| Pages: [1] :: one page |
| Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Gummy Plaude
University of Caille Gallente Federation
16
|
Posted - 2012.01.09 15:52:00 -
[1] - Quote
My idea of nerfing Blobs vs Not-blobs would be through a new kind of counter-blob ship which efficiency increased the more enemies are fighting back and decreased the more allies it got.
Maybe through a FoF type of weapon who randomly attacked non-fleet members in range. The damage dealt by this new and amazing weapon could increase according to the amount of damage its target is receiving (if its target is in its same fleet) and decrease by a factor of the relationship between the number of ships in its own fleet and the damage dealt by ships outside its fleet received by its friendly target within its fleet. To prevent abuses it could prioritize those enemies who deal the more damage. |

Max Flipper
Science and Trade Institute Caldari State
23
|
Posted - 2012.01.09 15:54:00 -
[2] - Quote
Gummy Plaude wrote:My idea of nerfing Blobs vs Not-blobs would be through a new kind of counter-blob ship which efficiency increased the more enemies are fighting back and decreased the more allies it got.
Its called Bombers
|

Gummy Plaude
University of Caille Gallente Federation
16
|
Posted - 2012.01.09 15:56:00 -
[3] - Quote
Max Flipper wrote:Gummy Plaude wrote:My idea of nerfing Blobs vs Not-blobs would be through a new kind of counter-blob ship which efficiency increased the more enemies are fighting back and decreased the more allies it got.
Its called Bombers
My idea is slightly different. |

SabuMaru ICE
MINE THEM TO DEATH Coalition of the Unfortunate
2
|
Posted - 2012.01.09 15:57:00 -
[4] - Quote
https://forums.eveonline.com/default.aspx?g=posts&t=55617 |

Goose99
651
|
Posted - 2012.01.09 16:02:00 -
[5] - Quote
AOE on ship pop. |

Jafit McJafitson
Dreddit Test Alliance Please Ignore
119
|
Posted - 2012.01.09 16:50:00 -
[6] - Quote
How about an anti-Supercap-blob ship?
|

Mars Theran
EVE Rogues EVE Rogues Alliance
42
|
Posted - 2012.01.09 17:12:00 -
[7] - Quote
If such a thing were possible... anything that could kill that many Supercaps, or even disable them; would be so OP as to be completely ludicrous. I'm fairly certain there is no way to balance it.
I do have an idea though:
It involves causing a star to go Critical mass and SuperNova or turn into a black hole. Unfortunately, the system will no longer be usable, but that should balance it out.
What do you think? |

Lord Zim
Bat Country Goonswarm Federation
500
|
Posted - 2012.01.09 17:17:00 -
[8] - Quote
Way to go attacking the "blob problem" from the wrong angle.
Fix sov, split forces, give no fucks. |

Jafit McJafitson
Dreddit Test Alliance Please Ignore
121
|
Posted - 2012.01.09 19:00:00 -
[9] - Quote
Mars Theran wrote:If such a thing were possible... anything that could kill that many Supercaps, or even disable them; would be so OP as to be completely ludicrous. I'm fairly certain there is no way to balance it.
Don't worry, we can introduce a ludicrously overpowered ship to the game if they're really really rare!
Oh...
|

XXSketchxx
Dreddit Test Alliance Please Ignore
79
|
Posted - 2012.01.09 19:00:00 -
[10] - Quote
Bring back AoE titans!!!!!!!!
haha those days were terrible |

Lord Zim
Bat Country Goonswarm Federation
500
|
Posted - 2012.01.09 19:03:00 -
[11] - Quote
Dupercaps, takes 6 months to build and costs 200b+, eats supercaps for breakfast? |

Goose99
654
|
Posted - 2012.01.09 19:15:00 -
[12] - Quote
Lord Zim wrote:Dupercaps, takes 6 months to build and costs 200b+, eats supercaps for breakfast?
And it will never die, like outposts. |

Lord Zim
Bat Country Goonswarm Federation
500
|
Posted - 2012.01.09 19:23:00 -
[13] - Quote
No, that's hypercaps, counter to dupercaps. 12 months to build, 1 trillion isk. |

Valei Khurelem
124
|
Posted - 2012.01.09 19:48:00 -
[14] - Quote
ideas keep popping up for allowing you to load ships with explosives and set them off to do AoE damage, I think this would work far better, that said, I do agree generally the need for anti-blob ships to be put into the game, we desperately need something to counter gate camps, but I'd gladly throw freighters full of explosives at them if it meant they'd stop no matter how expensive it would be.
Edit: ****, I forgot to put that in the survey when CCP asked me |

Ciar Meara
Virtus Vindice
471
|
Posted - 2012.01.09 20:40:00 -
[15] - Quote
Gummy Plaude wrote:
Maybe through a FoF type of weapon who randomly attacked non-fleet members in range. The damage dealt by this new and amazing weapon could increase according to the amount of damage its target is receiving
I'v seen the last starfighter to, and it was amazing! (when I was 15)
- [img]http://go-dl1.eve-files.com/media/corp/janus/ceosig.jpg[/img] [yellow]English only please. Zymurgist[/yellow] |
| |
|
| Pages: [1] :: one page |
| First page | Previous page | Next page | Last page |