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Nightfang
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Posted - 2004.01.08 13:51:00 -
[1]
Hi!
I was just battling two Blackbirds along with a friend in a Scorpion. Myself I was in a Griffin.
It so happened one of the Blackbirds targeted me and launched a volley of torpedoes. For a long time I tried to outrun them with a single MWD on my Griffin, and at max speed my ship was matched in speed with the torpedoes.
All of the sudden I realise I have two A-3 launchers with defenders. So I engage them without altering my course.
I don't know what happened, but my ship came to a halt (my cap was holding at 2/3 with the MWD engaged, so it was not that it turned itself off) as I launched the defenders. I believe this was because of my defender missiles themselves which had bounced back on my hull?
I gave it some thought and came to the conclusion defender missiles should be launched from the side of a ship, and not from the front. Battleships aligning for a fight are likely to give the enemy a broadside and frigates in an escape from missiles would never really mount launchers in a forward position.
I even think frigates should mount ALL of their launchers on the side instead of head on.
Mounting launchers on the sides of a Frigate makes sense, since that would mean missiles would never under any real circumstances turn back and go through the launching frigate. This because of the different possible situations a frigate missile user may end up in:
1) If the frigateer is engaging a target head on, the missile will launch sideways and then just alter course to target. No real advantage in having them mounted sideways here, but if you continue reading you will understand why engineers might still consider placing launchers on the side of a ship.
2) If he is orbiting a target the missile would either launch in the right direction of a target and head straight on or first launch, then alter course towards the target and end up passing the launching frigate behind it. The Frigate pilot would see safe launches either way.
3) If the frigate is being pursued, the sideway launch would also make sure no missile is launched and then returned straight back in an attempt to go through the launching ship.
In addition to these safety measures of combat mechanics, forward launches from small ships such as frigates would mean loss of forward momentum (supposed the frigate acts a springboard). Since forward speed is really what keeps the frigate alive whether orbiting or attacking head on, one might think the military engineers would prefer a small sideway momentum shift instead of one directly counter to the ship's direction.
I'm for sideway launch of frigate missilery! Post your thoughts! It would be more realistic engineering-wise and also more useful in combat, I believe.
/Nightfang
(Sidenote: Using two launchers the ideal would be for the missiles to be launched in sync from each side of the frigate. No momentum would be lost at all.)
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Jim Raynor
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Posted - 2004.01.08 13:53:00 -
[2]
Missles should fire from the whichever direction it's going to go in intially. Missles firing from the forward of the ship and then boomarang around is just silly. ------
ROBBLE ROBBLE |

Admiral IceBlock
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Posted - 2004.01.08 14:27:00 -
[3]
Quote: Missles should fire from the whichever direction it's going to go in intially. Missles firing from the forward of the ship and then boomarang around is just silly.
nah, dont break the realism in this game!!
would be cool if does uber big guns like 1400mm's and Tachyons wasnt turret mounted, so to actully shoot with does big guns u must point at the target, like in freelancer, u have some turret based guns and some mounted guns!!!
very cool, very real and would probably make ppl change strategys and maybe consider other weapons!!!!
"We brake for nobody"
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Spokesman
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Posted - 2004.01.08 14:52:00 -
[4]
Quote: I even think frigates should mount ALL of their launchers on the side instead of head on.
Indeed.
It's not like the missiles are profiting from the extra velocity the ship grants them.
Vote now for the chance to see CCP win the "Best Persistent World Online Game" category for Eve Online: The Second Genesis. (Include in your sig! |

Nightfang
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Posted - 2004.01.08 15:02:00 -
[5]
Quote: Missles should fire from the whichever direction it's going to go in intially. Missles firing from the forward of the ship and then boomarang around is just silly.
In a way I agree, it's a pity launchers are not treated as turrets but really like stationary launchers within the ship hull mounted forward.
My assumptions are based on how ships are mounting their launchers now. And only with that assumption does my original post work...
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ProphetGuru
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Posted - 2004.01.08 16:46:00 -
[6]
Nah, don't think it was the defenders bounching off you. Find any npc and move away from it and launch a defender. It will drop your speed 50% during the launch cycle, and is a pain in the rear. Evolution..... Just when you thought you were winning.
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Bad Harlequin
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Posted - 2004.01.08 17:12:00 -
[7]
literally.
Doing something about the launchers would be great, it's always bugged me that unlike turrets there's 1) no visible representation of ANY kind, and 2) always firing straight out ahead no matter what.
BTW, why do NPC Amarr frigates spam heavy missiles? 
You are in a maze of twisty little asteroids, all alike. |

Nightfang
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Posted - 2004.01.08 18:36:00 -
[8]
Quote: Nah, don't think it was the defenders bounching off you. Find any npc and move away from it and launch a defender. It will drop your speed 50% during the launch cycle, and is a pain in the rear.
If this is the case, then another one of my points become valid (since the speed is then lost to missile launch momemtum). Why would one design a frigate, which top advantage is forward momentum, so that they launch missiles to counter that momentum? Sideway launches would be the logical way to go for an engineer (or backwards if the launcher was specifically used for countermeasures).
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