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Lisento Slaven
Amarr Vendetta Underground Rule of Three
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Posted - 2007.05.19 16:41:00 -
[1]
When I first got into EVE and heard about all the stuff you can do, being a sandbox, I thought it was an awesome opportunity. I tried out the game and agree it was an awesome opportunity.
Only thing is I found out certain occupations were pretty boring and not very developed. Essentially they were simplified. Is there any potential that certain occupations such as mining, salvaging, or manufacturing, will be developed any more than they already are? Or are they going to be stuck in their overly simplified processes? When I originally pictured being a miner, a salvager, a space whaler (please put space whales in), I imagined getting that ship and going out there and doing that task. You think about being a salvager in space and you imagine going out looking for those wrecks and working on those wrecks, avoiding pirates etc.
I'm aware that there are some changes or rumors of changes floating about in regards to mining (instead of pointing and clicking at the roid you'll have to find the roid and then point click on it), but is there any possibility that these occupations can be developed more for people who want more complexity? The very first episode of Firefly for example - finding the loot, working on the wreck for the loot, running away uber fast from the police (although I picture pirates more appealing) with the loot.
Is there a possibility to make the tasks that do not involve blowing people up or fighting over territory, more fun? I am not talking about making things safer or boring or too complex for those people who have 5 accounts specifically for mining/hauling in their alliance controlled space to keep ships and ammunition pumping out. I'm talking about people who want that to be their thing and have more fun doing it.
Or just put in space whaling with a very detailed and intricate hunting system that is super complex and hard to do (and I don't mean hard by taking 5 months to train skills to use equipment...I mean HARD TO DO EVEN WITH THE SKILLS). That way some people can be the hunters and salvagers that they want to be =D ---
Lisento Slaven wants to be a Space Whaler in EVE.
Put in space whales!
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Korizan
Oort Cloud Industries
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Posted - 2007.05.19 17:01:00 -
[2]
Edited by: Korizan on 19/05/2007 17:01:54 Well first off salvaging was ment to be done by all and in most cases it is done by the ship that did the killing. I don't believe it was ever intended as a stand alone profession.
In regards to mining. They are planning on making it more difficult to find the belts a nice little twist. However as boring as it can be I would rather not make it anymore keyboard intensive. Miners and haulers are basically moving targets and the more time we spend working the keyboard the less time we have to watch local.
As it is you spend alot of time just transfering items. Even in a hulk which has the largest cargo hold out there for a miner. You can easily get up to 1300 m^3 per minute. So that means in just over 6 minutes a Hulk's Cargo hold is full, or only 2 cycles of the strip miners.
And that means ever 20 minutes you are filling a jet can so the hauler has lots to do as well.
Now granted if you are not in a barge it can get dry really fast but the system is geared to mining barges as it should be.
Now manufacturing has a huge area of things to do right down to POS's and moon mining for T2 items. THat I would say is developed rather well but I don't do alot of manufacturing so I will leave further comments on that to the more qualified.
Not sure if I am answering your comments or not you really didn't give examples of what you where looking for.
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Dr Paithos
Minmatar Republic Deep Space Institute
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Posted - 2007.05.19 17:05:00 -
[3]
Try exploration.
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Lisento Slaven
Amarr Vendetta Underground Rule of Three
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Posted - 2007.05.19 18:18:00 -
[4]
Originally by: Korizan Edited by: Korizan on 19/05/2007 17:01:54 Well first off salvaging was ment to be done by all and in most cases it is done by the ship that did the killing. I don't believe it was ever intended as a stand alone profession.
In regards to mining. They are planning on making it more difficult to find the belts a nice little twist. However as boring as it can be I would rather not make it anymore keyboard intensive. Miners and haulers are basically moving targets and the more time we spend working the keyboard the less time we have to watch local.
As it is you spend alot of time just transfering items. Even in a hulk which has the largest cargo hold out there for a miner. You can easily get up to 1300 m^3 per minute. So that means in just over 6 minutes a Hulk's Cargo hold is full, or only 2 cycles of the strip miners.
And that means ever 20 minutes you are filling a jet can so the hauler has lots to do as well.
Now granted if you are not in a barge it can get dry really fast but the system is geared to mining barges as it should be.
Now manufacturing has a huge area of things to do right down to POS's and moon mining for T2 items. THat I would say is developed rather well but I don't do alot of manufacturing so I will leave further comments on that to the more qualified.
Not sure if I am answering your comments or not you really didn't give examples of what you where looking for.
What I'm saying is that the occupations of mining, manufacturing, and anything other than pvp is in most cases, very lacking in development and has been overly simplified for the sake of getting on with the main occupation of blowing stuff up.
You brought up in particular the safety issue of the miner, the amount of time spent mining compared to moving the goods/hauling the goods, and the plethora of management stuff involved in POS/moon mining which is also overly simplified (albeit in a time consuming way).
Safety is an issue of EVE in general. It is not limited to any one occupation. I do not think any occupation in EVE should be super safe or free of harm. Right now as you have stated the real task of a miner is to be safe. Watch local. Watch the rats. Watch your goods. That's what is in place now and well I am not saying make the job safer or more unsafe.
The amount of time spent moving the goods from mining (having a hauler friend or alt) is a drawback to the efficiency of our current mining equipment in regards to the hauling abilities of the ships with the mining equipment. If you want to bring in the big stuff (click on an asteroid and spend the rest of your time watching local + moving cargo into jet can) then you need a hauler friend. My suggestion didn't involve any particulars because all I know is that this task could be developed to something more. An actual occupation. As it stands right now most people I know who mine, do so to fund their combat side or build stuff for their corp/alliance. What if mining in istelf had more to it than just that? You did bring up that they are adding the "Hunt" to the mining scene which I think I mentioned in my original post. The hunt is one way of developing the mining occupation because now you'll have to actually look for it. That's a step in the right direction in my opinion.
As far as manufacturing goes all I see is put minerals in hanger + blue print...click manufacture. Wait. Product is done. This is a very simple process for the sake of keeping things moving in EVE. Can we develop this occupation to be more than just a click? I know people who manage POS's and moon mining operations and from what I understand it is more of a burden or chore than an occupation. I know there are some people out there who don't PVP but for the most part everyone does. If we developed these occupations a bit more I'm sure EVE wouldn't suffer (just depends on the implementation of course). ---
Lisento Slaven wants to be a Space Whaler in EVE.
Put in space whales!
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ollobrains
Drunken Ratbags Inc New Eve Order
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Posted - 2007.05.19 19:49:00 -
[5]
slaven id love to see space whales in game u know CCP tho anything non combat is hard for em to do
All posts made by myself represent my personal opinion only - they do not represent the rest of the privateer alliacne unless they decide to agree with what im saying
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