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Khara Hirl
Highsec Carebears
20
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Posted - 2017.06.02 02:37:16 -
[1] - Quote
Why are these so terrible compared to their ded counter parts? Their ded counter parts you can make 50-100m a site, there is nothing indiciating that these sites "Rogue Drone Asteroid Infestation" and others drop more then 1-2 million isk worth of loot.
What gives? |
Mr Epeen
It's All About Me
11262
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Posted - 2017.06.02 02:40:22 -
[2] - Quote
Khara Hirl wrote: What gives?
CPP deleted drone drops and then forgot to replace them with something. You'll run into lots of things like this in the game.
Mr Epeen
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Salvos Rhoska
3027
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Posted - 2017.06.02 06:45:15 -
[3] - Quote
There is a tiny glitch chance of a crap Serpentis drop :P
Seem to remember they have some quasi valuable rocks in them, but its not worth keeping the DED alive to send in a mining vessel plus the pain of having to slowboat in and out with it past acceleration gates. Easier just to find an ore anomaly.
Drone alloys arent worth crap, and the bounties are a pittance.
Havent bothered with drone escalations/expeditions for years. Iirc the ones I tried where long, awkward and low reward.
SoE missioners provide the bulk of SoE BPCs, so the rare token drop for those from Drone sites is not really competitive.
Ignore the Drone DEDs, and hope CCP metrics become obvious enough to prompt improving them.
I think there is a lot of potential there, but atm, its empty content till CCP makes use of it.
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Xianax
Nordic Hawks
2
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Posted - 2017.06.02 08:34:26 -
[4] - Quote
Years ago drones used to drop alloys in a decnet amount but had no bounties attached to them. CCP decided to remove the drone alloys from the ships and gave them bounties instead. I would have rather had the allows cause they gave materials you could not always easily get in hi sec like morphite. Now you can get maybe 1 or 2 in a DED 3/10 and the rest of it is pretty much crap. |
Nana Skalski
Taisaanat Kotei
34512
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Posted - 2017.06.02 09:39:27 -
[5] - Quote
This particular 3/10 DED definitely needs more valuable loot, or I have really bad luck.
Serpentis loot drops there, rarely. Its in the can in the last room. But I have found only some cheap serpentis hardener few times, no deadspace loot at all. :/
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Matthias Ancaladron
Wrath of Angels Solitaire.
333
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Posted - 2017.06.02 12:28:03 -
[6] - Quote
Drones on average have much better chances of faction spawns in anomalies and ded sites. |
David Therman
CAStabouts
180
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Posted - 2017.06.02 12:45:52 -
[7] - Quote
I tend to run most combat sites I find, even ones like angel/blood lookouts where the chance of something valuable dropping is rather remote... but at least there's hope of finding something like a disruptor/scrambler in a possible faction spawn or the escalating sites.
However, as it stands there are two in which I have absolutely no intent on trying again, and they are the drone 2/10 and the drone 3/10. The only thing they guarantee is disappointment. |
Sethyrh Nakrar
140
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Posted - 2017.06.03 01:56:18 -
[8] - Quote
Yeah. The loot-table in the dronesites is messed up and realy terrible. I mostly ignore them this days. Its not worth to even fly there.
Praise the Omnissiah!
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Khara Hirl
Deo Optimo Maximo
21
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Posted - 2017.06.03 02:20:13 -
[9] - Quote
Matthias Ancaladron wrote:Drones on average have much better chances of faction spawns in anomalies and ded sites.
Two I ran didn't even have the final rat, nor escalate was pretty dissapointing. But I will keep that in mind. |
Alasdan Helminthauge
HC - Benji is FC
164
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Posted - 2017.06.03 04:12:06 -
[10] - Quote
I agree with the fact that the drone sites suck. (I've got 2 astero chips and a serpentis gun, a serpentis point so far.) But their counterparts are not granted to drop 50-100mil per site. Most time I only got the OPE, a tag and some factional ammos (plus standard rat drops). |
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Nana Skalski
Taisaanat Kotei
34609
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Posted - 2017.06.03 08:02:41 -
[11] - Quote
Other than rogue drones 2/10 and 3/10 drop chips for SOE ships and drone modules, its known. And you can salvage Sentient drones wrecks, they give tech 2 loot.
But those two particular sites everybody is mentioning are not worth doing so you see them everywhere. There is no sentient drone and loot is spare change.
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Trevor Dalech
Nobody in Local Of Sound Mind
300
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Posted - 2017.06.03 10:40:12 -
[12] - Quote
Nana Skalski wrote:Other than rogue drones 2/10 and 3/10 drop chips for SOE ships and drone modules, its known. And you can salvage Sentient drones wrecks, they give tech 2 loot.
But those two particular sites everybody is mentioning are not worth doing so you see them everywhere. There is no sentient drone and loot is spare change.
The chips don't drop from the DEDs as far as I know, they drop from the unrated sites though. |
Nana Skalski
Taisaanat Kotei
34610
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Posted - 2017.06.03 10:53:45 -
[13] - Quote
Trevor Dalech wrote:Nana Skalski wrote:Other than rogue drones 2/10 and 3/10 drop chips for SOE ships and drone modules, its known. And you can salvage Sentient drones wrecks, they give tech 2 loot.
But those two particular sites everybody is mentioning are not worth doing so you see them everywhere. There is no sentient drone and loot is spare change. The chips don't drop from the DEDs as far as I know, they drop from the unrated sites though. Yes, you are correct.
I remember only 5/10 had some OPE worth something. But its very hard to do, especially killing the drone mother in last room, it takes ages.
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StonerPhReaK
Herb Men
659
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Posted - 2017.06.03 17:22:51 -
[14] - Quote
Even before the alloy nerf they were terrible to run. So i made a promise to myself to not even remotely acknowledge that they exist.
Its been years.
Bring back drone alloys and keep the bounties and i may consider it.
But probably not.
Signatures wer cooler when we couldn't remove them completely.
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Magnus Jax
82
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Posted - 2017.06.04 00:24:48 -
[15] - Quote
I keep telling people to just avoid the drone 3/10, people keep saying how they sometimes get a really awesome drop. I try to explain to them that it doesn't happen often enough to be worth it but most people don't understand that logic and do them anyway.
To me that means that they're wasting their time on something that isn't really worth it, which is good for the people who DO understand this and thus avoid those sites. |
guigui lechat
the no fock given
50
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Posted - 2017.06.04 01:22:19 -
[16] - Quote
I've tracked 9 sites ded3 drone ans they are worth on average 540k drone site worth to me: desolate 5.37M haunted yard 6.9 chemical yard 16.26
so a ded3 drone is worth 30 chemical yard, and as long to complete |
Siegfried Tahl
Imperial Academy Amarr Empire
150
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Posted - 2017.06.04 06:52:09 -
[17] - Quote
Haunted, Desolate, Chemical yard spawn Sentient Frigates and Destroyers which can drop Astero chips (50 mil). They can escalate and spawn more Sentients. Chemical escalations stage 2+ spawn Sentient Cruisers and can drop Stratios chips (200 mil).
I only run Drone DED 3/10 to despawn it, for any other site to spawn.
Improved Preview Tool for Ships, Stations, Gates etc.
Two Rogue Drone Mothers
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guigui lechat
the no fock given
50
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Posted - 2017.06.04 10:29:34 -
[18] - Quote
What amkes you think another type of sig will spawn instead ? |
Tuttomenui II
Aliastra Gallente Federation
628
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Posted - 2017.06.04 10:57:01 -
[19] - Quote
Siegfried Tahl wrote:Haunted, Desolate, Chemical yard spawn Sentient Frigates and Destroyers which can drop Astero chips (50 mil). They can escalate and spawn more Sentients. Chemical escalations stage 2+ spawn Sentient Cruisers and can drop Stratios chips (200 mil).
I only run Drone DED 3/10 to despawn it, for any other site to spawn.
Yeah running the natural site spawns is a good idea to allow the system to spawn new sites. Miners need to follow this and often don't. They mine the profitable ore and leave but the ore site remains because it isn't cleared. Although now that I think about it I am not entirely sure if those have a trigger to clear them.
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Siegfried Tahl
Imperial Academy Amarr Empire
151
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Posted - 2017.06.04 14:30:01 -
[20] - Quote
guigui lechat wrote:What amkes you think another type of sig will spawn instead ?
Quote:Site Respawn MechanicsMuch of the information surrounding the respawn mechanics of cosmic signatures is based on theory, with little hard data offered by CCP. Nevertheless, the sites will respawn immediately after being fully cleared by a player. It is unknown what range the new site will spawn in (if it's in the same region or not) or whether it will be of the same or similar type as the one cleared. Note that, based on this information, we know that sites will not respawn after daily downtime. They will only spawn when sites are cleared somewhere else within the game world. This is what I experienced running sites in remote constellations in Kador in times when online numbers were dropping, in non-peak hours, when there was no competition or empty locals even. A site spawns the moment another one despawns. Did up to three 4/10s in the very same system respawning one after another. But that was rare, they usually spawn any type and travel across constellation or region even.
Improved Preview Tool for Ships, Stations, Gates etc.
Two Rogue Drone Mothers
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guigui lechat
the no fock given
50
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Posted - 2017.06.04 14:39:08 -
[21] - Quote
My experience is that sites may respawn in same system. And I sometimes saw the SAME site respawn in the SAME system within a minute. the sites where ded4 angel and ghost sites. and sometime people knew I finished a site because they were in another constellation and saw the same site appear (ded3)
So in my experience the number of sites of a given type is set by region , but they may spawn at different times in the region. However it is very had to make exact numbers .
I dont know where the data from eve uni comes from, but it does not match my experience. |
Nana Skalski
Taisaanat Kotei
34651
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Posted - 2017.06.04 14:48:09 -
[22] - Quote
Anegdote: I remember CCP devs once told that they dont even knew something was wrong in the game for a long time, until they stumbled upon it someday after years of it being in the game. Even some people that programmed those things are not working in the CCP anymore, and the stuff was left undocumented in large part. Just stick with the truth that they respawn. The rest works... somehow.
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Coralas
Center for Advanced Studies Gallente Federation
155
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Posted - 2017.06.04 15:16:16 -
[23] - Quote
guigui lechat wrote:My experience is that sites may respawn in same system. And I sometimes saw the SAME site respawn in the SAME system within a minute. the sites where ded4 angel and ghost sites. and sometime people knew I finished a site because they were in another constellation and saw the same site appear (ded3)
So in my experience the number of sites of a given type is set by region , but they may spawn at different times in the region. However it is very had to make exact numbers .
I dont know where the data from eve uni comes from, but it does not match my experience.
Sites just have a list of systems they are allowed to spawn in. Anomolies and signatures have the same system. You do a site, it despawns, and respawns in any system on its list. A few signatures do have lists that are the same as the region, but your normal ded site imo is shared between a lot of regions, which often rewards checking the little island systems.
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Coralas
Center for Advanced Studies Gallente Federation
155
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Posted - 2017.06.04 15:19:07 -
[24] - Quote
Nana Skalski wrote:Anegdote: I remember CCP devs once told that they dont even knew something was wrong in the game for a long time, until they stumbled upon it someday after years of it being in the game. Even some people that programmed those things are not working in the CCP anymore, and the stuff was left undocumented in large part. Just stick with the truth that they respawn. The rest works... somehow.
They add new sites to the site spawning system every now and they use them for events (sleeper caches, covert facilities, and the encounters for events are all more recent examples), and CCPs documenting and coding practices have improved over the years, just as the whole industry has moved along.
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Nana Skalski
Taisaanat Kotei
34651
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Posted - 2017.06.04 15:30:27 -
[25] - Quote
I remeber some guy from CCP had blog and he posted informations from what they do in CCP. But one thing is to get it to work and document the code, the other is to make common human mistake. They may make a mistake and it gets slipped thru into Tranquility. This is the thing that is going on forever. They would rather get feedback from mass tests and test server. There are bugs introduced wit every patch and some things cant be reprogrammed because "legacy code" and it means it will be left in current state. Currently there is an ongoing issue with Ghost Training. I will not post what and how its done, its on Reddit. Here they would close the thread.
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guigui lechat
the no fock given
50
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Posted - 2017.06.09 14:16:52 -
[26] - Quote
Coralas wrote:guigui lechat wrote:My experience is that sites may respawn in same system. And I sometimes saw the SAME site respawn in the SAME system within a minute. the sites where ded4 angel and ghost sites. and sometime people knew I finished a site because they were in another constellation and saw the same site appear (ded3)
So in my experience the number of sites of a given type is set by region , but they may spawn at different times in the region. However it is very had to make exact numbers .
I dont know where the data from eve uni comes from, but it does not match my experience. Sites just have a list of systems they are allowed to spawn in. Anomolies and signatures have the same system. You do a site, it despawns, and respawns in any system on its list. A few signatures do have lists that are the same as the region, but your normal ded site imo is shared between a lot of regions, which often rewards checking the little island systems. ded sites are limited to a faction, this usually means they are in a given region. Also, it does not respawn instantly, I usually see several sites spawning in a system/constellation at a moment (except wh) |
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