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Gott1
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Posted - 2007.07.12 01:43:00 -
[1]
Edited by: Gott1 on 12/07/2007 01:44:47 Edited by: Gott1 on 12/07/2007 01:43:48 Edited by: Gott1 on 12/07/2007 01:43:24 hey just seeing what setups some of you use on your Hounds( other threw is only Pre rev2) i got a few that i use in my 12 hounds i love them! heh ,only tested 1/5 of the setups so ill only post a few of them.
High 3x Cruse (Cal Navy dev) T2 Cloak Mid 2x damps 1x Target Painter Low 2 Bcu 1 T2 Overdrive __________________________________ High Same Mid 2x 90% webs 1x 20km scram Low 2 Over Drives 2 and 1 bcu ( or 2bc 1 over drive if u want to take that extra time geting close to your target)
___________________________________________ Same High Mid 1x T2 Extender (1500+ Shields Mmmm)with the webs any inty u sneak up on is !@# =) 2X SB (or Web 2x 90% web) low 2 Power grid (depends on skills) 1 over drive or BCU
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Lore Isander
Caldari Paisti
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Posted - 2007.07.12 04:54:00 -
[2]
3x Arbalest Cruise
1x 1mn MWD II 1x Fleeting Warp Scrambler 1x Cap Recharger II
1x OD II 1x BCS II 1x MAPC/RCU (With AWU 5 you might be able to drop a PDS II here)
2x Polycarbon
Orbit 15km and pew pew!
--- How do I shot web? |

Gott1
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Posted - 2007.07.13 00:51:00 -
[3]
what type of max speed u get with that setup 2k or so?
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Lore Isander
Caldari Paisti
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Posted - 2007.07.13 01:45:00 -
[4]
Originally by: Gott1 what type of max speed u get with that setup 2k or so?
Yup I think around that (1850 or so, over 2k in gang) but I dont think this setup works really well without having atleast some speed implants in the head (Not snakes, speed hardwirings), it's just a bit too slow.
--- How do I shot web? |

Gott1
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Posted - 2007.07.13 02:12:00 -
[5]
ya i tried to speed tank myn but cant use T2 mwd heh just could not get speed that was worth it and it kills the cap so much heh, my Fav thing to do is have my friend or my nub ship alt siting at gate and the sec they get attacked (jump threw if 2 big to 3 volly) put a few in to the ship killing it =) works best with my friend in a T1 frig so he can warp scram =)
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Lore Isander
Caldari Paisti
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Posted - 2007.07.13 04:23:00 -
[6]
Originally by: Gott1 ya i tried to speed tank myn but cant use T2 mwd heh just could not get speed that was worth it and it kills the cap so much heh, my Fav thing to do is have my friend or my nub ship alt siting at gate and the sec they get attacked (jump threw if 2 big to 3 volly) put a few in to the ship killing it =) works best with my friend in a T1 frig so he can warp scram =)
The cap holds just fine for me, mainly because I have maxed out cap skills and +5% Cap Capacity implant but you need to cycle the scrambler a bit, you cannot keep it on with mwd.
--- How do I shot web? |

Tacitus Krekt
The Phoenix Rising FreeFall Securities
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Posted - 2007.07.13 05:34:00 -
[7]
Edited by: Tacitus Krekt on 13/07/2007 05:34:16
Originally by: Gott1 Edited by: Gott1 on 12/07/2007 01:44:47 Edited by: Gott1 on 12/07/2007 01:43:48 Edited by: Gott1 on 12/07/2007 01:43:24 hey just seeing what setups some of you use on your Hounds( other threw is only Pre rev2) i got a few that i use in my 12 hounds i love them! heh ,only tested 1/5 of the setups so ill only post a few of them.
High 3x Cruse (Cal Navy dev) T2 Cloak Mid 2x damps 1x Target Painter Low 2 Bcu 1 T2 Overdrive __________________________________ High Same Mid 2x 90% webs 1x 20km scram Low 2 Over Drives 2 and 1 bcu ( or 2bc 1 over drive if u want to take that extra time geting close to your target)
___________________________________________ Same High Mid 1x T2 Extender (1500+ Shields Mmmm)with the webs any inty u sneak up on is !@# =) 2X SB (or Web 2x 90% web) low 2 Power grid (depends on skills) 1 over drive or BCU
Just curious...
Target painter? If you're worried about inty's and their small sig radius -- I'll let you in on a secret -
MWD increases sig. When was the last time you noticed an inty engaging without his mwd burning?
To be honest I see no real reason to fitting a painter on a bomber. Maybe a web? Scram? Sensor booster? As gang support I understand - but your dps on small ships being insane to begin with really doesn't allot much time for heavies to make the difference from your painter.
I'm just confused is all.
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Gott1
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Posted - 2007.07.14 06:45:00 -
[8]
lots of small ships dont got mwd AF at range that target painter helps dmg a good amount fire at a target with out it now same target with it u will see u hit for more dmg
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Ryysa
Caldari
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Posted - 2007.07.14 07:59:00 -
[9]
Bomber has built-in bonus against small targets...
EW Guide - KB Tool - PVP Event |

Litus Arowar
Amarr Obsidian Asylum Pure.
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Posted - 2007.07.14 09:31:00 -
[10]
worst case scenario: wolf without any sig-increasing mods, a sig radius of 33 meters (not counting non-mwding inties)... without a painter, the wolf will get roughly a 21% damage reduction (with good skills your explosion radius will be 40 with regular cruises)... the painter will push even this sig radius past 40m, so you'll be increasing your damage by a maximum of 21%... while this is worth it, generally, the average AF sig radius is over 36m, provided that they don't use shield modules that increase their sig, or of course a MWD... so for an average 11% damage increase, you're using a mid slot... perhaps that's worth it, but I'm not a big fan of situational mods... I'd rather use a damp, web, scram, TD, etc... just one man's opinion EVE Acronym Guide |
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Gott1
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Posted - 2007.07.14 15:15:00 -
[11]
idk about u but with target painter i inta pop and hit much harder with out it not nearly as offen
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VJ Maverick
Caldari Maverick Specialized Services
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Posted - 2007.07.14 15:59:00 -
[12]
Originally by: Gott1 idk about u but with target painter i inta pop and hit much harder with out it not nearly as offen
It's all in your head. Bombers have a built-in hidden bonus to the explosion radius of cruise missiles. A target painter on a bomber is a wasted mid-slot.
Originally by: Marquis Dean As with most threads in Ships & Mods, it ended up with Ryysa yelling at everyone.
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Gott1
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Posted - 2007.07.14 18:48:00 -
[13]
your point that set up is for ranged since i nearly inta lock every thing it helps out my friends locking and hitting the smaller target + helps on pods and when i dont feel like using ammo to get on Km of pods as my friend pops them with the + sig
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Kismet X
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Posted - 2007.07.14 19:02:00 -
[14]
Edited by: Kismet X on 14/07/2007 19:02:52 With terrible missile skills my Hound's Malkuth Cruise Missile launchers have an explosion radius of 43m. The target painter doesn't sound very useful. A sensor booster to hit and run an Interceptor fster might be better. ____________________________________________________________________ "[D]rones are the alternative to everything... you defer all your combat to your cat herding skills" -Fryx, 1 |

VJ Maverick
Caldari Maverick Specialized Services
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Posted - 2007.07.14 20:08:00 -
[15]
Originally by: Gott1 your point that set up is for ranged since i nearly inta lock every thing it helps out my friends locking and hitting the smaller target + helps on pods and when i dont feel like using ammo to get on Km of pods as my friend pops them with the + sig
That's not what you said earlier. You said that with the target painter you hit "a lot harder." Now you're changing your argument to say that you're using it for targeting support for your friends. So which is it? Hitting harder or targeting support for your friends?
Originally by: Marquis Dean As with most threads in Ships & Mods, it ended up with Ryysa yelling at everyone.
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FraXy
0utbreak
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Posted - 2007.07.14 20:50:00 -
[16]
Originally by: VJ Maverick
Originally by: Gott1 your point that set up is for ranged since i nearly inta lock every thing it helps out my friends locking and hitting the smaller target + helps on pods and when i dont feel like using ammo to get on Km of pods as my friend pops them with the + sig
That's not what you said earlier. You said that with the target painter you hit "a lot harder." Now you're changing your argument to say that you're using it for targeting support for your friends. So which is it? Hitting harder or targeting support for your friends?
He`s just too scared to say it.
The Balmer TD or RSD II i have on some setups is what it is.
A module so i can killmail***** up to my lock range.
That`s why you fit one.
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Gott1
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Posted - 2007.07.15 16:56:00 -
[17]
Originally by: VJ Maverick
Originally by: Gott1 your point that set up is for ranged since i nearly inta lock every thing it helps out my friends locking and hitting the smaller target + helps on pods and when i dont feel like using ammo to get on Km of pods as my friend pops them with the + sig
That's not what you said earlier. You said that with the target painter you hit "a lot harder." Now you're changing your argument to say that you're using it for targeting support for your friends. So which is it? Hitting harder or targeting support for your friends?
i use it to hit harder and hit pods and get on pod km's and help friends tp has lots of uses
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VJ Maverick
Caldari Maverick Specialized Services
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Posted - 2007.07.15 17:00:00 -
[18]
Originally by: Gott1
Originally by: VJ Maverick
Originally by: Gott1 your point that set up is for ranged since i nearly inta lock every thing it helps out my friends locking and hitting the smaller target + helps on pods and when i dont feel like using ammo to get on Km of pods as my friend pops them with the + sig
That's not what you said earlier. You said that with the target painter you hit "a lot harder." Now you're changing your argument to say that you're using it for targeting support for your friends. So which is it? Hitting harder or targeting support for your friends?
i use it to hit harder and hit pods and get on pod km's and help friends tp has lots of uses
Right, because you need all the DPS you can muster to kill a pod. Good thinking. You're wasting a mid-slot.
Originally by: Marquis Dean As with most threads in Ships & Mods, it ended up with Ryysa yelling at everyone.
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Gott1
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Posted - 2007.07.15 18:29:00 -
[19]
TP = Friends closer to pod have lot ezer time to hit it/Lock it. and btw for long range sniping sys damp = usless vs inty... web = usless if its orbiting you u are !@# any ways unless its not using a mwd damp might be good for a bs or sniper but why would u chance geting sniped by a sniper when u got cloak. id rather make it ezer for friends to hit and me to hit that small % harder then try to damp a frig that if it is with in range of its guns still can hit me when 1 damp is on his ass
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VJ Maverick
Caldari Maverick Specialized Services
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Posted - 2007.07.15 19:14:00 -
[20]
Originally by: Gott1 TP = Friends closer to pod have lot ezer time to hit it/Lock it.
You need to have the pod already locked in order to put a target painter on it. It would be a lot faster for your friends to just lock the pod rather than wait for you to lock it, put a target painter on it, and then lock it themselves, especially since your target painter will only increase the pod's sig radius by a few meters at most. So you're wasting a mid-slot. Besides, if you are so eager to help your friends lock onto pods, then you are using the wrong ship. Try a Bellicose, instead.
Originally by: Gott1 and btw for long range sniping sys damp = usless vs inty... web = usless if its orbiting you u are !@# any ways unless its not using a mwd damp might be good for a bs or sniper but why would u chance geting sniped by a sniper when u got cloak. id rather make it ezer for friends to hit and me to hit that small % harder then try to damp a frig that if it is with in range of its guns still can hit me when 1 damp is on his ass
uh.... what?
Originally by: Marquis Dean As with most threads in Ships & Mods, it ended up with Ryysa yelling at everyone.
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Litus Arowar
Amarr Obsidian Asylum Pure.
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Posted - 2007.07.15 20:16:00 -
[21]
Originally by: Gott1 TP = Friends closer to pod have lot ezer time to hit it/Lock it. and btw for long range sniping sys damp = usless vs inty... web = usless if its orbiting you u are !@# any ways unless its not using a mwd damp might be good for a bs or sniper but why would u chance geting sniped by a sniper when u got cloak. id rather make it ezer for friends to hit and me to hit that small % harder then try to damp a frig that if it is with in range of its guns still can hit me when 1 damp is on his ass
one or two damps on a BS and you're invincible... just cloak-decloak once in awhile
one or two damps on a frig and you're invincible, as their lock range is down to under 10km
TP = ****, there's no real uses for this, except lighting up a BS so dreads can pop it, and for that you should use a vigil anyway *snip* Removed flamebait -Sahwoolo |

Gott1
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Posted - 2007.07.15 22:00:00 -
[22]
i don't get what stick is up your guys ass lots of SB use TP i don't even use it on my main set up i love getting close to my Pray and inta popping them and warping off just before a 30 man gang can lock u so fun!
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VJ Maverick
Caldari Maverick Specialized Services
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Posted - 2007.07.16 00:37:00 -
[23]
Edited by: VJ Maverick on 16/07/2007 00:38:23
Originally by: Gott1 i don't get what stick is up your guys ass lots of SB use TP i don't even use it on my main set up i love getting close to my Pray and inta popping them and warping off just before a 30 man gang can lock u so fun!
I don't get what stick is inside your brain that you fail to comprehend what EVERYONE is telling you - that a TP does not belong on your ship. You come up with one silly irrelevant reason after another for why you are right and everyone else is wrong. Don't post your set-ups if you don't want honest and constructive input.
Your set-up sucks. The reasons for your set-up suck. And your writing sucks, too. Damnit, you made me sound just like Ryysa. I'm outta here.
Originally by: Marquis Dean As with most threads in Ships & Mods, it ended up with Ryysa yelling at everyone.
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Litus Arowar
Amarr Obsidian Asylum Pure.
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Posted - 2007.07.16 03:11:00 -
[24]
Originally by: Gott1 i don't get what stick is up your guys ass lots of SB use TP i don't even use it on my main set up i love getting close to my Pray and inta popping them and warping off just before a 30 man gang can lock u so fun!
I don't know about you VJ but I'm sold! if everyone's doing it it has to be right
you should use 4 target painters, that way you maximize your advantage
as the man said, if you don't want feedback, don't post your setups *snip* Removed flamebait -Sahwoolo |

Foulis
Minmatar Chosen Path FATAL Alliance
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Posted - 2007.07.16 05:39:00 -
[25]
Originally by: Ryysa Bomber has built-in bonus against small targets...
Unfourtunately, only as long as they are pretty much stationary. ----
Originally by: Nikolai Nuvolari NO WORDS IN THE ENGLISH LANGUAGE ARE SPELLED WITH THE NUMBER "8" IN THEM GODDAMNIT!
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Gott1
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Posted - 2007.07.16 21:59:00 -
[26]
Originally by: Foulis
Originally by: Ryysa Bomber has built-in bonus against small targets...
Unfortunately, only as long as they are pretty much stationary.
heh ya seems like a few here think that they can hit a mwding inty at full speed 100% of the time might hit them but only doing 5 dmg or .1 dmg unless its a "dee dee dee" inty =p
and about the Tp i could cair less about who uses it it does help when u are not solo sniping in group setups it helps if some 1 wants to use it use it if some 1 dosent dont dont go saying its 100% usless if you are talking out of your ass, lol
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Guillame Herschel
Gallente Cheers Restaurant and Bar Coalition Of Empires
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Posted - 2007.07.16 22:19:00 -
[27]
Edited by: Guillame Herschel on 16/07/2007 22:20:03 There are some problems with this ship that I am not sure how to solve. The Hound and the other SB are for popping small targets, so why does it have such a low signature resolution? With 3 Sensor Amp II's it only gets to about 500. Most Assault ships have better locking speed than that, and even an Interceptor with a proto cloak locks faster than a SB without one.
I wonder whether a mid slot sensor booster is worth it from the standpoint of locking speed - you lose a second or two activating the sensor booster before you can lock any faster. Is the net result any better than just stuffing the lows with sensor amps so you can begin lock immediately upon decloaking?
I'm unable to fit a MWD with 3 cruise launchers, unless I use a MAPC. I think AWU3 or 4 will make enough room to squeak one on. But don't you warp in at range, so why do you need a MWD? Seems it would make you easier to hit by snipers by balooning your sig radius. You're not going to escape anything - every frig is lighter and faster than a SB, and can catch you while uncloaked - so wouldn't a afterburner make more sense for avoiding sniper fire at range?
Seems like a passive targeter would be a useful mid slot to have in case of multiple targets, like harassing a gate camp. None of the targets would know which one of them the cruise missile volley was coming for.
-- Guile can always trump hardware -- |

Gott1
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Posted - 2007.07.16 22:43:00 -
[28]
Edited by: Gott1 on 16/07/2007 22:43:05
Originally by: Guillame Herschel Edited by: Guillame Herschel on 16/07/2007 22:20:03 There are some problems with this ship that I am not sure how to solve. The Hound and the other SB are for popping small targets, so why does it have such a low signature resolution? With 3 Sensor Amp II's it only gets to about 500. Most Assault ships have better locking speed than that, and even an Interceptor with a proto cloak locks faster than a SB without one.
I wonder whether a mid slot sensor booster is worth it from the standpoint of locking speed - you lose a second or two activating the sensor booster before you can lock any faster. Is the net result any better than just stuffing the lows with sensor amps so you can begin lock immediately upon decloaking?
I'm unable to fit a MWD with 3 cruise launchers, unless I use a MAPC. I think AWU3 or 4 will make enough room to squeak one on. But don't you warp in at range, so why do you need a MWD? Seems it would make you easier to hit by snipers by balooning your sig radius. You're not going to escape anything - every frig is lighter and faster than a SB, and can catch you while uncloaked - so wouldn't a afterburner make more sense for avoiding sniper fire at range?
Seems like a passive targeter would be a useful mid slot to have in case of multiple targets, like harassing a gate camp. None of the targets would know which one of them the cruise missile volley was coming for.
don't bother with mwd or Ab rely on your cloak and cloak speed to stay alive stealth bombers is not worth it since every thing fast is going to get u 1 way or an other and snipers well u got a cloak
about the passive targeter idk never tried 1 for 2 years heh if u fire wonder if it then tells them u are attacking them...
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Litus Arowar
Amarr Obsidian Asylum Pure.
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Posted - 2007.07.16 23:59:00 -
[29]
Originally by: Guillame Herschel
Originally by: Gott1 don't bother with mwd or Ab rely on your cloak and cloak speed to stay alive stealth bombers is not worth it since every thing fast is going to get u 1 way or an other and snipers well u got a cloak
Yes, but while the cruise missiles are in flight towards their target, you must remain uncloaked. You are vulnerable to sniper fire during this time.
Quote: about the passive targeter idk never tried 1 for 2 years heh if u fire wonder if it then tells them u are attacking them...
I would think not, otherwise it would be an entirely pointless module.
you can be cloaked while the missiles are flying, but must decloak before impact...
once you fire on a target it gets a red square, as normal... the targetter simply lets you avoid showing tyhem the yellow square...
not sure is you can use a ship scanner though... don't feed the trolls |

Atius Tirawa
Minmatar Wreckless Abandon Triumvirate.
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Posted - 2007.07.17 00:06:00 -
[30]
TPs are a difficult mod to justify on such a small ship. Yes, if you are in a larger gang with a torp raven, then I could see a situational use for a TP, but the second someone sees that red line - you are a dead man (unless its a gank, in which case, the TP is not really needed) and the target knows who is going to be hitting him with missles.
TPs give away too much information about who you are hitting for a very marginal benifit at best. I would consider fitting something else if I were you.
If TP gang support is your game, a Rapier will do that (as has a cloak) - but anyone who does not fit a lot of webs on a Rapier and gives any of those mods up for a TP is either ordered to do so, knows there will be lots of ravens, or wants to die. . .
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