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Simmba
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Posted - 2007.05.27 11:07:00 -
[1]
Hopefully somebody here can help us out. My wife and i have trained weeks/month's for our T2 weapons. I went for the Beamlasers T2, and my wife went for the T2 cruisemissle's. When we finaly reached the skills for them, we bought them and fitted them. Then we happily tried them out. But our happy feeling dissapeard instantly. Those weapons have less damage then our T1 weapons. How the hell is that possible?. Spending so much time training for them, and then to find out there less then the T1 version. We manely doing both Lvl4 missions. Where both very dissapointed about this, and all we could think of was "WTF". We hope some die hard players here can explain to us how this is possible?.
Greetings, Simba & Lansja...
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Marquis Dean
Demise and Vestige 9th Fleet
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Posted - 2007.05.27 11:11:00 -
[2]
You need to look at the stats.
Precision/Javelin - slightly less damage but much improved effectiveness against BC and cruiser-sized targets.
Fury/Rage - alot more damage but over such a wide explosion radius, even most BS escape the full damage. If you're going to use these, you'll need to carry a target painter or two, else it'll be like shooting a cruiser with a T1 torpedo.
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Originally by: CCP Arkanon I think this thread also illustrates perfectly that we neither censor nor do we try to silence our customers.
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bellator militaris
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Posted - 2007.05.27 13:17:00 -
[3]
Target Painter, Ballistic Control and if you get the module to say lvl 1 skill, try to keep the skill going say to lvl 3 or even lvl 4....sure you get the module at lvl 1 but to be effective train up higher. Remember, skill lvl 1 is just starting out, skill lvl 5 is uber. Bellator Militaris Roman Warrior into the Future. The Wild Bunch.
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Simmba
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Posted - 2007.05.28 10:17:00 -
[4]
Thanx, my wife is going to try it out, and hopefully this will bring her smile back Anybody inhere who can help me out about the Beamlasers T2???
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