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Flibbeteh
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Posted - 2007.05.18 03:02:00 -
[1]
I am curious as to if recon ships are of that much use. I know they can make cyno fields and cloak, but thats about it. Does the whole recon thing only play a big role out in 0.0 or what? Lastly, do any of them fight at all? I do know the pilgrim is a nice little drone ship, thats about it.
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To say that anything is possible is impossible, because if everything is possible.. Then for something to be impossible is an impossibility. |

Yakumo Smith
Gallente The Forsakened Companions
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Posted - 2007.05.18 04:56:00 -
[2]
Yes they are of use.
The frigate variety are great for scouting enemies and keeping an eye on systems.
The cloaked cruiser variety are more than capable of popping ships. The cloak just allows you to dictate when and where you fight.
You won't be disappointed in training the skills.
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Woody Barbarian
Purple Monkey Squadron
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Posted - 2007.05.18 10:01:00 -
[3]
I love having a force recon in gang or piloting one, they can hunt targets easily and unoticed and when using a probe launcher they can hunt peeps in safespots or logoffski's (very satisfying)
They also come in very useful when fighting gangs of greater force than yours (or so they think) when an Arazu or Falcon uncloaks nearby and Jams/Damps the hell out of them, this has got me out of scrapes in the past too.
Thier DPS is pretty low though so it isn't a total solo machine but it is still possible to pop cruisers and such. ----- It was once claimed a thousand monkeys bashing on typewriter keyboards will, given enough time, produce the works of Shakespeare - Online Forums are proof this is B*****ks |

Wita lith
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Posted - 2007.05.18 12:28:00 -
[4]
Hi, all..
I am targeting recon proffesion for a bit.. But I was wondering are Minnmatar recon cruisers upf for the job? Some said they have a very low targeting range for a recon ship.. And they said that long targeting range is a must in reconesence.
So the question is do Minmatar ships have any good sides? if it is not too late I should concentrate on learning skills for ships from other races?
Thanx for answers, and sorry for my poor english  Sounds of space is like music to my ears |

Bambule
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Posted - 2007.05.18 14:52:00 -
[5]
I personally have been flying the Minmatar Rapier for a while now and I love it. I have no remorse about any second of skill training I invested. 
I quite frankly don't know the targeting ranges of other races' Recons, but I have a 115km with Recon Ship lvl3 (lvl4 is coming soon, hehe). I find it quite satisfying and as mentioned before you can dictate when to uncloak and fight. Also gives you nice webbing ranges (chk the bonuses!) to keep your targets at range. Put a TP on and pop frigs at 50km. Pure fun! And it shield tanks very well and in case something does get close you still have some drones in your bay.
Of course, that's just my opinion. I could be wrong. o/
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BOBHOPE
Black Omega Security GoonSwarm
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Posted - 2007.05.19 10:06:00 -
[6]
recons can turn the tide of any battle.
solo work your limited, but in my experience a curse can wreak a lot of damage and the force recons add that eliment of psychological warfare 
as with any vessel, you need to know what you can and cant do.
definately worth the training though 
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franny
Phoenix Knights Dark Nebula Galactic Empire
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Posted - 2007.05.20 09:59:00 -
[7]
the only time you'll regret training it is when you have a shiny new xxxxxxx and your corp or alliance says 'get your ass in your recon, we need a covert ops pilot and your it' I spent the bulk of 1 war without leaving my Arazu, even when it got sploded I went and got another 1 and within 2hrs and was back on the front line in it(it's a long trip from A-Z in Syndicate to Jita)
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The Doct0r
Minmatar
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Posted - 2007.05.20 11:53:00 -
[8]
The Rapier is indeed a fun ship to fly solo, in a small gang or fleet. Nano-ships hate them due to the web bonus, great for scouting due to cov-ops and when you get a few in a fleet, they can cause mass carnage by damping & painting targets from long range.
Only downside is they are weak on firepower so solo pwnmobiles they aint!! The ability to cloak in all the force recons makes them all a fine addition to any fleet.
* * * * * * * * * * * * * * * * * * * * * * * * Always ready to perform!!!! *cough*
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Always back up comments with hard facts |

Rigsta
Gallente Raddick Explorations Executive Outcomes
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Posted - 2007.05.20 17:32:00 -
[9]
Originally by: Wita lith I am targeting recon proffesion for a bit.. But I was wondering are Minnmatar recon cruisers up for the job? Some said they have a very low targeting range for a recon ship.. And they said that long targeting range is a must in reconesence.
So the question is do Minmatar ships have any good sides? Or (it is not too late) should I concentrate on learning skills for ships from other races?
Thanx for answers, and sorry for my poor english 
The Minmatar recon ships can stop an enemy ship in its tracks using statis webifiers from nearly 4 times the normal distance. That is an invaluable asset.
Whoever said that about the targetting range is wrong. All recon ships have a very long targetting range (longer than most battleships).
If I feel like taking my Arazu/Lachesis out for a spin I always try to bring a minmatar buddy ;)
Originally by: Jim McGregor I felt the disturbance... it was like a million voices suddenly stopped whining for a second. Unfortunantly it then continued.
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hedfunk
Caldari Perkone
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Posted - 2007.05.20 20:56:00 -
[10]
The fact you can scramble someone from like 70-80k with faction scrams in an Arazu/Lach was enough to make me train it.
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Krytie
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Posted - 2007.05.21 05:14:00 -
[11]
I have the helios. It is actually a wonderful ship. Now, what HAS been covered is the PVP aspects of it. So, I will stay away from talking more about it.
But, also, this ship is great for transporting the rarer items such as Tech II blueprints and the like. Fly cloaked and basically stay cloaked. Get the items from A to B alot safer.
Also, exploration. the helios and other covert ops ships have a bonus to the time to scan for objects in space. So..... one thing about scanning, is that you cannot warp shile analyzing the probes in space, also, you cannot be in another system, and you cannot be docked. So..... this means that you are either sitting still or going somewhere with only up to after burners blaring..... So, especially being in low sec, you really dont want to be sitting around twiddling your thumbs.
So, you use the covert ops after you jump in the syste. Then cloak, then warp to a safe spot. check the local area out, uncloak, drop your probes and move over 2K away, then start to analyze, then recloak and sit there waiting a few minutes for the results. Once you find your area, you can jump into the exploration site and check out the enemy. then report back to friends for the setup of the site. Then either head back to get your ship too or let your friends take everything out and you wait around close to the escalation gate or you have fun with hacking or archeaology.
So, here are a few other ways to use also.
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kali mera
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Posted - 2007.05.21 18:44:00 -
[12]
recons are just wounderfull. I personally flying an arazu and considering training for a curse or rook sometime.
You wont do much damage in an arazu and you will spend most of your time in battle cloaked, warping, called primaery. So your basic tactic is:
1. warp in cloaked 2. see who does damage to your guys 3. dampen these persons, so they loose their lock 4. see who targets you now 5. dampen these person and cloak warp out 6. rinse and repeat
you wont be able to tank alot and its sometimes frustrating to warp in and out all the time. But you wont loose your ship if you are smart. (except you are extremly unlucky and get lagged out)
but i wont use a recon for scouting in 0.0, a dictor bubble can really kill your day. For scouting the best is still an interceptor going 6 km/s+ or a covert op frigate. Recon is better for in system scouting, finding hostilles in ss and such things.
And don't forget they are expensive toys. A fitted arazu is easily 200M+
The lachelis is very nice to use but you wont be able to define where and when you fight but its a lot cheaper than the arazu and can dampen more ships at a time.
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KaptnSparrow
Caldari TARDZ Gods of Night and Day
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Posted - 2007.05.21 18:44:00 -
[13]
Originally by: kali mera
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arg stupid alt... --- we are open for applications convo me --- gonads are open for new members! |

Lord DarkStar
Gallente Mobile Alcohol Processing Units
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Posted - 2007.05.21 18:56:00 -
[14]
well i personally fly an arazu - i love the little ship,its fun to warp around in low sec and come across pirates (i hunt pirates on occation with gangs). Just a few days ago me and a corpmate killed a pirate cane,damped so far he couldnt lock anything,scram and web and dead.
The only thing i hate about force recon is the very low DPS,i probly wouldnt be able to take out a cruiser in it (i have bad gunnery :()
So far ive not taken it into any kind of fleet combat so im not sure how it preforms there,although a new war is starting today with an experienced pvp corp so we shall see how it preforms.
All in all i love it just 1 expensive toy to fly for being so paper thin.
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Icarus Starkiller
Minmatar
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Posted - 2007.05.22 07:01:00 -
[15]
Having flown Rapier, Falcon, and Pilgrim, I've been simply drop dead amazed at what they can do, the tides of battles they can shift all by themselves.
Rapier can shut down ships so securely that even the fastest Crusader moves like a freighter. It lacks crap for damage output, but against frigs of any sort they can be very dangerous.
Falcon... the Rook's equally capable cousin and, much like the Arazu, can both scout the enemy position and when their allies warp in decloak and shut down a goodly number of the foe before they relalize just how far away the Falcon is. In many encounters where the enemy has a numerical advantage and become overconfident in that advantage a Falcon/Arazu can allow small groups to bait the larger group into an engagement that they quickly destabalize.
Pilgrim... Solo or in gangs can do amazing things even to battleships. Though it might take quite a while they're even capable of taking these things out all by themselves. Considering a typical Curse setup the Pilgrim packs the same DPS, so of all the covert recons the Pilgrim looses very little for the ability to cloak. -
Life is pain...anyone who says differently is selling something. |

Sorted
Perkone
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Posted - 2007.05.22 09:05:00 -
[16]
Originally by: hedfunk The fact you can scramble someone from like 70-80k with faction scrams in an Arazu/Lach was enough to make me train it.
pah.. I made you train it, and you know it :P
breaking the 60k range is only possible with a domination scram + Gang Warefare Link modual on a BC/Command/Carrier just FYI.
imo Recons work best in teams. Rapier + Arazu is my fav by far:(Long range Webber & Warp Distrup + Effective Target Paints & Dampers.)
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Aramendel
Amarr Queens of the Stone Age Anarchy Empire
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Posted - 2007.05.22 11:34:00 -
[17]
Edited by: Aramendel on 22/05/2007 11:32:09
Originally by: Icarus Starkiller Considering a typical Curse setup the Pilgrim packs the same DPS, so of all the covert recons the Pilgrim looses very little for the ability to cloak.
Not exactly correct. While it does the same dps it looses a good deal of nospower. And it looses one vital thing - it's range bonus. It's like if the falcon would keep the rooks missile dps bonus and loose it's EW range bonus in exchange.
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