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The R00k
Hedion University Amarr Empire
4
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Posted - 2017.07.06 20:43:28 -
[1] - Quote
When/what/how can we fix this massive stagnation currently happening in null. Nothing is worth fighting over any more. Fozzy sov is cancerous. if you can sort sov you have to spend forever bashing citadels that take a week to touch. Keepstars are basically ticks that cannot be removed. Small alliances can't touch bigger ones because of super capital proliferation. small gang/solo is all but dead. Like literally the only real random content that is naturally occurring comes from Wormholes dropping the odd fleet out into null that lets people hit targets without warning.
Everyone is just grinding PVE to get titans. its now TITAN online where we have the equivalent of the pre-ww1 dreadnought arms race. No side can risk their titans fleet. yet smaller fleets get instantly shut down by the other titan fleet. CCP has to do something to get titans on field. This is not a eve is dying thread but it is a Null is in serious trouble thread.
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Agondray
Avenger Mercenaries VOID Intergalactic Forces
439
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Posted - 2017.07.06 21:12:12 -
[2] - Quote
this happens all the time and all that will follow is the big ones will have a massive war for no reason, they will just keep their space or willing switch it around.
"Sarcasm is the Recourse of a weak mind." -Dr. Smith
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Blade Darth
Room for Improvement Limited Expectations
262
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Posted - 2017.07.06 23:00:36 -
[3] - Quote
1) summer 2) everybody is krabing like crazy before the faction citadel patch, high chance of massive pew pew in several regions
Omen Navy Issue Tutorial
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Dinsdale Pirannha
Pirannha Corp
3475
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Posted - 2017.07.06 23:44:12 -
[4] - Quote
You do realize that war is bad for business? |
Herzog Wolfhammer
Sigma Special Tactics Group
8687
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Posted - 2017.07.07 05:14:13 -
[5] - Quote
The R00k wrote:When/what/how can we fix this massive stagnation currently happening in null. Nothing is worth fighting over any more. Fozzy sov is cancerous. if you can sort sov you have to spend forever bashing citadels that take a week to touch. Keepstars are basically ticks that cannot be removed. Small alliances can't touch bigger ones because of super capital proliferation. small gang/solo is all but dead. Like literally the only real random content that is naturally occurring comes from Wormholes dropping the odd fleet out into null that lets people hit targets without warning.
Everyone is just grinding PVE to get titans. its now TITAN online where we have the equivalent of the pre-ww1 dreadnought arms race. No side can risk their titans fleet. yet smaller fleets get instantly shut down by the other titan fleet. CCP has to do something to get titans on field. This is not a eve is dying thread but it is a Null is in serious trouble thread.
You think it's bad now...... wait shouldn't it have been a couple more years before a thread like this?
Bring back DEEEEP Space!
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Robert Caldera
Caldera Trading and Investment
1241
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Posted - 2017.07.07 08:47:38 -
[6] - Quote
The R00k wrote:When/what/how can we fix this massive stagnation currently happening in null. Nothing is worth fighting over any more. Fozzy sov is cancerous. if you can sort sov you have to spend forever bashing citadels that take a week to touch. Keepstars are basically ticks that cannot be removed. Small alliances can't touch bigger ones because of super capital proliferation. small gang/solo is all but dead. Like literally the only real random content that is naturally occurring comes from Wormholes dropping the odd fleet out into null that lets people hit targets without warning.
Everyone is just grinding PVE to get titans. its now TITAN online where we have the equivalent of the pre-ww1 dreadnought arms race. No side can risk their titans fleet. yet smaller fleets get instantly shut down by the other titan fleet. CCP has to do something to get titans on field. This is not a eve is dying thread but it is a Null is in serious trouble thread.
thats why I unsubbed yesterday... after 9 years of eve :( |
Thai Mhalbarei
Caldari Provisions Caldari State
2
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Posted - 2017.07.07 09:08:58 -
[7] - Quote
The R00k wrote:When/what/how can we fix this massive stagnation currently happening in null. Nothing is worth fighting over any more. Fozzy sov is cancerous. if you can sort sov you have to spend forever bashing citadels that take a week to touch. Keepstars are basically ticks that cannot be removed. Small alliances can't touch bigger ones because of super capital proliferation. small gang/solo is all but dead. Like literally the only real random content that is naturally occurring comes from Wormholes dropping the odd fleet out into null that lets people hit targets without warning.
Everyone is just grinding PVE to get titans. its now TITAN online where we have the equivalent of the pre-ww1 dreadnought arms race. No side can risk their titans fleet. yet smaller fleets get instantly shut down by the other titan fleet. CCP has to do something to get titans on field. This is not a eve is dying thread but it is a Null is in serious trouble thread.
Wait, are you mad because a small group of people can't stand in front of a big group ? But why don't you create a coalition ? Why don't you go around you and recruit people to destroy that big group ? If you want content, create it |
The R00k
Hedion University Amarr Empire
4
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Posted - 2017.07.07 10:04:45 -
[8] - Quote
Thai Mhalbarei wrote:The R00k wrote:When/what/how can we fix this massive stagnation currently happening in null. Nothing is worth fighting over any more. Fozzy sov is cancerous. if you can sort sov you have to spend forever bashing citadels that take a week to touch. Keepstars are basically ticks that cannot be removed. Small alliances can't touch bigger ones because of super capital proliferation. small gang/solo is all but dead. Like literally the only real random content that is naturally occurring comes from Wormholes dropping the odd fleet out into null that lets people hit targets without warning.
Everyone is just grinding PVE to get titans. its now TITAN online where we have the equivalent of the pre-ww1 dreadnought arms race. No side can risk their titans fleet. yet smaller fleets get instantly shut down by the other titan fleet. CCP has to do something to get titans on field. This is not a eve is dying thread but it is a Null is in serious trouble thread.
Wait, are you mad because a small group of people can't stand in front of a big group ? But why don't you create a coalition ? Why don't you go around you and recruit people to destroy that big group ? If you want content, create it
because you can't destroy the big group. you just can't NO ONE is willing to field the amount of resources needed to remove a power-block. even a mid sized power block. Sov and structures are effectively pointless. The effort to remove 1 keepstar is insane. Let alone 2-3-4-5-6-7 and the other hundred smaller citadels. The current mechanics to beat alliance are a joke. take C02's eviction from the north. They were not beaten through fun escalation game play or real time in battle tactics. They were Blobbed until they couldn't fight. The Keepstar they lost took actually using fringe game mechanics to kill. And after all that. their Alliance still is not dead. Why? because of everything I've pointed out. I don't know what needs to be done. BUT something does. WHY? because at the moment we have a healthy player base thanks to alpha clones. But those players as they get older will realize that there currently is no endgame content. You can join a giant alliance and fight your bitter enemies. BUT that fight will never end up in either side winning. All you will do is fight the same sub cap fight over and over a dancing around the politics and capital blob.
I've played EVE since 2003. and this is the worst I've seen null. something has to be done. Wnat another point? notice how every alliance is now using maybe 2 main doctrines? Theres no diversity on the battlefield either. You log in and get in the same ship type with the same fit night on night on night. And no it's not ok. Sure some people are not bored of it. Sure some FC are enjoying the politics and trying to meta the game. But thats not healthy for the game as a whole. Null needs to be made more enjoyable for rank and filled eve players. EVE's harsh death penalty is touted as a elite game mechanic but frankly it's actually pointless now everything is about grinding titans as a mutual assured destruction ship. |
Robert Caldera
Caldera Trading and Investment
1241
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Posted - 2017.07.07 10:48:36 -
[9] - Quote
Thai Mhalbarei wrote: But why don't you create a coalition ? Why don't you go around you and recruit people to destroy that big group ? If you want content, create it
empty words.. not quite sure if you know what stagnation means. Few big blocks who arent willing to fight each other nor have powers to do so because members wear out pretty quickly in the grindfest such a big war stands for. People aren't going to reinforce 342 citadels in 3 cycles multiple times until they are dead, just for a new one being dropped in same place at virtually 0 cost. Thus, noone bothers anymore, all you do is join an existing block and crab away.. |
Scarlet Roadrunner
University of Caille Gallente Federation
0
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Posted - 2017.07.07 10:56:11 -
[10] - Quote
Perhaps the benefits of being part of a mega alliance without even needing to fight in what is supposes to be a FFA area are too great. |
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Dinsdale Pirannha
Pirannha Corp
3476
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Posted - 2017.07.07 12:06:40 -
[11] - Quote
Scarlet Roadrunner wrote:Perhaps the benefits of being part of a mega alliance without even needing to fight in what is supposes to be a FFA area are too great.
Indeed. The benefits of creating of hundreds of millions ISK / hour are indeed great, especially when what is still the largest part of the customer base is impoverished.
Supply and demand. |
Frostys Virpio
KarmaFleet Goonswarm Federation
3457
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Posted - 2017.07.07 16:58:21 -
[12] - Quote
Scarlet Roadrunner wrote:Perhaps the benefits of being part of a mega alliance without even needing to fight in what is supposes to be a FFA area are too great.
Hey CCP, all they are asking is for you to "fix" human nature. How about you get on that now? |
xp8k
Justified Chaos Spaceship Bebop
4
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Posted - 2017.07.07 17:24:18 -
[13] - Quote
Eve really needs more frequent balance patches all around to keep it feeling fresh and break up stagnation.
They have a ptr that needs to be used for more than AT practice |
Dinsdale Pirannha
Pirannha Corp
3476
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Posted - 2017.07.07 18:17:45 -
[14] - Quote
A simple (simple as a concept, not simple to implement) fix to the stagnation is to make system sec status dynamic. The more non-PVP activity in a system, the higher the sec status is driven. Low activity drives the sec status down.
Now, it will never, ever, be implemented, because CCP is too terrified of what the null sec cartels would do. |
Blade Darth
Room for Improvement Limited Expectations
264
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Posted - 2017.07.07 18:35:29 -
[15] - Quote
xp8k wrote:Eve really needs more frequent balance patches all around to keep it feeling fresh and break up stagnation. By "balance" you mean nerfs/ buffs to imbalance things on purpose so every couple months there is a new FOTM or a region everybody wants to be at?
AI controlling bounties could do the trick, rat type being farmed the most would lose bounty value (and the one/s being farmed least- gained) until concord would pay 2 isk for a battleship and it would become a necessity to leave and invade that other region. Atm the more you rat- the better (counterintuitive, why would concord pay the same if something is so easy to kill and dies by the thousands). Similar thing for relic/data loot in regions....
It could be simple solution, script editing loot tables/ isk in small increments based on % of rat type killed in game.
Omen Navy Issue Tutorial
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SurrenderMonkey
Space Llama Industries
3274
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Posted - 2017.07.07 18:40:18 -
[16] - Quote
Dinsdale Pirannha wrote:A simple (simple as a concept, not simple to implement) fix to the stagnation is to make system sec status dynamic. The more non-PVP activity in a system, the higher the sec status is driven. Low activity drives the sec status down.
Now, it will never, ever, be implemented, because CCP is too terrified of what the null sec cartels would do.
You're kind of like one of those nutters who can't have any conversation without pivoting to chemtrails and fake lunar landings, huh?
"Help, I'm bored with missions!"
http://swiftandbitter.com/eve/wtd/
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Uselesss Pig
Killing with pink power
5
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Posted - 2017.07.07 20:36:30 -
[17] - Quote
There is stagnation yes but I think its pointless to argue about what is wrong.I say that because ccp is aware of it and is planning to do something about it.Watch the new dev video https://www.youtube.com/watch?v=3C_dS-VmPec |
Blade Darth
Room for Improvement Limited Expectations
264
|
Posted - 2017.07.08 10:25:01 -
[18] - Quote
Uselesss Pig wrote:There is stagnation yes but I think its pointless to argue about what is wrong.I say that because ccp is aware of it and is planning to do something about it.Watch the new dev video https://www.youtube.com/watch?v=3C_dS-VmPec "We are balancing out how we do balance changes". Finally lel.
Omen Navy Issue Tutorial
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Evocationz Adhera
Deep Core Mining Inc. Caldari State
0
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Posted - 2017.07.08 10:30:13 -
[19] - Quote
The R00k wrote:When/what/how can we fix this massive stagnation currently happening in null. Nothing is worth fighting over any more. Fozzy sov is cancerous. if you can sort sov you have to spend forever bashing citadels that take a week to touch. Keepstars are basically ticks that cannot be removed. Small alliances can't touch bigger ones because of super capital proliferation. small gang/solo is all but dead. Like literally the only real random content that is naturally occurring comes from Wormholes dropping the odd fleet out into null that lets people hit targets without warning.
Everyone is just grinding PVE to get titans. its now TITAN online where we have the equivalent of the pre-ww1 dreadnought arms race. No side can risk their titans fleet. yet smaller fleets get instantly shut down by the other titan fleet. CCP has to do something to get titans on field. This is not a eve is dying thread but it is a Null is in serious trouble thread.
You are so funny
1. I get 1v1 fights non stop 2. I also get 2v2 and 5v5 fights non stop with my fleets 3. Can't attack a big alliance? Then get off your fat bottom and recruit more 4. These alliances put work into holding what is theres, er u geddit? Work?
Bottom line
Stop whining
I refuse to belive this
> CCP's New Expansion, Respawn Expansion
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Pestilen Ratte
Fat Kitty Inc.
79
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Posted - 2017.07.09 01:03:29 -
[20] - Quote
Evocationz Adhera wrote: 1. I get 1v1 fights non stop
No, you don't.
Evocationz Adhera wrote: 2. I also get 2v2 and 5v5 fights non stop with my fleets
As I say to my daughter, you are speaking fiddlesticks.
Lookit, lots of folks have done FW, low and null. We know how it rolls. Stop with your nonsense.
The way the game actually works is that, if you go out solo, you meet 2v1. If you go out with 2, you meet 5v2. If you go out with 5, you meet 10v5.
This is not a complaint, it is how the game works because..... folks are not stupid, and you win by bringing more gank than the other guy.
You are trying to talk up the game as something it is not.
Evocationz Adhera wrote:3. Can't attack a big alliance? Then get off your fat bottom and recruit more
Recruit more? Who was the last sack of tired beef you recruited? Name and shame that alpha. Bet he doesn't log on anymore.
Evocationz Adhera wrote:4. These alliances put work into holding what is theres, er u geddit? Work?
So, if you aren't prepared to WORK at the , um "game"..... it isn't fun.
That's very rapey, when you think about it. So, you know, don't.
Evocationz Adhera wrote: Bottom line
Stop whining
Jesus, stop speaking down to everyone from such great height.
Not everybody who stops to inspect the roadkill feel sorry for it.
Some of us wish to eat the eyeballs for juju, and make love potions from the matted fur.
A bit of respect, please. |
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ImYourMom
Retribution Holdings Corp Retribution.
126
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Posted - 2017.07.09 09:55:03 -
[21] - Quote
i just think CCP needs to open up more entrances into null. Having 1 or 2 gates that become camping choke points stops people getting in. With jump fatique a limit on jump distance it also becomes difficult.
CCP should either remove jump gates (often spoken about) or add more gate entry points to null. I think that would help. But there is also a fact that we used to have 50-100 man roaming gangs all the time, big blue donuts and a lack of those type.of pvp corps and alliances havent helped either. people tend to get in fleets because of CTAs and rarely bother when i roam goes up its a dying breed and thats sad for eve.
oh and the stupid amount if intel ccp pumps through its api ot through its maps for example.is just killing pvp. |
Blade Darth
Room for Improvement Limited Expectations
267
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Posted - 2017.07.09 11:45:48 -
[22] - Quote
ImYourMom wrote:more entrances into null. Having 1 or 2 gates that become camping choke points stops people getting in. With jump fatique a limit on jump distance it also becomes difficult. wormholes, jump clones, alts... I use mainly wh's and jump clones but having an alt or a friend to scout trough a choke point is an option too. NS is supposed to be dangerous, if everyone could just go on autopilot and not die in a gatecamp, it would become HS 2.0 (or 3.0, it's already 2.0)
You know why fatigue and bridge distance was hammered. It was supposed to allow smaller entities to deploy caps and supers without fear of a blob from another side of the galaxy 3'rd partying 10 minutes later.. It's not working as intended but the mechanic itself is ok. I think CCP needs a professional psychologist to tell them how to crowd control the blue donut.
"intel killing pvp" I thought post was somewhat serious until I read this. You complain both on intel and gatecamps? Intel>gatecamp. Also tell me which roaming gang doesn't use intel. Yours? Might explain why you think pvp sucks.
Omen Navy Issue Tutorial
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Scath Bererund
SergalJerk Test Alliance Please Ignore
68
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Posted - 2017.07.09 12:43:25 -
[23] - Quote
Blade Darth wrote:1) summer 2) everybody is krabing like crazy before the faction citadel patch, high chance of massive pew pew in several regions
The faction citadels aint worth much. Doupt there will be any wars over them |
Djsaeu
Brutor Tribe Minmatar Republic
70
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Posted - 2017.07.09 13:12:43 -
[24] - Quote
It could be time to bring in the Drifters and Jove. Why have the Drifters been gathering the dead? not to just sit in a station and only shoot things from time to time. The Jove need to call for help or be extinguished like a fire out of the fuel to keep it alive. Why else would all them gates go down and the blast could be seen in every part of space? Bring them on, make them big, bad, mean, pissed-off and deadly as a horded of demons released from hades itself. There is not much chance that the Drifters and Jove have not noticed that Thera has been found and it will be only a matter of time that the ones being watched and controlled will surpass them in a bid to, forgive the pun, drag the gods down and burn the gates of Heaven and Hell to the ground.
Let loose the dogs of war, It is time for the fight for survival to begin.
That's just what I think anyway. |
Blade Darth
Room for Improvement Limited Expectations
267
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Posted - 2017.07.09 13:48:14 -
[25] - Quote
Scath Bererund wrote:The faction citadels aint worth much. Doubt there will be any wars over them idk, the estimates are all over the place and knowing CCP they will be either useless or OP. I bet on OP since it's a 1-time deal. You also have to take control of the system before patch hits, so it's a gamble. ask leadership what their plan is if every system in Provi turns out to be worth 400b
Omen Navy Issue Tutorial
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Scath Bererund
SergalJerk Test Alliance Please Ignore
68
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Posted - 2017.07.09 14:01:55 -
[26] - Quote
Blade Darth wrote:Scath Bererund wrote:The faction citadels aint worth much. Doubt there will be any wars over them idk, the estimates are all over the place and knowing CCP they will be either useless or OP. I bet on OP since it's a 1-time deal. You also have to take control of the system before patch hits, so it's a gamble. ask leadership what their plan is if every system in Provi turns out to be worth 400b
I cant seem to open the origonal dev blog ( https://community.eveonline.com/news/dev-blogs/introducing-faction-citadels/ ) might have been deleated but the bonus to the minmie citadels for example are less than a t1 rig and far outdone by the equivelent new structure. Same fent for the amarr factory outposts |
Blade Darth
Room for Improvement Limited Expectations
267
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Posted - 2017.07.09 14:38:50 -
[27] - Quote
Crap. You also can't take the rig out so it's useful only for the locals. What about the structure stats themselves? If it has more grid/ hp/ dmg than a fortizar it's gonna be worth accordingly...
Omen Navy Issue Tutorial
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The R00k
Hedion University Amarr Empire
6
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Posted - 2017.07.09 17:24:35 -
[28] - Quote
It's not about entrances. Or really about small gangs. I't about the lack of real meaning in the end game big alliance and repetitive fights that have little meaning. We are in a situation just like the dreadnought era arms race before WW1. Eveyone is beavering to build more TITANS than their opponents but no side will risk committing them in fights where the other titan fleet might show up. This combined with blobs of the same faction battleships. And the spam of citadels that cannot be removed effectively has lead Null to a deeply bad stagnation. There has always been a issue in eve of power creep and blobs that result in blueball fleets. But the current stagnation problem makes that so much worse.
Changes need to be made to: SOV so it's actually important and meaningful to fight over. Titans so they are actually fielded. More stuff like the mjd destroyers so that blobs of 1 type of ship are not the natural advantage they currently are. |
ImYourMom
Retribution Holdings Corp Retribution.
126
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Posted - 2017.07.10 10:21:02 -
[29] - Quote
Blade Darth wrote:ImYourMom wrote:more entrances into null. Having 1 or 2 gates that become camping choke points stops people getting in. With jump fatique a limit on jump distance it also becomes difficult. wormholes, jump clones, alts... I use mainly wh's and jump clones but having an alt or a friend to scout trough a choke point is an option too. NS is supposed to be dangerous, if everyone could just go on autopilot and not die in a gatecamp, it would become HS 2.0 (or 3.0, it's already 2.0) You know why fatigue and bridge distance was hammered. It was supposed to allow smaller entities to deploy caps and supers without fear of a blob from another side of the galaxy 3'rd partying 10 minutes later.. It's not working as intended but the mechanic itself is ok. I think CCP needs a professional psychologist to tell them how to crowd control the blue donut. "intel killing pvp" I thought post was somewhat serious until I read this. You complain both on intel and gatecamps? Intel>gatecamp. Also tell me which roaming gang doesn't use intel. Yours? Might explain why you think pvp sucks.
idiot being and idiot of which isnt a level.im willing to come down to. |
Robert Caldera
Caldera Trading and Investment
1243
|
Posted - 2017.07.11 08:31:46 -
[30] - Quote
ImYourMom wrote:i just think CCP needs to open up more entrances into null. Having 1 or 2 gates that become camping choke points stops people getting in. With jump fatique a limit on jump distance it also becomes difficult.
what a bunch of meganonsense. Null is widely open. Gates arent camped anymore like they have been years ago for 2 reasons: 1) you got nullified ships at your disposal which are safe from camps 2) wormholes. |
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