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Lance Brute
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Posted - 2007.05.16 09:03:00 -
[1]
I don't think this would be too hard, I'm a paying subscriber but unfortunatly, I spend most of my life at college doign the engineering thing. A method to change the skills from a area like 'My Character' would be a life saver for me since I have loads of skills which I need to train but are at a very low level and such, take hardly any time at all. Either that or the chain skills idea thats be brought up a few times 
Thanks for reading
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Sokratesz
Paradox v2.0 1 Shot 1 Kill
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Posted - 2007.05.16 09:05:00 -
[2]
This is being suggested once a week or so, and the answer is always NO.
Because it would promote character farming, simple as that. sig down temporarily
Originally by: welsh wizard You might not be able to kill anything but you can sure as hell ignore it and go about your business
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Lance Brute
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Posted - 2007.05.16 09:07:00 -
[3]
Couldn't you do exactly the same with a computer which can run the client? I mean all you have to do is to log out and log into another account.
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Sergio Ling
Slacker Industries Exuro Mortis
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Posted - 2007.05.16 09:48:00 -
[4]
Originally by: Lance Brute Couldn't you do exactly the same with a computer which can run the client? I mean all you have to do is to log out and log into another account.
exactly! _
This is a Shuttle. It is used to assign Templars, Amarrian fighter drones used by Carriers. They don't tank very well. - Alyth |

Fenlaw
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Posted - 2007.05.16 09:55:00 -
[5]
Funny how games are suppose to adjust to individuals life-styles and not the other way around, isn't it? Skill planning and management is a part of the game that you will have to live with. Don't have time to logon and switch skill during the day? Train a longer skill that day.
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Lance Brute
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Posted - 2007.05.16 10:00:00 -
[6]
It would only take 30 seconds to change a skill and make things so much more hassle free. Sure I could train a longer skill but why not give me the choice? C'mon ccp, I swear I won't farm 
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Stella Stardust
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Posted - 2007.05.16 10:19:00 -
[7]
What do you think this is - a GAME? How serious can you be about your EVE career if you are wasting time with things like work, school, friends, family? Having a computer handy at all times with an EVE client for changing your skills is the least you could expect from a paying customer.
TBH, I don't care either way, but I do think the counter arguments are a bit OTT.
As for this leading to farming... The people who farm for an actual living aren't, contrary to popular belief, AFK, they are just managing several accounts on multiple computers. Its not an inconvinience to them to change skills for a "farm character" which is being prepped for sale - it's literally their job. Its only inconvinient for actual players whose computers/accounts aren't manned 23/7.
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Cheyenne Shadowborn
Caldari Citizens of E.A.R.T.H. E.A.R.T.H. Federation
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Posted - 2007.05.16 10:28:00 -
[8]
Originally by: Lance Brute I don't think this would be too hard, I'm a paying subscriber but unfortunatly, I spend most of my life at college doign the engineering thing. A method to change the skills from a area like 'My Character' would be a life saver for me since I have loads of skills which I need to train but are at a very low level and such, take hardly any time at all. Either that or the chain skills idea thats be brought up a few times 
Thanks for reading
/signed.
And I can't imagine it would be hard. A webform that does an update in a database -- 15 minutes for the prototype anyone? --
CCP: PLEASE fix the forum software - thanks. |

Cheyenne Shadowborn
Caldari Citizens of E.A.R.T.H. E.A.R.T.H. Federation
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Posted - 2007.05.16 10:31:00 -
[9]
Originally by: Sokratesz This is being suggested once a week or so, and the answer is always NO.
Because it would promote character farming, simple as that.
I fail to see how.
Character farmers (i.e. some guy in china with ten accounts) can run the client to change skills anyway.
Poor people sitting at work like me are unable to use the client but could then use the web to change a skill at lunchtime. --
CCP: PLEASE fix the forum software - thanks. |

Cheyenne Shadowborn
Caldari Citizens of E.A.R.T.H. E.A.R.T.H. Federation
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Posted - 2007.05.16 10:33:00 -
[10]
Originally by: Fenlaw Funny how games are suppose to adjust to individuals life-styles and not the other way around, isn't it?
I'm sorry. Please bear with me while I quit my job so I can be competitive with the unemployed, the schoolkids and the elderly in Eve.
I am truly sorry, of course I should adjust to someone elses ideas, carved in stone forever and never to be questioned, and also pay them for it.
*geez* --
CCP: PLEASE fix the forum software - thanks. |

Roshan longshot
Gallente Ordos Humanitas FREGE Alliance
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Posted - 2007.05.16 10:35:00 -
[11]
Sorry, But this has been brought up before....And...No they wont do it. Why cause it will make it too easy for you to sale your character(s) on e-bay. And that is not allowed.
Free-form Professions, ensure no limetations on professions. Be a trader, fighter, industialist, researcher, hunter pirate or mixture of them all.
[i]As read from the original box.
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Niccolado Starwalker
Shadow Templars
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Posted - 2007.05.16 10:44:00 -
[12]
Edited by: Niccolado Starwalker on 16/05/2007 10:42:52
Originally by: Cheyenne Shadowborn
Originally by: Fenlaw Funny how games are suppose to adjust to individuals life-styles and not the other way around, isn't it?
I'm sorry. Please bear with me while I quit my job so I can be competitive with the unemployed, the schoolkids and the elderly in Eve.
I am truly sorry, of course I should adjust to someone elses ideas, carved in stone forever and never to be questioned, and also pay them for it.
*geez*
I have a normal work too, from 8am to 4pm, but so far this week, I have had 1 day working 16 hours, and 1 day working 10 hours. And guess what, I can easily manage my own skills without any need for logging in through the web client. It all about planning - which is part of the game.
Originally by: Eldo Davip PORTRAITS OMFG WOOT. WE R GONIG FOR MROE BREEE!!!!11
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Q'ui
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Posted - 2007.05.16 10:45:00 -
[13]
I work full time (and then some ) and live with my 9 month pregnant girlfriend, yet I have no problem with managing my skill training so that the skill training completes at a time of my choosing.
Perhaps you could try using EVEmon to help plan it?
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Reteo
Virtual Industries Corporation
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Posted - 2007.05.16 11:11:00 -
[14]
Edited by: Reteo on 16/05/2007 11:12:33 Add another fulltime-working stiff to the mix, and a new player to boot. I certainly have no problems logging in for all of a minute or two to update my skills.
One thing to think about: Switching skills does not lose the points you've already earned in one skill. This means that if you're training level 3 of Engineering, and you need to switch over to train level 4 of Electronics in order to keep gaining skill points, you will not lose anything in Engineering; returning to it later will allow you to pick up exactly where you left off.
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000Hunter000
Gallente Magners Marauders
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Posted - 2007.05.16 11:15:00 -
[15]
mebbe... yes a vague answer but before i say yay or nay i would like to hear from ccp why they never implemented this in the first place (cuz i know it's been asked over and over again, so there must be a reason against it)
Might say yes to the idea of setting a secondary skill, something that will start once ur primary runs out. but thats it, if ur secondary runs out to it's over u need to log in and switch it yourselves. CCP, let us pay the online shop with Direct Debit!!!
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Pimm
Gallente The Scope
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Posted - 2007.05.16 11:16:00 -
[16]
Crap, this just reminded me that I forgot to change skills this morning :-(
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Stella Stardust
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Posted - 2007.05.16 11:43:00 -
[17]

1. We aren't talking about people who have access to the client and are too lazy to swap skills. We are talking about people who can't install the client on their work/school computer, but can access the internet.
The argument: "I have no problems, therefore you have no problems" is flawed from a logical point of view.
This is like saying: - I don't understand why you would need an elevator to walk one floor, I do it in half a minute or less. - But I am in a wheel chair! - So? If we put in an elevator for you, other people might use it, people who are able to walk the stairs.
2. People might sell their char on ebay. People who "farm" to sell, have no problems whatsoever with the current system. In fact, the EVE system is probably the easiest system ever created for farming IG characters for the professional farmer. They are by their computers anyway, keeping track of what skills to swap at what characters are part of their job, and not a very difficult or tricky one either.
3. Because to gain something in the game, you should... log in, do something? Again - the EVE skill system requires no effort, no skill, no time, and if you can right click and download EVEmon, no thought.
What is this HUGE and upsetting difference if you have a computer with the client running, or if you have access just to the internet and log in on the eve website? You still have to log in occasionally to buy skillbooks and start the initial training. You can't do a whole chain of skills from the webclient alone, simply because you need to log in and click on the books for the follow up skills.
I can understand people objecting to having skills queue up, but I really don't see the difference between using the client for 2 minutes, or using the website for 2 minutes.
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Sophal
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Posted - 2007.05.16 11:58:00 -
[18]
No
/NOT Signed
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Reteo
Virtual Industries Corporation
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Posted - 2007.05.16 12:15:00 -
[19]
Originally by: Stella Stardust

1. We aren't talking about people who have access to the client and are too lazy to swap skills. We are talking about people who can't install the client on their work/school computer, but can access the internet.
The only job where I can see this as a valid issue is someone who does long hauls in 18-wheelers without a computer handy, meaning that a job can take days in and of itself. And even then, considering that most truck stops do have some form of Internet connection, it's a stretch.
Other than that, when you leave for work, set a level 4 skill, whose average time to completion is measured in days. When you get back, set a shorter one. Now, how difficult is that, really?
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Sheriff Jones
Amarr Space Perverts and Forum Warriors United Cult of War
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Posted - 2007.05.16 12:21:00 -
[20]
Edited by: Sheriff Jones on 16/05/2007 12:20:27 Training skills 101:
A: When in game, train 1-4h skills while playing. These progress into B. B: When sleeping or at work, train 8-12h skills. These progress into C. C: When sleeping longer, working late or going out to bar, train 24-36h skills. These progress into D. D: When on holiday, business trip, train the 4-7d skills. These turn into E. E: When leaving the game for a while, waiting to get cash for GTC or having a long vacation, train the 20d-30d skills.
Now....When training, these skills progress backwards in the tree. As the time to complete goes down, E turns to D, D to C and so forth. As the training completes, the next level is in the next category. If it was originally B, it's now C.
Example: Playing night, i train A1(1-4h) skill and complete it. When going to bed, i set a B1(8-12h) skill to training. When i wake up, i notice that the B1 skill is now in the A category, making it A1(1-4h). I switch training to B2(8-12h), and go to work. When i come back from work, the B2 has gone into the A category as well, becoming A2. Now as i play the evening, i train both A1 and A2 and complete them. They now turn into C category(24-36h). I either set C1 or C2 into training, which will last for the following day and all the way to morning, or another B skill that i switch in the morning again.
*nods*
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Morto MacLeod
Amarr
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Posted - 2007.05.16 12:24:00 -
[21]
/not signed. but... if u're too lazy to login and change the skill for some reason, let's make a solution - skill's auto-switch after some time. and let 'some time' be equal to new skill's rank. so if u train skill rank 2 it will autotrain after 2 hours, if u want to train skill rank 16... well, u'd better change it manually, i guess.
live without hesitation. die without compunction. |

Trader Sandy
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Posted - 2007.05.16 12:27:00 -
[22]
Wouldn't it be nice if they allowed us to install mfg jobs from the web client.. trying to remember to log in to install / deliver mfg jobs is a real pain.. Same for the market.. Can we do that from a web page too?
ok.. so I'm being QUITE dumb..
CCP has said that they have a prototype mobile client, and a few of the Devs have even said that they use it to do station stuff.. IF / When CCP releases that client, hopefully that can be used for more advanced skill training / trading / mfg, etc.. Until then, use tools like EveMon to train longer skills when you can, and if you do end up with no skill training.. just remember this.. IT'S JUST A GAME!
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Fenlaw
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Posted - 2007.05.16 12:43:00 -
[23]
Edited by: Fenlaw on 16/05/2007 12:43:16
Originally by: Cheyenne Shadowborn
Originally by: Fenlaw Funny how games are suppose to adjust to individuals life-styles and not the other way around, isn't it?
I'm sorry. Please bear with me while I quit my job so I can be competitive with the unemployed, the schoolkids and the elderly in Eve.
I am truly sorry, of course I should adjust to someone elses ideas, carved in stone forever and never to be questioned, and also pay them for it.
*geez*
ż
Boo-hoo. I work full time, raise a family and train sports and somehow (magic?) I manage to PLAN and MANAGEMENT my skill training. No I'm sorry I can't help but to read "Oh I can't use X as fast as I can" and yes you are to conform to the game - the game dictated the rules not the otherway around.
And do you honestly think all high skilled / successfull players in eve are good for nothing bums living on wellfare? You do need to get a clue don't you? So many players manage to work around this "limitation", why don't you? Because you don't want to that's why.
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Sheriff Jones
Amarr Space Perverts and Forum Warriors United Cult of War
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Posted - 2007.05.16 12:45:00 -
[24]
Originally by: Fenlaw And do you honestly think all high skilled / successfull players in eve are good for nothing bums living on wellfare? You do need to get a clue don't you?
I'm rather offended by that...i'm in NO WAY succesful 
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Fenlaw
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Posted - 2007.05.16 12:47:00 -
[25]
Originally by: Sheriff Jones
Originally by: Fenlaw And do you honestly think all high skilled / successfull players in eve are good for nothing bums living on wellfare? You do need to get a clue don't you?
I'm rather offended by that...i'm in NO WAY succesful 
Lol 
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Fenlaw
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Posted - 2007.05.16 12:50:00 -
[26]
By the way, if you are able to manage your skills out of game, why shouldn't you be able to manage buy/sell orders, or installation jobs, read and write evemail, manage corporate / alliance stuff and so on. They are equally important to so many people. Have you ever tried selling items in a trad ehub like jita? Leave it for more then 15 minutes and you've been undercut by .01 isk that's a lot of time not being cheapest on the market when you work or tend to real life stuff.
Where whould the line be drawn?
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Lance Brute
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Posted - 2007.05.16 12:53:00 -
[27]
Ok, I accept all good points about how many people manage to train around their lives but not give people the ability to change skill via a internet client? It has hardly any disadvantages what so ever. Besides, since i'm able to view the skills i've trained and training at the moment, a method of changing them can't be too hard.
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Fenlaw
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Posted - 2007.05.16 12:55:00 -
[28]
Originally by: Lance Brute Ok, I accept all good points about how many people manage to train around their lives but not give people the ability to change skill via a internet client? It has hardly any disadvantages what so ever. Besides, since i'm able to view the skills i've trained and training at the moment, a method of changing them can't be too hard.
Read my post above yours and please motivate why skills should be given special attention? Sure skills are the backbone of getting anything done in eve, but so it isk and information sharing (evemail).
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Stella Stardust
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Posted - 2007.05.16 13:10:00 -
[29]
Originally by: Reteo
Originally by: Stella Stardust

1. We aren't talking about people who have access to the client and are too lazy to swap skills. We are talking about people who can't install the client on their work/school computer, but can access the internet.
The only job where I can see this as a valid issue is someone who does long hauls in 18-wheelers without a computer handy, meaning that a job can take days in and of itself. And even then, considering that most truck stops do have some form of Internet connection, it's a stretch.
Other than that, when you leave for work, set a level 4 skill, whose average time to completion is measured in days. When you get back, set a shorter one. Now, how difficult is that, really?
"A valid issue"....
Interesting, as you don't really give any reasons for this, just in your opinion a truckdriver has less access to using the eve client, then someone who works where the network admin won't let them install it. Well, that isn't true, if that's your best argument. If you aren't allowed to install the client, there isn't much you can do. What you are describing is someone who might not have access to the internet either, which is a different issue altogether. And in this day and age, even a truckdriver probably has that if they want to, but again, might not have the client installed, if using a company laptop or a computer available at a stop.
2 minutes on the EVE client. 2 minutes on the website.
What exactly is the difference?
Most games require you to actually do something to gain skills, EVE just requires you to click on your skill to train it, then wait. Its not like those of us who have access to log in on the client are actually doing something. And yes, I personally don't have this issue, but I do find it a bit funny what a moral highground tone the replies have on this. Tsk tsk tsk, wanting to use the website....
I mean, this is the only game that I know of where gaining skill requires no effort from you as a player at all, just time. Why would this point be so different.
Speaking from a game design term, my impression of the reason why some skills are shorter to train than others (ie the lower level ones), isn't so that it should be some sort of feat and an accomplishment to be proud of to manage to click on them on time, but rather to equal the playing field between those who have played longer and those starting later. The aim being also that it doesn't punish the casual player.
I've heard mentioned a mobile client for EVE, and I don't know, but looking at how the system is designed in EVE, I could imagine a number of technical issues that are preventing the website being used. (being able to log in even if the account is inactive, rumour of a skill continuing to train even if your account is inactive for instance) If this really is a higher moral value issue somehow that most posters seem to see it as, its very inconsistent with the rest of the design.
Meh. Time for me to go work myself 
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Stella Stardust
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Posted - 2007.05.16 13:18:00 -
[30]
Originally by: Fenlaw
Originally by: Lance Brute Ok, I accept all good points about how many people manage to train around their lives but not give people the ability to change skill via a internet client? It has hardly any disadvantages what so ever. Besides, since i'm able to view the skills i've trained and training at the moment, a method of changing them can't be too hard.
Read my post above yours and please motivate why skills should be given special attention? Sure skills are the backbone of getting anything done in eve, but so it isk and information sharing (evemail).
IMO, this is where we are talking about things that are by design IG achievements. (eh, in your original post, not quouted here.)
The skillsystem is time based, period. (disregarding that some skillbooks are really expensive to get and require some work to acquire)
The "achievement" in EVE comes from things like what you do IG. Making money, trading, hauling, missions, gaining faction etc etc. The design as it is require you to play the game to achive things IG.
Not saying that's not an interesting point if you could do those things as well, but now you are talking about actually "playing the game" as they designed the game to be played. They designed the game around the "playing" part, not the "skillgain" part. Most other games have these things being one and the same, in EVE they are two different things.
Not disagreeing with you though about their importance. But EVE has gone down a different and unconventional path in separating these two things, while still keeping you from "maxing out" your skills with the no-work-required design.
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Fenlaw
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Posted - 2007.05.16 13:32:00 -
[31]
Edited by: Fenlaw on 16/05/2007 13:33:43
Originally by: Stella Stardust
Originally by: Fenlaw
Originally by: Lance Brute Ok, I accept all good points about how many people manage to train around their lives but not give people the ability to change skill via a internet client? It has hardly any disadvantages what so ever. Besides, since i'm able to view the skills i've trained and training at the moment, a method of changing them can't be too hard.
Read my post above yours and please motivate why skills should be given special attention? Sure skills are the backbone of getting anything done in eve, but so it isk and information sharing (evemail).
IMO, this is where we are talking about things that are by design IG achievements. (eh, in your original post, not quouted here.)
The skillsystem is time based, period. (disregarding that some skillbooks are really expensive to get and require some work to acquire)
The "achievement" in EVE comes from things like what you do IG. Making money, trading, hauling, missions, gaining faction etc etc. The design as it is require you to play the game to achive things IG.
Not saying that's not an interesting point if you could do those things as well, but now you are talking about actually "playing the game" as they designed the game to be played. They designed the game around the "playing" part, not the "skillgain" part. Most other games have these things being one and the same, in EVE they are two different things.
Not disagreeing with you though about their importance. But EVE has gone down a different and unconventional path in separating these two things, while still keeping you from "maxing out" your skills with the no-work-required design.
And your achivements are all based on what skills you have been able to train up. So say you are able to use the internet at work/school but not the eve client. You then want to be able to switch skills using your webbrowser since you meet the two conditions. What about the people that do not have the oppertunity to use the web during work/school? Their achivments in the game will be crippled the most.
As it is now, the people that are able to spend the most time in the game are also the ones that do get to do the most things (achive stuff). However, you will not be so much better by micro managing short skills then if you dont. You still need to train all those long skills to get a head. If you train long skills when you know you won't be able to switch and short when you will, you will still end up with the same amount of time spent training, just not in the 100% exact order you would like to be able to.
I too have, and still find myself doing it, wanted to be able to switch skills from work just to micro manage it all. However I do feel that the way that's the most fare is that the people that are able to spend the most time in the game (for what ever reason) should have the advantaged like micro manage skills. If you ask me the dual skill training queue would be the best since it would let you plan for a gap in your game time and still enable you to finish a short skill that you'd like to be done when you logon the next time. It's all still in-game though.
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heheheh
Singularity. The Cartel.
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Posted - 2007.05.16 13:52:00 -
[32]
/not signed silly idea, CCP want us to log in.
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Lance Brute
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Posted - 2007.05.16 14:37:00 -
[33]
Edited by: Lance Brute on 16/05/2007 14:36:15 Well I'll be logging in to change my skill won't I? 
I'll settle for a skill queue as well, that was, nobody really loses 
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Roy Batty68
Caldari Immortal Dead
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Posted - 2007.05.16 14:58:00 -
[34]
What is this? A grumpy, illogical, nay-sayer convention?
 Anyone got any LOGICAL arguements as to why not? So far the only one making sense is Stardust.
I'll give it a big old /signed simply because the rest of you guys and your "OH Noes! You can suddenly E-BAY with a web skill changer" crazy talk has offended my logic circuits.
------------------- Say What? |

Jim McGregor
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Posted - 2007.05.16 14:59:00 -
[35]
Shouldnt this topic be named "logging in to the server/cluster"...
Oh well.
--- Eve Wiki | Eve Tribune |

Redpants
Gallente Dead Eagle North Star Confederation
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Posted - 2007.05.16 15:01:00 -
[36]
NO.
And next time before you go suggesting ignorant **** like this use the search function.
"My once immaculate white pants are now stained from the weak and innocent. I don't wear red." |

Ikasu
Gallente The Durandal Organization The Cyrene Initiative
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Posted - 2007.05.16 15:03:00 -
[37]
In a way, I support this. I've been visiting my brother in law lately whos very picky about letting me on his computer. All I can use is my laptop which cant run Eve, and my skill finishes in about a week. It'd be easier if I could swap from my laptop.
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Jim McGregor
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Posted - 2007.05.16 15:04:00 -
[38]
Originally by: Ikasu In a way, I support this. I've been visiting my brother in law lately whos very picky about letting me on his computer. All I can use is my laptop which cant run Eve, and my skill finishes in about a week. It'd be easier if I could swap from my laptop.
Eve doesnt install anything into the windows registry, it just puts itself into a folder on the harddrive. So if you download Eve, log in to change skill and then remove Eve, the computer will be in the exact same state as before.
--- Eve Wiki | Eve Tribune |

Helison
Gallente Times of Ancar THE R0NIN
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Posted - 2007.05.16 15:36:00 -
[39]
Originally by: Jim McGregor
Originally by: Ikasu In a way, I support this. I've been visiting my brother in law lately whos very picky about letting me on his computer. All I can use is my laptop which cant run Eve, and my skill finishes in about a week. It'd be easier if I could swap from my laptop.
Eve doesnt install anything into the windows registry, it just puts itself into a folder on the harddrive. So if you download Eve, log in to change skill and then remove Eve, the computer will be in the exact same state as before.
This is NOT true. Eve installs itself into registry and it wonŠt run, if you donŠt install it (or add the registry-entries manually).
Btw, I would really like a method of chain-training or using a webinterface for skill-changing (and I am playing now for nearly 4 years).
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Miss Anthropy
School of Applied Knowledge
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Posted - 2007.05.16 15:39:00 -
[40]
I don't see why your petition should get answered when my request wasn't.
Incidentally, I was joking but everyone took it seriously. I didn't know whether to laugh or cry.
--------- Dude, where's my face ?
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Roy Batty68
Caldari Immortal Dead
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Posted - 2007.05.16 15:43:00 -
[41]
Originally by: Miss Anthropy I don't see why your petition should get answered when my request wasn't.
Incidentally, I was joking but everyone took it seriously. I didn't know whether to laugh or cry.
erHrm... Everyone?

------------------- Say What? |

Derovius Vaden
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Posted - 2007.05.16 16:33:00 -
[42]
The short answer from CCP on this is no. I've asked before, and as much as I'd like it, there is no love .
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Moraguth
Amarr Rangers
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Posted - 2007.05.16 16:43:00 -
[43]
Originally by: Helison
Originally by: Jim McGregor
Originally by: Ikasu In a way, I support this. I've been visiting my brother in law lately whos very picky about letting me on his computer. All I can use is my laptop which cant run Eve, and my skill finishes in about a week. It'd be easier if I could swap from my laptop.
Eve doesnt install anything into the windows registry, it just puts itself into a folder on the harddrive. So if you download Eve, log in to change skill and then remove Eve, the computer will be in the exact same state as before.
This is NOT true. Eve installs itself into registry and it wonŠt run, if you donŠt install it (or add the registry-entries manually).
Btw, I would really like a method of chain-training or using a webinterface for skill-changing (and I am playing now for nearly 4 years).
you are 100% wrong about not being able to play if you haven't "installed" the game and let it put stuff in the registry. I've put the eve folder onto a usb hard drive, taken it to libraries and internet cafes. I know for a fact that it was the first time they'd seen it at the cafe. It runs just fine from the exe in the eve folder. you do NOT need the registry BS for the game to work at all.
good game |

Moraguth
Amarr Rangers
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Posted - 2007.05.16 16:47:00 -
[44]
CCP has said, you must actually play the game. If that means you only log in for 30 seconds every couple days to change skills, more power to ya, but you HAVE to log in.
Sure, it would be more convenient, but there are alot of things that would be more convenient. Man, I wish I could run a mission with my faction fitted CNR from a web interface. All I have to do is turn on my hardeners, warp to the point, and spam F1-F8. That shouldn't be too hard to code right? I know i have no chance of dying. Then, I'll setup a macro to do it from the web interface, and just make money 23/7 w/o even playing.
Yes, I know that's an extreme example, get over it. If you don't have time to play the game, that sucks. We've all had times when we couldn't log in, lost a few days of training. Yes, it hurts, but get over it. We did, you will too.
good game |

Kastar
Occam's Razor Combine R0ADKILL
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Posted - 2007.05.16 16:47:00 -
[45]
More & more I wonder why people want to do ingame things by out of game actions...
Changing skills is part of the game, just play it and organize your skilltraining. Unless I get that Kastar only button on the eve website to generate ISK by clicking it, just for me. 
/ NOT signed
-----------------------------------------------
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Miss Anthropy
School of Applied Knowledge
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Posted - 2007.05.16 16:51:00 -
[46]
Originally by: Roy Batty68
Originally by: Miss Anthropy I don't see why your petition should get answered when my request wasn't.
Incidentally, I was joking but everyone took it seriously. I didn't know whether to laugh or cry.
erHrm... Everyone?

Well no, not everyone. But almost. I think 2 or 3 knew I was mucking around. I found it funny though. It's a shame it got locked, but at least I got a reply from a Dev!!! This thread hasn't afaik. Which means they're not interested. And I quite agree. The system works well as it is and doesn't need changed.
--------- Dude, where's my face ?
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smashsmash
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Posted - 2007.05.16 17:27:00 -
[47]
I was thinking about this last night. I think it would be excellent to be able to change skills on the eve website. I fail to see how this feature would degenerate the human condition any farther as all the prophets and philosophers of the board are suggesting.
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Neon Genesis
The Landed Gentry
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Posted - 2007.05.16 19:21:00 -
[48]
Why even log on at all.
_
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Alora Venoda
Caldari GalTech
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Posted - 2007.05.16 19:46:00 -
[49]
i think such a feature would be AWESOME. but has anyone actually considered that it might not be possible to change skills from the web? as many people know, the webpage just downloads XML that is exported from the server. so, if they were to add this feature, it would need to be able to send data/commands into the game.
with this in mind, it makes sense that you need to login to the game client in order to change skills.
a much better solution woule be a way to queue up skills instead. in-game EVEMON perhaps?? 
~~~~ ~~~~ ~~~~ Take away the risk and it would make flying around in space utterly pointless.
Take away the flying around part and you make EVE into a space themed spreadsheet application. |

Jaffa Agonar
Minmatar Mithril Inc
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Posted - 2007.05.16 20:40:00 -
[50]
Edited by: Jaffa Agonar on 16/05/2007 20:41:30
Originally by: Kastar More & more I wonder why people want to do ingame things by out of game actions...
Listing your skills is an ingame thing. However, to our convenience, CCP has allowed us to download the list of our trained skills and those currently training (My Character). Even more, they have permitted logging in with a secondary program to continually update this list.
What is the need to do this? Anyone? For convenience.
Whether this should be allowed or not, I don't give a hoot. But don't act like asking for something like this is so preposterous that you (that's a vague 'you') can't believe a human being could think of such a thing. A precedent has been set by allowing the retrieval of ingame information through secondary means. Let's see how many would moan if the first wasn't available. Oh wait, we did just a few weeks ago when both Evemon and My Character were down.
Edit: And I'm surprised that anyone would be against this save for the sake of simply being combative. This wouldn't hurt anyone and helps everyone equally.
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Roy Batty68
Caldari Immortal Dead
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Posted - 2007.05.16 20:48:00 -
[51]
Originally by: Neon Genesis Why even log on at all.
Well, from the Need for Speed perspective is that such a bad thing? 
------------------- Say What? |

Neaghan Grebs
Aerial Boundaries Inc. Sylph Alliance
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Posted - 2007.05.16 20:58:00 -
[52]
I don't see the need for this at all. I know several guys like me who are finishing university in the next few weeks, i.e. we're in working at 8.30am and leave at 10.30pm most days trying to fashion a paddle to get out of **** creek. Its easy enough to set it so you won't lose training time. You may end up with lots of skills with 1 or 2 hours to go but when you actually get a few hours on EVE there's the skill to train, easy. My 2 cents...
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Ja'kar
Templar Securities and Holdings
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Posted - 2007.05.16 21:02:00 -
[53]
Edited by: Ja''kar on 16/05/2007 20:59:54 I work full time (and then some Evil or Very Mad) and live with my 9 month pregnant girlfriend, yet I have no problem with managing my skill training so that the skill training completes at a time of my choosing.
Haha ur soo gonna need to manage them skill training very soon...
While u at it u might as well learn the 'I just gonna play eve' without getting verbally abused
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SurrenderMonkey
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Posted - 2007.05.16 21:16:00 -
[54]
I don't really care about this either way, but I think it's hilarious that there isn't a single "No" response that provides any form of logic or reason. It's a wonder some of you can remember to breathe.
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sableye
principle of motion Interstellar Alcohol Conglomerate
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Posted - 2007.05.16 21:17:00 -
[55]
I want it I also want skill queues. If we could change skills via website I could change skills at work on my mobile.
Join The Fight With Promo Today |

Elipsis
Gallente The Mission Guys
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Posted - 2007.05.16 22:25:00 -
[56]
I've always been a fan of the skill queue idea. Not even a list of the next 10 to train or anything like that, merely a 2nd backup skill which would begin training after the current one has finished... that way you're not losing time for not being on the very instant a skill finishes. -...
CEO and Founder of the Mission Guys |

Arenis Xemdal
Amarr Evolution Band of Brothers
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Posted - 2007.05.16 22:30:00 -
[57]
Off topic, but you have a really cool sig Niccolado.
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Jashan T'Okara
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Posted - 2007.05.16 22:33:00 -
[58]
Changing skills through a web browser would be kind of neat... I could write a script that logs in and changes skills for me automatically! Hey I am not using it to play the game, just access a website, they cant do anything to me for that!
Seriously tho, I think that CCP wants people to log in and play, even if it is only for 2 minutes. Onoez!! I posterd with an ALT!??!!??? |

Reteo
Virtual Industries Corporation
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Posted - 2007.05.16 23:24:00 -
[59]
Edited by: Reteo on 16/05/2007 23:26:02
Originally by: Stella Stardust
"A valid issue"....
Interesting, as you don't really give any reasons for this, just in your opinion a truckdriver has less access to using the eve client, then someone who works where the network admin won't let them install it. Well, that isn't true, if that's your best argument. If you aren't allowed to install the client, there isn't much you can do. What you are describing is someone who might not have access to the internet either, which is a different issue altogether. And in this day and age, even a truckdriver probably has that if they want to, but again, might not have the client installed, if using a company laptop or a computer available at a stop.
...Which is why I said even that was stretching it. It depends on the specific availability and restrictions for the internet access at certain stops. Let me break it down for you, so we can make this crystal clear. 8 hours: Regular work shift for typical employment. Before and after this, you are at home, where the computer is yours to do with as you please, including the use of the EVE Online client. 16 hours: Double shift. Once again, before and after this shift (and any sleep you may require), you are at home, near the computer that nobody is stopping you from playing EVE Online on. 1+ days: Long-distance runs. This might be 8 hours if the stops in the morning and night permit online games, or it might be longer, depending on the time between stops with such license.
Originally by: Stella Stardust
2 minutes on the EVE client. 2 minutes on the website.
What exactly is the difference?
Most games require you to actually do something to gain skills, EVE just requires you to click on your skill to train it, then wait. Its not like those of us who have access to log in on the client are actually doing something. And yes, I personally don't have this issue, but I do find it a bit funny what a moral highground tone the replies have on this. Tsk tsk tsk, wanting to use the website....
I mean, this is the only game that I know of where gaining skill requires no effort from you as a player at all, just time. Why would this point be so different.
The difference is that with the client, you are playing on CCP's terms, using a tool that they can monitor for behavior that counters the EULA you agreed to upon playing. If you have a website to control your character, it becomes much more difficult for CCP to detect the use of scripts and bots, thus allowing things like farming and automated grinding to slip through the *****s. Even skill farming. (wow... I would hate to know in what language that was inappropriate...)
Originally by: Stella Stardust
Speaking from a game design term, my impression of the reason why some skills are shorter to train than others (ie the lower level ones), isn't so that it should be some sort of feat and an accomplishment to be proud of to manage to click on them on time, but rather to equal the playing field between those who have played longer and those starting later. The aim being also that it doesn't punish the casual player.
As far as I can tell, this seems to be the case.
Originally by: Stella Stardust
I've heard mentioned a mobile client for EVE, and I don't know, but looking at how the system is designed in EVE, I could imagine a number of technical issues that are preventing the website being used. (being able to log in even if the account is inactive, rumour of a skill continuing to train even if your account is inactive for instance) If this really is a higher moral value issue somehow that most posters seem to see it as, its very inconsistent with the rest of the design. 
It's not a moral issue, it's a contract enforcement issue. CCP provides the game, they provide the servers, and we apparently enjoy their services enough to give them money every month for their use. They need to be able to catch those who try to circumvent the EULA. It's easier for them if they enforce client use.
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Awox
Infinitus Odium
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Posted - 2007.05.17 00:40:00 -
[60]
Originally by: Sokratesz This is being suggested once a week or so, and the answer is always NO.
Because it would promote character farming, simple as that.
Who gives a ****? Seriously.. people still farm characters. Mining for 2 months and then buying a decent character is very common these days in EVE.. why penalize the regular players?
The players who's prime time is around DT (which is extended half the time) and can rarely train short skills due to server instability.
The players who go on holiday and still want their character to train, without giving someone their login.
The players who simply might not want to log in just to change a skill change, especially if you accidently logged off in laggy Jita or something..
 - BOOST OUTLAWS (-10.0 and proud of it) |

Khel'tar
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Posted - 2007.05.17 01:54:00 -
[61]
Edited by: Khel''tar on 17/05/2007 01:52:30 It'd be nice if skill changing ran independantly of TQ, ie. change skills in DT (and extended DT).
It'd be nice because of work (eve won't connect as the network here is fubar), and all those 7 hour skills that seem to float around.
It'd be nice for when I'm at someone else's house (until I work out a way to hook them all on eve ).
It'd be nice so I could do it before the gf noticed I had accidentally drifted into playing eve rather than 'just taking a few minutes to change a skill'.
It'd be great if I could get evemon to do it.
After all that, I'm sick to death of people wanting everything changed to suit them. You want to play eve, THEN DEAL WITH IT.
To summarise; suck it up princess. -- Acura, the best stats. Pity it had to be caldari.
Gallente 4tw. |

Tekka
Caldari Dark Cartel
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Posted - 2007.05.17 02:25:00 -
[62]
Remote Desktop + Cell phone = Skill changing via cell phone
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