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faceholder24363
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Posted - 2007.07.19 21:09:00 -
[1]
My small corp and I want a way to make money. We are considering lvl 4 missions, or mining + manufacturing + science.
Overall, what's the better option for long-term? If one is better than the other, by how much is it better? What advantages does each one offer?
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Jim McGregor
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Posted - 2007.07.19 21:14:00 -
[2]
Try both and find out. :) But generally I think you will make the most easy money from missions. Just point and click.
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Originally by: CCP Wrangler You're not supposed to feel like you're logging in to a happy, happy, fluffy, fluffy lala land filled with fun and adventures, thats what hello kitty online is for.
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Milant Lart
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Posted - 2007.07.19 21:27:00 -
[3]
Both would probably provide a similar income i would guess. However doing missions together as a corp will help your combat flying. Assuming one day you wish to get into the pvp side of things this would be advantageous down the line 
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faceholder24363
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Posted - 2007.07.19 21:33:00 -
[4]
What about the science and manufacturing part of mining?
Is it profitable to work on manufacturing efficiency, etc., and have a friend give you mineral efficiency researched blueprints to have even more efficiency?
Basically, can we make a bunch of T1 stuff and make a profit over selling only the minerals we mine?
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Alora Venoda
Caldari GalTech
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Posted - 2007.07.19 21:34:00 -
[5]
depends on where and what you mine. i am guessing you will be mostly in hi-sec. farming level 4 missions can be very profitable if you can handle them, which is not hard if you have multiple battleships working together. a typical lvl 4 mission can often take 1 to 4 hours, depending on the mission.
compare that with a hi-sec mining op, which depending on your skills and which ores you mine, can easily compare in ISK/hr based on market value of minerals. and then if you build and sell ships/modules, you can get even more ISK than just selling the ore/minerals.
overall, it really depends on what playstyle you prefer. either way, you will need to invest a lot of skill points and ISK into ships and equipment in order to succeed.
personally, i do both but lean towards mining. i find that it is much less stressful and easier to manage. it is probably also more efficient since each player can contribute 100%, while on missions it is much more dynamic.
~~~~ ~~~~ ~~~~ Take away the risk and it would make flying around in space utterly pointless.
Take away the flying around part and you make EVE into a space themed spreadsheet application. |

Alora Venoda
Caldari GalTech
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Posted - 2007.07.19 21:41:00 -
[6]
Originally by: faceholder24363 What about the science and manufacturing part of mining?
Is it profitable to work on manufacturing efficiency, etc., and have a friend give you mineral efficiency researched blueprints to have even more efficiency?
Basically, can we make a bunch of T1 stuff and make a profit over selling only the minerals we mine?
yes and yes. different things have different profit margins over selling the raw minerals. using BP research and production efficiency help to increase that profit margin further.
also, salvage from missions can add ALOT to your income from them, especially if you build and sell rigs. but it can take awhile to save up enough parts to even build a single rig.
~~~~ ~~~~ ~~~~ Take away the risk and it would make flying around in space utterly pointless.
Take away the flying around part and you make EVE into a space themed spreadsheet application. |

Zahalia
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Posted - 2007.07.20 15:37:00 -
[7]
I started off as a miner, and even now with maxed out mining skills I make WAY more isk per hour running lvl 4 kill mishs than mining (in Empire). So my 2 cents worth ... train up to a Raven with good missile, shield, and related support skills. Run kill mishs for good quality agents in 0.5 systems. Loot and salvage everything.
When you hit lvl 4 kill mishs, you will probably need 2+ characters to survive some Lvl 4's. Especially the good ones like World's Collide. So if you have 2 accts thats great (get into a Raven and a Domi, each with CCC rigs). Or do lvl 4's with a friend or two.
Some Lvl 4 mishs make 20 mill on bounties, plus something similar on loot and salage, plus 8000-9000 Lp's which is worth another 8-9 mill isk. Thats way more than mining Kernite and Scordite for half a day.
If you are deep in 0.0 with juicy Bistot and Arkanor belts, with great mining skills, protection, mindlinks, refinerys ... you will make a ton mining as well. But there's alot of ducks you must line up first. Until then do mishs.
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Astro Teller
Milf Riders
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Posted - 2007.07.20 15:48:00 -
[8]
here is the deal
in the END END game of eve the major money is in manufacturing
like supercapital ship components- mother ships- you can have virtually "no limit" to your isk generating abilities this way
HOWEVER that being said i run a pimped out navy raven and solo level 4 missions like its nothing. -but i also invest a lot of my money into manufacuring corps and get good returns from that as well.
in the end its your call but for minimal skill you can do level 4s in a raven.
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Raven Starchild
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Posted - 2007.07.20 19:30:00 -
[9]
Why not have it split? Those who can mine, mine; those who can run missions, run missions.
But isk/hour wise, mission running will be more lucrative. You have the mission reward + bonus + negotiation skill bonus + LP + LP skill related bonuses + loot from wrecks + salvage from wrecks.
Mining, all you have is ore. Manufacturing, all you have is a single product.
Get 2 teams together: a mission running team to kill everything in the mission and a loot/salvage team to clean up.
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Cybarite
Gallente Aristotle Enterprises Ethereal Dawn
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Posted - 2007.07.20 19:38:00 -
[10]
I would say both actually, missions are good for instant cash, and practicing your combat flying, mining and manufacturing will yeild a greater profit in the long term for the effort you put into them, I would have at least 1 person specialize in manufacturing, or better yet make an alt for it, then use mission running to generate cash, invest in bpo's and research them, you'll be able to produce researched BPC's that sell well for little investment on your part other than the BPO's themselves. While your mission runners generate cash you can start supplying them with cheap ships for PvP or more mission running, having miner's and refiners is important to your production, but it's not that play intensive, a few people can run your entire logistics operation with alts and not really lose any play time if they have multiple accounts.
You may log out, but you can never leave
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i take
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Posted - 2007.07.20 19:43:00 -
[11]
Originally by: faceholder24363 What about the science and manufacturing part of mining?
Is it profitable to work on manufacturing efficiency, etc., and have a friend give you mineral efficiency researched blueprints to have even more efficiency?
Basically, can we make a bunch of T1 stuff and make a profit over selling only the minerals we mine?
if you live in eve more then your rl, then manufactioring,trading, mining is the best
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F12ozen
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Posted - 2007.07.20 20:17:00 -
[12]
Our corp does a mix of both. We run missions for a few days, then mine for a few days. Then there are those missions that are just full of nice ore that we mine, without being hassled like in some belts. However we do find that we pull in more isk running missions. |

Jennai
The Silent Rage R0ADKILL
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Posted - 2007.07.20 21:56:00 -
[13]
Edited by: Jennai on 20/07/2007 21:57:03 mining is boring as hell, and if you only use the minerals that you mined/reprocessed you'll be stuck in the world of small ships and modules with all the idiots who sell below mineral cost because they think minerals they mined/reprocessed are free.
put some buy orders on minerals, go run missions while they fill (get that remote order updating trade skill), queue up some factory jobs, run missions while they build, put product on sell orders, run missions while they sell.
manufacturing only requires minimal time investments unless you're selling in Jita or something and you have to update your orders every 5 minutes.
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Del Narveux
Dukes of Hazard
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Posted - 2007.07.21 00:02:00 -
[14]
Missions are probably the better isk source, though doing one as a group will cut down on overall income (more efficient to solo lots of l3's than 5+ ppl do l4's). Money notwithstanding, running cruiser/BC gangs can be a lot of fun.
T1 manufacturing isnt really profitable, its impossible to get ME research done without a pos which involves a significant investment and sustained operating fees (a small lab pos will run ~250mil plus 13mil/week fuel) and on top of that T1 market for anything but certain niche items isnt very good due to fools who sell below build cost because theyre dumb. Mining income is okay, not all that great though and crazy boring unless youre doing other stuff at the same time. _________________ [SAK] Alumnus--And Proud Of It! -- aka Cpt Bogus Is that my torped sig cloaking your base?
Originally by: Wrangler Well, at least we have forum PvP..
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