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BaGzY
Aces Are High
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Posted - 2007.05.22 22:55:00 -
[1]
Simple really, is the Nightmare actually viable for lvl 4 missions. I've got good skills in both caldari and amarr and Raven is getting a bit same old (though effective). So whats the general opinion by owners? Any good?
-BaGzY
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madaluap
Gallente Mercenary Forces Exquisite Malevolence
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Posted - 2007.05.22 23:01:00 -
[2]
Edited by: madaluap on 22/05/2007 23:02:53 What i understand from general whining on these forums is that allthough it has a lot of armor, its CPU is craptastic and the capacitor isnt something to write home about aswell. Navy issue apoc would wtf own a nightmare on missions (looks sexier aswell). But if you want to be ghey, a CNR is the way to go.
This will make you lvl 4 CNR mission***** number #14974 though.  _________________________________________________ Breetime
A killmail!11!1 omgrawr: BOOOOOOOOOOOOOOYAAAAAAAAAAAAAAAAAAA |

BaGzY
Aces Are High
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Posted - 2007.05.22 23:20:00 -
[3]
see thats why i want something different. I really want a small review from someone who has one. Is it worth getting, or do i have to go for the bloody CNR?
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chris lares
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Posted - 2007.05.22 23:29:00 -
[4]
Original Bagzy??
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Xequecal
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Posted - 2007.05.23 00:06:00 -
[5]
Edited by: Xequecal on 23/05/2007 00:05:51 Edited by: Xequecal on 23/05/2007 00:05:07 Nightmare is great for level fours.....IF you have the skills. I honestly don't get why the Rattlesnake gets so much hype for missioning, it's a CNR with 1500 extra shields, but less CPU and one less launcher slot. The large hybrid bonus on it is useless because it doesn't have the powergrid to actually fit hybrid guns.
The Nightmare is VERY good. It can mount 8 weapons with a RoF bonus, no other BS can do this. The weapons use minimal capacitor, so you can fit an absurd tank on it, and the 12750 base armor sure doesn't hurt. The Nightmare tanks better than the CNR, one big problem with the CNR is you have to use your mid slots for both your shield tank AND for cap recharge, because you can't fit capacitor power relays. The Nightmare has no such issues.
For missioning, you can fit Arabalest cruise launchers instead of Cruise Launcher IIs to save a lot of CPU. Same stats as the tech II launcher, and T2 ammo is expensive and has nasty drawbacks. Here's how I would fit a Nightmare for missioning:
4x Mega Pulse Laser II 4x Arabalest Cruise
4x Cap Recharger II
2x EANM II Centus X-type Large Armor Repairer True Sansha Medium Armor Repairer 3x Rat-specific hardeners Capacitor Power Relay II
Nanobot Accelerator I Auxilliary Nano Pump I Capacitor Control Circuit I
Runs all modules simultaneously, forever.
There's enough CPU to fit Tech II armor repairers if you can't afford the faction ones. If you can afford True Sansha hardeners, that frees up enough CPU to use Arbalest Siege launchers instead, if you prefer those. This is under the assumption you have Electronics V and Weapon Upgrades V, however.
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Thor Xian
Vertigo One E.A.R.T.H. Federation
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Posted - 2007.05.23 00:13:00 -
[6]
The Nightmare rocks...if you have a clue. _________________________ ~Thor Xian, Star Commander |

BaGzY
Aces Are High
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Posted - 2007.05.23 00:18:00 -
[7]
Chris Lares! Yes it is mate. Well i do have a clue, so i'll disregard that bit. I can fit everything of that suggested setup, but is it really going to come close to a CNR at lvl 4 missions. Everyone knows Ravens are level 4 missions gods. I hope it does though, i really do.
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Xequecal
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Posted - 2007.05.23 00:25:00 -
[8]
Originally by: BaGzY Chris Lares! Yes it is mate. Well i do have a clue, so i'll disregard that bit. I can fit everything of that suggested setup, but is it really going to come close to a CNR at lvl 4 missions. Everyone knows Ravens are level 4 missions gods. I hope it does though, i really do.
Depends on the mission. It will always out-tank the CNR. As far as damage goes, against Sansha, Blood Raiders, Drones, and probably Mercs and EoM, the Nightmare will outdamage the CNR. However, against Guristas, Angels, or Serpentis the CNR will do more damage.
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BaGzY
Aces Are High
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Posted - 2007.05.23 00:36:00 -
[9]
Originally by: Xequecal
Originally by: BaGzY Chris Lares! Yes it is mate. Well i do have a clue, so i'll disregard that bit. I can fit everything of that suggested setup, but is it really going to come close to a CNR at lvl 4 missions. Everyone knows Ravens are level 4 missions gods. I hope it does though, i really do.
Depends on the mission. It will always out-tank the CNR. As far as damage goes, against Sansha, Blood Raiders, Drones, and probably Mercs and EoM, the Nightmare will outdamage the CNR. However, against Guristas, Angels, or Serpentis the CNR will do more damage.
I agree with that. But i still can't decide which to get. I'm swaying towards Nightmare.
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Lunarmist
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Posted - 2007.05.23 00:39:00 -
[10]
Nightmare is a great for lvl 4 missions. It does most of the missions faster than Navy Raven. CPU is a bit low if you fit full T2 tanking mods.
Here is the one I'm using:
4 T2 Tachyon Beams 4 Arb. Cruise launchers
1 Named AB 1 Domination Webber 2 T2 cap rechargers
1 True sansha large armor repairer 4 Dark Blood armor hardeners 1 DG BCU 1 True Sansha Heatsink 1 Dark Blood CPR
2 CCC and 1 Nano pump rigs
T2 Medium drones. 1 Heavy web drone
Use Beams on slow moving cruisers, missiles on fast moving cruisers. Kill the ceptors with beams at 42-90km range take about 2 vally to kill with 2 guns. I usually kill 4-5 ceptors before they come in close then I will let drones to kill them. If you got good gunnery and missile skills, Nightmare is the best.
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BaGzY
Aces Are High
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Posted - 2007.05.23 00:47:00 -
[11]
Originally by: Lunarmist Nightmare is a great for lvl 4 missions. It does most of the missions faster than Navy Raven. CPU is a bit low if you fit full T2 tanking mods.
Here is the one I'm using:
4 T2 Tachyon Beams 4 Arb. Cruise launchers
1 Named AB 1 Domination Webber 2 T2 cap rechargers
1 True sansha large armor repairer 4 Dark Blood armor hardeners 1 DG BCU 1 True Sansha Heatsink 1 Dark Blood CPR
2 CCC and 1 Nano pump rigs
T2 Medium drones. 1 Heavy web drone
Use Beams on slow moving cruisers, missiles on fast moving cruisers. Kill the ceptors with beams at 42-90km range take about 2 vally to kill with 2 guns. I usually kill 4-5 ceptors before they come in close then I will let drones to kill them. If you got good gunnery and missile skills, Nightmare is the best.
Thats the sorta idea i was looking for. Thanks.
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Xequecal
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Posted - 2007.05.23 02:22:00 -
[12]
Originally by: Lunarmist
CNR is good for missions due to low skill requirement. However, it is hardly a "God" for missions. In general my Sleipnir performs better then CNR. With 7 T2 720mm Artillery, I pop most of the cruisers in 1 alpha strike. Most important of all, there is no mission in game that can make me lost Sleipnir unless game crash before I could turn on tank mods. If you want to get CNR to the same status, you will need to spend billions.
Heh, there's no way you'll survive against the second room of Worlds Collide if you make the mistake of shooting the frigates first or flying in the wrong direction. Getting aggro from 20 battleships and warp scrambling frigs simultaneously is death.
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BaGzY
Aces Are High
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Posted - 2007.05.25 19:24:00 -
[13]
Well i finally bought 1. CPU was a bit low as i was told but i still got everything on with out making any adjustments. Been doing level 4 missions in it all day and its a really good ship. Cap is amazing, i don't think i've dropped below 50% cap yet. Good damage, as was said you can drop intys and frigs with 1 volley of lasers at 40-60km. Definately a good ship for lvl 4. When i finish getting it fully faction kitted i can see it outdoing the CNR indefinately.
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Kolwrath
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Posted - 2007.05.25 20:43:00 -
[14]
Originally by: Lunarmist Edited by: Lunarmist on 23/05/2007 00:45:52 Nightmare is a great for lvl 4 missions. It does most of the missions faster than Navy Raven. CPU is a bit low if you fit full T2 tanking mods.
Here is the one I'm using:
4 T2 Tachyon Beams 4 Arb. Cruise launchers
1 Named AB 1 Domination Webber 2 T2 cap rechargers
1 True sansha large armor repairer 4 Dark Blood armor hardeners 1 DG BCU 1 True Sansha Heatsink 1 Dark Blood CPR
2 CCC and 1 Nano pump rigs
T2 Medium drones. 1 Heavy web drone
I have a Nightmare for lvl4s and honestly it is a hell of a ship. Just like other posters have stated you need some good skills to fly it well, and the low CPU is a problem.
I have:
4 x Modulated Tachs 4 x Arb. Cruise
1 x T2 AB 1 x Exxatron Painter (my cruise skills need work so this is to help until they get better, I will probably put a webber or tracking computer in there once I get my missle skills higher) 2 x Cap Charger 2
1 x Large Armor Repper II 4 x Dark Blood rat specific hardeners 1 x Ballistic Control II 1 x Heat Sink II
5 x Hobgob 5 x Hammerhead
With all of its 15k (!!!) of armor it can take one hell of a beating and keep going. You kinda need to stear away from T2 gear and towards best named / faction mods to deal with the low CPU problem but it is doable. A full T2 kit on a nightmare would be a hard fit without serious SP I would think.
I am still working out the loadout but this setup works very well. I can pop cruisers with one volley of missles and two tach blasts ... and with its long reach it can hit hard out to 100km or more.
The only drawback so far is the bad tracking on the Tachs. They are long range sniper guns I know, but once something gets below 20km I have to turn the missles and drones on them and point the tachs at something farther out.
Oh and when dealing with Guristas the damage of the Tachs is pitifull.
All in all though, a damn fine boat.
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Zwingli
Amarr NeoTech Incorporated Expeto Libertas Foedus
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Posted - 2007.05.26 00:15:00 -
[15]
i enjoyed my nightmare when i had it.... it was a beast didnt have cap problems either and this was pre-rigs....
i had 4x ts mega pulse 4x siege II all ts cap chargers, 1x vizians ;arge rep 1x ts large rep, 1 ts ean 2x ts hardeners, the rest ts cprs....
was overkill on cap.. help everything running at 60% cap tanked like a mofo too with the slave set... i think now it would be 40k armorish...with decent resists and with rigs u could throw in some cccs and use bcus in lows or omething....or something else in mids...
NeoTech Incorporated |

lofty29
Athanasius Inc.
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Posted - 2007.05.26 00:31:00 -
[16]
The nightmare is the one ship that I did not manage to kill in Motsu. Rattlesnakes, CNRs, Navypocs, Navythrons, Machariels, Vindicators, all dead to my t1 drone nos domi. But the nightmare, with full officer recharge set, just resisted my nos, resulting in a 4 hour stalemate  --- My sig has gone into exile
This poster likes to tempt forum mods and has been voted most likely to get killed by an angry alligator - Ductoris |

BaGzY
Aces Are High
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Posted - 2007.05.26 13:51:00 -
[17]
Edited by: BaGzY on 26/05/2007 13:51:20
Originally by: Kolwrath
Originally by: Lunarmist Edited by: Lunarmist on 23/05/2007 00:45:52 Nightmare is a great for lvl 4 missions. It does most of the missions faster than Navy Raven. CPU is a bit low if you fit full T2 tanking mods.
Here is the one I'm using:
4 T2 Tachyon Beams 4 Arb. Cruise launchers
1 Named AB 1 Domination Webber 2 T2 cap rechargers
1 True sansha large armor repairer 4 Dark Blood armor hardeners 1 DG BCU 1 True Sansha Heatsink 1 Dark Blood CPR
2 CCC and 1 Nano pump rigs
T2 Medium drones. 1 Heavy web drone
I have a Nightmare for lvl4s and honestly it is a hell of a ship. Just like other posters have stated you need some good skills to fly it well, and the low CPU is a problem.
I have:
4 x Modulated Tachs 4 x Arb. Cruise
1 x T2 AB 1 x Exxatron Painter (my cruise skills need work so this is to help until they get better, I will probably put a webber or tracking computer in there once I get my missle skills higher) 2 x Cap Charger 2
1 x Large Armor Repper II 4 x Dark Blood rat specific hardeners 1 x Ballistic Control II 1 x Heat Sink II
5 x Hobgob 5 x Hammerhead
With all of its 15k (!!!) of armor it can take one hell of a beating and keep going. You kinda need to stear away from T2 gear and towards best named / faction mods to deal with the low CPU problem but it is doable. A full T2 kit on a nightmare would be a hard fit without serious SP I would think.
I am still working out the loadout but this setup works very well. I can pop cruisers with one volley of missles and two tach blasts ... and with its long reach it can hit hard out to 100km or more.
The only drawback so far is the bad tracking on the Tachs. They are long range sniper guns I know, but once something gets below 20km I have to turn the missles and drones on them and point the tachs at something farther out.
Oh and when dealing with Guristas the damage of the Tachs is pitifull.
All in all though, a damn fine boat.
I have almost the exact same setup Kolwrath. Except I use a tracking computer II instead of an AB to insure I can pop the frigs and intys and as you said, bad tracking on Tachs. Oh and i use 3 DB hardners and 1 damage control 2. I am still very much playing around with the setup, so if anyone has any criticisms (for good reason other then buy full officer gear), i would love to hear them.
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BaGzY
Aces Are High
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Posted - 2007.05.27 15:46:00 -
[18]
The more I play around with this ship the more I think its better than the CNR. Missions now (especially encounters) involve me warping in at 100km, and killing BS's at 130km with out them getting closer than 110km. I just done a lvl 4 drone mission and popped all drones from BS's to frigs (bar 4 incredibly fast ones) before they got within 30km. I've got a very decent faction armor tank, but if i can get distance I rarely touch armor. Obviously I need a sensor booster to do this usually. Anyway thought I'd conclude my post a little ;)
1 Last thing, would be nice to get the Nightmare on the ships setup sticky thread -.-
-Bagzy
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NightmareX
Caldari Infinitus Odium
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Posted - 2007.05.27 16:08:00 -
[19]
Nightmare and PVE???? 
Infinitus Odium - We Are The Bringers Of Hatred |

Zaphroid Eulthran
Minmatar Imperial Visions
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Posted - 2007.05.27 18:46:00 -
[20]
Are their any setups that can fit Tachs and Siege launchers?
I am looking for a setup to take on the Navy Jakars and Hoboruk Moons, that take a while to kill.
Warning, sig starts here,
Imperial Visions, Now 587734 seconds since our last fatality
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BaGzY
Aces Are High
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Posted - 2007.05.27 19:51:00 -
[21]
If your got 4 DG launcher and possibly sacrificed one of your hardeners for a PDUII I think it's possible. I can't see T2 Siege x 4 fitting on in a million years myself, unless u nuke your low slots with cpu improving mods. If you fit them on, please post your setup, I'd be interested to see it :)
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Alliandre Breton
Mortis Angelus
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Posted - 2007.05.27 22:52:00 -
[22]
Originally by: Xequecal
The Nightmare is VERY good. It can mount 8 weapons with a RoF bonus, no other BS can do this. The weapons use minimal capacitor,
what about the mealstorm? or if ur into split weapon system the phoon also have a ROF bonus for all high slots and no cap use at all
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BaGzY
Aces Are High
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Posted - 2007.05.28 02:12:00 -
[23]
Originally by: Alliandre Breton
Originally by: Xequecal
The Nightmare is VERY good. It can mount 8 weapons with a RoF bonus, no other BS can do this. The weapons use minimal capacitor,
what about the mealstorm? or if ur into split weapon system the phoon also have a ROF bonus for all high slots and no cap use at all
True, but getting a decent kit out on a ship with 8 high slots, and filling all 8 high slots with weapons that will recieve RoF bonus from the ship itself is quite rare. Not impossible though i agree.
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Zaphroid Eulthran
Minmatar Imperial Visions
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Posted - 2007.05.28 08:09:00 -
[24]
I may have possibly done it, most modules are chosen for CPU use and is quite specific. For the job I want, Assassination of "Boss" BS's I think it could work well. There is a possible fit for T2 Sieges and Tachs, however it requires AWU4 and almost all components to be faction.
This is the setup I have at the moment.
4x Arbalest Siege Missile Launcher 4x Tachyon Modulated Energy Beam
4x Cap Recharger T1 or Named (For 3x T2 + AGM I you need either a TS or Accom repairer)
1x Large T2 Armour Repairer 4x Rat Specific N-Type Active Hardeners 1x N-Type Energised Nano Plating of choice 2x Additional Energised Nano plating or 2x TS Heat Sinks (BCU's use twice the CPU of heat sinks)
This uses the full 625 of 625 CPU and 22,994 of 24,375 powergrid.
I get 10,747 - 17,929 - 11,622 hp on shield-armour-hull
I am not too sure about having a single armour rep, as most setups posted here have 2 large or a large and med, but there wasnt enough CPU.
Warning, sig starts here,
Imperial Visions, Now 319230 seconds since our last fatality
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MassonA
Caldari coracao ardente Triumvirate.
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Posted - 2007.05.28 09:08:00 -
[25]
NANO-NIGHTMARE
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Ryysa
Caldari
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Posted - 2007.05.28 09:51:00 -
[26]
Originally by: MassonA NANO-NIGHTMARE
Yes sir!
Anyways, Nightmare will never be better than CNR at missions. The fact that you can fully choose your damage sways it heavily into the cnr's favor.
Also that you don't have to worry about ranges, tracking etc.
I mean, sure, you can make it do lvl4's, but saying it's more efficient than a CNR is bull****. If you spend the same isk kitting out a CNR as you spend kitting out this nightmare, CNR will be faster at doing the missions every time.
Also, most people grind lvl4's to get money, so efficiency is the most natural approach. However, I guess you are so bored that you want to do a freakshow  That said, Raven > Typhoon > Nightmare. Typhoon has bigger drone bay, can vary ammo types on it's guns etc.
EW Guide - KB Tool - PVP Event |

Noobie Noobsen
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Posted - 2007.05.28 11:23:00 -
[27]
Originally by: Zaphroid Eulthran Are their any setups that can fit Tachs and Siege launchers?
I am looking for a setup to take on the Navy Jakars and Hoboruk Moons, that take a while to kill.
if you use cosmos items, it¦s possible.
high: 4 ballista tachys 4 barrage siege
med: 1 30km+ webber (your tachys and torps are much more effectiv) 2 t2 tp 1 t2 cr
lows: 1 centus LAR 3 centus hardener 2 db cpr 1 dg bcu 1 db hs
19,75 cpu left...
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Phrixus Zephyr
D00M. Triumvirate.
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Posted - 2007.05.28 11:40:00 -
[28]
Edited by: Phrixus Zephyr on 28/05/2007 11:39:33 Hmm interesting.
My alt flies a Raven for missions but im training him for Amarr carrier so i'll have the ship skills.
CNR or Nightmare is best for missions in your opinion?
Originally by: Benglada And whos going to tackle for them? Jesus?
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Setana Manoro
Gallente Firefly Inc.
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Posted - 2007.05.28 12:07:00 -
[29]
BaGzY, did that Nightmare have by any chance 3 CCC rigs fitted on it already ? I'm not sure but i think i sold one recently and your name kinda is familiar - need to check my contract history in-game. :)
PS: I foresee an age where Nightmare prices are going up. :P --------------------------------------------------
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BaGzY
Aces Are High
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Posted - 2007.05.28 15:34:00 -
[30]
Don't think i did buy it from you dude, can't really remember though. I would say nightmare is definately better than the phoon for lvl 4 missions, but Nightmare Vs CNR is very equip and skill based but i wouldnt write the nightmare off, i maintain Nightmare can be quicker and it's tank is better than CNR's, tell me you aren't going to disagree with that?!
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