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Dietes Marcellus
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Posted - 2007.07.18 20:13:00 -
[1]
Edited by: Dietes Marcellus on 18/07/2007 20:17:33 Mining in EvE is not as profitable as it should be...every miner knows this.
Specifics:
1. Takes too long for too little reward
2. 0.0 mining requires the use of gaurds which are usually uncompliant due to boredom. Unless tanking (high skills) or gorilla tactics (inefficient) are used, mining is rendered useless.
3. Gurista convoys and complexes are dropping millions of trit. pyrite, nox. iso, etc. Somebody ratting for an hour should not be able to yield 10 times as much minerals as somebody mining for an hour. Period.
4. A battleship fitted with T2 miners should not be able to yield even CLOSE to the amount that a MINING BARGE can.
Solutions:
1. Make cycle times shorter
2. By makeing cycle times shorter, miners will have a higher yield, which in return will allow them to pay higher rates than that of a typica hours worth of ratting. This will make gaurding [somewhat] rational
3. Stop this
4. I don't have an answer due to the physics of the game. 8 T2 miners is 8 T2 miners. The only thing I can sudgest is having a penalty for using miners on non mining ships.
Edit: Constructive Hypothesis -
By making cycle times shorter, more miners will join the scene, which means a greater consumption of minerals, which will result in a deficit of resources. In return, miners will begin to stray away from systems with stations, and maybe more capitalists will venture out of empire..
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An Anarchyyt
Gallente Federal Navy Academy
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Posted - 2007.07.18 20:53:00 -
[2]
Edited by: An Anarchyyt on 18/07/2007 20:53:35 I would assume that gorilla tactics are inefficient, they are hairy and don't survive well in space.
Also I don't know about #3. Maybe change it, but I don't see anything wrong with NPC Mining operations, they need minerals too.
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Moon Kitten
Gallente GoonFleet GoonSwarm
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Posted - 2007.07.18 21:20:00 -
[3]
I think the current mining system is fairly balanced actually. If mining would be too profitable everyone would do it and the prices for minerals would drop which in turn would make mining less profitable so it's impossible to really make it more profitable given the current economic system ccp is utilizing.
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Darius Shakor
Minmatar Re-Awakened Technologies Inc Electus Matari
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Posted - 2007.07.18 22:00:00 -
[4]
Edited by: Darius Shakor on 18/07/2007 21:59:31 Coal miners here in Yorkshire were not exactly millionairs you know. Mining is the basist of all industries in eve. It is the gathering and scraping together of primary materials to sell for cash. It should not be the most lucrative method of making money because everyone would just do it. And you don't have to be an economics expert to know what happens then.
Market flooded. Prices plummet. Not profitable anymore. People stop and look for something better. Prices slowly stabilise.
And round and round it goes.
Still on some of your points, I do agree somewhat with number 3, but in the end the market does need things like that to create flux in prices and as a method against mineral cartels.
I do agree with point 4, but I don't know what the reality is since I don't mine much at all and don't know what barges produce compared to battleships. Let alone the tech 2 barges. ------ Shakor Clan Information Portal |
Valandril
Caldari Resurrection R i s e
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Posted - 2007.07.18 22:49:00 -
[5]
Buff gorilas =D
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deathforge
The Accursed
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Posted - 2007.07.18 23:30:00 -
[6]
Originally by: Dietes Marcellus Edited by: Dietes Marcellus on 18/07/2007 20:17:33 Mining in EvE is not as profitable as it should be...every miner knows this.
Your income consists of little more than dragging space rocks from one window into another, you can be, and frequently are, replaced by a button. How much better does it really need to be?
And by the way, I rule you.
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Jerk + 122k skillpoints + Determination = Rifter of DoomÖ |
Dietes Marcellus
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Posted - 2007.07.19 04:34:00 -
[7]
Edited by: Dietes Marcellus on 19/07/2007 04:33:58
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Agif
World Order The Imperial Order
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Posted - 2007.07.19 05:23:00 -
[8]
All the macro's are loving this thread right now!!!! ------------------ "First" Level 5 Database Level 5 Database - Sales Page |
James Duar
Merch Industrial We Are Nice Guys
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Posted - 2007.07.19 05:35:00 -
[9]
Originally by: deathforge
Originally by: Dietes Marcellus Edited by: Dietes Marcellus on 18/07/2007 20:17:33 Mining in EvE is not as profitable as it should be...every miner knows this.
Your income consists of little more than dragging space rocks from one window into another, you can be, and frequently are, replaced by a button. How much better does it really need to be?
Ideally, hands off. The best parts of EVE are either PvP, or , perversely, logistics/market matters and management.
The worst parts are the mindless grinds. People give up on mining because compared to the instant reward of ratting it's just not as gratifying (I have a full Hulk setup FYI). Almost everyone would be a lot happier if mining was switched over to be a hands off management challenge, rather then the current "how long can you stare at rocks and push butan?" challenge it is now.
In this respect, ratting is better in many ways purely because the cycle times are both longer, have a "memory" and yield items that are compact and easily stored on site for later transportation, and overall yields as much or more ISK/hour, and is far easier to evade hostiles by (stay aligned, at speed, and then cloak at your safe spot). An additional bonus is that ratting uses those skills needed for PvP. Minings skills are virtually a dead end unless at the very high end and then only because you can sell your refining efficiency.
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TomParad0x
Caldari Angels of the Apocolypse
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Posted - 2007.07.19 11:50:00 -
[10]
Originally by: deathforge
Originally by: Dietes Marcellus Edited by: Dietes Marcellus on 18/07/2007 20:17:33 Mining in EvE is not as profitable as it should be...every miner knows this.
Your income consists of little more than dragging space rocks from one window into another, you can be, and frequently are, replaced by a button. How much better does it really need to be?
Honestly, its boring as hell. That is my only problem with it, I cant stand looking at a rock for hours on end (Unless im in 0.0 tanking with my main, hauling with my other alt and mining with one of my alts).
I could easily make more than high sec mining if I got a friend to loot cans from missions for me while I did them in a Dominix, level 3s at that.
Though, I do not see how decreasing the cycle time is going to fix this. If anything, I would think that would either 1) Make more people mine, making the ore / minerals cheaper and getting even less profit, or 2) Just making the minerals / ore cheaper and getting even less profit. Sure, you can mine it faster, but depending on how fast I doubt it will stay at the same price it is now.
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Benn Helmsman
Caldari Helmsman Engineering Company
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Posted - 2007.07.19 17:40:00 -
[11]
I have to agree, especially low sec mining needs a MAJOR boost to isk/hr. 0.0 doesnt need that to much since there are a lot of money makers in that space + its mostly ruled by alliances which keeps other players out of it.
Mining in low sec has to yield enough money to pay guards and still have more money than running safe missions in high sec.
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Paddlefoot Aeon
Neogen Industries Sparta Alliance
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Posted - 2007.07.19 17:59:00 -
[12]
I've got hauler spawns with 100mil Trit.... do you have ANY IDEA how long that takes to haul... my Ity 5 can take around 3-3.5 mil at a time.
Let me ask you another question... how long does it take you to mine enough Trit for a single BS? More importantly... do you think 0.0 ppl or highsec people go through more BS's per month... and therefore need to replace them?
The we don't get loads of Mex, Iso, Zyd, Megacyte or Nocx in hauler spawns... we can mine those locally or import them from empire. Trit and Pyerite are simply needed in too vast quantities to import, and mining enough would take far too long.
What this game needs (illustrated by the drastic increase in price) is more Mexalon-heavy roids.
You want to make ISK... find yourself some Kernite and go nuts! -----------------------------------------------
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