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The Lesson
Gallente Lacks a Point Ltd
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Posted - 2007.05.14 19:02:00 -
[1]
Edited by: The Lesson on 14/05/2007 19:03:43
Originally by: Derovius Vaden (BTW, SC3 > SC2)
I can't beleive you said that. 
I also can't beleive I finally posted with an alt. Guess who's? 
--------------------------- School is in session
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The Lesson
Gallente Lacks a Point Ltd
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Posted - 2007.05.14 19:54:00 -
[2]
Edited by: The Lesson on 14/05/2007 19:52:27
Originally by: Derovius Vaden Yes, yes you do. Only because I'm bored, and I could use a good argument.
In short:
Toys for Bob chose not to do an SC3 because Accolade got greedy. They expected number 3 to be done with the same money as was required to finish number 2 - the same amount of money that had left the developer unpaid for 6 months.
So Accolade got Legend to do it. Result? "Less humour, overly grey atmosphere bad characterisation and design, poorly crafted plot and many others." Also, the addition of instantaneous warp travel left travelling to other systems a bit... sterile. 
[EDIT] It appears posting with this character earlier borked my settings a little. 
--------------------------- School is in session
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The Lesson
Gallente Lacks a Point Ltd
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Posted - 2007.05.14 20:13:00 -
[3]
Originally by: Tobias Sjodin You guys playing girls in an MMO should go all-in and show your transvestite nature IRL too.
^^
And in an offline game? Elder Scrolls offers the same option. Virtua Fighter lets you choose female fighters. Tomb Raider forces you to play as a woman. Even 3D Ant Attack gave you a choice: Boy or Girl?
What do you have to say about the people who choose to play the woman in those games. 
--------------------------- School is in session
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The Lesson
Gallente Lacks a Point Ltd
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Posted - 2007.05.14 20:37:00 -
[4]
Originally by: Tobias Sjodin In Elder scrolls I always played a nord male. I never played those other games you mentioned, found them cheap marketing tools made to lure easy prey.
If I'd only mentioned TR I'd agree with you. But 3D Ant Attack's selling point was the isometric viewpoint that developer Sandy White pioneered - ZX game, y'see. As for VF I don't see how the inclusion of female characters by that point was a mere marketing tool. Unless you find metallic cyborgs using the body of a ninja's mother kinky. 
I myself have come from Guild Wars, and I have always played male characters in that game. Still do. Excluding the one point where I decided to make an 'accountant' character for my guild. I made a Female Mesmer. Bizarrely, I didn't have to do anything different - not even try to act like a girl - to fool someone, which was purely unintentional. Of course when I was forced to point out that I was a guy... the reaction was... "that's sad." 
And I have no idea why I made this Alt a Jin-Mei woman either. 
--------------------------- School is in session
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