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Steven Dynahir
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Posted - 2004.01.09 22:43:00 -
[1]
2004.01.09 22:34:00
Solar System: Luminaire System Security Level: 1.0
Involved parties:
Name: Smudo (laid the final blow) Security Status: -0.1 Corporation: M'8'S Ship Type: Kestrel Weapon Type: Paradise Cruise Missile I
Name: Kehmor Security Status: 0.0 Corporation: Phoenix Enterprises Ship Type: Kestrel
Name: Demendar Boann Security Status: -0.3 Corporation: The Lame Ducks Ship Type: Kestrel
Name: Morgan Mearth Security Status: 0.7 Corporation: The Lame Ducks Ship Type: Kestrel
2004.01.09 22:34:00
Solar System: Luminaire System Security Level: 1.0
Involved parties:
Name: Morgan Mearth (laid the final blow) Security Status: 0.7 Corporation: The Lame Ducks Ship Type: Kestrel Weapon Type: Paradise Cruise Missile I
SigPl/HQ&Log Coy/MNB(C)/KFOR |

Cadman Weyland
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Posted - 2004.01.09 23:08:00 -
[2]
Edited by: Cadman Weyland on 09/01/2004 23:08:32 No Concorde for you, yet i can splash damage an abandoned drone in a mining belt while running from Guristas and Concorde warp in, vape me and ignore the bad guys.
This game has some fecked up R of E. The devs really need to get their fingers out there arses.
Director of Empire Ops and Chief Carebear |

voogru
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Posted - 2004.01.09 23:26:00 -
[3]
Edited by: voogru on 09/01/2004 23:30:01 See this
Also you may want to petition, if concord did not come and kick their ass.
You can kill in 1.0, but doing so will cause you to lose your ship. ------- Your 425mm Prototype I Gauss Gun perfectly strikes Guardian Enforcer, wrecking for 827.3 damage. |

Pojo
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Posted - 2004.01.10 06:15:00 -
[4]
You can blame me for your death. I take full responsibility for the many deaths and attacks that happened in luminaire over last 4 days. Until Caldari Prime is returned to the Caldari people gallente pilots will be targeted. 
"Caldari capacity for good is only exceeded by our capacity for evil"
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Black Drake
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Posted - 2004.01.10 08:26:00 -
[5]
Wow, you actually take the time to load their information before you shoot missles at them? Or is there some scanner trick im missing?
Nice roleplaying there Pojo but since you are using an exploit in 1.0 space, CCP will just fix the problem Soon(tm)
Luminare was ment as a highway system, not a pirate camping grounds :)
Good luck on your campaign; I guess.
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Demendar Boann
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Posted - 2004.01.10 12:28:00 -
[6]
Out running the concord is not an exploit anymore then out running pirates in asteroid belts.
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voogru
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Posted - 2004.01.10 18:24:00 -
[7]
Quote: Out running the concord is not an exploit anymore then out running pirates in asteroid belts.
Outrunning concord != Outrunning NPC Pirates.
Concord is semi-bugged, if you attack in 1.0, your supposed to be screwed no matter what, warping away once concord shows up, and after that concord ignores you, is exploiting.
------- Your 425mm Prototype I Gauss Gun perfectly strikes Guardian Enforcer, wrecking for 827.3 damage. |

Shintoko Akahoshi
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Posted - 2004.01.10 18:58:00 -
[8]
Pojo, this is OOC: I'm enjoying the hell out of the current Gallente-Caldari situation. It's got a lot of interesting RP possibilities. I'd like to encourage you to not attack total noobs, though, and instead restrict yourself to attacking people who've been playing the game for at least a couple of weeks. It's one thing to roleplay a freedom fighter, it's another thing to just frustrate someone out of playing the game because they keep getting ganked in what's supposed to be a safe starter system before they've really gotten the hang of using their ship.
This is IC: I'd like to encourage any Gallente who are concerned about these cowardly attacks to join the "gallente" channel in game. We can help you learn tactics to be able to survive these attacks. In addition, you are welcome to visit the Gallente Union website.
There's no meaning to life when you cling only to common sense |

RedElite
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Posted - 2004.01.11 00:52:00 -
[9]
Yea Concord post-castor has overall been a complete failure imo, i destroyed a guys drones in .5 with a cruise missle, concord warped in and the avg dmg done by all 5 concord ships was 20, and one wrecking for 280.... i was in my bb and was able to outrun them w/o going under 50% shields
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voogru
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Posted - 2004.01.11 01:12:00 -
[10]
Hmm, with concord using crap weapons, and the amount of npc's in 0.0... why dont the npc's overrun concord?
------- Your 425mm Prototype I Gauss Gun perfectly strikes Guardian Enforcer, wrecking for 827.3 damage. |

Isiana
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Posted - 2004.01.11 01:26:00 -
[11]
The guristas would take over the world, and we players would lead the rebbellion to free the universe.............*sigh* i was dreaming, that or something or an event that gives the players a chanse to take part in the storyline will never happen 
Carebear|Me Alts |

Demendar Boann
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Posted - 2004.01.11 04:29:00 -
[12]
Quote:
Quote: Out running the concord is not an exploit anymore then out running pirates in asteroid belts.
Outrunning concord != Outrunning NPC Pirates.
Concord is semi-bugged, if you attack in 1.0, your supposed to be screwed no matter what, warping away once concord shows up, and after that concord ignores you, is exploiting.
Whine whine whine. If your going to whine, at least know what your talking about. Concord doesnt ignore you once you warp away. If they see you after you warp, they start attacking again. Go play the sims or something.
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