't know about better, but it would sure be interesting to see EVE 2 simply because you wouldn't have an entrenched minority of bitter vets calling the shots. Mr Epeen
I'm a vet, dunno about the bitter or calling the shots part though LMFAO
Don't think i would play EVE 2.0... not enough time |
Nana Skalski
Taisaanat Kotei
33573
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Posted - 2017.05.17 11:25:38 -
[48] - Quote
GëíGïüGëí + SpatialOS = GëíGïüGëí 2
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ߦÅsߦÿ-Çߦç-Å =ƒÜÇ
GëíGïüGëí GÖÑ
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Nana Skalski
Taisaanat Kotei
33582
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Posted - 2017.05.17 14:53:14 -
[49] - Quote
Actually...
Quote:The first games and studios to be selected for the SpatialOS Games Innovation Program are:
Seed by Klang, a game of planetary settlement set in a shared, persistent world, created by a team including former senior CCP (Eve Online) employees. Its like they already do it.
But it looks nothing like EVE. More like a 3D UI for a Dwarf Fortress.
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ߦÅsߦÿ-Çߦç-Å =ƒÜÇ
GëíGïüGëí GÖÑ
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Lulu Lunette
Savage Moon Society
1606
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Posted - 2017.05.17 15:14:05 -
[50] - Quote
That planet game has a great concept! I hope they get it out
@lunettelulu7
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Alaric Faelen
Sabotage Incorporated Executive Outcomes
484
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Posted - 2017.05.17 18:45:15 -
[51] - Quote
Eve 2--- the aftermath of the Empyrean Age.
Capsuleers cannot co-exist with regular humans for long. The empires were already supposed to distrust and hate us- but we are too valuable a resource to not utilize. They totally depend on us, but we don't really need them much.
Then the capsuleer broke free of the NPC empire's biddings and created sov empires that absolutely rival the NPC empires. This is a direct and immediate threat that the NPC empires surely would have no choice but to deal with. Their forever wars between each other fade as a new enemy emerges- not Drifters or Sleepers or rabid Fedo herds.... but capsuleers that have forsaken their racial identity for that of their emergent empires. "Goon" or "Horde" is a race as much as Caldari or Amarr- and more capsuleers fly under the banner of those sov empires than fly in FW on behalf of the NPC empires.
Eve 2--- Return to Terra
The coming soon (tm) player-built stargates or on demand wormhole generation leads to the denizens of New Eden finding their way home again. The NPC empires finally come together in an effort to reach home only to find..............
Eve 2---The prequel
The first empires to rise from the ashes of the Eve Gate disaster tame the galaxy (focus on exploration more than combat). Play as the Talocan, Takmahl, Yan Jung, or Jove. Because all these civilizations were supposed to be more advanced than the current state of technology in the game, the devs could go wild with new ideas. |
ToBaD
Republic Military School Minmatar Republic
0
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Posted - 2017.05.17 19:20:55 -
[52] - Quote
I don't think you jump gates for a bigger game thinking, its big enough for now. I like the cost kept down these days with the dollar being weaker vs the us dollar for most country's these days. Mod work is what I would like to see done these days, ship fixes , new types of mods. Something like a new armor repair mod working something like the ancillary shield booster dose. armor taking can use some love a bit. |
Gretek Moergyn
Non-Sedentary T U A R E G
9
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Posted - 2017.05.17 22:50:14 -
[53] - Quote
Make PvP combat consensual only. Those who want to fight, let them fight all they want. |
Coralas
Center for Advanced Studies Gallente Federation
123
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Posted - 2017.05.17 23:24:09 -
[54] - Quote
Gretek Moergyn wrote:Make PvP combat consensual only. Those who want to fight, let them fight all they want.
Its consensual in the current game, you grant consent when you undock.
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Gretek Moergyn
Non-Sedentary T U A R E G
9
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Posted - 2017.05.18 00:49:51 -
[55] - Quote
Coralas wrote:Gretek Moergyn wrote:Make PvP combat consensual only. Those who want to fight, let them fight all they want. Its consensual in the current game, you grant consent when you undock.
Uh, no, you don't.
The OP asked a question. I answered. If you don't like my opinion I could not possibly care less. If you are so tough, come to hi-sec and attack me and anyone else you want. I dare you. But of course you never will.
Got to stop myself now...must remember to not feed the troll.
No matter. Player numbers are falling. People like me are bored and frustrated by the sociopaths. I'm a returning player with an alpha account. The company needs people like me to subscribe, and people like me who do subscribe to continue to subscribe. If we/they don't, the game will end. |
Coralas
Center for Advanced Studies Gallente Federation
126
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Posted - 2017.05.18 02:58:51 -
[56] - Quote
Gretek Moergyn wrote:Coralas wrote:Gretek Moergyn wrote:Make PvP combat consensual only. Those who want to fight, let them fight all they want. Its consensual in the current game, you grant consent when you undock. Uh, no, you don't.
I'm a completely reasonable participant in this thread.
Quote:
The OP asked a question. I answered. If you don't like my opinion I could not possibly care less. If you are so tough, come to hi-sec and attack me and anyone else you want. I dare you. But of course you never will.
Its difficult to learn if you get angry when your misconceptions are revealed.
Quote:
Got to stop myself now...must remember to not feed the troll.
No matter. Player numbers are falling. People like me are bored and frustrated by the sociopaths. I'm a returning player with an alpha account. The company needs people like me to subscribe, and people like me who do subscribe to continue to subscribe. If we/they don't, the game will end.
I am subbed, my views reflect those of the people that will pay for a sub. You are not subbed, your views reflect those of a person with a narrow sub window that CCP will never be able to keep you happy and therefore shouldn't waste their time on.
Player counts are falling because this is an old game that requires ongoing work to keep fresh, because its european summer when online player counts always fall, and because the initial pent up demand for alpha state is now satisfied.
I also do not appreciate the troll accusation.
here is a simple truth, alphas need the fruits of the previous alphas labors destroyed even more quickly than subbed players do, because alphas have less things they can realistically do, and thus deal with smaller pools of objects that will naturally flood their relevant markets more quickly. They also need to be able to press the shooting buttons at other players in the space that they started in. Even if it garners consequences that they have to learn from.
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CMDR-HerpyDerpy Hurishima
Debitum Naturae Goonswarm Federation
69
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Posted - 2017.05.18 04:05:10 -
[57] - Quote
No matter. Player numbers are falling. People like me are bored and frustrated by the sociopaths. I'm a returning player with an alpha account. The company needs people like me to subscribe, and people like me who do subscribe to continue to subscribe. If we/they don't, the game will end.[/quote]
I am subbed, my views reflect those of the people that will pay for a sub. You are not subbed, your views reflect those of a person with a narrow sub window that CCP will never be able to keep you happy and therefore shouldn't waste their time on.
Player counts are falling because this is an old game that requires ongoing work to keep fresh, because its european summer when online player counts always fall, and because the initial pent up demand for alpha state is now satisfied.
I also do not appreciate the troll accusation.
here is a simple truth, alphas need the fruits of the previous alphas labors destroyed even more quickly than subbed players do, because alphas have less things they can realistically do, and thus deal with smaller pools of objects that will naturally flood their relevant markets more quickly. They also need to be able to press the shooting buttons at other players in the space that they started in. Even if it garners consequences that they have to learn from.
[/quote]
Nice, a formal reply. Thanks for your comments, it is true that as an alpha stuff does get boring fast, thats why you sub lul :) Fly Dangerous |
Fek Mercer
Tactically Challenged Tactical Supremacy
71
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Posted - 2017.05.18 04:12:35 -
[58] - Quote
I like what some others have said about having more sandbox elements.
Eve 2's story would be a far future flung one from Eve 1. Eve is grimdark, so we'd take it up a notch. We'd have it so that the capsuleer technology ended up being the demise of the empires, and now the ruins of the old civilization would be the basis on which the new Eve would start all its players on.
The story would be the last capsuleers making a new civilization like a phoenix from the old, and we'd have new and improved empire building mechanics from the old Eve. There could even be a player driven version of hisec, in that there is still a punishment system for murdering people, but it isn't static like the one in the old Eve.
We'd get a bunch of cool new ships and maybe see the return of some old ones, and maybe there'll be room for player designed and tuned ships.
There could be new planet sized resource gathering structures and defensive bastions, either left over from the old civilizations or built by the players.
All in all, there's definitely room to make Eve 2 take the universe and the game to the next octave. |
Infinity Ziona
Sebiestor Tribe Minmatar Republic
2792
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Posted - 2017.05.18 05:09:37 -
[59] - Quote
For an EvE 2 to succeed there cannot be CCP involvement.
It needs to be produced on a proper dev cycle, without knee jerk reactions to fotm ideas and without bias to an ideal or ideals that no real world value. Its a triple AAA game not a open source project for a niche market.
You could get away with that back in the day of overclocked CPUs and homemade watercooled heat sinks but with the potential market now being millions of sub's to deliberately hamstring your game like CCP have to the tune of EvE is designed for anti-social chimps and its niche is beyond idiotic.
CCP Fozzie GǣWe can see how much money people are making in nullsec and it is, a gigantic amount, a shit-tonGǪ in null sec anomalies. Gǣ*
Kaalrus pwned..... :)
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Chopper Rollins
Far Beyond Triggered
1874
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Posted - 2017.05.18 11:06:16 -
[60] - Quote
Mr Epeen wrote:I don't know about better, but it would sure be interesting to see EVE 2 simply because you wouldn't have an entrenched minority of bitter vets calling the shots yet. Mr Epeen
FYP
Goggles. Making me look good. Making you look good.
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