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Treylon
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Posted - 2004.01.12 23:14:00 -
[1]
With the new situation in Orvolle and the pirate campers c0w, we have taken action to prevent innocents from losing their ships and cargo. We do this by placing alts in the other system to spy, while one of us camps the gate inbound to the system and warns anyone passing through if safe or not.
If you have a spare clone going by another name....(alrernate character) we could use you, or if you want to join up message me for details.
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HyperBaton
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Posted - 2004.01.12 23:30:00 -
[2]
lol
That is all.
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Faustus
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Posted - 2004.01.12 23:42:00 -
[3]
Thank Treylon for the info. This is a good service you provide and I wish you luck with it
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Geonavis
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Posted - 2004.01.13 01:57:00 -
[4]
alt abuse, should be rated as a exploit.. just my humble opinion
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Treylon
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Posted - 2004.01.13 05:35:00 -
[5]
What's exploiting having a corp mate use an alt to scout? why should he risk a battleship or cruiser for this perpose?
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Treylon
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Posted - 2004.01.13 18:29:00 -
[6]
1'st day of ops success! Yesterday i spent some time doing the ops, camping the gate in Luminaire warning people about the pirates. Darwpromthues was nice egnough to paticipate with an alt and scout the other side.
Not only did FPD make many good contacts, but we've impressed many people. I got isk donations myself and many thank you messages. We undoubtably saved a few indi's and hualers, this is what Federation Police is all about.
Thanks to Dar for helping!
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Treylon
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Posted - 2004.01.14 06:43:00 -
[7]
Need more people from Luminare to see this and bump for support!
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Negotiator
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Posted - 2004.01.14 07:22:00 -
[8]
great way to spend 13 bucks!!!!!!
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Jash Illian
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Posted - 2004.01.14 07:29:00 -
[9]
Err...um...ah...
/emotebuys tickets to the next PPD's Policemen's Ball as a thank you for taking law enforcement beyond parking their police cruiser outside the 'bad' neighborhoods and shouting at passing vehicles "Stop! There's a guy on the corner with a gun!!!"
I mean its like you want corporations to oblige each other like its sex or something. Pffft I would rather **** my enemy.- Rohann
Be careful out there. That other guy waiting in the queue for the gate MIGHT be a baby-munching frock-burner, YOU JUST DON'T KNOW!- Lallante |

Treylon
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Posted - 2004.01.16 07:03:00 -
[10]
Quote: Err...um...ah...
/emotebuys tickets to the next PPD's Policemen's Ball as a thank you for taking law enforcement beyond parking their police cruiser outside the 'bad' neighborhoods and shouting at passing vehicles "Stop! There's a guy on the corner with a gun!!!"
Well tell CCP to give me control of Federation Navy fleets and we'll clean up Pirate fleets real fast. It would fit since Federation Police is apart of the Federation's law enforcement.
Besides, if cops are fighting a battle with a gang in city streets, do you think they let civilians just walk on through? noope.
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Treylon
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Posted - 2004.01.16 16:24:00 -
[11]
Federation Police, YOUR Concord! Fighting pirates and undermining their operations is our goals. Join channel 'FPD' or message Treylon for info on how to help the cause or to join up!
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Wakey Wakey
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Posted - 2004.01.16 16:54:00 -
[12]
LOL its the people concord. Kill them, kill them all 
Its a nice thing to do and all who don't pay attention to the map, when setting courses is wrong. For noobie characters its a great idea to help them out. Then again for more expieranced players, they should know what to look for when traveling.
Warn the noobs let the others die 
Yes I know my character looks ugly, but I don't care its an alt  |

Slagg
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Posted - 2004.01.16 17:47:00 -
[13]
Join Treylon's merry band, we need targets.
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Viceroy
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Posted - 2004.01.16 20:05:00 -
[14]
Quote: Well tell CCP to give me control of Federation Navy fleets and we'll clean up Pirate fleets real fast. It would fit since Federation Police is apart of the Federation's law enforcement.
You are not part of the Federation law enforcement. You have nothing to do with the Federation Navy. You are a private corporation.
Dont mislead people with false knowledge please. Its the same thing as creating characters named "Serpentis Patroller" and sitting at 0.6 gates.
Thx. And dont forget to vote for Viceroy in the CFS elections. The fascist that you know you can trust! -
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Ringlord
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Posted - 2004.01.17 00:25:00 -
[15]
I want to join !! i think newbs r better fighters than mean old rang, murs and other bozos i want to join i will help u lose your ships contact ringlord.
NOT NEWB!!!! Proud member of c0w
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Treylon
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Posted - 2004.01.17 06:38:00 -
[16]
For RP perposes, i am claiming FPD as an law enforcing agency for the Federation. Hence the name..
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Viceroy
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Posted - 2004.01.17 11:46:00 -
[17]
Quote: For RP perposes, i am claiming FPD as an law enforcing agency for the Federation. Hence the name..
Unfortunatly you are not allowed to affiliate your corporation and person to prime fiction elements. Just as you cannot claim you are the daughter or mother of the Emperor, you cannot claim that you are a part of an NPC faction. This is misleading and also wrong.
You may claim that you are an independant agency working against pirates, or a vigilante organization. But claiming that you are PART of the Federation is a lie. The Gallente Federation faction does not include your corporation. You are an independant corporation.
Your name is already misleading and misinformative. Claiming that your are part of the Federation makes things worse.
For further help use the petition system ingame, or mail customer support.
Thx. -
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Skillz
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Posted - 2004.01.18 00:51:00 -
[18]
Yes, it's like making a char called 'Serpentis Defender'. Are you an exploiter? Not to talk about Ministry of Amarr Secret Service.
Keep on flaming, lamers.
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Treylon
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Posted - 2004.01.18 18:02:00 -
[19]
Nope, it's perfiectly valid as i am not claiming to be a relative of anyone important. I can claim to be a Federation Law keeping agency because it's in fact what we do.
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Treylon
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Posted - 2004.01.18 18:02:00 -
[20]
Treylon's Anti-Pirate Doctrine - an anti-pirate guide This is a guide for the player who wishes to fight pirates and help protect innocent players.
THE PIRATE
A pirate gets jollies in the most part by killing other players, because they know it deprives the player a ship, possibly millions of isk in cargo and equip. Secondly, pirates like to get alot of publicity for what their doing to instill fear and intimidation to the novice player, feeling powerful.
THE ANTI-PIRATE
An anti-pirate's objectives should be the direct opposite as the pirates, as well as the motives for being an anti-pirate. They should seek to preserve innocent players, and take joy in doing so. Opposing pirates on every front, doing whatever it takes to hamper the pirate's activities.
PIRATE TACTICS
In short, pirates tend to want to camp together in large groups, killing anything that comes in. They also use a network of spies and alts to see when an opposing force is approaching. They use alot of sensor boosters for fast targeting with various ECM, jammers and scramblers.
ANTI-PIRATE TACTICS:
It should be the goal of the Anti-Pirate to prevent pirates from claiming victims, first and foremost. After that has been accomplished, more direct measures may be taken against them. Since this is an Anti-Pirate guide, we will go into more details about what can be done, and how.
THE BASICS
Once youÆre comfortable with your combat abilities, you should know some basic game mechanics. First off, be aware of the security rating of the system your in. The security rating can be from 0.0 to 1.0 and is up in the upper left corner of the screen. These numbers will drastically impact what you can and can't do. Another thing which is important is your opponent's security status. Security status is from 10 to -10, again this drastically affects things. You can find someoneÆs security status by clicking on their icon in a local chat or right clicking their ship and showing into, then clicking their avatar. Sentry guns, these are strong weapons that can pop a ship in a few hits, these also must be considered, their maximum range is 50km, beyond that they are of no concern. Sentry guns are small round icons found around gates or stations. I will list the possibilities in a simple list below.
1.0 - .5 system security status. Target is -5 or below, firing upon is ok. -4.9 and above, concord will come and kill you if you fire on them and or sentries will shoot you if in range. And you will take a security rating hit.
.4 to 0.1 system security status. Target is -5 or below, firing upon is ok. -4.9 and above, sentries will open fire on you if in range. And you will take a security hit. Concord will not respond, so if you are out of range of sentry you can fire on -4.9's and above if your willing to take the sec hit. If you were still in visual range of any sentry, do not approach them for at least an hour as they will fire at you as soon as youÆre in range.
0.0 system security status. Anything goes basically, no sentries, no concord. No security hits... this is where pirates have the edge.
(tip: If you are a novice hunter, a good thing to do is camp .4 gates where an occasional pirate may come through. Camp really close to the gate, IF and ONLY IF he is -5, open fire. If the pirate returns fire the sentries will get him, got many a pirate this way.)
STANDARD OPERATING PROCEDURES
The following will be a list of tips on what behavior and rules of engagements one should follow while serving the role of the anti-pirate. Remember these arenÆt rules, more like guidelines ;p
Always be polite to non-pirates, especially newbies offering help and advice when you can.
Speak with scorn to pirates with much zeal. But avoid spamming and profanity. Going too far can be called harassment.
Always check map for pod kills when traveling. (if you don't know how to use the map, consult the help channel on this)
When venturing out into hostile territory, i.e., high podkills on map, always use alternate characters to scout first. (again ask on help channel in game about these.) Preferably these are one of the three characters with no skills or much equipment invested into it.
Don't engage in open combat with pirates unless you have 5 to 1 odds of success. This means don't attack one pirate ship unless you have 4 other people with you who have equal or better equipment of the pirate ship.
Don't linger around the combat site too long, if you killed the gate campers, collect their loot and leave. If he ran, then leave do not follow. Pirates are quick to bring reinforcements in.
Be as specific and short as you can in your chat when getting ready to engage. For example, don't say "There is a bunch of pirates camping the gate!" Instead say something like "5 pirates camping pf-314 gate!"
Rest of guide ommited. Message Treylon or join channel "FPD" for details
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Skillz
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Posted - 2004.01.18 18:51:00 -
[21]
Quote: Don't engage in open combat with pirates unless you have 5 to 1 odds of success. This means don't attack one pirate ship unless you have 4 other people with you who have equal or better equipment of the pirate ship.
Equal or better? We don't think so. But it's good that you acknowledge the fact that it takes at least four of you per freedom fighter.
You see, we fight for freedom from democracy, carebearism and for asteroid conservation.
Keep on flaming, lamers.
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Treylon
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Posted - 2004.01.18 21:28:00 -
[22]
I am not a n00b, i have almost 7 million skillpoints. I have podded 5 pirates on my own, following these doctrines. No losses so far, neither pod nor battleship.
I just prefer to fight having picked the right place, right time and right equip.
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Skillz
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Posted - 2004.01.18 22:06:00 -
[23]
If so, what is your excuse for your infinately stupid posts like GMs everywhere and ditto??
Keep on flaming, lamers.
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Treylon
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Posted - 2004.01.19 17:21:00 -
[24]
Quote:
If so, what is your excuse for your infinately stupid posts like GMs everywhere and ditto??
Because i think some GM's play as pirates, nothin like starting a conspiricy to rattle the GM's in question. Then they may speak out and make a mistake.
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Skillz
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Posted - 2004.01.19 17:29:00 -
[25]
So if they do, it's none of your buisness.
Keep on flaming, lamers.
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