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Blazewynd
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Posted - 2007.05.27 13:57:00 -
[1]
Edited by: Blazewynd on 27/05/2007 13:57:10 Still debating what I want to start out in, I realize you can still use other ships, but still your specced for your own races at least for awhile. I want to know what has the most fun/playability without cornering myself into a single "Spec". Im torn between Amarr and the Mini's...I can't decide...any thoughts?
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Jim McGregor
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Posted - 2007.05.27 14:06:00 -
[2]
The most fun is probably gallente or minmatar.
--- Eve Wiki | Eve Tribune |

Blazewynd
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Posted - 2007.05.27 14:08:00 -
[3]
Yeah, I was leaning towards the mini's. They have a reaver feel to them (Big Firefly fan).
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Marquis Dean
Demise and Vestige 9th Fleet
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Posted - 2007.05.27 14:09:00 -
[4]
If you're going to get committed, Minmatar.
If you like to win at PvP, Gallente.
If you like to win at missions, Caldari.
If you like a challenge, Amarr.
Please don't choose Amarr.
---
Originally by: CCP Arkanon I think this thread also illustrates perfectly that we neither censor nor do we try to silence our customers.
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Dano Sarum
Viziam
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Posted - 2007.05.27 14:15:00 -
[5]
Why do you say not to choose Amarr? It has great recon ships and a great HAC (Zealot). The prophecy should be improved, the harbinger is very good atm, and the abaddon is a very good BS. Amarr is a good race, and the ones that know how to play it kick your a**. ______
<Insert Sig Here> |

Blazewynd
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Posted - 2007.05.27 14:16:00 -
[6]
Edited by: Blazewynd on 27/05/2007 14:15:57 Committed? As in the ships aren't really up to par with others? Or take alot of skill points to get working well? My only problem is I like to take the road least taken. Galliente seemed pretty decent except I really was afraid that I'd be stuck with a minimum offensive capability and that my drones would be doing most of the work for me.
Also, what are the distributions in Eve, like 15% Amar, 35% Galliante...etc..
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Marquis Dean
Demise and Vestige 9th Fleet
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Posted - 2007.05.27 14:22:00 -
[7]
1/ Committed in you need to be patient with Minmatar. Like Amarr, they are a very SP intensive race. After a few montsh you might feel that Gallente and Caldari players are overtaking you, but after 8+ months, or some heavy specialisation, Minmatar ships are absolutely lethal. Very good for solo and small gang work too.
2/ I think nearly half the players in Eve are Caldari. Gallente are the next most common. Amarrian players are getting rare because they are percieved to be a crappy race (for reasons I won't go into here, and i'm not saying I agree), and Minmatar are a popular choice for alts.
I personally would suggest Minmatar. They are a very interesting race to play, and demand alot of skill and concentration from the pilot. Not just skills as in SP, but actual experience and ability with flying the ship in combat.
---
Originally by: CCP Arkanon I think this thread also illustrates perfectly that we neither censor nor do we try to silence our customers.
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scyno 2
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Posted - 2007.05.27 14:23:00 -
[8]
Edited by: scyno 2 on 27/05/2007 14:24:07 wish i could give you information on the attributes of your character. what's good for what... cause fast training = playability... and thus, fun =p *EDIT : i actually wanted to find out, so i did, lol*
intel - electronics (cloaking, cpu stuff etc), engineering (powergrid, capacitor and shield), mechanics (armor and hull), navigation (going faster), science (researching)
perception - gunnery (well, guns and the skills to approve them), spaceship command (for the ships themselves), missiles
charisma - social/corp management/leadership (giving gang bonusses and agent standing stuff)
willpower - the 2nd inline for gunnery, spaceship command, drones and missiles... good to have with combat skills...
memory - drones, industry, learning (get higher attributes, so faster training)
so if you want to go for combat. get one with high perception, willpower... and resonable intel and memory... if you want to go do missions, get high perception, willpower... resonable intel and charisma... if you want to support other ppl. get high charisma, intel... resonable memory, perception
this is just my view on things. and i bet someone will say i completely missed the idea... lol... but meh... gl =)
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Lisento Slaven
Amarr Vendetta Underground Rule of Three
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Posted - 2007.05.27 14:24:00 -
[9]
Originally by: Dano Sarum Why do you say not to choose Amarr? It has great recon ships and a great HAC (Zealot). The prophecy should be improved, the harbinger is very good atm, and the abaddon is a very good BS. Amarr is a good race, and the ones that know how to play it kick your a**.
Barring the Arbitrator, Harbinger, and Armageddon (maybe the Abaddon too) - Amarr are good in the long run. It takes a long time to be able to fly the Recon's and HAC's...which are very nice with T2 setups.
I fly minmatar t2 and amarr t2...along with caldari and gallente t1. I have more fun flying Amarr t2 ships than any other t2 ships (in other words Minmatar since I can't fly the other race t2 ships yet) that's all I know. ---
Lisento Slaven wants to be a Space Whaler in EVE.
Put in space whales!
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Pattern Clarc
Celtic Anarchy
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Posted - 2007.05.27 14:25:00 -
[10]
Originally by: Blazewynd Edited by: Blazewynd on 27/05/2007 14:15:57 Committed? As in the ships aren't really up to par with others? Or take alot of skill points to get working well? My only problem is I like to take the road least taken. Galliente seemed pretty decent except I really was afraid that I'd be stuck with a minimum offensive capability and that my drones would be doing most of the work for me.
Also, what are the distributions in Eve, like 15% Amar, 35% Galliante...etc..
My best advice to you would be to pick a ship, from any race, one that you either like the look of, or like the role/bonuses/configeration of.... and specialise in than one ship... (ignore the capital ships and command ships for now)
My suggestions? Crow buzzard sabre Taranis Rupture Blackbird Arbitrator Thorax Caracel Myrmidon Hurricane Drake Raven Domi megathron Scorp typhoon Vagabond Curse Azuru huginn/rapier
any one of those ships would reture a 4 month skill train time minimun to be decent. Sig removed lacks EVE content, email [email protected] if you have any questions - Xorus |

Blazewynd
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Posted - 2007.05.27 14:30:00 -
[11]
Usually I liked to play whichever race is viewed to be the weakest, so I might switch over to my Amarr. The Mini I rolled I put 3 points into perception, and 2 points into intellect. So Im wondering if I gimped myself with those stats. He has 10 int, 6 char, 16 percept 7 mem and 11 willpower. Not good?
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Dano Sarum
Viziam
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Posted - 2007.05.27 14:30:00 -
[12]
Originally by: Lisento Slaven
I fly minmatar t2 and amarr t2...along with caldari and gallente t1. I have more fun flying Amarr t2 ships than any other t2 ships
Are you talking about pvp right? ______
<Insert Sig Here> |

Marquis Dean
Demise and Vestige 9th Fleet
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Posted - 2007.05.27 14:34:00 -
[13]
Originally by: Blazewynd Usually I liked to play whichever race is viewed to be the weakest, so I might switch over to my Amarr. The Mini I rolled I put 3 points into perception, and 2 points into intellect. So Im wondering if I gimped myself with those stats. He has 10 int, 6 char, 16 percept 7 mem and 11 willpower. Not good?
For a pure combat char, you stats need to be fairly balanced, but from preferable highest to lowest:
Percpetion. Willpower. Memory. Intelligence. Charisma.
You can let charisma slide to be honest. it's used for very few skills in PvP.
---
Originally by: CCP Arkanon I think this thread also illustrates perfectly that we neither censor nor do we try to silence our customers.
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Topaz Skydiver
Minmatar Narrative Freshfood
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Posted - 2007.05.27 14:37:00 -
[14]
Edited by: Topaz Skydiver on 27/05/2007 14:40:01
Originally by: Blazewynd Galliente seemed pretty decent except I really was afraid that I'd be stuck with a minimum offensive capability and that my drones would be doing most of the work for me.
Hmm, blaster megathron ? Wish I had a gallente char with decent gunnery skills to fly one. The damage is evil. But I agree that if you don't like drones very much, then it's the wrong race for you, because many of their ships rely on drones. Personally I prefer dealing damage with turrets, too, instead of dealing with stupid slow drones. --------------------------------------------- *snip* |

Marquis Dean
Demise and Vestige 9th Fleet
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Posted - 2007.05.27 14:39:00 -
[15]
Originally by: Topaz Skydiver
Originally by: Blazewynd Galliente seemed pretty decent except I really was afraid that I'd be stuck with a minimum offensive capability and that my drones would be doing most of the work for me.
Hmm, blaster megathron ? Wish I had a gallente char with decent gunnery skills to fly one. The damage is evil.
I agree with Topaz. If anything, Gallente are more about damage output than about tank. It's hard to tank a Megathron with a good damage output, they have annoyingly low cpu.
---
Originally by: CCP Arkanon I think this thread also illustrates perfectly that we neither censor nor do we try to silence our customers.
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Dano Sarum
Viziam
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Posted - 2007.05.27 14:52:00 -
[16]
Anyways Amarr are good for T2 ships, like recon or HAC or Command....at the beginning playing Amarr induces you thinking it sucks but...you just need to be patient, after 8-10 months skilling it becomes a good race and gives very good results with T2 ships. ______
<Insert Sig Here> |

Blazewynd
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Posted - 2007.05.27 14:53:00 -
[17]
Edited by: Blazewynd on 27/05/2007 14:53:38 Edited by: Blazewynd on 27/05/2007 14:52:43
Originally by: Marquis Dean
Originally by: Blazewynd Usually I liked to play whichever race is viewed to be the weakest, so I might switch over to my Amarr. The Mini I rolled I put 3 points into perception, and 2 points into intellect. So Im wondering if I gimped myself with those stats. He has 10 int, 6 char, 16 percept 7 mem and 11 willpower. Not good?
For a pure combat char, you stats need to be fairly balanced, but from preferable highest to lowest
Percpetion. Willpower. Memory. Intelligence. Charisma.
You can let charisma slide to be honest. it's used for very few skills in PvP.
So are my high perception stats good or bad? Should I reroll before I regret it later?
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Daedalus DuGalle
Gallente University of Caille
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Posted - 2007.05.27 15:11:00 -
[18]
Your attributes are actually quite good. Don't reroll.
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Tortun Nahme
Minmatar Heimatar Services Conglomerate
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Posted - 2007.05.27 15:13:00 -
[19]
Minmatar!
we have the guns
we have the speed
if you can catch them you can make them bleed 
Also, if you go minmatar, join a good corp immediately, while minis ships are good for solo, heimatar is saturated with players and you will need support to get a good strong start.
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Duck Andcover
Don't be Alarmed
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Posted - 2007.05.27 15:22:00 -
[20]
Edited by: Duck Andcover on 27/05/2007 15:24:39
Originally by: Blazewynd So are my high perception stats good or bad? Should I reroll before I regret it later?
High perception is good. It's used it a wide range of combat skills.
In other words, the list he posted should be read in descending order of importance.
I'm a minmatar fan / specialist myself. They're really fun ships, and have the advantage of looking like welded scrap metal. They do take some thinking to fly in my oppinion, which is clearly a good thing 
Oh, and about starting out with a basic specialization in a given race - it's really not that big a deal. If you do a little homework on the character creation skills, you can shift focus towards support skills you'll be using on other races as well (ie. mechanic, hull upgrades, electronics, spaceship command and the like), meaning you're only really 1-2 days of training away from another race, should you want to switch.
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Ryas Nia
Minmatar Stormriders Fimbulwinter
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Posted - 2007.05.27 16:52:00 -
[21]
in the long run attributes make almost no difference. I have a much higher charisma than most people, but then i can train leadership skills in 2/3's the time :)
Recruiting Terrorists |

Lisento Slaven
Amarr Vendetta Underground Rule of Three
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Posted - 2007.05.27 17:42:00 -
[22]
Originally by: Dano Sarum
Originally by: Lisento Slaven
I fly minmatar t2 and amarr t2...along with caldari and gallente t1. I have more fun flying Amarr t2 ships than any other t2 ships
Are you talking about pvp right?
Yeah for PVP. Amarr have decent ships for PVE but Caldari are better if you're serious for PVE. I mostly use the Retribution and Crusader and I love them. I have been messing around with the Zealot quite a bit too and it's a fun ship. I can fly the pilgrim and curse but I don't fly them too much.
The minmatar t2 ships are pretty sweet as well (I can fly the HAC's and recons for Minmatar) but I just find myself using the Amarr t2 more often. Note - Currently I am working on BC 5 so I can use a sleipnir and I think that will end up being my "specialty" ship in EVE =D ---
Lisento Slaven wants to be a Space Whaler in EVE.
Put in space whales!
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Riho
Gallente Magnificent Beavers Exquisite Malevolence
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Posted - 2007.05.27 18:11:00 -
[23]
Originally by: Marquis Dean If you're going to get committed, Minmatar.
If you like to win at PvP, Gallente.
If you like to win at missions, Caldari.
If you like a challenge, Amarr.
Please don't choose Amarr.
amarr isnt as bad as ppl think :P some ships need a bit of "help" and they will be same level as others... --------------------------------------- Sig killed by MODs.... reworking it Great being Gallente... aint it ? ----------------- YARRRR, sig hijack! -HornFrog ----------------- |
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