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DREAMWORKS
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Posted - 2004.01.13 12:03:00 -
[1]
Bonjour,
In the CSM i could read that NPC's would get altered, when is an eta.
Thank you CCP for answering this question.
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http://www.nin.com/visuals/thtf_hi.html |

Antimater
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Posted - 2004.01.13 12:17:00 -
[2]
I read the "Logical Distribution" would be implemented late into the week (last week), although its kinda difficult to tell dont you think? how do you plan to see if its been implemented? I think the guristis (or whatever) were getting a tweak as they are over bearing in spawns in some regions...
only passing on the info I had...hope someone with more info or better informed than myself responds 
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Cartiff
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Posted - 2004.01.13 12:17:00 -
[3]
Soon
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DREAMWORKS
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Posted - 2004.01.13 15:01:00 -
[4]
 __________________________
http://www.nin.com/visuals/thtf_hi.html |

IcedBach Jr
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Posted - 2004.01.13 15:27:00 -
[5]
Ah, so Iceland is in the Pacific now, that explains the snowstorm we are having right now. Praeludium to success |

darth solo
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Posted - 2004.01.13 15:35:00 -
[6]
Its not the killing the spawn thats the problem, its moving in to get the loot, they seem to spawn 5k from u, giving u no chance, and do insane dmg, even the frigs.
we had 5 BS at a belt, they spawned 5k from 1 of us, he was practically dead before we could lock on to them ..
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Fester Addams
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Posted - 2004.01.13 15:51:00 -
[7]
As well as tweaking the spawns I would love for them to make NPC's not just pop out of thin space but rather "warp in".
All that would be needed is some craphics to show a warp in and I would be happy.
NPC decloaking would be equally satisfactory actually.
I just hate to see that speck of empty space suddenly morph into a ship in a nanosecond.
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Uuldahan
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Posted - 2004.01.13 15:57:00 -
[8]
Edited by: Uuldahan on 13/01/2004 16:00:31
Quote: As well as tweaking the spawns I would love for them to make NPC's not just pop out of thin space but rather "warp in".
All that would be needed is some craphics to show a warp in and I would be happy.
NPC decloaking would be equally satisfactory actually.
I just hate to see that speck of empty space suddenly morph into a ship in a nanosecond.
Yes yes yes and YES! I've asked that for a while, see a NPC pop out in front of your ship is UGLY bouh beurk 
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Viceroy
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Posted - 2004.01.13 16:01:00 -
[9]
Who cares? Everyone is grid mining anyway  -
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TGIF
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Posted - 2004.01.13 16:27:00 -
[10]
Farm players instead.  - - -
Absinthe Fueled |

Xen0
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Posted - 2004.01.13 16:46:00 -
[11]
I see NPC's player chaining 
-=/Bah\=- |

Huney
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Posted - 2004.01.13 17:26:00 -
[12]
Quote: Who cares? Everyone is grid mining anyway 
HAHAHA Talk about the pot calling the kettle black.
I think you should be the last person whining about people using a "Grid" eploit.
And dont deny it, if you don't use it now we all know you and your little griefer boyfriends have done it in the past.
pffft

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PuncherDavis
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Posted - 2004.01.13 18:03:00 -
[13]
Sad but true... The explanation i heard from people using chaos was that even when they were doing the npc test spawns in chaos they were not half the size they are now. Mass lag while warping into a belt with 15 blood thirsty playes is bad enough but warping into a system with 15 PERFECT pirates that never miss always lock in a blink of an eye no matter what they are piloting and are capable of slamming the MWD into high gear and still take as much damage as a battleship are just plain rediuclous... I mean come on CCP we know tech two is good and all that but you have taken the pirate mininons and made them gods for heavens sake. We the players are supposed to have the ability to beat them otherwise whats the point if ya die everytime you warp in....Big mistake on CCP's part in that you have totally change the whole economic system in one patch by making it impossible to mine without having 4 BS covering your butt. Either cut down the amount of NPC's per spawn and make them WARP in a little more often or for HEAVENS sake make them a little bit less capable. I love the guardian initiate..Nothing but a souped up thorax that shoots fast missles always hits for 215 damage at close range with its guns no matter what and yet when its MWD'ng toward you like a bat out of hell it still takes as much damage as my arma did to blow the shields off.. REBALANCE the game its getting annoying and rediculous and I know 15 people right now that are contimplating going elsewhere cause they are so frustrated with the current events. Be nice also if Ya guys did a big post in here saying HEY we screwed this up we will be writing code to fix it and it will be in place at this date etc etc......IM not holding my breath though
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Athule Snanm
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Posted - 2004.01.13 19:15:00 -
[14]
Quote: Who cares? Everyone is grid mining anyway 
I'm with you on this one. I know I'm pretty much alone in thinking this, but an exploit's an exploit no matter what you use it for.
Personally I think the very hardest NPC areas should require as much effort to clear out as a small alliance vs alliance battle (ie 10+ ships). By this I don't mean every single 0.0 system, just a handful of dead-end systems right on the extremities of the map.
_______________________________
Doomheim - EVE's only hygiene! |

Wolfman
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Posted - 2004.01.13 20:23:00 -
[15]
Ok part of the problem with having 5 to 10 battleships protecting while others mine is that we all play on different time zones. I imagine that CCP wanted to have more corp ops. rather than just one or two people killing NPC's and hauling. I agree the NPC needed a little tweak to make them a little more difficult but good GOD CCP you have made it nearly impossible to mine.
Dust to Dust Ashes to Ashes
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Deadflip2
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Posted - 2004.01.13 21:21:00 -
[16]
unless u got a corpmember that flys into the ncp group instead of away.. (bye bye arma :|) ull be fine --- "this song reminds me of the girl i met on a schooltrip, she was really nice, and she really liked me. I forgot to ask her her phone number" - Nelix trist OMG im a pretzel!!! |

Teeth
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Posted - 2004.01.13 22:11:00 -
[17]
I'm with solo here. The hard part is fetching the loot. I'll figure something out eventually.
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Phoibos
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Posted - 2004.01.13 22:18:00 -
[18]
It would be very good with a *warning*. That "Superiour forces are soon approching". And that they will stay longer then.
/Phoibos
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PuncherDavis
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Posted - 2004.01.14 01:13:00 -
[19]
I think that CCP did not realize the profoundness of a way of life that had developed I mean this is quiet like dropping a nuke on a sleeping neighborhood and expecting everybody to get up and go to work the next day without saying a thing..
Changes in games like this should come often but in small chunks... Castor felt like somebody tried to cram a cow down my throat instead of feeding me a couple hamburgers a week.....
FOr instance a post like HEY guys were gonna try to tweak the npc income and power and see how it works and then add maybe 3-6 guys per belt and then HEY that was two weak were gonna tweak it to 8 guys per belt and do some mods to thier ships and so on.
HELL NO hey u guys now got 17 of the best dang RATS in a ship starring down the barrel of the THORAX from hades and its gonna kick ur butt..
I Still talk to guys who are in shock and are real life depressed I mean sheesh.
ANd yes Im giving all kinds of differnt ideas in here like be able to drop a signal beacon that gives a 10 second warning of impending warp in or hey better yet a set but random set of jump in points over the same area of an asteroid belt but never on top of a guy who just got thier.
ALso how about fixing the defender missle system which intstead of locking multiple targets they all go for the same missle unless u time them so that they fire after they blow up the first missle then fire the second one...
Hey like a missle lock skill that enables one to target and hit differnt missles with either guns missels or torpedoes if ya really wanna go nuts with it....
The truth is CCP tried to change the whole game at once and like I said before I got 40 people in a corp waiting for my NOD to leave eve or stay pending a certain outcome of a petition which IM still waiting for an answer to....
To much to soon CCP you tried to please everybody and in the end u screwed urself with pleasing 1/3rd and ****ing off the other 2/3... Would be nice if we all got a letter in the eve box saying hey we may have over done castor what can we do to make it easier or adjust or tweak or handle or keep you as a loyal customer going...
Remember reputation is everything in MMORPG and you may be flying one minute and hit the rocks of doom because you may have ****ed off one to many of your now not so loyal customer base...
Be nice if a GM got on here and opened a live forum just to take questions and let us vent heck venting solves 90% of the problem I feel better already.
Have a nice day.....  
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Tenacha Khan
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Posted - 2004.01.14 01:20:00 -
[20]
Edited by: Tenacha Khan on 14/01/2004 01:21:21 Ive been npc hunting with 3 bs and a cruiser, we got all the loot, but it was crap, no Bs npcs just the moas and carcals, but still a **** load of fun.
Went into fade tonite and i saw one player chain killing 85k thoraxes to beat the band, he was one player taking on a 20 ship spawn and still had time to blow up the cans, cause they caused too much lag.
Npcs need to be made more difficult if anything, ccp turned gurustas into *****s
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Viceroy
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Posted - 2004.01.14 01:38:00 -
[21]
Quote:
Quote: Who cares? Everyone is grid mining anyway 
HAHAHA Talk about the pot calling the kettle black.
I think you should be the last person whining about people using a "Grid" eploit.
And dont deny it, if you don't use it now we all know you and your little griefer boyfriends have done it in the past.
pffft

Lol end yourself fool. If you think i'm exploiting go petition. I've never even been warned for any exploit, or even petitioned for a grid exploit for that. So stfu unless you can back your words up... oh yea, with your main char.
Everyone is grid mining to avoid the npcs, ccp should fix it asap.
And flaming little forum trolls should be banned. -
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Brom
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Posted - 2004.01.14 01:56:00 -
[22]
I'll be so glad when I can get back to spawn hunting in venal.
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