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Retran
Maelstrom Crew
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Posted - 2007.06.27 19:34:00 -
[1]
Operation Anger Management
A little over a week ago we accepted a contract against the 180 man Rough Necks alliance. Yesterday marked the end of this contact. Kills and losses will be posted below for all you stat-lovers out there. But first a little summary on the war.
We accepted the contract knowing it would be a challenge, during peak times our gangs were often dwarfed by theirs. They had several good well known pilots and a lot of eager new players too. Before the war went live we set up our scout net, observing their usual routines hang out spots and where their carebears did their stuff. By the time the war started we were ready, using small fast moving gangs too harass and perform hit and runs on our targets. These tactics proved largely successful and in most of the larger battles in the war we quickly demolished their first wave of ships before the sheer weight numbers of their reinforcements forced us to withdraw, but when the dust it was clear the fight had cost them dearly. With our client fully satisfied after the first week the war was brought to a close.
A fun contract for all involved I hope, and props too the Rough Necks for putting up a great fight.
Comments from our client: "You guys did a great job I WILL be contacting you again in the future, and I again thank you for your great work. Expect to hear from me in the near future!"
Maelstrom Crew - Let us be your wrath - Available for hire
Kill stats!
Shiptype Kills | Losses Assault Frig 3 | 3 Battlecruiser 25 | 5 Battleship 17 | 13 Capulse 17 | 6 Covert Ops 1 | 0 Cruiser 8 | 14 Destroyer 1 | 0 Frigate 5 | 3 Industrial 1 | 0 Interceptor 0 |7 Shuttle 3 | 0
Total Kills 88 Total Losses 55 Damage Inflicted (ISK)3.62 Billion Isk Damage Taken (ISK) 1.75 Billion Isk ------
War is messy, the more violent and brutal it is the quicker its over.
Retran - Maelstrom Crew - Don't stand alone, let us be the sword in your hand.
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Martin Mckenna
D00M. Triumvirate.
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Posted - 2007.06.27 20:52:00 -
[2]
how those isk values were worked out ill never know from those stats
Its about to begin.... |

Popsikle
Minmatar Re-Awakened Technologies Inc Electus Matari
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Posted - 2007.06.27 21:02:00 -
[3]
Edited by: Popsikle on 27/06/2007 21:01:28 Battlecruiser 25 x 30 mil isk = 750mil Battleship 17 x 100 mil isk = 1700 mil Assault Frig 3 x 20 mil = 60 mil
Total in ships > 20mil isk is 2.51 bil, so its feasible I guess.
Just estimated numbers, probably a little high or low depending on the tiers of BS/BC's ____ <t20> i want to be in a manager potition at Hooters <SaraDawn> Garthagk, do you have it up ? <Garthagk> I can get it up anytime. |

Retran
Maelstrom Crew
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Posted - 2007.06.27 21:05:00 -
[4]
Originally by: Popsikle Edited by: Popsikle on 27/06/2007 21:01:28 Battlecruiser 25 x 30 mil isk = 750mil Battleship 17 x 100 mil isk = 1700 mil Assault Frig 3 x 20 mil = 60 mil
Total in ships > 20mil isk is 2.51 bil, so its feasible I guess.
Just estimated numbers, probably a little high or low depending on the tiers of BS/BC's
Killboard mechanics are a little beyond me, but if its including ship modules then I wouldn't say it was far off. Either way you look at it, it's a decent kill/death ratio isk wise. ------
War is messy, the more violent and brutal it is the quicker its over.
Retran - Maelstrom Crew - Don't stand alone, let us be the sword in your hand.
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Shin Ra
BURN EDEN
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Posted - 2007.06.27 21:24:00 -
[5]
Originally by: Retran
Originally by: Popsikle Edited by: Popsikle on 27/06/2007 21:01:28 Battlecruiser 25 x 30 mil isk = 750mil Battleship 17 x 100 mil isk = 1700 mil Assault Frig 3 x 20 mil = 60 mil
Total in ships > 20mil isk is 2.51 bil, so its feasible I guess.
Just estimated numbers, probably a little high or low depending on the tiers of BS/BC's
Killboard mechanics are a little beyond me, but if its including ship modules then I wouldn't say it was far off. Either way you look at it, it's a decent kill/death ratio isk wise.
Not really.
To be brutally honest its a pretty dire ratio.
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Takahashi Arran
coracao ardente Triumvirate.
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Posted - 2007.06.27 21:53:00 -
[6]
Isn't the point of a contract to make money though?? I have a hard time believing you could charge over 1.75 billion for a 1 week wardec at that level of performance, so i doubt it can be seen as a successful contract from your end?
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Retran
Maelstrom Crew
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Posted - 2007.06.27 22:06:00 -
[7]
Edited by: Retran on 27/06/2007 22:05:08
Originally by: Takahashi Arran Isn't the point of a contract to make money though?? I have a hard time believing you could charge over 1.75 billion for a 1 week wardec at that level of performance, so i doubt it can be seen as a successful contract from your end?
Taking into account most of our losses were T1 ships and fully insurable. The money we earned from the contract and kill bonus easily outweighed what losses we took. We made them pay in blood for every ship of ours we lost. Our client was happy. Thats our job done.
Originally by: Shin Ra Not really.
To be brutally honest its a pretty dire ratio.
Considering the numbers they had compared to ours I think its pretty good. Its not easy being outblobbed around the clock. But yet we still managed a positive kill/death ratio. And luckily for me, I have been around long enough to know the opinion of you and your corp doesn't hold much water. ------
War is messy, the more violent and brutal it is the quicker its over.
Retran - Maelstrom Crew - Don't stand alone, let us be the sword in your hand.
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Third Down
Hard Rock Cafe
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Posted - 2007.06.27 22:13:00 -
[8]
Originally by: Retran Considering the numbers they had compared to ours I think its pretty good. Its not easy being outblobbed around the clock. But yet we still managed a positive kill/death ratio. And luckily for me, I have been around long enough to know the opinion of you and your corp doesn't hold much water.
That's only because they **** on everyone else.
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Shin Ra
BURN EDEN
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Posted - 2007.06.27 23:29:00 -
[9]
Originally by: Retran
Originally by: Shin Ra Not really.
To be brutally honest its a pretty dire ratio.
Considering the numbers they had compared to ours I think its pretty good. Its not easy being outblobbed around the clock. But yet we still managed a positive kill/death ratio. And luckily for me, I have been around long enough to know the opinion of you and your corp doesn't hold much water.
I don't know of any merc corp that doesn't fight outnumbered. If my opinion of your doesn't matter, why do you feel the need to defend yourself against it?
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DHB FooFighter
Dark Knights of Deneb Against ALL Authorities
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Posted - 2007.06.28 00:10:00 -
[10]
Originally by: Retran
Kill stats!
Shiptype Kills | Losses Assault Frig 3 | 3 Battlecruiser 29 | 5 Battleship 17 | 13 Capulse 17 | 6 Covert Ops 1 | 0 Cruiser 8 | 14 Destroyer 1 | 0 Frigate 5 | 3 Industrial 1 | 0 Interceptor 0 |7 Shuttle 3 | 0
Total Kills 88 Total Losses 55 Damage Inflicted (ISK)3.62 Billion Isk Damage Taken (ISK) 1.75 Billion Isk
Fail -------------------------------------------------
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Novacek
Us against You
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Posted - 2007.06.28 01:16:00 -
[11]
Originally by: DHB FooFighter
Originally by: Retran
Kill stats!
Shiptype Kills | Losses Assault Frig 3 | 3 Battlecruiser 29 | 5 Battleship 17 | 13 Capulse 17 | 6 Covert Ops 1 | 0 Cruiser 8 | 14 Destroyer 1 | 0 Frigate 5 | 3 Industrial 1 | 0 Interceptor 0 |7 Shuttle 3 | 0
Total Kills 88 Total Losses 55 Damage Inflicted (ISK)3.62 Billion Isk Damage Taken (ISK) 1.75 Billion Isk
Fail
i would have to agree, i have got better personal stats
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Jae Nefarious
Endgame.
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Posted - 2007.06.28 02:26:00 -
[12]
Originally by: Novacek
Originally by: DHB FooFighter
Originally by: Retran
Kill stats!
Shiptype Kills | Losses Assault Frig 3 | 3 Battlecruiser 29 | 5 Battleship 17 | 13 Capulse 17 | 6 Covert Ops 1 | 0 Cruiser 8 | 14 Destroyer 1 | 0 Frigate 5 | 3 Industrial 1 | 0 Interceptor 0 |7 Shuttle 3 | 0
Total Kills 88 Total Losses 55 Damage Inflicted (ISK)3.62 Billion Isk Damage Taken (ISK) 1.75 Billion Isk
Fail
i would have to agree, i have got better personal stats
aww c'mon be nice
He that hath no sword, let him sell his garment, and buy one.
-Luke 22:36
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Sacul
Wreckless Abandon Triumvirate.
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Posted - 2007.06.28 03:25:00 -
[13]
u had fun huh uh?.....all that matters let the rest sod off mate.
The stone age didn't end because we ran out of stones!
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Father Calistas
Antipodean inc. Sparta Alliance
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Posted - 2007.06.28 03:54:00 -
[14]
...And we can be pretty sure those stats aren't fake. Hey, if it worked for you and your client, good on you 
SirMolle - *** Bar Video!
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Erichk Knaar
Caldari Maelstrom Crew
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Posted - 2007.06.28 04:21:00 -
[15]
Originally by: Father Calistas ...And we can be pretty sure those stats aren't fake. Hey, if it worked for you and your client, good on you 
And this is the crux of the matter, client was happy, we had fun. Sorry we left the dictor alts and damping ravens at home. Ultimately, if the client wanted me to fly a noobship and continually die to his guns so he could stroke his e-peen in front of a potential suitor, I don't really care, as long as I get well compensated. We met our objectives. We are not trying to be l33t, we are trying to be good value for those who need our services...
Contact Khul Drukath for pricing...
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Takahashi Arran
coracao ardente Triumvirate.
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Posted - 2007.06.28 07:14:00 -
[16]
Originally by: Retran
Taking into account most of our losses were T1 ships and fully insurable. The money we earned from the contract and kill bonus easily outweighed what losses we took. We made them pay in blood for every ship of ours we lost. Our client was happy. Thats our job done.
Respect in that case, if you make money and your client was happy everything is fine.
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Keeto
Digital Fury Corporation
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Posted - 2007.06.28 08:30:00 -
[17]
Ratio could be improved quite a bit on a whole, everyone has to start somewhere though. Keep at it.
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Kam SingDu'k
Singularity.
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Posted - 2007.06.28 10:04:00 -
[18]
Grats on the contract, nice to see that us ex-cartel are still doing the pew pew 
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Enraku Reynolt
Minmatar Phoenix Division FOUNDATI0N
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Posted - 2007.06.28 11:15:00 -
[19]
for a group running what was essecentally a gurrila operation and disengagng from a battle isnt easy against a prepared group so a 2 to 1 ratio is understandable and then faction in insurance and that 1.75 bill loses would be greatlly reduced ------------------------------------------------ Do not let the world change you. Change the world
Here's everything I know about war: somebody wins, somebody loses, and nothing is ever the same |

PMolkenthin
Applied Eugenics
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Posted - 2007.06.28 11:35:00 -
[20]
If the client was happy, then the contract was a success. TBH.
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LordInvisible
Gallente adeptus gattacus Praesidium Libertatis
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Posted - 2007.06.28 11:41:00 -
[21]
i'm sure they had fun doing the contract, which is most important aspect of this game, worth around one bill.
So stop bugging them, those numbers are pretty awesome, they had fun, and theis employer is satisfied..what more could they achieved? --------------------------------------------------------------------------------
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sallyr
Gallente The Collective Against ALL Authorities
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Posted - 2007.06.28 16:18:00 -
[22]
its not that amazing really. it say 70% effiency is good and 80% is brill! like god my last corp moved to 0.0 and within a few weeks had inflicted over 5 bill worth of damage and lost under 1 bill. . . .but then fix started to remember our names and just dock :(
or fight back sometimes . . .which i didnt mind :)
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