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Patri Andari
Thukker Tribe Antiquities Importer
39
|
Posted - 2012.01.08 07:59:00 -
[1] - Quote
tl:dr Mining missions earn you more isks and will make mining more profitable.
Note to forum moderators: Please do not move this until you read it all
CCP changed the agent mission some time ago and I am sure many of you did not realize this. I think so because mining is still so unprofitable. Mining agents only give mining missions now and they pay a bundle of LP.
If you change your focus you can:
1. Make more isk in the short run. 2. Harvest tears from non-miners. 3. Make mining ore more profitable than it is now.
If you multibox mine for ore or ice -- STOP! Or at least pause. The more people that do so it will have a greater impact. Instead mine for LP (loyalty points).
My experience has shown me that with L4 mining missions:
A. Most agents will never send you more than 1 jump outside the home station and the majority of missions will be in the home station
B. LP average 5-9 thousand lp per mission or better depending on skills and system security.
C. You will earn at the VERY least 2-4 times as much as mining ore or ice depending on the corp you work for and the items you choose from the LP store.
The setup:
3 characters. One in an Orca and two miners. The two miners fly at least Covetors (Hulks optimal) with max skills for ore and ice (including T2 upgrades) and fly T1 cruisers with 5 gas harvesters. The Orca pilot should be maxed for his ship be able to field scout drones as wells as shield maintenance bots. He should also be able to use remote shield repairers and siege gang links.
Each character should be trained for max social skills including Mining Connections V. (implants are optimal).
The Score:
At the dock the Orca holds two barges (or Hulks) set up for ore or ice mining with the their additional mods in the corp hangar. The other two characters in gas mining cruisers (I use Moas). Each character accepts a mission.
Fly to each mission and mine the ore, gas or ice. Change out fittings needed at the site. Use the Orca to stow the materials mined. Done this way, you can do three missions before having to re-dock and turn them in for more. If the station/system has multiple agents it becomes more efficient.
Unlike security missions, your efficiency scales very well with each character added. but in my experience three is the most efficient per crew. more on this later
Your Take:
Much more than you currently earn mining. Best of all? You compete with mission runners and incursion runners for profits from LP and you do so with the skills you already have. If you have a perfect Hulk and Orca characters in empire and you are mining in belts you are wasting your potential. A pair of Hulks and an Orca with average skills can earn more than 2X the LP of an average mission runner no matter how many toons he uses (including mission blitzers) unless he splits his crews. I know no one that runs multiple security mission crews with much success.
You are a mega mutiboxer? No problem. Just remember 3 is the most efficient number for a group. So if you have six characters divide them into two crews of three. Never pay cash for game time again with the isk you will earn.
Go get LP! Imagine that NPC corps are paying you a premium to mine for them!...or keep selling regular ore to the market for a loss
Best/Worst case scenario:
If a significant number of miners do this it will reduce the amount of ore on market and dilute the profits from mining. BUT...If it truly effects LP value negatively it will increase the value of ore! Why? Because that means most of you stopped mining ore. That drives up the price. So continue mining on a limited basis and horde your ore...or build stuff but only sell when you need cash. Make isk from LP until it is devalued.
When ore is more profitable stop running missions and return to the belts. If ore crashes, make fuel blocks. If Ice crashes...back to missions and sweet sweet LP...or do all three if you have enough accounts. The point is LP has not been truly exploited to its maximum potential.
What's in it for me?
Nothing really, I truly just want to see the price of minerals skyrocket. I want the tears of those who hate industry, industrial corporations and industrial focused characters to flood the boards. The majority of eve characters make their profit from L4 missions and the LP it provides. No one has the ability to crash markets better than the "free minerals" crowd. So get to it. In the end you win not matter what.
Mission runners will hate the fact that they have to share LP with you. So much so that you may want to consider using barges instead of Hulks.
If you run a well trained crew you will out mine/misson them. If you choose BPCs from the LP store, you may out build them. (most faction BPCs require a T1 item and your minerals are "free") If you have decent marketing skills and refine skills you can price your items lower than them. This competition is in your wheelhouse.
If you have ever lost a mining ship to a gank, consider it payback :)
Patri |

Patri Andari
Thukker Tribe Antiquities Importer
39
|
Posted - 2012.01.08 08:01:00 -
[2] - Quote
reserved for setups |

Skorpynekomimi
E.A.D Alliance Omega Vector
75
|
Posted - 2012.01.08 08:18:00 -
[3] - Quote
It'll drop, not skyrocket. At least at first.
I should go back to this, though. Maybe when I don't need my hulk for mining ice for PoS fuel, and can keep it in my mission hub. |

Border Queen Hadijja
Hedion University Amarr Empire
0
|
Posted - 2012.01.08 08:30:00 -
[4] - Quote
Unless their mining bots can be reprogrammed for this, I don't think a significant portion of the highsec mining fleets will participate. |

Abdiel Kavash
Paladin Order Fidelas Constans
288
|
Posted - 2012.01.08 09:03:00 -
[5] - Quote
Skorpynekomimi wrote:I should go back to this, though. Maybe when I don't need my hulk for mining ice for PoS fuel, and can keep it in my mission hub.
*facepalm* |

Celgar Thurn
Department 10
13
|
Posted - 2012.01.08 11:21:00 -
[6] - Quote
Border Queen Hadijja wrote:Unless their mining bots can be reprogrammed for this, I don't think a significant portion of the highsec mining fleets will participate.
I don't have any figures as to how many mining bots exist but I reckon there are quite a lot of pilots in high sec who do mine ore and who are not bots.
I personally think the OP's idea is a sound tactic especially for those who 'multi-box'. |

Charity Maple
Delta Innovative Tech and Cat House
0
|
Posted - 2012.01.08 14:17:00 -
[7] - Quote
As a n additional benefit, some of the R&D NPC corporations have mining agents. This allows you to build up your standing without having to train up to a BC for security missions, or run time consuming distribution missions. Get your standing 5.0+ with the R&D corp, get the research skill trained and start building up a passive side income in datacores. |

stoicfaux
638
|
Posted - 2012.01.08 21:17:00 -
[8] - Quote
Patri Andari wrote:A pair of Hulks and an Orca with average skills can earn more than 2X the LP of an average mission runner no matter how many toons he uses (including mission blitzers) unless he splits his crews.
How long does it take on average for the three ships to run a mission?
From some quick research, a Max Hulk + Orca can slurp ~3,000m3 of ore per minute? Those level 4s seem to have ~45,000m3 of ore. So those two hulks should take ~7.5 minutes to clear the mission, giving 667 to 1,000 lp per minute. If you add in two minutes of travel time, that's 526 to 947 LP per minute? (Not including time lost to belt rats or mission rats.)
By comparison a single pilot flying a Mach or a Cheetah has been averaging 627 lp/minute without cherry picking missions. (Varies from ~350 to 2,400 lp/minute or 2,500 to 8,500 lp per mission.) If you assume 2,300 isk/lp conversion, the kill mission bounties add 25% additional income, so that's effectively ~780 lp/minute.
So, when you add in the costs for two additional PLEX and throw in cherry picked missions, I'm thinking a blitzing mission runner will make more than a three miner mission setup, unless you get a lot of those 9,000 lp miner missions.
You can tell me what is and isn't true when you pry the tinfoil from my cold, lifeless head.
|

Intar Medris
Globaltech Industries Sanctuary Pact
26
|
Posted - 2012.01.09 10:28:00 -
[9] - Quote
Border Queen Hadijja wrote:Unless their mining bots can be reprogrammed for this, I don't think a significant portion of the highsec mining fleets will participate.
I love how people just assume every Barge in in a belt is a bot. From the bots I have seen. They are usually inefficient and not very productive. Good way too tell if some one is a bot or not. Wait a few minutes to see if they use a survey scanner. These are a must for productive mining. Also bots tend to warp in sit there for 30 secs then mine or bounce off a rock and do nothing for several minutes before warping away. I don't think you will find many bots outside of 0.8 sec. Since well they are likely to get ganked. If you were you to watch me mine you would assume out of stupidity that I was a bot. Why? Because of the common miss conception bots are SUPER efficient and a human can't out mine a bot. You also completely ingore the fact I use a alt for hauling my ore or think he was a bot as well. Once you know what and how to do it you develop a behavior, and some might think you're a bot since you do it so well. |

luvmehard
Republic University Minmatar Republic
6
|
Posted - 2012.01.09 12:22:00 -
[10] - Quote
Intar Medris wrote:Good way too tell if some one is a bot or not. Wait a few minutes to see if they use a survey scanner. These are a must for productive mining.
Uhm, no. They aren't. I almost never fit one on my miners (CPU problems). Just look at the radius of the rock and you can quite accurately deduce the ore yield.
.derp. |

Vincent Athena
V.I.C.E. Comic Mischief
256
|
Posted - 2012.01.09 19:19:00 -
[11] - Quote
I dont remember the LP form them but L3 mining missions are also of interest. They are always in the same system, so you can just dump the orca in a safe spot, boosting. The range bonus is sufficient that you hardly ever need to move the hulk form the mission warp in. The rats can be killed by the Hulk's drones. The cargo is always less than a maxed out hulk can hold. And they are always ore mining missions, so no need to re-fit or re-ship.
But, it is just a L3.
Edit: I make about 50% more per hour of mining as I make and sell stuff with the ore, than if I just sold the ore. Also for many miners, its not the isk per hour thats the driver, its the isk per click. Doing a mining mission takes many more clicks in the client interface. That's less time spent reading, watching TV, talking to the wife, chatting, and so on. CCP employees should never proclaim a feature to be awesome. Only subscribers should. Subscribers can never answer a question posed to CCP. Only CCP can. |

Testokan
CyberTech Production
3
|
Posted - 2012.01.09 19:41:00 -
[12] - Quote
Did some testing today.
My Fleet: 2 x maxed Hulks (No minimg implants); 1 x maxed Orca; 2 x maxed Gas Harvester Agent System: 0.5; personal standing to Agent: 9.6; Social skills all 4
I can do 4 missions per hour. Approx. 15 Minutes per Mission. This includes accepting the mission, picking the right ship, warp to Site, fly to roid, mine, warp back to station and complet mission. Travelling time takes long for Hulks and Orca.
My average reward for these 4 missions are: approx. 9 Mil ISK Rewards (incl. Time Rewards) and approx. 20000 LP per hour.
When I mine with the same setup in belts or grav sites I can do something between 20 and 30 Mil ISK. Even more if I built stuff from the minerals. Now I don't know what the conversion of LP to ISK is, but I don't think that 20000 LP's are worth 10 Mil ISK.
What I do like about Mining missions is, that you can increase standings for your Alts a very easy and quick way. As all the mining missions take approx. the same time, it is also very easy to calculate how much ISK and LP's you will do in x hours.
So I don't earn more running Mining Missions ISK related, but the easy and steady standing increase is for me better then running Level 4 Missions. |

stoicfaux
641
|
Posted - 2012.01.09 20:11:00 -
[13] - Quote
Testokan wrote:Did some testing today. My average reward for these 4 missions are: approx. 9 Mil ISK Rewards (incl. Time Rewards) and approx. 20000 LP per hour.
When I mine with the same setup in belts or grav sites I can do something between 20 and 30 Mil ISK. Even more if I built stuff from the minerals. Now I don't know what the conversion of LP to ISK is, but I don't think that 20000 LP's are worth 10 Mil ISK. Last I checked, if you dump your lp into fast selling ammo or implants, you're looking at ~800 isk/lp. If you take your time, you can get ~2,000+ isk/lp for particular items depending on the market. So that's 16M to 40M+ isk from the LP (not counting the isk loss from the time taken to convert the LP to isk.)
Quote:What I do like about Mining missions is, that you can increase standings for your Alts a very easy and quick way. You could probably supplement your income by joining or starting a company that sells standings increases.
You can tell me what is and isn't true when you pry the tinfoil from my cold, lifeless head.
|

Testokan
CyberTech Production
3
|
Posted - 2012.01.09 20:45:00 -
[14] - Quote
stoicfaux wrote:Testokan wrote:Did some testing today. My average reward for these 4 missions are: approx. 9 Mil ISK Rewards (incl. Time Rewards) and approx. 20000 LP per hour.
When I mine with the same setup in belts or grav sites I can do something between 20 and 30 Mil ISK. Even more if I built stuff from the minerals. Now I don't know what the conversion of LP to ISK is, but I don't think that 20000 LP's are worth 10 Mil ISK. Last I checked, if you dump your lp into fast selling ammo or implants, you're looking at ~800 isk/lp. If you take your time, you can get ~2,000+ isk/lp for particular items depending on the market. So that's 16M to 40M+ isk from the LP (not counting the isk loss from the time taken to convert the LP to isk.) Quote:What I do like about Mining missions is, that you can increase standings for your Alts a very easy and quick way. You could probably supplement your income by joining or starting a company that sells standings increases.
Nice. I really need to check out the LP Store. So if I summ up, it nets both about the same. Except you get lucky with an LP Store item.
My income is good enough.  |

Zifrian
Deep Space Innovations
176
|
Posted - 2012.01.09 22:19:00 -
[15] - Quote
Yeah, most of my mission isk comes from the LP store. You just need to find out what items are profitable. I can get about 2500 isk/lp for an item I know of...which I will keep secret. Sorry 
To the OP though, not a bad idea to try out. Something to do during Hulkageddon though for sure. Maximze your Industry Potential! - Get EVE Isk per Hour!
|

Etaoin Shrdxv
Pator Tech School Minmatar Republic
0
|
Posted - 2012.01.10 02:53:00 -
[16] - Quote
You mean griefers have to scan me down? Sounds good.
Wait, wait.. I'm solo. I don't fly a Hulk. After LP, will I still make isk/minute above market mineral prices? |

Droxlyn
TOHA Heavy Industries TOHA Conglomerate
37
|
Posted - 2012.01.10 03:35:00 -
[17] - Quote
Etaoin Shrdxv wrote:You mean griefers have to scan me down? Sounds good.
Wait, wait.. I'm solo. I don't fly a Hulk. After LP, will I still make isk/minute above market mineral prices?
Don't worry about the mineral prices. You always have to give 100% of what you mine to the agent, and they aren't refineable ores anyway. Your income will be based off of agent reward, LP conversion, and any random loot you bother with from the wrecks of the belt rats or mission pests you bat away. Sometimes they don't show up right away, so if you are in a weak ship, send a combat ship with a miner I on it to trigger combat, clean up, return with barge/exhumer. If you were going to mine anyway, you'll probably come out ahead doing the high-end mining missions vs mining ores. |

RubyPorto
Profoundly Disturbed RED.Legion
1164
|
Posted - 2012.01.10 04:20:00 -
[18] - Quote
Testokan wrote:Nice. I really need to check out the LP Store. So if I summ up, it nets both about the same. Except you get lucky with an LP Store item. My income is good enough. 
Bonus for Miners, the mining heavy corps tend not to have great combat agents. So there's not a lot of their LP out there. I'll let you draw the conclusions from that piece of information. |

Tasko Pal
Spallated Garniferous Schist
175
|
Posted - 2012.01.10 06:13:00 -
[19] - Quote
As someone who actually runs mining missions, I have to ask, is this a joke? I do it for the standing not isk/hour. There's no blitzing, you have to chew through a lot of ore or ice. You usually have to do some slow boating with the slowest ship in game. And the mining LP stores are pretty much the same as the other non-combat LP stores. There's less non-combat LP than combat LP, but it's not that exciting. There are some interesting LP stores such as ORE and Thukker mix, but unless you're doing those, you're not picking up LP store opportunities that anyone running missions for a normal non-combat faction wouldn't get. |

Pinaculus
Insanely Twisted
130
|
Posted - 2012.01.10 15:02:00 -
[20] - Quote
Is it possible to do this efficiently with just 1 Hulk and no Orca boost? I only use one account, and I'm looking for some variety in my carebearing. I know there's better money, but I trained up for a Hulk a couple of years ago and haven't flown one in a very long time.
I can't justify using alt accounts because having a 400+ Million ISK flat monthly obligation really sucks a lot of the care-free fun out of the game for me. I know sometimes it's difficult to realize just how much you spend on incidental things each month or year, but seriously, EVE is very cheap entertainment compared to most things... If you are a smoker, smoke one less pack a week and pay for EVE, with money left over to pick up a cheap bundle of flowers for the EVE widow upstairs. |

astara989
Push Mineral Extraction Push Interstellar Network
22
|
Posted - 2012.01.10 15:02:00 -
[21] - Quote
A lot of interesting and contradicting information here, might have to give it a go and find out for myself. Weather it is better then plain belt mining or not, this certainly could be a good alternative to rokh/coverter mining during hulkageddon. |

Verocity
8 Virtues
0
|
Posted - 2012.01.10 16:32:00 -
[22] - Quote
This works so I guess the cat is out of the bag. I have 3 accounts: 2 Hulk/Mack/Gas ships and a "perfect" Orca booster. It's pretty silly how fast you can blaze through missions and turn in for gobs of LPs but who am I to complain. :) |

Tasko Pal
Spallated Garniferous Schist
179
|
Posted - 2012.01.12 17:55:00 -
[23] - Quote
My old reply vaporized. I did the math and to my surprise, the zillion people who disagreed with me appear right. You need a good agent (0.5 sec space) and at least one good item in the LP store (plus be willing to buy the tags you need), but it's feasible. It also works even if you don't have the fancy teams that people are using here. That is, if you're mining roids for money, then you most likely will do somewhat better in mining missions, as long as you can move 45k m3 of ore in a reasonable time.
Also, my characters that were running mining missions, both had no skill in mining connections (hence about 20% less LP than these guys were seeing) and one had weak negotiation skill too (that's the money skill). I think I might fix that.
|

Patri Andari
Thukker Tribe Antiquities Importer
50
|
Posted - 2012.01.16 16:37:00 -
[24] - Quote
bump
Patri
Miners! Make Moar Isks Nao! |

Mnengli Noiliffe
Imperial Academy Amarr Empire
22
|
Posted - 2012.01.16 20:55:00 -
[25] - Quote
95% don't read forums so it is unlikely it will affect things any time soon. plus there is a MIMAF crowd who 'like making things'.
good find though (if true).
btw what isk/lp ratio are you using? because 500 was pretty optimistic when I was running missions last time, at least for the corps that do have agents in empire.. best (about 900) was I think SoE but i am not sure it they have mining agents. |

Hamatitio
Aperture Harmonics K162
65
|
Posted - 2012.01.16 21:34:00 -
[26] - Quote
Mnengli Noiliffe wrote:95% don't read forums so it is unlikely it will affect things any time soon. plus there is a MIMAF crowd who 'like making things'.
good find though (if true).
btw what isk/lp ratio are you using? because 500 was pretty optimistic when I was running missions last time, at least for the corps that do have agents in empire.. best (about 900) was I think SoE but i am not sure it they have mining agents.
500? lol. Was that navy ravens? Thats absolutely terrible return on your lp. |

Patri Andari
Thukker Tribe Antiquities Importer
52
|
Posted - 2012.01.24 01:11:00 -
[27] - Quote
Point is that if you multibox in empire and mine ore you would make more mining for LP at present.
Patri
Miners! Make Moar Isks Nao! |

Henry Haphorn
Aliastra Gallente Federation
200
|
Posted - 2012.02.27 17:36:00 -
[28] - Quote
I got a question for the OP:
I'm currently running L2 mining missions in a Vexor because of the mining drone bonus, reasonable cargo (with enough low slots and rigs to bring it to nearly 2,000m3) and effective speed compared to the barges.
Currently, I am capable of flying a Hulk with an Orca alt, but given the limited amount of mission ore available I didn't think either of those ship types were necessary. Besides, an Exhumer is too slow in case I have to move around often.
My question is, other than a Vexor, what other non-barge, non-exhumer ship is best for mining in missions and what fittings? Welcome to Eve Online. Don't expect people to be nice to you. |

Mavnas
The Scope Gallente Federation
17
|
Posted - 2012.02.27 18:43:00 -
[29] - Quote
Last time I converted mining LPs to ISK I got about 1.3k-1.4k per point off the 5% salvage implant, but I sold about one per day (10k LP's worth), which means it's definitely not a good item for converting mass amounts of LPs that you'd get from doing these missions regularly.
Also, non-barge ships I've thought of using: Apoc or Rokh. Both have 8 highs. The Apoc has a bigger maximum cargohold fully rigged but needs fitting mods to put all 8 miners online. The Rokh has a much smaller cargo capacity, but doesn't need fitting mods, and also has a better buffer with the shield resists.
I also considered using a Hurricane with 7 miners and a mining link in the last slot. The trouble with this is that you'd have to unload the hold every minute as opposed to every 5+ with the BS. The upside is... while not as awesome as an Orca, it's cheaper and orcas can't mine themselves. i ultimately decided that was too much hassle. |

Henry Haphorn
Aliastra Gallente Federation
201
|
Posted - 2012.02.28 15:50:00 -
[30] - Quote
Mavnas wrote:Last time I converted mining LPs to ISK I got about 1.3k-1.4k per point off the 5% salvage implant, but I sold about one per day (10k LP's worth), which means it's definitely not a good item for converting mass amounts of LPs that you'd get from doing these missions regularly.
Also, non-barge ships I've thought of using: Apoc or Rokh. Both have 8 highs. The Apoc has a bigger maximum cargohold fully rigged but needs fitting mods to put all 8 miners online. The Rokh has a much smaller cargo capacity, but doesn't need fitting mods, and also has a better buffer with the shield resists.
I also considered using a Hurricane with 7 miners and a mining link in the last slot. The trouble with this is that you'd have to unload the hold every minute as opposed to every 5+ with the BS. The upside is... while not as awesome as an Orca, it's cheaper and orcas can't mine themselves. i ultimately decided that was too much hassle.
Thanks for the tip.
Given how expensive battleships tend to be, I decided to opt for a tier 3 battlecruiser (the Talos). With 8x dual diode mining lasers and a full set of T2 expanded cargoholds and medium cargohold optimizers (totaling just over 3000m3), that boat can blow through two L2 mining missions in just a little over half an hour. Thanks to that boat, I was able to quickly progress all the way to L3 missions.
But now I get the feeling I'm gonna have to call in my hauler alt and replace the T2 expanders in my Talos with T2 MLU as the volume of the ore is much larger according to the Eve-Survival guide. For now, I'm sticking with the Talos due to its awesome speed for its size as my Hulk can only go up to 87m/s (F****** SLOW!!!!). But if needed, I will switch to the Hulk.
I have to say, for L2 missions, I have yet to run into any npc rats. None, zip, nada. Not only that, I racked up well over 4,000 LPs in a very short time. Although I think that's about to change once I get home and start on a L3 mission. Welcome to Eve Online. Don't expect people to be nice to you. |

Mavnas
The Scope Gallente Federation
17
|
Posted - 2012.02.28 16:59:00 -
[31] - Quote
Henry Haphorn wrote: ...
I have to say, for L2 missions, I have yet to run into any npc rats. None, zip, nada. Not only that, I racked up well over 4,000 LPs in a very short time. Although I think that's about to change once I get home and start on a L3 mission.
I hadn't considered the tier3 BCs. They weren't around when I made my mining BS. (Mine's slow as heck.) The big benefit the BSes is the extra tank and slightly higher cargo space. I think the Apoc goes up to about 4.5k? The downside is the added cost, and large cargo rigs are expensive!
I hate to give this tip away, but i guess few people will read this thread. What you really want are L4 gas mining missions. It doesn't take a lot to max out your gas mining potential, just Gas Cloud harvesting to V which is a 1x skill. All the L4 missions are balanced to be equal in terms of time at max skill/optimal setup roughly. This means your mining BS/BC with Gas Cloud Harvesting V is going to be equal to a Hulk doing the normal mining missions or a Mackinaw doing the Ice ones. This is awesome for a number of reasons which I will let you also discover, but suffice it to say training BS III and Gas Cloud Harvesting V is way faster than all the skills to fly a Hulk properly. One of the gas missions has no rats at all, the other one has rogue drones that go up to 2x cruisers (5 light drones seem to be more than enough to handle them, so any BS will do. tier3 BCs might have to fit some small guns to make them die.)
I think the regular mining missions just have normal belt rats for a system of your security, which for .8 and higher means no rats at all (It's .8 right?) |

Henry Haphorn
Aliastra Gallente Federation
203
|
Posted - 2012.02.28 22:53:00 -
[32] - Quote
It was 0.8 and above. I guess that explains the lack of rats. Thanks for the gas mining tip, though. Welcome to Eve Online. Don't expect people to be nice to you. |

Styth spiting
Brutor Tribe Minmatar Republic
0
|
Posted - 2012.02.29 04:05:00 -
[33] - Quote
I can't really see how this would out preform mining in any way. I've been running L4 in .06 mining missions for the last few weeks and even with adding 3 characters into the mix it would still be more profitable to mine. Maybe if you are running low/nullsec mining missions, but I have never done those and cannot be sure.
From what I figured out it was roughly 8000 lp per mission with mining connections V and roughly 2m isk. This is split between 3 people so you're making around 2665 lp and 67,000 isk per character (if other players are involved).
Most of the L4 missions would take at minimum 10 minutes (ice taking around 15 minutes) using your 3 person team. So figure 5 missions per hour comes to: 40,000 lp or 13,333lp per player. 10,000,000isk or 3,333,333isk per player. With a set value of say 600 lp to isk:
Total hour isk made: total: 34,000,000isk 12m isk per player per hour.
Now I know a 2 hulk 1 orca team has to be able to beat these numbers. I am by far not a perfect hulk (at like 70% iirc) and I can make around 20m-22m per hour. Add a second hulk making 22m per hour, orca boots and thats around 50m per hour. Much more than what you would be getting from the missions (and thats not evening counting corp tax).
"and fly T1 cruisers with 5 gas harvesters" To have 5 gas harvesters you need gas harvesting V. 2 T2 gas harvesters out preform 4 T1 gas harvesters so you know. So 5 T2 gas harvesters on both ships would be as much output as almost 5 of your 5 t1 ships.
|

Henry Haphorn
Aliastra Gallente Federation
203
|
Posted - 2012.02.29 14:24:00 -
[34] - Quote
Styth spiting wrote:I can't really see how this would out preform mining in any way. I've been running L4 in .06 mining missions for the last few weeks and even with adding 3 characters into the mix it would still be more profitable to mine. Maybe if you are running low/nullsec mining missions, but I have never done those and cannot be sure.
From what I figured out it was roughly 8000 lp per mission with mining connections V and roughly 2m isk. This is split between 3 people so you're making around 2665 lp and 67,000 isk per character (if other players are involved).
Most of the L4 missions would take at minimum 10 minutes (ice taking around 15 minutes) using your 3 person team. So figure 5 missions per hour comes to: 40,000 lp or 13,333lp per player. 10,000,000isk or 3,333,333isk per player. With a set value of say 600 lp to isk:
Total hour isk made: total: 34,000,000isk 12m isk per player per hour.
Now I know a 2 hulk 1 orca team has to be able to beat these numbers. I am by far not a perfect hulk (at like 70% iirc) and I can make around 20m-22m per hour. Add a second hulk making 22m per hour, orca boots and thats around 50m per hour. Much more than what you would be getting from the missions (and thats not evening counting corp tax).
"and fly T1 cruisers with 5 gas harvesters" To have 5 gas harvesters you need gas harvesting V. 2 T2 gas harvesters out preform 4 T1 gas harvesters so you know. So 5 T2 gas harvesters on both ships would be as much output as almost 5 of your 5 t1 ships.
I recently started with the L3 missions that are located in 0.5 space. In this case, I had to call in my hauler alt to assist. But in the meantime, I noticed there were quite a number of npc rats every once in a while during a single mission and I collected loot from pirate spawns and alloys from drone drops. The only thing left to do is salvage the wrecks. The total value of the loot/alloys and salvage is very marginal at best, though.
Of course seeing that drone drops and loot might, and I emphasize "might", get nerfed, I'm not really betting my income on loot but on the LP gained and on the standings I earn towards improving my refining rates once I get back into regular mining. To me, that is the true reason for my investment as my main (Henry) is tailored towards refining. Seeing how my main is also into research and invention, I would also try to invest some time running R&D missions.
Anyways, after running a few L3 missions, I think it's time for me to bring in my Hulk. The Talos is not as good in L3 missions as it was in L2 given the limited cargo hold it has and the limited CPU/PG is not friendly towards achieving optimal mining efficiency in a BC. In fact, the Hulk tanks way better, yields more ore and carries a sizable cargo compared to all the other classes. A Covetor can do just fine, but I would recommend fleeting with an alt or buddy that can defend the barge's weak EHP. In fact, the Hulk can run L3 missions on its own just fine but I just bring my hauler alt anyways as I don't like being bothered to warp back and forth as the downtime cuts into my efficiency. Welcome to Eve Online. Don't expect people to be nice to you. |

Pleasure Boy
LUX Uls Xystus LUX aRe us
0
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Posted - 2012.02.29 16:01:00 -
[35] - Quote
I've done mining missions for some time mostly for the standing. Level 1 through 3 where done solo, level 4 with orca support. Some things no1 here mentioned: Some L3 Mining Missions include some serious combat. I got two of them on a regular basis. One was vs about 10 frigs + 3 cruisers, the other vs 2 missile batteries and 3 or more timed spawns of 1 cruiser + some frigs. As I did those missions in caldari space I once even had 1 guristas beltrat spawn on top of the rogue drones. And as that rat kept on jamming me for 3 full cycles I had to tank everything for that time.
So to sum up what I want to say: Do not fly level 3 mining missions if you lack proper drone and tanking skills or are ready to kill the rats with a combat ship first. For me those missions where incentive to train for shield booster II (yes yes, you never fit boosters in a mining ship, I know the sermon. )
Flying level 4 mining missions I never ever encountered more than 3 rats simultanous. But didn't do many of those. |

Nyrak
Federal Navy Academy Gallente Federation
8
|
Posted - 2012.03.04 08:30:00 -
[36] - Quote
Are there storyline missions involving mining missions? I was disappointed when I finished my sixteenth mission only to get a full blown combat storyline mission. Maybe poor luck of the draw, but if there are no mining storyline missions, then it seems backwards on CCP's part. |

Styth spiting
Forged of Fire
1
|
Posted - 2012.03.04 09:59:00 -
[37] - Quote
Pleasure Boy wrote:I've done mining missions for some time mostly for the standing. Level 1 through 3 where done solo, level 4 with orca support. Some things no1 here mentioned: Some L3 Mining Missions include some serious combat. I got two of them on a regular basis. One was vs about 10 frigs + 3 cruisers, the other vs 2 missile batteries and 3 or more timed spawns of 1 cruiser + some frigs. As I did those missions in caldari space I once even had 1 guristas beltrat spawn on top of the rogue drones. And as that rat kept on jamming me for 3 full cycles I had to tank everything for that time.
So to sum up what I want to say: Do not fly level 3 mining missions if you lack proper drone and tanking skills or are ready to kill the rats with a combat ship first. For me those missions where incentive to train for shield booster II (yes yes, you never fit boosters in a mining ship, I know the sermon. )
Flying level 4 mining missions I never ever encountered more than 3 rats simultanous. But didn't do many of those.
I am pretty sure (can be confirmed on eve-survival.org) that none of the L4 missions have any rats at all (in fact normal belt rats do not even spawn). I would guess that this is because the hell a player needs to go though with mining gass with L1 - L3 gas mining is enough to have to deal with.
After doing more testing myself it seems that yes if you have gas harvesting V and ice mining V and only exhumers IV + mining drones I you can make more isk as long as their are items on the LP you need to purchase (for example the 5% mining implant). If you are going to sell LP for isk and or do not have exhumers V + mining drones II you are better off mining when it comes to isk per hour.
I haven't done the math on 2 characters doing single L4 missions together but I'm pretty sure the above theory would still hold true.
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Alain Kinsella
97
|
Posted - 2012.03.04 13:19:00 -
[38] - Quote
Nyrak wrote:Are there storyline missions involving mining missions? I was disappointed when I finished my sixteenth mission only to get a full blown combat storyline mission. Maybe poor luck of the draw, but if there are no mining storyline missions, then it seems backwards on CCP's part.
No, that was great luck of the draw (unless it was against Empire factions). Combat storyline will give the best boost. And Couriers are still faster for faction standing (when using the right agents).
This thread is making me consider dusting off the Hulk, or at least looking over what the L2/L3 mining missions give out. And actually training for gas harvesting (never really saw the point if mostly doing empire work).
I may have come here from Myst Online, but that does not make me any less bloodthirsty than the average Eve player.
Just more subtle.
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Verocity
8 Virtues
3
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Posted - 2012.03.04 22:59:00 -
[39] - Quote
Styth spiting wrote:I can't really see how this would out preform mining in any way. I've been running L4 in .06 mining missions for the last few weeks and even with adding 3 characters into the mix it would still be more profitable to mine. Maybe if you are running low/nullsec mining missions, but I have never done those and cannot be sure.
From what I figured out it was roughly 8000 lp per mission with mining connections V and roughly 2m isk. This is split between 3 people so you're making around 2665 lp and 67,000 isk per character (if other players are involved).
Most of the L4 missions would take at minimum 10 minutes (ice taking around 15 minutes) using your 3 person team. So figure 5 missions per hour comes to: 40,000 lp or 13,333lp per player. 10,000,000isk or 3,333,333isk per player. With a set value of say 600 lp to isk:
Total hour isk made: total: 34,000,000isk 12m isk per player per hour.
Now I know a 2 hulk 1 orca team has to be able to beat these numbers. I am by far not a perfect hulk (at like 70% iirc) and I can make around 20m-22m per hour. Add a second hulk making 22m per hour, orca boots and thats around 50m per hour. Much more than what you would be getting from the missions (and thats not evening counting corp tax).
"and fly T1 cruisers with 5 gas harvesters" To have 5 gas harvesters you need gas harvesting V. 2 T2 gas harvesters out preform 4 T1 gas harvesters so you know. So 5 T2 gas harvesters on both ships would be as much output as almost 5 of your 5 t1 ships.
You should move to a .5 system. Moving 3 chars around for each mission (Perfect Orca booster and 2 Hulk/Mack/gas harvesters with max skills/yield) I can harvest all the ore, ice, or gas in about 9 minutes. The other 6 are for travel time and docking so 4 missions an hour with an average of 5500LP each is ~22000LP/hr + 8mil ISK in rewards. With a nice conversion ratio (I get ~1900ISK/LP), you can get about 50 mil an hour. You can get about the same with Pyroxeres now too so take your pick.
Story line missions can be anything - combat, distribution, or drop off a specific quantity of ore at a station. |

LaMotte Champlain
CompleXion Industries CompleXion Alliance
0
|
Posted - 2012.04.10 20:01:00 -
[40] - Quote
Resurrecting this topic...
I'm not an EVE-Excel major, but I am curious how the recent spike in mineral prices affects the difference in profitability between dedicated mining missions and traditional ore mining. As ore/mineral prices rise, the financial benefits of the proposed plan probably become slimmer and slimmer... |

Rengerel en Distel
Khanid Research Corporation
36
|
Posted - 2012.04.10 22:36:00 -
[41] - Quote
LaMotte Champlain wrote:Resurrecting this topic...
I'm not an EVE-Excel major, but I am curious how the recent spike in mineral prices affects the difference in profitability between dedicated mining missions and traditional ore mining. As ore/mineral prices rise, the financial benefits of the proposed plan probably become slimmer and slimmer...
As it was worse than regular mining already, it's probably even worse now, just much less chance of getting ganked.
Don't assume bad intent, when stupidity is the much more likely cause. |

Patri Andari
Thukker Tribe Antiquities Importer
77
|
Posted - 2012.04.11 00:35:00 -
[42] - Quote
Tags are the bottleneck. You have to figure a way around this.
I decided to let this topic die once I figured that revealing my way around the Tag problem would cut into my profits.
Patri
Miners! Make Moar Isks Nao! |
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