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Thread Statistics | Show CCP posts - 4 post(s) |

P'tank
Ascent of Ages Dark Matter Coalition
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Posted - 2007.07.17 17:06:00 -
[1]
Firt things first, I want to thank ccp for getting us some tritanium and pyerite in the drone regions, it saves a lot of carrier runs :)
But it looks like they overdid it a bit. I mean a filled giant secure container of alloys now gives about 500k to 1 million tritanium and also a lot of pyerite. On the other hand mexallon seems to be lacking.
I'm not asking for a perfect balance, but it seems a bit over the top now. Everyone who lives in the drone regions now has a vast amount of tritanium and pyerite sitting in thier hangar. I just checked the market in our region, and it seems like even sell orders for tritanium of 1 isk a piece don't get sold.
So please ccp could you review this a bit (again :)).
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Torquemanda Corteaz
Gallente Infinite Improbability Inc Mostly Harmless
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Posted - 2007.07.17 17:36:00 -
[2]
considering how much zydrine and megacyte we get out in the drone regions you can sell your surplus and just buy mex :)
I do agree mex is very very scarce but I think thats how they want it
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Princess Jodi
Vendetta Underground Rule of Three
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Posted - 2007.07.17 17:44:00 -
[3]
Edited by: Princess Jodi on 17/07/2007 17:43:33 I'll have to stop by Dark Matter space and see if I can buy all that Trit. Prior to the patch, you had to mine 2-4 belts clean to get enough Trit to build a single BS. I've only refined once since the patch, and it didn't seem too much out of line.
Just be thankful and build up spare ships, please.
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Clambake
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Posted - 2007.07.17 17:45:00 -
[4]
If trit is 1 each, what the heck do battleships cost out there? 50m ravens and 10m battlecruisers? Cruisers for 1m each?
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ghosttr
Amarr ARK-CORP FREGE Alliance
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Posted - 2007.07.17 17:47:00 -
[5]
Originally by: Clambake If trit is 1 each, what the heck do battleships cost out there? 50m ravens and 10m battlecruisers? Cruisers for 1m each?
No becuase mex prices are extreme, so the amount you save for the cost of the trit, you are paying to get the mex . Do not read this thread!!!
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Hannobaal
Gallente Dragonfire Intergalactic Crusaders of Krom Dark Matter Coalition
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Posted - 2007.07.17 17:47:00 -
[6]
The Mexallon price in DMC space is still at or slightly below empire prices last I checked (though far more expensive in some other areas in the new regions). ------------------
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Hannobaal
Gallente Dragonfire Intergalactic Crusaders of Krom Dark Matter Coalition
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Posted - 2007.07.17 17:50:00 -
[7]
Originally by: ghosttr
Originally by: Clambake If trit is 1 each, what the heck do battleships cost out there? 50m ravens and 10m battlecruisers? Cruisers for 1m each?
No becuase mex prices are extreme, so the amount you save for the cost of the trit, you are paying to get the mex
Yeah, I noticed in your outposts the highest buy orders were around 35. ------------------
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Alha Qmar
Caldari Xenon Logistics
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Posted - 2007.07.17 18:34:00 -
[8]
What about you export the trit or pyr back to empire and import the mex with carriers. That would make an interesting exchange, and pay for things like carrier fuel.
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Hannobaal
Gallente Dragonfire Intergalactic Crusaders of Krom Dark Matter Coalition
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Posted - 2007.07.17 18:53:00 -
[9]
Originally by: Alha Qmar What about you export the trit or pyr back to empire
Both are too cheap to be worth transporting. Much easier to use them for manufacture and buy Mexallon with the money we get from the surplus of expensive ores. ------------------
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Zosimos Sabina
Tritanium Workers Union Kinetic Maelstrom Alliance
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Posted - 2007.07.17 18:54:00 -
[10]
you should compress them into passive targeters and freighter them to rens
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Agif
World Order The Imperial Order
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Posted - 2007.07.17 19:24:00 -
[11]
Originally by: P'tank Firt things first, I want to thank ccp for getting us some tritanium and pyerite in the drone regions, it saves a lot of carrier runs :)
But it looks like they overdid it a bit. I mean a filled giant secure container of alloys now gives about 500k to 1 million tritanium and also a lot of pyerite. On the other hand mexallon seems to be lacking.
I'm not asking for a perfect balance, but it seems a bit over the top now. Everyone who lives in the drone regions now has a vast amount of tritanium and pyerite sitting in thier hangar. I just checked the market in our region, and it seems like even sell orders for tritanium of 1 isk a piece don't get sold.
So please ccp could you review this a bit (again :)).
Never happy are we ?
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Click for the "First" Level 5 Database Level 5 Database |

Nobues
Gallente DAB RAZOR Alliance
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Posted - 2007.07.17 19:45:00 -
[12]
Originally by: Clambake If trit is 1 each, what the heck do battleships cost out there? 50m ravens and 10m battlecruisers? Cruisers for 1m each?
noob trit only counts of 2 to 5mil of a 100mil BS Webhosting, for you and your corp Webhosting for ISK
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Neuromandis
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Posted - 2007.07.17 20:04:00 -
[13]
If you can buy trit for 1 isk, I would think compressing it and selling it to another friendly non-dronr 0.0 (with friendlies, of course) for around 3-4 isk should not be THAT worthless... On the other hand i haven't run any numbers on it... --- If someone else from my Corporation or Alliance agrees with me, he will say so. Assume nobody does :) --- WTB: Scorpion wing (left)
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CCP Prism X

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Posted - 2007.07.17 20:05:00 -
[14]
It's all due to the need for geographical variation. At any rate if I were to adjust this again it would not increase the net amount of ore in the new regions. If one type is increased by a certain percentage another one suffers because of it.
Also I am very hesitant to reseed the asteroids again. The reason for why it took so long time is because I was possibly screwing a whole lot of people over by suddenly turning their Arkanor rich belt into a belt with nothing but Veldspar and the occasional Omber roid. Ofcourse I'd never say never but I'm saying it's a hardcore thing to do and, due to the inherent random factor, is liable to do some people more harm than not (as I am sure this change left some belts less valuable than before) so it's not to be taken lightly.
But I welcome any discussion on the matter nonetheless. 
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Hannobaal
Gallente Dragonfire Intergalactic Crusaders of Krom Dark Matter Coalition
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Posted - 2007.07.17 21:32:00 -
[15]
Originally by: Nobues
Originally by: Clambake If trit is 1 each, what the heck do battleships cost out there? 50m ravens and 10m battlecruisers? Cruisers for 1m each?
noob trit only counts of 2 to 5mil of a 100mil BS
Umm, 5 million ISK worth is more like the amount of Tritanium you'd need for a tier 2 battlecruiser.
You'd need at least 15 mil worth of Tritanium (by empire prices) for a tier 2 battleship. ------------------
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ghosttr
Amarr ARK-CORP FREGE Alliance
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Posted - 2007.07.17 22:03:00 -
[16]
Originally by: CCP Prism X It's all due to the need for geographical variation. At any rate if I were to adjust this again it would not increase the net amount of ore in the new regions. If one type is increased by a certain percentage another one suffers because of it.
Also I am very hesitant to reseed the asteroids again. The reason for why it took so long time is because I was possibly screwing a whole lot of people over by suddenly turning their Arkanor rich belt into a belt with nothing but Veldspar and the occasional Omber roid. Ofcourse I'd never say never but I'm saying it's a hardcore thing to do and, due to the inherent random factor, is liable to do some people more harm than not (as I am sure this change left some belts less valuable than before) so it's not to be taken lightly.
But I welcome any discussion on the matter nonetheless. 
Well another ore that contains mex would be nice. I think its good to have regional varition, but we should be able to mine for it. Gniess is the only ore that yields it, and it doe so in very low quantities, how about throwing a little jaspet ot kernite in the mix? . Do not read this thread!!!
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P'tank
Ascent of Ages Dark Matter Coalition
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Posted - 2007.07.17 22:03:00 -
[17]
Originally by: CCP Prism X It's all due to the need for geographical variation. At any rate if I were to adjust this again it would not increase the net amount of ore in the new regions. If one type is increased by a certain percentage another one suffers because of it.
Also I am very hesitant to reseed the asteroids again. The reason for why it took so long time is because I was possibly screwing a whole lot of people over by suddenly turning their Arkanor rich belt into a belt with nothing but Veldspar and the occasional Omber roid. Ofcourse I'd never say never but I'm saying it's a hardcore thing to do and, due to the inherent random factor, is liable to do some people more harm than not (as I am sure this change left some belts less valuable than before) so it's not to be taken lightly.
But I welcome any discussion on the matter nonetheless. 
I wasn't talking about the roids, I was talking about the changes made to the minerals the alloys (the stuff the drones drop) refine to. I guess that as hard as reseeding the belts.
Last patch removed half the zydrine from the plush compound and replaced it by tritanium and pyerite. All I suggested is replacing the some of the trit and pye by mexallon (only 10% or so).
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Malachon Draco
eXceed Inc. INVICTUS.
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Posted - 2007.07.17 22:07:00 -
[18]
I am happy enough to have pyer and trit, don't mind importing one type of mineral if needed. What I would really like to see is some effort to fix exploration.
The doubling of the 'unknown' drone plexes and the 'unknown' encounters in the scanning is a big screwup, and the variation in exploration is also rather pathetic with only bloody drones that drop nothing. Boredom for the win. And of course half the drone encounters are actually bugged...
------------------------------------------------ Murphy's Golden Rule: Whoever has the gold, makes the rules.
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Verite Rendition
Caldari AUS Corporation CORE.
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Posted - 2007.07.17 22:11:00 -
[19]
Few regions have every mineral they need. You guys have Zyd and Mega, you can sell that to import Mex. ---- AUS Corp Lead Megalomanic |

Roemy Schneider
BINFORD
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Posted - 2007.07.17 22:27:00 -
[20]
a lil' ugly to compress but maybe... infrared XL? waste research looks doable aswell *shrug* -
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Wendat Huron
Stellar Solutions
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Posted - 2007.07.17 22:47:00 -
[21]
Originally by: CCP Prism X It's all due to the need for geographical variation. At any rate if I were to adjust this again it would not increase the net amount of ore in the new regions. If one type is increased by a certain percentage another one suffers because of it.
Also I am very hesitant to reseed the asteroids again. The reason for why it took so long time is because I was possibly screwing a whole lot of people over by suddenly turning their Arkanor rich belt into a belt with nothing but Veldspar and the occasional Omber roid. Ofcourse I'd never say never but I'm saying it's a hardcore thing to do and, due to the inherent random factor, is liable to do some people more harm than not (as I am sure this change left some belts less valuable than before) so it's not to be taken lightly.
But I welcome any discussion on the matter nonetheless. 
Where is mexallon plentiful then?
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Hohne
Antares Fleet Yards SMASH Alliance
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Posted - 2007.07.18 11:00:00 -
[22]
Mex is far higher than it has ever been (was 7isk ea 3 years ago). But it's at least transportable. Pyerite and Trit are too cheap to be worth moving without the moving costs doubling or more their price. Mex is 'just'. Isogen and above are pretty easily moved so see very little variation in comparison.
First time I saw mex begin the climb was when BCs were introduced, as they seem to use proportionally alot more mex than most things.
Drone loot should sorta be proportional to demand though, as unlike mining you don't really have a choice what you get. Mining when one mineral price goes down, people switch to mining something else etc. Drone loot just 'is'.
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FarScape III
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Posted - 2007.07.18 11:14:00 -
[23]
Why are the DRONE regions called the DRONE regions?
A Minmater City... Cool! My Skills |

Kerdrak
Amarr 3B Legio IX Atlas Alliance
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Posted - 2007.07.18 11:30:00 -
[24]
Originally by: CCP Prism X It's all due to the need for geographical variation. At any rate if I were to adjust this again it would not increase the net amount of ore in the new regions. If one type is increased by a certain percentage another one suffers because of it.
Also I am very hesitant to reseed the asteroids again. The reason for why it took so long time is because I was possibly screwing a whole lot of people over by suddenly turning their Arkanor rich belt into a belt with nothing but Veldspar and the occasional Omber roid. Ofcourse I'd never say never but I'm saying it's a hardcore thing to do and, due to the inherent random factor, is liable to do some people more harm than not (as I am sure this change left some belts less valuable than before) so it's not to be taken lightly.
But I welcome any discussion on the matter nonetheless. 
Don't reseed the belts, only redo them! the belts have no shape... are ugly. ________________________________________
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Sid b
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Posted - 2007.07.19 22:41:00 -
[25]
Originally by: FarScape III Why are the DRONE regions called the DRONE regions?
um because all the rats out there are DRONES, you know the ones without bounties, dont drop any mods kind of DRONES
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Nimitz Alexander
Infinity Enterprises Interstellar Alcohol Conglomerate
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Posted - 2007.07.19 22:58:00 -
[26]
you realize 1/2 of 0.0 effectively has no mex right? and that you can fit i don't know how many million in a can....
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Hannobaal
Gallente Dragonfire Intergalactic Crusaders of Krom Dark Matter Coalition
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Posted - 2007.07.20 00:15:00 -
[27]
I just bought the minerals to build a Megathron on our local market. The BPC I'm using has me 40 researched and my production efficiency skill is at 4. The total mineral cost is only around 60 mil.  ------------------
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Jurgen Cartis
Caldari Interstellar Corporation of Exploration
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Posted - 2007.07.20 07:37:00 -
[28]
Originally by: Hannobaal I just bought the minerals to build a Megathron on our local market. The BPC I'm using has me 40 researched and my production efficiency skill is at 4. The total mineral cost is only around 60 mil. 
****, I want mineral prices like that! They're at least 80-90 to build in empire, worse if you lack skills. -------------------------------------------------- ICE Blueprint Sales |

Entreri Finwe
Raptus Regaliter Pride - Honor - Duty
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Posted - 2007.07.20 08:05:00 -
[29]
Try going to Syndicate and mine some Isogen... Some regions are just devoid of certain minerals...
Originally by: jarack I de-synced in my bathroom once, now i have no where to wash my hands 
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Gefex
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Posted - 2007.07.20 08:28:00 -
[30]
I actually discovered an Encounter site last night that was brimming with Kernite, Plagioclase and Pyroxeres. It had a station in the middle that wouldn't spawn anything till you shot at it so it would be pretty easy to mine.
Just a thought.
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