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Jenshae Chiroptera
398
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Posted - 2012.01.03 20:59:00 -
[1] - Quote
I hope that they have a separate chat channel for it, the "station channel" otherwise Local will be like those channels when someone is typing while listening to someone else talking on VoIP.
Then there are all the people with it disabled, so won't be nor ever want to participate. Taking that into consideration, there will be many stations that will have only a few lost people wandering around empty stations. Not quite what you had in mind I am guessing.
Finally, there will be all the lag in major stations like Jita trade hub that you will all complain and moan about. All the people standing around blocking where you want to go. Not to mention all the ganking / griefing mentality people that will be crowding around you and trying to block you or push you.
Yuck. Ideas and stuff EVE - the game of sand castles, either building them or kicking them down. |

Jenshae Chiroptera
398
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Posted - 2012.01.03 21:50:00 -
[2] - Quote
Tippia wrote:Imagine it? NahGǪ I've seen it.
With all the people and on your home machines? Ideas and stuff EVE - the game of sand castles, either building them or kicking them down. |

Jenshae Chiroptera
398
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Posted - 2012.01.04 00:26:00 -
[3] - Quote
Vincent Athena wrote:... It may be best to have transport tubes or something that takes you to where there is stuff, rather than having players randomly wandering about these huge stations. Areas which do not yet have content can be labeled "closed: for rent". I assume that what we will find behind the door, once we get through it, will be a transport tube. ...
This reminded me of something. It always seems like a nice idea to have player owned areas, simulators in Second Life, player cities in Anarchy Online, houses and keeps in Ultima Online, so forth and so on, however, invariably they tend to be empty, under used and quite forlorn.
I can see CCP trying to make their own version, those corp offices that would always be empty. Ideas and stuff EVE - the game of sand castles, either building them or kicking them down. |

Jenshae Chiroptera
398
|
Posted - 2012.01.04 02:04:00 -
[4] - Quote
Olleybear wrote: ... Are they empty because there is nothing to do in them? Would there be more people using them if there was something more to do than just stand there? Like say, a table top minigame like poker for iskies or that strategy game ccp showed us?
There are things to do in them.
I was going to post a whole bunch of other screen shots but suddenly and thankfully had second thoughts. Whew. Ideas and stuff EVE - the game of sand castles, either building them or kicking them down. |

Jenshae Chiroptera
398
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Posted - 2012.01.04 02:21:00 -
[5] - Quote
Doc Fury wrote:... OP should read: Waiting in stations.
Link please? Title changed to reflect that. Ideas and stuff EVE - the game of sand castles, either building them or kicking them down. |

Jenshae Chiroptera
398
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Posted - 2012.01.04 02:43:00 -
[6] - Quote
Vyl Vit wrote:I made a list of the ten most troublesome things to worry about just as the Mayan calendar runs out. This was not among them.
Don't worry about that, they just ran out of stone or the guy carving it was retrenched during a recession.  Ideas and stuff EVE - the game of sand castles, either building them or kicking them down. |

Jenshae Chiroptera
399
|
Posted - 2012.01.04 17:45:00 -
[7] - Quote
Jaroslav Unwanted wrote:Shadow Lord77 wrote:There's no reality in video games; just polygons and algorithms. There's no reality in "Real world" just perception and brain twisted images.
"Pixels or molecules - it is the same minds, right?" 
Rek Seven wrote:OP not really sure what your point is but why would you need a system wide public channel for walk in station?
If WIS ever comes out, they will probably do something similar to the incursion chat channels when you go into a certain area and they may have open voice comms for proximity chat.
That is what I meant, I don't want to have half the conversation about their expensive textures spilling over to Local. It would just be noise without meaning. Ideas and stuff EVE - the game of sand castles, either building them or kicking them down. |

Jenshae Chiroptera
400
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Posted - 2012.01.04 23:33:00 -
[8] - Quote
My point is simply that when they finally do get it - they probably won't have what they want or are imagining and thus will be very dissatisfied. Ideas and stuff EVE - the game of sand castles, either building them or kicking them down. |
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