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Xiaodown
Lyran Procurement
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Posted - 2007.06.21 03:13:00 -
[1]
Well...
It won't work. Ok. Let's go ahead and get that out of the way. But, whatever. I'm trying to find something new.
Dominix
Resists: 73/43/59/59
Setup:
Highs: -Heavy Diminishing Power System Drain x 2 -Medium Diminishing Power System Drain x 4
Mediums: -100MN MWD II -Warp Disruptor II -Cap Recharger II x 4
Lows: -Large Armor Rep II x 3 (here's the new setup) -Energized Adaptive Nano Membrane II x 2 -Capacitor Power Relay II -Power Diagnostic System II
Rigs: Capacitor Control Circuit I x 2 Ancillary Current Router I
Yeah. Relies entirely on the drones for damage output. BUT here's the catch. The three T2 Large reps are sustainable as long as the NOS's are running (and you have energy management / energy systems operation V).
Just me playing with quickfit.
~X
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50freefly
Caldari Purify United Freemen Alliance
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Posted - 2007.06.21 03:36:00 -
[2]
Why? The gains in rep amount are taken off by the resistance mods you lose by putting the cpr there...
Just use 2 reps. If you have to use 3, use an injector.
Originally by: Eight Ace For reasons that have been lost in the mists of time all caldari ships are designed by two people. One does the left hand side and the other does the right.
And they never meet.
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Xiaodown
Lyran Procurement
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Posted - 2007.06.21 03:49:00 -
[3]
Originally by: 50freefly Why? The gains in rep amount are taken off by the resistance mods you lose by putting the cpr there...
Just use 2 reps. If you have to use 3, use an injector.
Just trying to find something new, is all.
Dropping the CPR and adding another EANM II yields: 76/50/64/64.
That's an addition of +3/+7/+5/+5. Is that really better than the extra 800 hp every 12 seconds?
Even with the extra EANM II, though, you can still go like 160 seconds with all three running. Anyway, just trying to think outside the box, as it were. --
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burek
Eve Bakery
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Posted - 2007.06.21 03:56:00 -
[4]
Not to sound negative but if you want to think outside the box, don't have NOS in highs.
Having all NOS on a Domi and calling it inventive belongs in 2004 when everyone was going wtf is this ship good for. I can't fit rails to it whaaa
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Hellman109
Gallente Advanced Security And Asset Protection
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Posted - 2007.06.21 04:11:00 -
[5]
Originally by: Xiaodown Edited by: Xiaodown on 21/06/2007 03:59:34 Dropping the CPR and adding another EANM II yields: 76/50/64/64.
That's an addition of +3/+7/+5/+5. Is that really better than the extra 800 hp every 12 seconds?
Is that with or without armour compensation skills? Because as Im sure we all know thats what makes EANM's so good.
Anyhow, to calculate on what it will do for you, IE which is better. LAR = 800HP per 12 seconds, easy.
For the EANMII, on your stats..
To make the EANM better it would need: on +7% resist = they would need to be doing just over 1100 DPS for it to be break even, if they do more DPS in that damage type then its better.
On +3% = just over 2200 DPS.
But ofcourse EANM's = no cap use
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Sokratesz
Paradox v2.0 Interstellar Alcohol Conglomerate
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Posted - 2007.06.21 04:32:00 -
[6]
Never ever ever fit 3x EANM, fit 2 + dmg control instead. Puts that massive ugly hull of the domi to good use, too.
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Corwain
Gallente Zero Team
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Posted - 2007.06.21 04:55:00 -
[7]
Remember kids, Quickfit is a tool, not the actual game. I like to tool about in it a lot but I have enough ingame experience to know that Domis will empty a BS size cap in 1-2 cycles...so that's 1-2 cycles on that 3rd rep, then you're capping out just as much as whoever you're up against.
If you want an uber-tank domi fit:
Cap booster II 2x LAR II, Ex, Th, Ki hard II, DC II, EANM II
3x Aux nano pumps
Can nearly perma-tank a max-skilled gankathron and can certainly tank long enough to kill one.
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no1knowsWho
Gallente
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Posted - 2007.06.21 05:10:00 -
[8]
Originally by: Xiaodown Well...
It won't work. Ok. Let's go ahead and get that out of the way. But, whatever. I'm trying to find something new.
you have indeed found something new... a Dominix with 6 mids 8] Originally by: Xiaodown Mediums: -100MN MWD II -Warp Disruptor II -Cap Recharger II x 4
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Xiaodown
Lyran Procurement
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Posted - 2007.06.21 05:25:00 -
[9]
Originally by: burek Not to sound negative but if you want to think outside the box, don't have NOS in highs.
Having all NOS on a Domi and calling it inventive belongs in 2004 when everyone was going wtf is this ship good for. I can't fit rails to it whaaa
Yeah, I know. It's not that creative.
I just got it in my head: Hey, 2 reps is the holy grail of tanking... what if there's three reps?!?
Problems are obviously the 2300MW that each rep takes versus any ship's powergrid, and the cap recharge rate. The only way I can get enough cap to run them is with the addition of the nos.
And if I fit two EANM's, even if I swap for a CCC II rig, I still can't sustain it. Not without officer cap rechargers, or better NOSs, or something.
I dunno, I was just looking for a way to sustain 3 LAR's. It requires a hell of a cap recharge.
if you're looking to not be so caught up in the NOS thing, how about this:
Highs: 2x heavy dim nos 4x 425mm Autocannon II (no cap required to fire)
Med: Warp disruptor II 100MN MWD II TS Cap Injector 2x Cap Recharger II
Lows: 3x LAR II 2x EANM II 2x PDU II (I need both the grid and the cap recharge to fit the guns and sustain the LAR2's)
Rigs: 1x ACR 1x CCC I 1x CCC II (ok, this is pricey, but you could swap one gun for a medium nos and still sustain the LAR2's)
The LAR 2's (all three of them) will run as long as the two nos's are running. The resists aren't bad (73/43/59/59). Not great, but not bad. But, I mean, with drones 50% more gank, plus 4x T2 medium AC's...
I dunno. I just am looking for something different. No one fits 3 reps. Just trying to find something that no one does... and do it. See if it can work.
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jamesw
Omniscient Order
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Posted - 2007.06.21 05:27:00 -
[10]
Originally by: Corwain I have enough ingame experience to know that Domis will empty a BS size cap in 1-2 cycles...
1-2 cycles to empty a BS sized cap? Er.... yeah... whatever.
Last time I checked even 6 Heavy Dim's do only 720cap per cycle. Given that most BS have 6k cap or so, I think it might take a little more than "1-2 cycles" 
Also - while thats a pretty insane tank you have on there, it doesn't leave a lot of room for fitting useful things in your mids and highs. --
Latest Vid: Domination! |
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Xiaodown
Lyran Procurement
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Posted - 2007.06.21 05:30:00 -
[11]
Originally by: no1knowsWho
Originally by: Xiaodown Well...
It won't work. Ok. Let's go ahead and get that out of the way. But, whatever. I'm trying to find something new.
you have indeed found something new... a Dominix with 6 mids 8] Originally by: Xiaodown Mediums: -100MN MWD II -Warp Disruptor II -Cap Recharger II x 4
Yeah, whoops. It's getting late.
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Xiaodown
Lyran Procurement
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Posted - 2007.06.21 05:47:00 -
[12]
Originally by: Corwain Remember kids, Quickfit is a tool, not the actual game. I like to tool about in it a lot but I have enough ingame experience to know that Domis will empty a BS size cap in 1-2 cycles...so that's 1-2 cycles on that 3rd rep, then you're capping out just as much as whoever you're up against.
If you want an uber-tank domi fit:
Cap booster II 2x LAR II, Ex, Th, Ki hard II, DC II, EANM II
3x Aux nano pumps
Can nearly perma-tank a max-skilled gankathron and can certainly tank long enough to kill one.
Right; you're absolutely right. Quickfit is not the game.
But the thing that brings me down is the thought that every setup that's actually viable has already been thought of. I mean, you gotta try something new. You're right, though, fitting hardeners is probably going to give a better tank than the 3rd rep, plus use a metric ****ass less powergrid.
Ah, well. On to the next dumb idea. One day one of them will kick ass.
--
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Kirtan Loor
Divine Retribution
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Posted - 2007.06.21 07:01:00 -
[13]
While you are at it also try looking at the other side: Shield Tanking
High: 6x heavy dim nos Med: 2x XLarge C5-L Shield Boosters(Gist if you are filthy filthy rich) 1x SBA II 1x Invul field 1x Warp Disruptor II Low: 6x Power Diagnostic System 1xCPU II
Rigs: CD cap sa***uard (%10 lower cap consumption of shield boosters)
Barely fits with electronics 5. Repair amount is insane....but thats it. Maybe barely more useful than the armor tank setup because of 6 Heavy Nosses.
Still somehow tanking must be carried to next stage right? |

Damastess
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Posted - 2007.06.21 07:14:00 -
[14]
Edited by: Damastess on 21/06/2007 07:16:44 Tanking ability comes from 2 directions - the direct damage reduction e.g. resists and your hit points recovery rate e.g. repair. in your setup you trade reducing less damage done for repairing more for ridiculous ammount of cap per second. 3 NOS are good to sustain 2 armor reps(umm think that was what i had on in domi era) considering you got only 2 cap rechargers e.g. meds like: web, scram, sensor booster, 2x cap rechargers.
Ummm... nothing out of the ordinary but thats what i would do: 3x NOS, scan probe launcher Web, Scram, 3x cap rechargers or 2 and sensor booster LAR II, "Accomodation" LAR, Therm/Kin/Exp hardner, EANM, Damage control
Rigs.... resists ftw !
Now wheres the 5-7 man cruiser gang without EW support preferably ^^
Also: Ignore jamesw ... dude what u know about domies^^... Cheers to the man inspired me to fly domies a while ago Any new vids btw?
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