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Princess Trinity
Astro Tech N Trade
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Posted - 2007.05.29 11:40:00 -
[1]
I am proposing that they make it so you cannot agress anyone in Jita, even if you drop a can or its a War Target.
I think this would take out a lot of Lag, and 100-200 people wouldn't be there.
When large corps are at war, the best place to find people is Jita....
Its also GOONS primary hunting grounds.
You wouldn't be able to fire any weapon or damage anyone with anything.
This would be Just for Jita.
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Obivan Efa
The Machines
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Posted - 2007.05.29 11:46:00 -
[2]
Will be better to lower it's sec. status to 0.0  ____________________________
Die, but perish! - viking's war-cry |

Ridley Tree
The Black Rabbits
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Posted - 2007.05.29 11:47:00 -
[3]
Um, No. Not now or ever. Wartargets are wartargets. Can flagging is can flagging and suiciding is suiciding. In Jita as it is everywhere else. ----
The Ridley Tree Productions Vault of Videos |

RaTTuS
BIG Interstellar Alcohol Conglomerate
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Posted - 2007.05.29 11:50:00 -
[4]
I have a better Idea, make any system that I'm in PvP free  -- BIG Lottery, BIG Deal, InEve & Blog
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Major Stormer
Caldari Infinitus Odium
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Posted - 2007.05.29 11:51:00 -
[5]
100-200 people wouldnt be there yes, and 5000 more people would be.
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Thundercat Doom
Minmatar Melissa Jumpclones INC Warlike Handicraft Organization
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Posted - 2007.05.29 11:51:00 -
[6]
Edited by: Thundercat Doom on 29/05/2007 11:50:47 Although it may make it safer to cut out all forms of PvP in Jita, it wouldn't cut down on the lag because players who don't want to get killed would mass in Jita, especially if they are war targets. Don't think it would work in any form. --------------------
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Flamers are Lamers. |

Nofonno
Amarr Free Traders
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Posted - 2007.05.29 11:52:00 -
[7]
If you are in war, fight or flee - that's natural (selection). You get attacked in Jita a lot? Then move down the bench or fight back. Grow a spine. Get ready to defend what you've got. Get a bad-arse ship, armed to teeth. Get your place in the universe. Get your life back... get it?  Nihil obstat |

Ione Hunt
Imperial Shipment
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Posted - 2007.05.29 11:59:00 -
[8]
They should make it so that there's a chance of 1.6% that the BE monument in Jita sets of a system-wide doomsday device every minute the server's up...that would equal 1 DD every hour, totally random.
This would bring in a new profession: Loot scavengers who loot all those hundreds of cans  _______________
*random sig with a hot chick*
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Hillary Lips
Three Rings
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Posted - 2007.05.29 12:04:00 -
[9]
Originally by: Ione Hunt They should make it so that there's a chance of 1.6% that the BE monument in Jita sets of a system-wide doomsday device every minute the server's up...that would equal 1 DD every hour, totally random.
This would bring in a new profession: Loot scavengers who loot all those hundreds of cans 
you think that would realy help or
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Radar Rat
SPECTRE Ops
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Posted - 2007.05.29 12:39:00 -
[10]
Making Jita a non-pvp system would be a disaster, you would have over 90% of the eve population sitting in there, nobody wants to die, and creating a system where you are 100% safe would attract most of the empire based players, CCP wouldnt be able to keep the node running..
The problem with Jita isn't its sec-status, its because everyone uses it as a trade hub, this is possible because CCP allow freighters into hi-sec so it doesn't matter where in empire you are, you can just load up, set destination to jita, hit the autopilot and then go watch a film. This means that even if you are on the other side of empire you can move large volumes of cargo to jita cost effectively, before freighters it was much easier to trade in your own region than take hundreds of hauler trips.
----------------------------------------------
The early bird may catch the worm, but its the second rat that gets the cheese !!!
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Malcanis
High4Life Curse Alliance
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Posted - 2007.05.29 12:40:00 -
[11]
Originally by: Princess Trinity I am proposing that they make it so you cannot agress anyone in Jita, even if you drop a can or its a War Target.
I think this would take out a lot of Lag, and 100-200 people wouldn't be there.
When large corps are at war, the best place to find people is Jita....
Its also GOONS primary hunting grounds.
You wouldn't be able to fire any weapon or damage anyone with anything.
This would be Just for Jita.
I have an alternative suggestion: make it a 0.4
That would solve nearly all the problems with Jita. AFAICT.
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Nox Solaris
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Posted - 2007.05.29 12:45:00 -
[12]
Jita is Eve, ergo it is PvP. Anyone going to Jita during a war hoping to buy crap is just a fool. That's why you have alt slots to exploit so you can *avoid* dealing with war targets in Jita.
Lock the gates once local reaches 400 (the gates won't que, they'll just say that that the destination system is at it's max capacity). Hitting 'jump' several times rapidly causes the gate to randomly jump you either beyond jita into another connected system, or to another gate in the same system.
Disable local chat in Jita.
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Ares Lightfeather
Gallente
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Posted - 2007.05.29 12:54:00 -
[13]
Originally by: Malcanis
That would solve nearly all the problems with Jita. AFAICT.
[sarcasm]Yeah sure, moving all trade from jita to the next system is a huge improvement. [/sarcasm] Jita doesn't lag! yeah ! but the <insert system name here> does.
There will always be a central trade hub as long as regions can be linked safely. If they can't, there will be 2 or more trade hubs...
It's off-topic, but for me, the best way to create multiple trade hubs would be to : - enable view of market in all regions and not only the one you're in (maybe a specific skill is needed), - create 'trade' stations, like there are stations with research and manufacturing plant, except that those give bonuses to trade (like, placing a sell order there cost half as much isk).
And it also solves the OP's problem : more trade hubs means less lag and less wars in them.
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Nuala Reece
Caldari Starlancers Mordus Angels
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Posted - 2007.05.29 12:55:00 -
[14]
Originally by: Nox Solaris Jita is Eve, ergo it is PvP.
qft
I believe they have non-PvP areas in other, less interesting games, but the very idea of it in Eve runs contrary to the whole nature of the game.
Starlancers
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hydraSlav
Synergy Evolved Sparta Alliance
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Posted - 2007.05.29 13:19:00 -
[15]
Gah, stop your whining and pointless threads
== Above comments are my personal views Oveur >Local shouldn't be a tactical tool, it's for chat
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Thesas
Gallente Center for Advanced Studies
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Posted - 2007.05.29 13:44:00 -
[16]
If the issue with lag in Jita is all trade related.
Calculate the average traffic in Jita and determine what would be a maximum optimum number of pilots in Jita space to bring the lag in line with normal.
Then link specific stations in other systems together with inter-station shipping through Concord. Only link enough stations to bring the lag under control. Keep the stations either far apart to encourage population dispersion, or if you simply want it all in one area of space, link stations in systems near Jita.
This would diversify the major trade hubs to whatever number would be sufficient to reduce lag.
Just a thought.. Similar to inter warehouse shipping in the real world. It seems a little traffic control could bring more balance to the server.
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Judas Lonestar
Ganja Labs Hydra Alliance
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Posted - 2007.05.29 13:48:00 -
[17]
Why is everybody so violent. We should just ban PVP all together. Think how much less whining there would be! No one would care about the cloaking nerf, no one would care Caldari suck, no one would care Gallente are overpowered...
Its the perfect solution. Ban PVP.

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Marquis Dean
Demise and Vestige 9th Fleet
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Posted - 2007.05.29 13:59:00 -
[18]
You trying to win a bet or something PT? That's the only reason I can think of for your rampant forum spammage.
---
Originally by: Galack Fyar Burn in a hole
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Korizan
Oort Cloud Industries
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Posted - 2007.05.29 14:00:00 -
[19]
Edited by: Korizan on 29/05/2007 14:00:28 Banning PvP won't work.
However limiting the number of Buy and Sell orders Might.
If you can't put your items up for sale or the # of purchases standing it would force you to go to a different system. All be it it would only move people over one system but it might spread things out a bit
Or you could set constallation limits to effect a bigger area
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Marquis Dean
Demise and Vestige 9th Fleet
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Posted - 2007.05.29 14:04:00 -
[20]
Originally by: Korizan Edited by: Korizan on 29/05/2007 14:00:28 Banning PvP won't work.
However limiting the number of Buy and Sell orders Might.
If you can't put your items up for sale or the # of purchases standing it would force you to go to a different system. All be it it would only move people over one system but it might spread things out a bit
Or you could set constallation limits to effect a bigger area
STOP TRYING TO BEND THE RULES.
Jita should absolutely, categorically NOT be subjected to different rules than any other system in the game. That's the whole point of the damn game.
---
Originally by: Galack Fyar Burn in a hole
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Korizan
Oort Cloud Industries
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Posted - 2007.05.29 14:06:00 -
[21]
Although in a way we are providing a way for CCP to test for lag. If they ever eliminate lag in Jita they will have the answer for the rest of the universe.
So from a programming standpoint I am not sure I would want to make a work around. But at the same point I am sure they don't enjoy watching there network crash either
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Korizan
Oort Cloud Industries
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Posted - 2007.05.29 14:08:00 -
[22]
Edited by: Korizan on 29/05/2007 14:07:29
Originally by: Marquis Dean
Originally by: Korizan Edited by: Korizan on 29/05/2007 14:00:28 Banning PvP won't work.
However limiting the number of Buy and Sell orders Might.
If you can't put your items up for sale or the # of purchases standing it would force you to go to a different system. All be it it would only move people over one system but it might spread things out a bit
Or you could set constallation limits to effect a bigger area
STOP TRYING TO BEND THE RULES.
Jita should absolutely, categorically NOT be subjected to different rules than any other system in the game. That's the whole point of the damn game.
Actually I was talking across the board not just Jita. And I wasn't talking about a major decrease just enough to tweak. Relax it won't happen anyways.
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Rhaegor Stormborn
Sturmgrenadier Inc R i s e
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Posted - 2007.05.29 14:09:00 -
[23]
Make all of Empire 0.0.
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Indigo Johnson
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Posted - 2007.05.29 14:11:00 -
[24]
Originally by: Rhaegor Stormborn Make all of Empire 0.0.
Oxymoron shurely? 
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L0st S0ul
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Posted - 2007.05.29 14:12:00 -
[25]
This explains why I was in Jita and saw loads of red targets, some trying to lock on to me or something, sharply jumped out as I'm not ready for pvp combat.
But yes the lag is terrible in Jita, last night I was froze out of Jita while my ship just floated in a straight line, it must flew about 35AU before I could log back in and get control.
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Grendelsbane
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Posted - 2007.05.29 15:21:00 -
[26]
If you don't like Jita and all the things that happen there, DON'T GO THERE. Lots of people whine, yet they still go there to buy or sell because they're lazy. Why don't you get together with your local bunch of friendly alliances and designate your own market system?
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Caffeine Junkie
Caldari Elite Storm Enterprises Storm Armada
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Posted - 2007.05.29 15:27:00 -
[27]
Originally by: Princess Trinity I am proposing that they make it so you cannot agress anyone in Jita, even if you drop a can or its a War Target.
I think this would take out a lot of Lag, and 100-200 people wouldn't be there.
When large corps are at war, the best place to find people is Jita....
Its also GOONS primary hunting grounds.
You wouldn't be able to fire any weapon or damage anyone with anything.
This would be Just for Jita.
It wouldn't lower the number of people in Jita, it would increase it as it would become a safe haven for war targets. ___________________
= |

Larg Kellein
Caldari GTE Corp Artificial Intelligence.
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Posted - 2007.05.29 16:08:00 -
[28]
OP: No...
Eve wouldn't be itself if any place was completely safe.
Just... No, m'kay.
Originally by: Roy Batty68 My software has wronged me!!! And it's immediately "sorry". Well, ok then. I suppose I'm not so upset at my software if it appologizes.
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Corb
Caldari
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Posted - 2007.05.29 16:10:00 -
[29]
Making Jita a safety zone would only increase the population of 800 to 4000.
Bad idea, I'm sure CCP has thought of this.
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Jim McGregor
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Posted - 2007.05.29 16:12:00 -
[30]
Right. 
--- Eve Wiki | Eve Tribune |

Princess Jodi
Vendetta Underground Rule of Three
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Posted - 2007.05.29 16:46:00 -
[31]
No, I completely dissagree with the OP.
Jita so happens to be an over-crowded trade hub, but there have been other hubs in the past and there will be more in the future. Dissallowing battle there makes no sense.
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Derovius Vaden
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Posted - 2007.05.29 16:50:00 -
[32]
Originally by: Princess Trinity I am proposing that they make it so you cannot agress anyone in Jita, even if you drop a can or its a War Target.
I think this would take out a lot of Lag, and 100-200 people wouldn't be there.
When large corps are at war, the best place to find people is Jita....
Its also GOONS primary hunting grounds.
You wouldn't be able to fire any weapon or damage anyone with anything.
This would be Just for Jita.
OMG, that would be the last nail in the Jita coffin... people wouldn't be able to log in at all.
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Drunk Driver
Gallente
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Posted - 2007.05.29 16:55:00 -
[33]
Edited by: Drunk Driver on 29/05/2007 16:53:53 OP, I like this idea.
Send me 1 billion isk and I will contact my Dev buddies on MSN and make it happen.
I'll need the isk fist. My buddies don't, er, have access to the isk variable thingy in the er, um, database thingies.
Send it quick. They might switch to their ICQ accounts at any second!
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Misanth
X-Fire
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Posted - 2007.05.29 17:22:00 -
[34]
Edited by: Misanth on 29/05/2007 17:20:45 No.
I shouldn't even need to elaborate on it. EVE = PvP. A pirate risk his ship vs CONCORD to shoot you down already. What else do you want? Free gold every hour?
--- Remove local, non-dictor bubbles, capital ships, re-move the hp boost and: put 'nos hardpoints' (0-1 on non-amarr, 1 on amarr, 3 arbitrator and 4 amarr recons) |

Savesti Kyrsst
Minmatar White-Noise
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Posted - 2007.05.29 17:25:00 -
[35]
Just spawn some scrambling deadspace overseers outside Jita 4/4. Make them like killing haulers, and drop no loot 
It's, uh, an event. Yeah.
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Elspeth Vigneron
Caldari Phoenix Logistics Industries
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Posted - 2007.05.29 18:08:00 -
[36]
Originally by: Radar Rat Making Jita a non-pvp system would be a disaster, you would have over 90% of the eve population sitting in there, nobody wants to die, and creating a system where you are 100% safe would attract most of the empire based players, CCP wouldnt be able to keep the node running..
The problem with Jita isn't its sec-status, its because everyone uses it as a trade hub, this is possible because CCP allow freighters into hi-sec so it doesn't matter where in empire you are, you can just load up, set destination to jita, hit the autopilot and then go watch a film. This means that even if you are on the other side of empire you can move large volumes of cargo to jita cost effectively, before freighters it was much easier to trade in your own region than take hundreds of hauler trips.
1. Nobody dies. They just get inconvienced. Which is one of the many reasons I think EVE's deterministic, highly-insured PvP isn't really the be-all and end-all of PvP like many claim.
2. Most of Empire is pretty much safe anyway. I've never been PvP'd in Empire space unless I went looking for trouble in low-sec. (And learned valuable lessons about looking for trouble... )
3. You're right though in that it would undoubtedly create a draw, not only the careiest of the carebears, but also as a haven for wardec'd companies. So it's probably not the wisest course of action to follow.
As for the trade hub, I use Oursuleart (sp) which is about 8-10 jumps from Jita in Essence space. Has everything I need, usually at competitive prices. Doesn't have huge lag issues of Jita. Phoenix Logistics Industries |

PirLanTota
Caldari State War Academy
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Posted - 2007.05.29 18:08:00 -
[37]
Instead of nerving, why not improving stuff for a bit.
Problem with Jita, to many players thus lagging. Reason, trading hub and warzone.
Core game features of EVE: Trading and PVP.
Make Jita run on a dedicated server or cluster of servers, just that system, will reduce lag and become even more attractive for PVP. What can be more impressive as to fly into a system that is busy with loads of activity, loads of PVP and loads of trading.
I say, give Jita its own dedicated server cluster and dont mess with it in any other way.
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