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Thread Statistics | Show CCP posts - 0 post(s) |

Rizz
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Posted - 2004.01.20 05:10:00 -
[1]
Makes it very cumnbersome to reload, drag and drop is only way to reload since no menu appears on right click.
Also unable to set autorepeat or turn autorepeat off.
P.S. Any chance you can make a change to reload stack moving logic, keep large stack at top/or at current location in hold and move new smaller stack to be reloaded to bottom of cargo hold. Something like check there's more than needed to reload then create new item stack at bottom and populate with number required, then remove amount from previous stack, or something along those lines dunno how your code goes.
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lickspittle
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Posted - 2004.01.20 07:50:00 -
[2]
Can you expand a little on the first two paragraphs of your post? Are you talking about wanting these options in station? Or about them not appearing in space anymore with the current patch?
Yes, I know the reloading behaviour is a bit cumbersome when it comes to the user interface and also how the stacks are chosen from and used. This was done for a reason and is not likely to change at this stage but I will keep it in mind for when I get some time. -- Richard CCP Programmer. Anything said above is not the official line, but my own take or opinion. |

Leitari
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Posted - 2004.01.20 08:56:00 -
[3]
Edited by: Leitari on 20/01/2004 08:58:27 reloading in high lag combat situation is tricky as it is, is this something that will affect these situations further?
Here, Only the silent survive.
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Xailia
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Posted - 2004.01.20 09:45:00 -
[4]
Right clicking a highslot module in 1373 causes an exception.
"The sky above the port was the color of a television, tuned to a dead channel." |

PreTender
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Posted - 2004.01.20 09:59:00 -
[5]
the whole right click menu on high-slots in space isnt working anymore so you arent able to reload and set things to auto-repeat
only way to reload now is to drag from your cargo __________________________
http://www.eve-extra.com |

Xailia
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Posted - 2004.01.20 11:25:00 -
[6]
It is supposed to work, something must have been changed and something is throwing up an exception. It will be fixed, don't worry. 
"The sky above the port was the color of a television, tuned to a dead channel." |

Rizz
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Posted - 2004.01.20 13:44:00 -
[7]
Sorry I typed the first post at around 5am.
Right click on hi slot modules in space no longer brings up a menu to reload/load new ammo/set auto repeat on.
Still get right click menu's from low and med slots just hi slots broken atm
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lickspittle
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Posted - 2004.01.20 14:28:00 -
[8]
Fixed in source-safe. Should come out in an upcoming build. Might have just missed the upcoming one. -- Richard CCP Programmer. Anything said above is not the official line, but my own take or opinion. |

j0sephine
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Posted - 2004.01.20 17:20:00 -
[9]
"Yes, I know the reloading behaviour is a bit cumbersome when it comes to the user interface and also how the stacks are chosen from and used. This was done for a reason and is not likely to change at this stage but I will keep it in mind for when I get some time."
... Would it be possible to add something as simple as automatic launch of 'reload' command if the gun/launcher runs out of ammo, and the player tries to activate it again with left click/key shortcut?
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Bartsy
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Posted - 2004.01.20 18:58:00 -
[10]
What about a shortcut to reload. Fx shift + left mouse click?
Just my 2 cents
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Uuldahan
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Posted - 2004.01.20 19:46:00 -
[11]
I think that if the ship UI is reworked, a simple reload button next to weapons would be good.
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