| Pages: 1 :: [one page] |
| Author |
Thread Statistics | Show CCP posts - 0 post(s) |

farsycal
Paralex Research
|
Posted - 2007.06.08 12:49:00 -
[1]
I have a question regarding output runs on invented ship BPC.
Other than a % decrypter is there any other way to modify the amount of runs?
I tried both 1 run and max run me40/pe10 and ended with 1 run each time.
If it matters skills were all at 4, and the input type was arbitrator bpc and ship.
Thanks
|

Daerkannon Shimmerscale
Gallente Paxton Industries Paxton Federation
|
Posted - 2007.06.08 14:32:00 -
[2]
No, there is no other way to increase it. If you're not using a decryptor, then only use a 1 run BPC as input. Use a max run BPC if you are using a decryptor. --- Honest officer, the dwarf was on fire when I got here! Can't find a mechanical engineering agent? Need a non-Caldari Navy agent? http://www.eve-agents.com/ for all your agent needs! |

ReaperOfSly
Gallente Lyrus Associates Betrayal Under Mayhem
|
Posted - 2007.06.08 14:48:00 -
[3]
Max run BPCs for ships take ages to make and won't increase the runs on the output. If it follows the same pattern as module BPCs, the runs on the t2 version will be 1/30 of the runs on the t1 version, then rounded up to the nearest integer. That's without decryptors.
So unless you can make ship BPCs with more than 30 runs, you might as well just use a 1 run BPC. --------------------------------------------------------------------
Beer is my religion. Guinness is my God. |

farsycal
Paralex Research
|
Posted - 2007.06.08 14:53:00 -
[4]
thanks for the replies 
|

Adrianx7
Galactic Shipyards Inc HUZZAH FEDERATION
|
Posted - 2007.06.08 16:02:00 -
[5]
Edited by: Adrianx7 on 08/06/2007 16:01:36 So if a 1 run bpc was used and a +4 run decry was used you end up with 4 rub t2 bpc ? or if a +9 was uesed you get a 9 run t2 bpc if it works
|

Khan Dhu
Khan Dhu Research and Cloning
|
Posted - 2007.06.08 16:57:00 -
[6]
Edited by: Khan Dhu on 08/06/2007 16:57:23 People use the -60% decryptor on ships because you can run like 10-15+ jobs using them for what it would cost you for one +30% low-risk decryptor job. Your chances might be in the low 10s percentage-wise with 5/5/5 skills, but one success out of ten failed jobs still will be 125% more profitable per success (using a 1-run BPC) than a single job done with the +30% high-cost decryptor, and there's always the chance of two or more successes out of that sample ten jobs.
The only ships where it would truly be worthwhile to probably use the +30% would be on T2 BS jobs, whenever the hell/if they come out.
|

Thanos Firebringer
Kings of Kill EVE Animal Control
|
Posted - 2007.06.08 21:42:00 -
[7]
Originally by: Adrianx7 Edited by: Adrianx7 on 08/06/2007 16:01:36 So if a 1 run bpc was used and a +4 run decry was used you end up with 4 rub t2 bpc ? or if a +9 was uesed you get a 9 run t2 bpc if it works
Yeah that's right.
If you use a max run bpc w/ a +9 run decryptor you get a 10 run t2 bpc. ----------------------------------------- I'm uber.....thanks for asking.
ZYDRINE ON MY NECK, ZY-ZYDRINE ON MY NECK..... |

Adrianx7
Galactic Shipyards Inc HUZZAH FEDERATION
|
Posted - 2007.06.08 23:37:00 -
[8]
thanks
but dam i have wasted soo much copy time running 15 max bpc for the cruisers ;(( BUT most thanks
maybe i will get 1 soon 15 fails out of 15 for 15 invention so far BTW got 5-5-4 will be 5-5-5 in 10 days :)
|

Grashin Melar
|
Posted - 2007.06.08 23:56:00 -
[9]
I have been lucky to get 1 in 10 for invention using 1 run copies and the max run (+9) decryptor. For Herons though I have gotten a zero percent success rate using 1 run copies.
Here's a little something to throw a monkey wrench into the works. A friend of mine asked me to try and invent Feroxes. Out of 17 runs he gave me 7 became Nighthawk attempts the other 10 became Vultures. I was using the 1.4 decryptor and using a ferox for each attempt. Skills were 5/4/4. Results: 0 Nighthawk copies, 6 4 run Vulture copies!!!!!
|

Aykido
Gallente Darkstar Consortium
|
Posted - 2007.06.10 11:22:00 -
[10]
Actually
if you use a decryptor with a run bonus, a max run copy will give you an extra run. max run = 1 + decryptor bonus shorter than max run 0 + decryptor bonus
however the minimum is always 1 run when an attempt is successful. so max run = 1 run T2 BPC shorter than max = 0 run T2 BPC (rounded up to a minimum of 1 run).
This is why it is sometimes advisable to use a max run ship BPC for invention. This is especially true if you are using the "best" decryptor +4 runs, +30% chance modifier.
Selling PERFECT PRINTS of 674 of the 730 seeded T1 BPOs: Ships, modules, rigs, drones, ammo, probes, components and capital mods, drones & ammo. (Cap Ships, Cap Components and Outposts 2007/2008) |

Adrianx7
Galactic Shipyards Inc HUZZAH FEDERATION
|
Posted - 2007.06.13 11:49:00 -
[11]
well another 5 runs out of the oven this moring and YEP another 5 fails so thats 20 / 20
When will this ***p End
|

Meau
|
Posted - 2007.06.13 12:08:00 -
[12]
Edited by: Meau on 13/06/2007 12:11:15
I can only second Aykido (and some others, who albeit not being really clear told the truth).
Maxrun Ship BPCs as input will always result in one run more on the output BPC if you are using a decryptor.
To reiterate and maybe link when the next of these threads comes up the output runs of any invention job can be determined as follows:
OutputRuns = MAX [ 1 ; ( (ActualRunsInputBPC/MaxPossibleRunsInputBPC) * (1/10) * MaxPossibleRunsOutputBPC + DecryptorBonus ) ]
For i.e HACs MaxPossibleRunsInputBPC is 15, MaxPossibleRunsOutputBPC is 10, so the factor is NOT 1/30 but 1/15.
For many modules MaxPossibleRunsInputBPC is 300 and MaxPossibleRunsOutputBPC 100, yielding 1/30, but this is just one of many cases.
The two numbers can be easily determined by starting a copy job on a BPC and typing 99999 or whatever in the runs field, it will reset to max number (and yes you can start a copy job on a bpc, it will tell you that it doesnt work later in the process).
|
| |
|
| Pages: 1 :: [one page] |