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memex
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Posted - 2004.01.21 04:10:00 -
[1]
My corp would like to expand its R&D dept, how can you make agent running, esentially a solitary occupation, a team event? This isnt a recruitment thread, I just would like to hear some other peoples ideas about how best to make agent running a manageble and group activity.
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RDA Appreciation Society |

Soilent
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Posted - 2004.01.21 04:44:00 -
[2]
Unless you're talking about a fairly tough kill mission, there's no real use for teamwork in agent missions. They're mainly a solo activity.
It's one of the things I've seen discussed quite a bit in the newbie corporations. It's usually along the lines of "why would I bother joining a corporation right now when all I do is agent missions? I don't need anyone else for them." -------------------- Newbie for life! |

Ertai Vodalion
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Posted - 2004.01.21 07:51:00 -
[3]
I see your point memex - LifeLine Solutions is almost exclusively Agentrunners - and it¦s hard for us to recruit new members - we offer a nice corp-chat with expirienced players during euro-times, and ammo,missile,drone production free for members for an occasional Corp-Mining-Op.
But apart from that there is no team work that can be combined with agent missions (yet). High level agents (4 - 5) will hopefully change that - whenever it is.
we did some mining & hunting trips to 0.0 pre castor - but now with ~4 active members that¦s history ...
I¦m curious if some nice Ideas will be brought up here :)
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Randuin MaraL
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Posted - 2004.01.21 09:42:00 -
[4]
The only teamwork you can do at the moment is to increase your corps standing to an agents corp by concentrating all runners on one corp - if this is a goal for you. ____________________________________________________
Never be in the company of anyone with whom you would not want to die.
MEDUSA veteran, Khumaak Award winner |

Ertai Vodalion
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Posted - 2004.01.21 09:54:00 -
[5]
working seperately for a common goal is not what i would call teamwork ...
that¦s like solo-mining for the corps mineral stocks |

Baldour Ngarr
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Posted - 2004.01.21 09:58:00 -
[6]
Quote: working seperately for a common goal is not what i would call teamwork ...
that¦s like solo-mining for the corps mineral stocks
Depends on your definition of teamwork, of course; but that's about as close as you can come under the current agent-running system. Have a communal hangar to collect all of your techII skills/components/tools, rent lab space in the same station, have everyone working their ME/PE research on blueprints in the same place out of a corp pot, and let everyone go their own way as far as who they actually work for.
With the incoming corp-standings and such like, you might even have to start proscribing certain factions ... don't want people doing lots of Amarr agency work and wrecking your Gallente standing, if all your offices are in Gallente stations, etc.
But yes, the only type of "teamwork" currently available in this field, is all working individually towards a common goal.
_______ "Soon" is an ancient Icelandic word meaning "some time before the next Ice Age." |

Athule Snanm
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Posted - 2004.01.21 12:42:00 -
[7]
Quote:
With the incoming corp-standings and such like, you might even have to start proscribing certain factions ... don't want people doing lots of Amarr agency work and wrecking your Gallente standing, if all your offices are in Gallente stations, etc.
Hey! Amarr and Gallente now have a (albeit small) positive standing to each other now!
Apart from that, I agree there isn't much scope for meaningful teamwork until Tech 2 comes in properly - and even then it's still dependent to a certain extent on you getting BP originals if everyone is going to have a job to do. Right now the best you can do is increase your corp standing (which currently doesn't do anything) and pile up Tech 2 stuff in the hopes that you'll use it for something eventually.
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Doomheim - EVE's only hygiene! |

Jack Ryan
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Posted - 2004.01.21 13:48:00 -
[8]
You could go to a station with lots of agents of the same corporation, and accept every mission, and then issue corporate courier missions..
Although the current GUI isn't much fun (the drop down station selection is a disaster, was better before..). It would also need good coordination, as the mission bonus deadlines are usually around 40 minutes, but I bet I could do more missions per hour if I had a couple of couriers that worked with me.
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Harisdrop
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Posted - 2004.01.21 14:23:00 -
[9]
OMG. This is like way cool. I think these are on target. Though I dont see any one station that could supply any true value group agent missions. In the sense if everyone was doing agent missions out of the same station there would be calls to pick up this or drop off that as there would be people closer to the destinations.
I have never tried this. Can you complete a mission with out being in the station where the goods are?
What this truely means is that you could get a hauler team flying around moving product and doing your traveling and miners getting you ore. I dont think you can pass off the kill missions. They need to fix that. I would love to have a pod for the thief with the report. --------------------------
Garsh ma it soo cool killing people in there space thingies |

Gariuys
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Posted - 2004.01.21 14:43:00 -
[10]
Won't work, the coordination costs you time, and lots of it. And a station with several high quality lvl 3s doesn't exist.
Agent running is the freelancers playground. Not a corp effort, maybe lvl 4 will change that. ~{When evil and strange get together anything is possible}~ A tool is only useless when you don't know how to use it. - ActiveX The grass is always greener on the other side. - JoCool |

Deadflip2
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Posted - 2004.01.21 14:54:00 -
[11]
i got 3 lvl 3s for caldari... and few (1 in 10) missions exeeds 3 jumps from base --- "this song reminds me of the girl i met on a schooltrip, she was really nice, and she really liked me. I forgot to ask her her phone number" - Nelix trist OMG im a pretzel!!! |

Ertai Vodalion
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Posted - 2004.01.21 16:04:00 -
[12]
Quote: Can you complete a mission with out being in the station where the goods are?
Yes you can -(at least pre castor) I did that quite often when the missions were rather static (buy x Carbon and bring them to Stou). I deposited a nice amount of Carbon in the station in stou and instantly fullfilled the Missions without doing a 12 jump roundtrip..
But the hauler needs security officer access (so he can place the desired items directly into your personal Hangar in the destination station)
Quote: And a station with several high quality lvl 3s doesn't exist.
my current base of Missions is a station with 3 level 3s, Quality 9, 10, 18 + 2 level 2 and 1 level 1 agent
The problem is: it¦s navy and 80% of all missions are combat ...
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Ice Maiden
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Posted - 2004.01.22 01:39:00 -
[13]
Quote: But the hauler needs security officer access (so he can place the desired items directly into your personal Hangar in the destination station)
Nice idea, but wouldn't you need a corp office at the destination station as well to do that ?
What would be nice is being able to accept missions on behalf of your corp, then any corp member could complete it by delivering to that station.
That way you could have bigger combat missions. or courier runs requiring an indy with the possibility of being ambushed by npc, so you'd need a fighter escort |

Fritz Ionar
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Posted - 2004.01.22 07:07:00 -
[14]
Combat missions are actualy the easyest to "share" with friends. It doesn't mater who kills the target as long as it is killed (and ofcours any required loot is returned to station). At least this is what Papa Smurf said in some other thread some where... |

memex
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Posted - 2004.01.22 07:11:00 -
[15]
So I guess when I am recruiting I can say, you will be happy in a larger corp when the lvl 4 agent missions come out? or that you can completely produce a bunch of tech 2 items in a larger corp? ------------------
RDA Appreciation Society |

Jack Ryan
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Posted - 2004.01.26 17:05:00 -
[16]
Quote:
But the hauler needs security officer access (so he can place the desired items directly into your personal Hangar in the destination station)
That's my point, the hauler doesn't need these rights if you set op courier missions to transport the necessary goods (as then they stay your property)..
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Falbala
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Posted - 2004.01.26 17:27:00 -
[17]
You can help each others by using corp hangars or escrow missions, like have a friend in station A bring your items from station A to station B while you go directly to station B.
If you run for different corps, you will get complementary bonuses rewards. Like Duvolle gives away robotics and Egonics needs this for some missions.
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Dianabolic
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Posted - 2004.01.26 18:18:00 -
[18]
Quote:
Quote:
But the hauler needs security officer access (so he can place the desired items directly into your personal Hangar in the destination station)
That's my point, the hauler doesn't need these rights if you set op courier missions to transport the necessary goods (as then they stay your property)..
Won't work as, when the item is "delivered" it will be in a plastic wrap.
Escrow would work though.
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Falbala
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Posted - 2004.01.26 19:37:00 -
[19]
This is why you will do it as an escrow mission, not a standard courier mission. The hauler can open the package and drop the stuff in your hangar plus you can give escrow missions a char or corp name and you can create the escrow from anywhere.
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Jack Ryan
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Posted - 2004.01.27 09:58:00 -
[20]
Quote: Won't work as, when the item is "delivered" it will be in a plastic wrap.
Escrow would work though.
Not true, it won't be in a plastic wrap, it'll be just plain and delivered, into your personal hangar.. I know because I did it all the time. Unless since Castor things have now changed, which would be a shame as I don't see the use.
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