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Cynofilka
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Posted - 2007.06.15 19:21:00 -
[1]
These missions are designed for capital ships or small gangs, who will face NPC elements that include dreadnoughts, carriers, and other mammoth adversaries that require vast amounts of firepower to take down.
So that means all lvl5 missions can be done by capital ships? If yes they why when I tried to jump with ... velator I got this msg: This acceleration gate is not configured to handle your Velator. It handles: + Frigate + Cruiser + Battleship + Industrial + Assault Ship + Heavy Assault Ship + Transport Ship + Elite Battleship + Battlecruiser + Destroyer + Command Ship + Interdictor + Covert Ops + Interceptor + Logistics + Recon Ship + Stealth Bomber
Please note there is no mention about capital size ships there. SO is this a bug? or only few/most missios are for capital ships?
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Icome4u
Caldari Dark and Light inc. D-L
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Posted - 2007.06.15 19:42:00 -
[2]
Edited by: Icome4u on 15/06/2007 19:41:20 O_o CCP? Throw us a bone please ______
Originally by: Vyger If I lose connection while walking around a station will my avatar run off in a random direction and go hide in a corner? 
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Vicious Phoenix
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Posted - 2007.06.15 22:48:00 -
[3]
I'd like an answer to this as well since the dev blog said lvl 5 and 6 missions would be cap ship accessible. Dev response please?
CFW (Certified Forum Warrior) I kill people ingame too.
Originally by: CCP Tuxford I prefer dew over pepsi. I prefer beer over most things. Damn now I want beer.
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G Dabak
Magellanic Itg GoonSwarm
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Posted - 2007.06.16 00:30:00 -
[4]
Edited by: G Dabak on 16/06/2007 00:29:06 Capitals still can't use acceleration gates as far as I know, but you can warp them into the first "room". My take on L5s is that they will have missions designed around this. I still got a couple where the first room was just an acceleration gate, but I also got some that were single room or where the first room had enough stuff that a carrier was a big time saver.
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Jojo Yohan
Gallente Cskillzone DAMAGE INC...
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Posted - 2007.06.16 02:27:00 -
[5]
Who cares about the cap ships. Why wasn't the velator allowed? I think this is the most pressing issue.
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Mikal Drey
Purgatorial Janitors Inc.
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Posted - 2007.06.16 05:24:00 -
[6]
hey hey
1) Capitals cant go through deadspace acceleration gates. 2) L5 missions arent specific to capitals but are also available to group PVE 3) did you try dropping a Cyno ? 4) Capitals can do any mission that doesnt require a gate (or at least should be capable of)
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Wolverine PL
Gallente ClanKillers Dusk and Dawn
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Posted - 2007.06.16 09:06:00 -
[7]
2007.06.16 09:04:05 Notify Interference from the warp you are doing is preventing your systems from functioning at this time. Cannot open cyno in side deadspace => most missions will be like old one for gangs which sucks. I was hoping to do them with carrier.
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Paigan
Amarr Thirdwave
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Posted - 2007.06.16 10:10:00 -
[8]
when i testet capital ships on sisi i found NO (gate-)mission at all where i could enter with my capital.
either some/most/all L5 warp gates will be redone to handle capitals as well or this is pretty much of a joke... Not that it would surprise me, tbh. -- This game is still in beta stage |

d026
THE LEGION OF STEEL WARRIORS.... R0ADKILL
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Posted - 2007.06.16 11:20:00 -
[9]
I also was not able to jump my dread in any of those new lvl 5 missions. really hoped tehy aere for capitals -.-
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Valandril
Caldari Resurrection R i s e
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Posted - 2007.06.16 12:08:00 -
[10]
Originally by: d026 I also was not able to jump my dread in any of those new lvl 5 missions. really hoped tehy aere for capitals -.-
CCP told that this mission will be for capitals/small gangs right ? So why they wont let capitals in lol ---
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Helison
Gallente Times of Ancar THE R0NIN
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Posted - 2007.06.16 12:16:00 -
[11]
Originally by: Valandril
Originally by: d026 I also was not able to jump my dread in any of those new lvl 5 missions. really hoped tehy aere for capitals -.-
CCP told that this mission will be for capitals/small gangs right ? So why they wont let capitals in lol
The lvl5 missions are designed for either small gangs OR capitals, but no all are for BOTH. I think this is because Lvl6 agents were scratched, but they still wanted to do both, so lvl5 agents are getting a mix.
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Vale Grobag
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Posted - 2007.06.16 12:16:00 -
[12]
where can i find a list of l5 agent plz ?
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Raging Strike
Caldari
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Posted - 2007.06.17 05:48:00 -
[13]
Edited by: Raging Strike on 17/06/2007 05:49:29 Seems kinda pointless to 'mix' lvl6 toughness with lvl5 restrictions. You could end up getting a mission that is hardly doable with non-caps, and possibly not being able to complete it. In a perfect world, 4 dozen strangers would join in at the drop of a hat, but we all know how that works. I don't think CCP understands that Eve is 'recreation' for players, not a 9-5 desk job where the same people (backup support) are availible 99.5% of the year, excluding weekends and holidays.
Given the standings requirements of lvl5's, failing a mission would be a HUGE hit, based on how the system works. It would probably be easier (time AND money) for someone to somehow modify the database than recover from that sort of hit And thats not suggesting the DB is wide-open either.
btw I had this thought - if the pirates are using capital ships in the deadspace, why would they even have a gate to it if they need cyno fields to get *any* of their fleet in there? Seems like a new 'super gate' is needed.
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Venkul Mul
Gallente
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Posted - 2007.06.17 11:20:00 -
[14]
Originally by: Wolverine PL 2007.06.16 09:04:05 Notify Interference from the warp you are doing is preventing your systems from functioning at this time. Cannot open cyno in side deadspace => most missions will be like old one for gangs which sucks. I was hoping to do them with carrier.
There are missions that allow to jump in the deadspace area to join a friend or to a scanned target bipassing the warpgate. Only the first person through need to use the warpgate. Itr is a big help for pirates attacking the mission runners as they can jump in at the preferred range from the target, and bipass the normal warp in point, so even if the mission runner drop cans to try to decloak a cov ops this option allow it to stay cloked end analyze the situation.
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Draahk Chimera
Interstellar eXodus R0ADKILL
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Posted - 2007.06.17 11:24:00 -
[15]
Do it like people did 10/10 plexes. Set up a time you meet. Place your carrier and a ship siutable for your gang's spider tank at the lvl 5 agent's location. Make a time with your corp "at 18.00 every day we run lvl 5's". And if you are on at other times go to your lvl 4 agent using jump clone or a ceptor.
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Lenaria
Caldari Draconis Navitas Aeterna
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Posted - 2007.06.17 18:54:00 -
[16]
Originally by: Draahk Chimera Do it like people did 10/10 plexes. Set up a time you meet. Place your carrier and a ship siutable for your gang's spider tank at the lvl 5 agent's location. Make a time with your corp "at 18.00 every day we run lvl 5's". And if you are on at other times go to your lvl 4 agent using jump clone or a ceptor.
For that to work the reward should be comparable to 10/10. Dont see it happens. As such, peoples will just do LVL 4 as before. No point doing LVL 5 if it bring less money per head.
============================================== 1 Titan is ok, 2 kills any fun, 3 make peoples quit eve. No wonder online numbers decline for 3rd month. |
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