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Yebatcu Tesada
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Posted - 2007.07.20 18:47:00 -
[1]
I got L3 Blockade (Guristas) and its buged or something?
Every NPC has over 200km range(wtf)?! There are 2 Dire Pithum Inferno which are spaming Heavy missiles like they have rof 2sec?!
Now it wouldnt be much of problem if it werent these Dire Pithum Inferno's. Others do like 15-20dmg to me, Inferno's do 50-60dmg
I have pasive Drake with Shield : 10500HP RRate - 596sec Kin & Ther res. with fields on is above 73%
Only problem is these two infenos that do like 10k dmg to me in 1-2min
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Plokk
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Posted - 2007.07.21 06:30:00 -
[2]
For starters , that recharge rate is pretty poor for a passive Drake . No offense , but you want it around low 100 range , and make sure you train your Shield Compensation skills for Kinetic/Thermal/Explosive/EM . And the only other thing you will need are the Purger Rigs for recharge rate , and a T2 Invul . That will tank any level 3 mission , and almost all level 4s . Good luck ! Oh btw , try to get yourself the implant for either 3% or %5 recharge rate also ;)
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Yebatcu Tesada
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Posted - 2007.07.21 12:04:00 -
[3]
Could you tell me that fit to get around 100 RRate.
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Alatari
Winterdawn
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Posted - 2007.07.21 18:45:00 -
[4]
My usual PvE Drake setup is:
7 x XR-3200 Heavy Missile Launcher (Scourge Heavy Missile)
1 x 10MN Afterburner 2 x Large Shield Extender 1 x Invulnerability Field 2 x Shield Hardener (rat specific)
2 x Shield Power Relay 2 x Ballistic Control Unit
5 x Light Scout Drone (Hobgoblin or Hornet)
The Tech I version of the above is sufficient for most L3 missions, using named or Tech II and you're good for all L3 missions and some L4. 
-- You can't do that with a Planet. |

Manic Smile
Tau Ceti Global Production Angels Of Discord
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Posted - 2007.07.22 09:49:00 -
[5]
Edited by: Manic Smile on 22/07/2007 09:49:14
Originally by: Yebatcu Tesada Could you tell me that fit to get around 100 RRate.
*from another post...I'm lazy* Though useful at looking solely at resistances, your formula is just as lacking in providing an indicator for survivability. The reason being is that there are two major parts to tanking. Damage negation, in the form of speed, sig radius reduction, resistances, defender missiles; and tank hp regeneration, be it a shield or armor tank. The perfect example for this case is either a passive Drake with 0% shields or an active Armor/Shield tank without cap, you could have 99% resists across the board but since you are regaining no hp an attacker would kill you, all be it slowly. Now speed and sig radius can be difficult to quantify, at least I don't have any hard breakpoint numbers, but resistance is quite doable. The problem is that in most cases resistance and hp regen are inversely proportional, because they share the same limited resources, module space and energy cap. There are a few tanking guides in the forums and all use the same general concept of damage per second soak/tankability/etc.
For passive shield tanking the max DPS soak of a given resistance is as such:
(Max shield hp) / (total shield recharge time) * ~2.5 / (1 - resistance type)
For active shield/armor tanks the max DPS soak of a give resistance is:
(Module boost ammount) / (Module activation time) / (1 - resistance type) the one difference being that active shields also benefit from natural passive regen
if you want to know why, or see more rigorous proof you can use the search function.
Generally it's best to know the individual DPS for each resistance type as most NPCs and real players do not do all damage types. Now if you must have an aggregate you can simply average all the resistances.
http://eveinfo.com/npcships/ <---For NPC missions/rats this is what you are comparing your tank to
Also armor tends to have less regeneration of hp but higher resistances while shield tanks, especially passive(the NightHawk is not a fair example of anything) have a much higher hp regen with lower resists. If you take a look at the most popular builds on the boards many have found am equilibrium with the resist/regen balance where to add more regen or more resists would result in an overall weaker tank due to diminishing returns...stacking, stacking nerf, etc.
Some things to keep in mind. Going fast with lower resists + hp regen may equal a better tank overall. Being smaller with less hp regen does not always mean a weaker tank...this is usually true with AFs/HACs/Command ships. Sometimes being able to kill off the damage is better then trying to tank everything. Sometimes it is more beneficial to max out the max tank hp and resistances and not focus on regen in the hopes of outlasting the opponent...or to fit more regen/resists mods then cap regen and again hope to outlast the opponent...often with a cap booster in the mids.
Tank focused drake
Mids:
3x Large Shield Extender II 2x Invul Field II 1x Shield Recharger II
Lows: 3x Shield Power Relay IIs / Beta what'a name it 1x Power Dyagnostic Unit II
Rigs:
3x Shield Purger Rigs
shield regen/s = ~245/s
*courtesy of www.flickr.com
I hate the jpeg format.
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Lord Loom
Loom Service
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Posted - 2007.07.22 11:19:00 -
[6]
Originally by: Yebatcu Tesada Could you tell me that fit to get around 100 RRate.
you get the shield to recharge about 100 HP/s, not the total shield recharge down to 100s, that's not possible to my knowledge
I ran with a passive drake with about 14k shields and around 400 seconds recharge time and never had any problems in L3s
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Manic Smile
Tau Ceti Global Production Angels Of Discord
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Posted - 2007.07.22 15:24:00 -
[7]
Edited by: Manic Smile on 22/07/2007 15:24:35
Originally by: Lord Loom
you get the shield to recharge about 100 HP/s, not the total shield recharge down to 100s, that's not possible to my knowledge
low 100s, like 120 to 140 is doable with tech II + purger I rigs though the overall tank is worse
Originally by: Lord Loom
I ran with a passive drake with about 14k shields and around 400 seconds recharge time and never had any problems in L3s
If you have the money I honestly find the purger rigs a worthwhile earlyer investment...i.e. before some TII items...by that I mean a rig or two would cut that recharge time there in half
*courtesy of www.flickr.com
I hate the jpeg format.
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