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Voidster
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Posted - 2007.05.30 22:54:00 -
[1]
Hello there.
I am a new pirate myself and have started to frequent the forums for setups and ideas of how to become better.
There seems to be some division of opinion with regard to the profession of piracy and in how far it is a viable/fun way of playing the game.
Some remarks that I often hear:
*Low-Sec piracy is dead/dying - possibly due to lack of rewards/lure for potential targets.
*Piracy has been nerfed: Hit-point boost, WTZ, etc.
*Piracy is fine as it is: Probing of mission runners, gatecamping as viable playstyles.
I guess I would just like to hear more in depth opinions on as to how viable, financially and enjoyment-wise, taking up piracy is; Not only now, but more importantly, how it is likely to be. If when posting your views I could get you to give constructive advice on how the situation could either be bettered or adapted to, then that would help me understand a fair bit better. Thanks in advance for your time.
Regards,
Voidster.
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jimmyjam
Turbulent
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Posted - 2007.05.30 23:16:00 -
[2]
Originally by: Voidster Hello there.
I am a new pirate myself and have started to frequent the forums for setups and ideas of how to become better.
There seems to be some division of opinion with regard to the profession of piracy and in how far it is a viable/fun way of playing the game.
Some remarks that I often hear:
*Low-Sec piracy is dead/dying - possibly due to lack of rewards/lure for potential targets.
*Piracy has been nerfed: Hit-point boost, WTZ, etc.
*Piracy is fine as it is: Probing of mission runners, gatecamping as viable playstyles.
I guess I would just like to hear more in depth opinions on as to how viable, financially and enjoyment-wise, taking up piracy is; Not only now, but more importantly, how it is likely to be. If when posting your views I could get you to give constructive advice on how the situation could either be bettered or adapted to, then that would help me understand a fair bit better. Thanks in advance for your time.
Regards,
Voidster.
Piracy is very fun for me,the loot, the hate mails. The place where piracy takes place changes over time thats about it.
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Famine Aligher'ri
V i L e
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Posted - 2007.05.30 23:21:00 -
[3]
Edited by: Famine Aligher''ri on 30/05/2007 23:20:41
- Low-Sec piracy is dead/dying - possibly due to lack of rewards/lure for potential targets.
- Piracy has been nerfed: Hit-point boost, WTZ, etc.
- Piracy is fine as it is: Probing of mission runners, gatecamping as viable playstyles.
1 - Plenty of rewards, people are lazy. 2 - Play the game. 3 - This is only half.
End of thread. 
V i L e - Recruiting Pirates |

Plaetean
coracao ardente Triumvirate.
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Posted - 2007.05.31 00:12:00 -
[4]
Belt piracy is disappearing since there are so few targets, and even fewer profitable ones; the majority of people in low sec are travelling, making the most profitable form of piracy gate camping.
Piracy is more changing, rather than dying out, shifting towards gate camps from belt piracy (when you can make so much more running missions in high sec, why NPC in low sec?).
The new level 5+ missions should help, hopefully corps will move out to colonise low sec areas and make the most of these missions, however a bounty boost and putting some rarer ores in low sec would make a huge difference too.
Financially, if you can set up a good gate camp, you'll make a lot of isk (I've never tried probing out mission runners so I can't make a comparison), as for fun, nothing really beats piracy in this game IMO. Whether or not you enjoy it is down to what you play the game for.
-----
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hellsknights
Phoenix Navy Chaos Incarnate.
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Posted - 2007.05.31 00:38:00 -
[5]
Piracy is quite alive you just gotta find the right trade routes and systems.
Alittle trick i sometimes used was having an alt in Jita and set destinations to highly populated 0.0 areas and patrol or camp one of the low-sec gates.
At some point you will get some action and cross those fingers for the juicy haulers traveling to sell there 0.0 loot in jita or surroundings.
Hells
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Superbus Maximus
Gallente Sniggerdly Pandemic Legion
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Posted - 2007.05.31 01:02:00 -
[6]
Edited by: Superbus Maximus on 31/05/2007 01:01:25 Yup with rev 2.0 its going to hurt it even more with heat. When people are about to die they will heat as much as they can in an effort to destroy everything they had on their ship, thus the pirate getting nothing or very little for killing him, and its hard to get people to pay ransom's anymore. It seems like rev 2.0 isn't going to do anything but put another nail in the coffin for trying to make money just pvping. Please do not edit moderator sig comments. -Conuion Meow ([email protected]) |

B1G DAVE
Veto. Academy Veto Corp
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Posted - 2007.05.31 02:18:00 -
[7]
As long as you are prepared to travel and make a few jumps you the targets will come, but you have to be patient.
As for Heat destroying the modules, from what I've seen on the test servers modules just go offline and don't actually destroy? Unless that has/is changing
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Superbus Maximus
Gallente Sniggerdly Pandemic Legion
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Posted - 2007.05.31 02:46:00 -
[8]
Originally by: B1G DAVE As long as you are prepared to travel and make a few jumps you the targets will come, but you have to be patient.
As for Heat destroying the modules, from what I've seen on the test servers modules just go offline and don't actually destroy? Unless that has/is changing
They might have fixed it since I last logged on but when I last messed with it I lost a hakim's smart bomb and some officer nuets. I'll have to log in and check. Please do not edit moderator sig comments. -Conuion Meow ([email protected]) |

Gaia Thorn
Infestation.
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Posted - 2007.05.31 06:38:00 -
[9]
Well it gets harder and harder to get profits from pirating. Now adays thanks to invention even T2 isnt profitable anymore.
What ones after theese days is faction loot but yet again even thoose modules are begining to go down in price since T2 is so cheap people start to spend more money on faction stuff to gain a edge over their foe's.
Gate camps are the only thing one can do today since WTZ and the crappy state low is in. If youre lucky enough to get a mission runner in your system, sure u can try and probe him out but think someone calculated you had a 1% with maxed skills to find a deadspace pocket. and drones and wrecks and u will increase youre chance.
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General Coochie
Gallente The Blue Dagger Mercenery Agency
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Posted - 2007.05.31 10:35:00 -
[10]
Belt piracy as profit is dead. I remember when I first played eve (not same char as this one) you would still see mining ops in low-sec. A BS for protection two mining barges mining and a hauler hauling. A couple of pirates coulde easely have busted such an OP and Im sure ppl did. I havent seen a mining barge in low-sec since I started this charachter, except at POSs.
There are new ways of pirating. Sadly the most fun one is dead, if you dont count the ganking of clueless noobs in belts belt piracy, fun? yes, rewarding? no.
Pirating will never get love. The whining would never stop if it did. Pirates are the ones that need to adapt.
You can still probe mission runners, and you can still gatecamp.
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Valandril
Caldari Leela's Lamas
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Posted - 2007.05.31 10:49:00 -
[11]
Problem with gatecamps is that most ppl who will fly tho are pirates, and they more likely know how to NOT die in gatecamp (mwd back to gate, wave at gaia in local :P) --- I swear to god, ccp choose changes in game via lottery system. |

DarkElf
Veto. Veto Corp
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Posted - 2007.05.31 11:45:00 -
[12]
Belt piracy is getting harder and harder for one reason which is fewer ppl are in the belts. It is however still lots of fun and what many many of us love to do.
You can make decent money from gatecamping but unless ur quite a boring person it will have you pulling ur teeth out with boredom very quickly.
Stick with piracy tbh. just get in either big ships that can tank sentries and kill everything you see, or get in small fast ships and move quickly through systems untill u find something worth killing. also always travel with a prober cos at least half the ppl i tend to find are mission running and often have better lootz than npc'ers.
DE
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KingKenny
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Posted - 2007.05.31 12:08:00 -
[13]
Not being a great lover of pirates I happen to think they are doing OK as it is.
Heat maybe an issue as people use it to boost modules to either attack/destroy quicker or to maybe defended better.
What does need a boost is low sec. There is simply way too much risk for a carebear like me and the small corp to venture into low sec. Just last week I couldn't access a system as a priate carrier was sitting on the gate with a small gang.
People say there are fewer targets, well is it any wonder when you got capital ships boosting the pirate gang and tanking the sentries. Why would any one be foolish enough to mine in these circumstances. We are only going to see more pirates in capital ships as more of them get the skills.
What may help is the "hidden" roid belts so carebears can mine without being found so easy. Sure they can be found, it will simply take a bit more effort.
If CCP boost sentrys so that capital ships and others hurt when camping a gate that will encourage more carebears like us to venture in.
Pirates who insist on blockading systems and then moan that there are no targets in the belts have only themselves to blame.
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Ariel Dawn
Sniggerdly Pandemic Legion
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Posted - 2007.05.31 14:51:00 -
[14]
Edited by: Ariel Dawn on 31/05/2007 14:49:55 Regarding pirates getting some love...
What if pirate faction ships were restricted to outlaws? Since not being able to enter empire is a pretty big drawback, being the only ones to fly around Vindicators/Machariels/Etc would be a pretty awesome compromise. Could easily be explained that 'CONCORD doesn't allow these ships in empire because of what they represent'.
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Voidster
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Posted - 2007.05.31 17:58:00 -
[15]
I often wonder as to the official line of CCP on piracy. I mean in the sense of should it be given as much love as the other professions in Eve because it is just a game and it is therefore not subject to moral consequences, therefore having as good a represented playstyle in terms of 'love', or should it simply be that piracy is a tolerated playstyle, but as in real life as criminal activity is not encouraged, then whilst the tools are available to get some dirty deeds done, piracy won't necessarily recieve 'love'.
I remember seeing lots of new features for revelations specifically attributed to the development of production etc. I could never see there being as part of the next content update something like 'great new modules/ships for the piracy profession'. Not to say that things like recons etc aren't good tools for such things, it just makes me think that the piracy profession in eve only gets to benefit under the guise of other intentions.
In short: Is CCp's stance on piracy that it should ever get love like other professions? Or more that ;well you have some tools to do it but we won't advertise it as upgrades to piracy in case we **** off the carebears!'
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Bodhisattvas
mUfFiN fAcToRy Vigilance Infinitas
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Posted - 2007.05.31 18:05:00 -
[16]
Edited by: Bodhisattvas on 31/05/2007 18:05:35
Piracy is very fun for me,the loot, the hate mails. The place where piracy takes place changes over time thats about it.
Ditto wotever jimmjam said.
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MonwrathDisortium
Incarnation of Evil
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Posted - 2007.06.01 01:57:00 -
[17]
Originally by: Ariel Dawn Edited by: Ariel Dawn on 31/05/2007 14:49:55 Regarding pirates getting some love...
What if pirate faction ships were restricted to outlaws? Since not being able to enter empire is a pretty big drawback, being the only ones to fly around Vindicators/Machariels/Etc would be a pretty awesome compromise. Could easily be explained that 'CONCORD doesn't allow these ships in empire because of what they represent'.
That is a great idea, now give me my vindicator  
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