Pages: 1 2 :: [one page] |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Jacob Stiller
The Scope Gallente Federation
1065
|
Posted - 2012.01.04 23:36:00 -
[1] - Quote
I've been investigating manufacturing the past couple of days and I've got to wonder how in the world battleship manufacturers transport their goods. Are freighters the only viable option?
Even battlecruisers are somewhat of a challenge. The best I could come up with EFT was a Inty V decked out in cargo rigs and modules which could transport only 2 at time and had a paper thin tank.
Do BC and BS manufactures tend to just wait the 1-2 weeks for a manufacturing slot to open on their trade hub? |

Xearal
SOL Industries Black Thorne Alliance
232
|
Posted - 2012.01.04 23:44:00 -
[2] - Quote
Freighters and carriers are your friends ;)
|

Ayn Randy
The Scope Gallente Federation
4
|
Posted - 2012.01.05 00:30:00 -
[3] - Quote
You could also hire a freighter service to do the hauling for you!
If you cant fly one yourself, you are wasting your time with the Inty V going back and forth! Instead you could be sitting back and relaxing while someone else does all the dirty work.
Expensive you say? Well with all the spare time you have you could be out shooting rats, doing missions or just mining for your next job! |

Jacob Stiller
The Scope Gallente Federation
1065
|
Posted - 2012.01.05 00:30:00 -
[4] - Quote
Carriers wouldn't help in high sec, but out of curiosity, I decked out an Aeon in cargo rigs and modules in EFT. It only has 16135 m3 of cargo space. If you meant supercarrier/mothership, my alt's little trade empire certainly doesn't have resources rivaling one of the major nullsec alliances.
In the end, I'm wary of investing 800 million isk in a slow as hell ship that may as well have a giant bullseye painted on it. Not to mention that my alt hasn't even trained for an inty V yet and so is quite a ways away from piloting a freighter. |

Jacob Stiller
The Scope Gallente Federation
1065
|
Posted - 2012.01.05 00:30:00 -
[5] - Quote
duplicate post |

SpaceSquirrels
251
|
Posted - 2012.01.05 00:40:00 -
[6] - Quote
You don't you make other mods that equal minerals and transport those and then make them at said location. Also another alternative is mineral compression.
http://www.tentonhammer.com/eve/guides/business/battleship-packs |

AmirKillalot
Acheron Enterprise Cannabis Legionis
2
|
Posted - 2012.01.05 00:42:00 -
[7] - Quote
Hire a service or spend the 720mil (800 seems high shop around a bit) ive been piloting an obelisk for a while. they are faster than you would assume for that big of a ship it will do 65m/s and takes about 30 seconds to align and warp for the most part. They are a pain but when you can move 787m3 in one shot it can make it very worthwhile to own one and mine paid for itself in about 2 weeks. be cautious where you travel as in anywhere in eve. You generally wont be ganked in an obelisk in high sec, it does happen but you are for the most part left alone in your travels just no autopilot as it adds hours to your trip and danger you dont need in a ship you cant fit anything on.
for now use a transport service. yes they cost isk but not as much as a freighter and not as much as losing a freighter because you are unsafe with it. |

Tasko Pal
Spallated Garniferous Schist
170
|
Posted - 2012.01.05 00:46:00 -
[8] - Quote
Keep in mind that the ship maintenance bay of a carrier can usually carry a couple of bs. And that same bay can carry a lot of indies chock full of ammunition.
Rorqual is even better in that it also has an ore bay which can haul compressed ore. |

Bath Sheeba
Another Success Story
34
|
Posted - 2012.01.05 00:56:00 -
[9] - Quote
Use Red Frog Freight http://red-frog.org/jumps.php
cheap depedable freight service....
and if your average haul costs 8mil isk, with 1bil in collateral, this means if they lose 1 load that is 125 trips at 8mil isk.......so they lose one they pay for themselves. |

Dersk
90040045
12
|
Posted - 2012.01.05 01:00:00 -
[10] - Quote
To produce 50 maelstroms on one production slot (one week's worth, thereabouts) requires about 7 million m3 in minerals, 2.5 million m3 in final product, and costs something like 6.6 billion isk depending on where minerals are at the moment.
That's one production slot.
I would pay real money to see someone do that in an iteron. I'd even tip him if he did it because a freighter is too slow or too expensive just because of the irony. |
|

Jacob Stiller
The Scope Gallente Federation
1065
|
Posted - 2012.01.05 01:07:00 -
[11] - Quote
Well, keep in mind I'm in the very early stages of this. I've just acquired and started researching BPOs for a few carefully selected modules. It will be probably be a few weeks before I produce anything and that is only because I got lucky with one of the BPOs being quite overresearched.
I am contemplating acquiring and researching a BPO for a particular battleship. I would be interesting in learning more about how much a freight service charges. I would be looking to move an average of 7 battleships per day across 1 or 2 jumps. Of course, I would be open to scheduling this in periodic large batches. And, of course, I'd be expecting collateral before allowing you to cart off billions of isk of ships.
But again, it will likely be several months before this happens. I would need to raise capital to buy the BPO. Then I have to research the BPO and acquire capital to buy enough minerals to keep the production line running for, say, 2 weeks.
I'm not even sure if the battleship I'm thinking about would still give good isk/hour months from now, so this is all highly speculative. And I will almost certainly consider acquiring less ambitious BPOs before going for this. |

Jacob Stiller
The Scope Gallente Federation
1065
|
Posted - 2012.01.05 01:11:00 -
[12] - Quote
Dersk wrote:To produce 50 maelstroms on one production slot (one week's worth, thereabouts) requires about 7 million m3 in minerals, 2.5 million m3 in final product, and costs something like 6.6 billion isk depending on where minerals are at the moment.
That's one production slot.
I would pay real money to see someone do that in an iteron. I'd even tip him if he did it because a freighter is too slow or too expensive just because of the irony.
Yeah, I haven't even looked at the mineral volume I'd need. Right now, I'm trying to manufacture rigs, which really don't require a huge bulk of material.
|

Jacob Stiller
The Scope Gallente Federation
1065
|
Posted - 2012.01.05 01:25:00 -
[13] - Quote
Bath Sheeba wrote:Use Red Frog Freight http://red-frog.org/jumps.phpcheap depedable freight service.... and if your average haul costs 8mil isk, with 1bil in collateral, this means if they lose 1 load that is 125 trips at 8mil isk.......so they lose one they pay for themselves.
Interesting. The fee isn't too bad but the collateral cap is way too low. You can fit 17 battleships into 860000 m3, which would be worth well over 1 billion. In fact, the collateral would probably be in the range of 2-3 billion. I guess I'd have to contact them and negotiate a custom contract.
|

Bath Sheeba
Another Success Story
34
|
Posted - 2012.01.05 01:28:00 -
[14] - Quote
Jacob Stiller wrote:Bath Sheeba wrote:Use Red Frog Freight http://red-frog.org/jumps.phpcheap depedable freight service.... and if your average haul costs 8mil isk, with 1bil in collateral, this means if they lose 1 load that is 125 trips at 8mil isk.......so they lose one they pay for themselves. Interesting. The fee isn't too bad but the collateral cap is way too low. You can fit 17 battleships into 860000 m3, which would be worth well over 1 billion. In fact, the collateral would probably be in the range of 2-3 billion. I guess I'd have to contact them and negotiate a custom contract.
1bil isk is the general ceiling to avoid suicide ganks of freighters in high sec. So, just divide up into <1bil blocks of ships.
|

Jacob Stiller
The Scope Gallente Federation
1065
|
Posted - 2012.01.05 04:32:00 -
[15] - Quote
Bath Sheeba wrote: 1bil isk is the general ceiling to avoid suicide ganks of freighters in high sec. So, just divide up into <1bil blocks of ships.
Yeah, I found that out while reading the fine print. So I'd just divide it into blocks worth 940-970 million, call the collateral at 1 billion, and come out slightly ahead if they are ganked eventually. If I can land a slot 1 jump away, the fee comes at just 0.089% of the value of the goods. If I have to go out 2 jumps, its still only 0.125%. Not anything that would stop me from doing this.
Might be preferable to use even in the long term instead of buying a freighter if you think of the fee as a sort of suicide gank insurance. |

Czeris
Wildly Inappropriate Goonswarm Federation
30
|
Posted - 2012.01.05 10:22:00 -
[16] - Quote
If you're looking to transport only 7 battleships a day 1 or 2 jumps as you say, then just assemble them and pilot them one by one. Repackage them at the destination and put them on the market. It would be completely safe and cost you nothing, while taking maybe 10 minutes. |

RubyPorto
Profoundly Disturbed RED.Legion
1138
|
Posted - 2012.01.05 10:36:00 -
[17] - Quote
Jacob Stiller wrote:Bath Sheeba wrote:Use Red Frog Freight http://red-frog.org/jumps.phpcheap depedable freight service.... and if your average haul costs 8mil isk, with 1bil in collateral, this means if they lose 1 load that is 125 trips at 8mil isk.......so they lose one they pay for themselves. Interesting. The fee isn't too bad but the collateral cap is way too low. You can fit 17 battleships into 860000 m3, which would be worth well over 1 billion. In fact, the collateral would probably be in the range of 2-3 billion. I guess I'd have to contact them and negotiate a custom contract.
They have a service called Blue Frog Freight for high collateral contracts, but it be Expensive like Wow. |

Lady Ayeipsia
Di-Tron Heavy Industries Cascade Imminent
13
|
Posted - 2012.01.05 13:17:00 -
[18] - Quote
Please check the costs on battleship construction. Bpos tend to run around 700 milking isk. If you have trouble justifying the fist of a freighter, you may have problems with the bpo cost.
Also, a raven bpo with an me level of 50 (which will take you a month or more to get) only nets 2 million or so isk profit. In other words, battleships generally are not a path to profitibility.
A blavkbirds bpo is far cheaper, at 50 me nets you 500k profit, and well... You could build a fair amount of blavkbirds cruisers for the cost of a raven.
A cyno field generator bpo at 50 me may take more skills to research and manufacture, but nets almost a million isk profit per module, and that assumes jita sell prices. If you sell them close to low or nul, you can make more profit.
So to sum all this up, don't go for the expensive ships. The profit isn't necessarily there. Instead, find a niche and fill it. You will do far better. |

RubyPorto
Profoundly Disturbed RED.Legion
1138
|
Posted - 2012.01.05 13:22:00 -
[19] - Quote
Lady Ayeipsia wrote:
So to sum all this up, don't go for the expensive ships. The profit isn't necessarily there. Instead, find a niche and fill it. You will do far better.
This. The Battleship market is small enough that it's dominated by old, established manufacturers with highly researched BPOs that have paid for themselves many times over.
That said, another reliable freight service is Push Industries. |

Velicitia
Open Designs
433
|
Posted - 2012.01.05 18:30:00 -
[20] - Quote
Lady Ayeipsia wrote:Please check the costs on battleship construction. Bpos tend to run around 700 milking isk. If you have trouble justifying the fist of a freighter, you may have problems with the bpo cost.
Also, a raven bpo with an me level of 50 (which will take you a month or more to get) only nets 2 million or so isk profit. In other words, battleships generally are not a path to profitibility.
A blavkbirds bpo is far cheaper, at 50 me nets you 500k profit, and well... You could build a fair amount of blavkbirds cruisers for the cost of a raven.
A cyno field generator bpo at 50 me may take more skills to research and manufacture, but nets almost a million isk profit per module, and that assumes jita sell prices. If you sell them close to low or nul, you can make more profit.
So to sum all this up, don't go for the expensive ships. The profit isn't necessarily there. Instead, find a niche and fill it. You will do far better.
this, but your numbers are wrong. BS takes ~30 days to get 12 ME (in a POS, L5 skills, no implants). You're looking at 4 months and a few days to get ME 50. Not to mention having 700m - 1.5b tied up in a single print (note to the OP, it's a capital investment, so the money's not gone... just not liquid) that you can't do anything with. |
|

Emma Royd
Maddled Gommerils
64
|
Posted - 2012.01.05 19:13:00 -
[21] - Quote
If you're just starting off with industry and finding out how things work, logistics etc, then look at buying cheap multi-run BPC's for the ships you might want to build, sure it eats a little out of your profit, but you don't have all that isk tied up in a BPO which you never know how profitable it's going to stay. Ships like everything else in eve tend to go in and out of flavour of the month, and they're only 1 nerf/boost away from being sought after, or worthless.
|

Zifrian
Deep Space Innovations
173
|
Posted - 2012.01.05 19:38:00 -
[22] - Quote
50 me on a battleship isn't going to save you that much over 15 or 20 me. 50 is overkill and a waste of research time. IMO Maximze your Industry Potential! - Get EVE Isk per Hour!
|

Olivia Apex
School of Applied Knowledge Caldari State
0
|
Posted - 2012.01.07 00:35:00 -
[23] - Quote
How I did it was
1) Produce as close to a trade hub as possible 2) Buy and transport minerals from the Trade hub to the manufacturing station 3) Dump minerals, pick up ships
You can also just set up courier contracts.
Something to consider is the 'gank limit'. You don't want to transport more than a Billion in goods in a freighter anyway since that is the break even point for gankers (or was, insurance and Tornadoes have changed the formula some).
So even if you could fit more Maelstroms, you probably don't want to tempt anyone, especially since you'll be making regular runs. This pure Orca character is for sale.
https://forums.eveonline.com/default.aspx?g=posts&m=609316 |

Jacob Stiller
The Scope Gallente Federation
1066
|
Posted - 2012.01.07 02:16:00 -
[24] - Quote
Olivia Apex wrote:How I did it was
1) Produce as close to a trade hub as possible 2) Buy and transport minerals from the Trade hub to the manufacturing station 3) Dump minerals, pick up ships
If I were to do this, it would probably go like this. Even down to the detail that I would be producing Maelstroms. Which would be obvious after I revealed what website I was looking at.
However, I think if my alt moves to Jita (to ensure the market can easily absorb my production), I can reach my goal of averaging at least 1 million isk per hour per production line over 10 lines with my current BPOs after they are properly researched. Pretty much the goal is to have around 240 million isk per day in semi-passive income. Then, if I somehow manage to incure over 240 million in losses trying to PvP on this guy, then I know I truly suck at this game. |

astara989
Push Mineral Extraction Push Interstellar Network
22
|
Posted - 2012.01.07 15:29:00 -
[25] - Quote
Bath Sheeba wrote:Use Red Frog Freight http://red-frog.org/jumps.phpcheap depedable freight service.... and if your average haul costs 8mil isk, with 1bil in collateral, this means if they lose 1 load that is 125 trips at 8mil isk.......so they lose one they pay for themselves.
Push Industries will move it faster and cheaper then red fog, and has THE best customer service of any freighter corp. |

Galmalmin
Blackwater Syndicate Order Of The Unforgiving
0
|
Posted - 2012.01.08 19:09:00 -
[26] - Quote
As a player with multiple freighter toons and multiple freighters (T1 & T2), I have found that it is not good to transport much more than 2Billion ISK worth of goods in my freighters as the hisec gankers seem to find that level of isk worth the risk to exploit. Escorts do not make this any safer with the current hisec engagment rules ((as I understand them) I mainly live in null sec).
Yes, freighters can be considered slow, but when you compare the haul capacity/speed vs that of a Itty V, freighters win. My Rhea's carry more than 800K m3 vs a maxed Itty V at around 38K m3. (yes, that can be expanded using cargo containers, but then the time to load and unload them just increases your travel time.)
You most certainly do NOT want to transport them via auto pilot as that is a major flag for the gankers.
Null Sec is a different story as escorts & scouts are the rule.
Fly Safe. |

Ireland VonVicious
Gurista Saints Assassin Confederacy
16
|
Posted - 2012.01.26 18:12:00 -
[27] - Quote
Orca
- Holds packaged battleships in main cargo. - If posible use corporation storage to hide what you are moving. - Can carry fitted ships smaller then BS. - Can fit a cloak, goes a bit faster then a freighter, can use ab trick to increase speed.
This is the middle step you are looking for between freighters and indy ships.
* Freighters will be you best bet for moving large amounts of large unpackaged ships. |

Vaerah Vahrokha
Vahrokh Consulting
194
|
Posted - 2012.01.26 18:31:00 -
[28] - Quote
Don't do BS construction till you have a clue about EvE markets.
You are much better starting with something your teeth can chew first. |

Velicitia
Open Designs
455
|
Posted - 2012.01.26 20:18:00 -
[29] - Quote
Zifrian wrote:50 me on a battleship isn't going to save you that much over 15 or 20 me. 50 is overkill and a waste of research time. IMO
Really depends on the volume of ships you're selling. If it's 1 or 2 per week, probably not worth it. If you're selling a ton (like I used to), then it makes sense. |

Tau Cabalander
Retirement Retreat Working Stiffs
464
|
Posted - 2012.01.27 02:43:00 -
[30] - Quote
Jacob Stiller wrote:Carriers wouldn't help in high sec, but out of curiosity, I decked out an Aeon in cargo rigs and modules in EFT. It only has 16135 m3 of cargo space. If you meant supercarrier/mothership, my alt's little trade empire certainly doesn't have resources rivaling one of the major nullsec alliances. Archon carrier has a ship maintenance bay with a capacity of 1,000,000 m3 = 2 assembled battleships
Aeon supercarrier has a ship maintenance bay with a capacity of 2,500,000 m3 = 5 assembled battleships
Rhea jumpfreighter has a cargohold with a capacity up to 367,968.75 m3 = 7 packaged battleships
Charon freighter has a cargohold with a capacity up to 981,250 m3 = 19 packaged battleships
Orca has a cargohold with a capacity up to 100,951.31 m3 = 2 packaged battleships
Packaged Sizes Frigate: 2,500 m3 Destroyer: 5,000 m3 Cruiser: 10,000 m3 Battle Cruiser: 15,000 m3 Battleship: 50,000 m3 |
|

RubyPorto
Profoundly Disturbed RED.Legion
1291
|
Posted - 2012.01.27 03:10:00 -
[31] - Quote
Tau Cabalander wrote:Jacob Stiller wrote:Carriers wouldn't help in high sec, but out of curiosity, I decked out an Aeon in cargo rigs and modules in EFT. It only has 16135 m3 of cargo space. If you meant supercarrier/mothership, my alt's little trade empire certainly doesn't have resources rivaling one of the major nullsec alliances. Archon carrier has a ship maintenance bay with a capacity of 1,000,000 m3 = 2 assembled battleships Aeon supercarrier has a ship maintenance bay with a capacity of 2,500,000 m3 = 5 assembled battleships Rhea jumpfreighter has a cargohold with a capacity up to 367,968.75 m3 = 7 packaged battleships Charon freighter has a cargohold with a capacity up to 981,250 m3 = 19 packaged battleships Orca has a cargohold with a capacity up to 100,951.31 m3 = 2 packaged battleships Packaged SizesFrigate: 2,500 m3 Destroyer: 5,000 m3 Cruiser: 10,000 m3 Battle Cruiser: 15,000 m3 Battleship: 50,000 m3
You forgot the Avatar's 5,000,000 m3 Ship Maint bay for 10 assembled Battleships and 100k m3 Corp Hangar for an additional 2 packaged, and 136k Cargohold for another 2 packaged. Just because it's silly doesn't mean you get to ignore it.
The Aeon also has room in its 50k m3 corp hangar for 1 packaged BS. Single-Shard, Player Driven Sandbox.
5 words. That's what makes it special in my eyes. |

AstarothPrime
Eternal Profiteers Eternal Syndicate
5
|
Posted - 2012.01.27 14:36:00 -
[32] - Quote
Well - freighters seem like a cheap and really viable option IMO...

Or just manufacture something u can fly and transport it 1 by 1 :) they cost 100M each in average so it aint really big deal even that way...
I. |

LuckyQuarter
Lucky Galactic Expeditions
0
|
Posted - 2012.02.18 05:05:00 -
[33] - Quote
If you seriously get into manufacturing, having a freighter is almost a must -- not just for the carrying capacity for delivering finished goods to hubs, but also for gathering minerals in bulk, including ore that you refine yourself to save isk, and also just as a safer way to deliver high value goods....a freighter is much harder to kill than any other transport ship (including orca?). Piloting isn't that bad...I no longer even use iterons, just an obelisk as main transport (925K m3) plus an occator for the occasional small quick haul. |

Jacob Stiller
The Scope Gallente Federation
1142
|
Posted - 2012.02.18 07:10:00 -
[34] - Quote
I've wound up specializing in T1 rigs and use a well tanked Drake to move materials and goods around. Guess I'll have to change my scheme when the Drake's tank is nerfed and I'm already tempted to get a real hauler anyway to run routes between high sec hubs. Seems like a contest between a blockade runner (naturally wouldn't get into the ship business with this), a freighter, or an orca. DST fits just seem to yield disappointing EHP in EFT. |

RubyPorto
Profoundly Disturbed RED.Legion
1436
|
Posted - 2012.02.18 18:32:00 -
[35] - Quote
Jacob Stiller wrote:I've wound up specializing in T1 rigs and use a well tanked Drake to move materials and goods around. Guess I'll have to change my scheme when the Drake's tank is nerfed and I'm already tempted to get a real hauler anyway to run routes between high sec hubs. Seems like a contest between a blockade runner (naturally wouldn't get into the ship business with this), a freighter, or an orca. DST fits just seem to yield disappointing EHP in EFT.
For small, High value goods, you can't go wrong with your racial force recon. Stiff Tank (for discos) and warping cloaked.
Or an Orca, ofc. Single-Shard, Player Driven Sandbox.
5 words. That's what makes it special in my eyes. |

Ameron Phinard
7
|
Posted - 2012.02.19 03:55:00 -
[36] - Quote
Tau Cabalander wrote: Orca has a cargohold with a capacity up to 100,951.31 m3 = 2 packaged battleships
Fully expanded and with T2 rigs. That's an awfully expensive Orca. |

Ryuce
29
|
Posted - 2012.02.19 11:23:00 -
[37] - Quote
Ameron Phinard wrote:Tau Cabalander wrote: Orca has a cargohold with a capacity up to 100,951.31 m3 = 2 packaged battleships
Fully expanded and with T2 rigs. That's an awfully expensive Orca. I do believe, that the valuable cargo one would transport in an Orca isn't in the cargo bay... |

Ameron Phinard
7
|
Posted - 2012.02.19 18:12:00 -
[38] - Quote
Ryuce wrote:Ameron Phinard wrote: Fully expanded and with T2 rigs. That's an awfully expensive Orca.
I do believe, that the valuable cargo one would transport in an Orca isn't in the cargo bay...
Obviously anything expensive goes in the corp hanger. But the hull and the rigs are around 1.3 Billion and, for an Orca, is going to have a fairly thin tank. It's not worth ganking for the cargo but might be worth ganking for the KM/tears. |
|
|
|
Pages: 1 2 :: [one page] |