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LukAsh
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Posted - 2004.01.29 18:26:00 -
[1]
I just would like to ask if those interceptors models will be changed? Becouse now they are old frigs, just repainted... I mean c'mon that would be lame. Could CCP give some feedback at this?
Thanks
___ WTB: +5 Implants. |

Tyrion Nydaerin
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Posted - 2004.01.29 18:31:00 -
[2]
I haven't seen these yet, got screenshots? 
 -=Fountain Alliance High Council Member=- |

Nwalmaer
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Posted - 2004.01.29 18:32:00 -
[3]
Well, they are faction-versions of the original chassis/hulls. How different do you expect them to look?
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LukAsh
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Posted - 2004.01.29 18:36:00 -
[4]
Edited by: LukAsh on 29/01/2004 18:37:02
Quote: I haven't seen these yet, got screenshots? 
Go to market, and uncheck this "Show only..." checkbox...
And they are new tech 2, superior to the old models. They are interceptors not frigs - they should look diffrently, not only have new paint on them...
___ WTB: +5 Implants. |

j0sephine
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Posted - 2004.01.29 18:37:00 -
[5]
"I just would like to ask if those interceptors models will be changed? Becouse now they are old frigs, just repainted..."
Look closer; they aren't just repainted.
I think all elite frigates are supposed to be built from the standard hulls, with various modifications. The original hull used as base is even included in the info after all, and if am not mistaken, also required for production as component...
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LukAsh
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Posted - 2004.01.29 18:49:00 -
[6]
Edited by: LukAsh on 29/01/2004 18:49:56
Quote:
Look closer; they aren't just repainted.
Ok, you're right, the have few aditional "spikes". Still I expected something more. All my corp mates think the same too.
Im sad now.
___ WTB: +5 Implants. |

HostageTaker
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Posted - 2004.01.29 19:26:00 -
[7]
Anyone know the name of the elite frigate that's pictured on the game box? (the one attacking the Caldari station in Serp Prime)
Judging from the looks of it, it appears to be Amarr origin...

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Armetheus
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Posted - 2004.01.29 20:00:00 -
[8]
Post moved to the Ships & Modules Forum
Forum Rules |

Asharee Intrefer
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Posted - 2004.01.29 20:13:00 -
[9]
We will get really specialized frigates, not only Interceptors but later there will be gunships, bombers and some more types, with some interesting values (I think I saw example like 6-5-4 slots on one and 300tF CPUs on others), and people complain about the hulls...
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Ka'loor
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Posted - 2004.01.29 22:12:00 -
[10]
interesting thins is......
the amarr interceptors are the khanid and blood exec respectively. :D
Attack without mercy, until blood is gone, until life is gone, until the light is gone, unto the shadow itself.
Better to die with honor, than to live in shame. |

Elithiomel
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Posted - 2004.01.30 07:20:00 -
[11]
Hostage, from what i can remember the one on the game box is a Gallente Police Forces Ship.
--------------------------------------------- Engineers motto; If it doesn't fit, force it. If it breaks it needed replacing anyway. |

Atea
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Posted - 2004.01.30 09:53:00 -
[12]
did you see the skill requirements on those??? two l2 skills at 5! thatŠs over a mill skillpoints just to fly them... and from looking at the stats I donŠt quite see how they could possibly be worth that kind of effort. xxx Atea. |

Jarjar
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Posted - 2004.01.30 10:03:00 -
[13]
Quote: did you see the skill requirements on those??? two l2 skills at 5! thatŠs over a mill skillpoints just to fly them... and from looking at the stats I donŠt quite see how they could possibly be worth that kind of effort.
If you add that they are supposed to be able to warp to ships they find using the scanner, are they worth it then?
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Atea
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Posted - 2004.01.30 10:17:00 -
[14]
Quote: If you add that they are supposed to be able to warp to ships they find using the scanner, are they worth it then?
since when???
I wants one. :) well maybe... the scanner is a tedious piece of junk. xxx Atea. |

Pychian Vanervi
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Posted - 2004.01.30 11:06:00 -
[15]
Quote: did you see the skill requirements on those??? two l2 skills at 5! thatŠs over a mill skillpoints just to fly them... and from looking at the stats I donŠt quite see how they could possibly be worth that kind of effort.
I think the high skill lvl needed to use these ships is there to make it more specialised. If you only needed lvl 1-3 then anyone could train it in a day or 2. But this way you need to devote a good amount of time to becoming skilled in their use.
It will be the same for Bombers, gunships and the other specialised frigate class's. It will mean combat pilots will have a path to take that miners and trader may decide against due to long training times.
-----------------------------
It's all about the fortune and glory, fortune and glory!
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Atea
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Posted - 2004.01.30 11:53:00 -
[16]
supposed extra features aside, will they really be worth the effort? because with a skillset like that I can comfortably put myself into a cruiser which is more versatile than an elite frigate...
the interceptors donŠt look all that exciting, from the point of attributes and fitting... I still donŠt see a way that theyŠll be useful in current PvP (because thereŠs simply no reason to intercept anything), and I doubt that they can farm equally well than any cruiser.
some of the variants in the EvE-DB look fairly useful though, especially those kestrel variants (can you say "six launchers"). ;) IŠd consider training up for those, if the price is right (after all, a frigate is still a frigate, no matter what the stats are). xxx Atea. |

Dark Spirit
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Posted - 2004.01.30 12:05:00 -
[17]
How different do u want them to look? what kind of stupid question is that!!!
heres your answer! utterly different.
How many company in the real world make different models of a Focus? BMW?
To make each player unique it would be nice for a whole range of ships to be introduced so at least it will keep people playing the game. not those bloody interceptors that look they came from the space version of max power magazine.
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Avon
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Posted - 2004.01.30 12:20:00 -
[18]
Quote:
How different do u want them to look? what kind of stupid question is that!!!
heres your answer! utterly different.
How many company in the real world make different models of a Focus? BMW?
To make each player unique it would be nice for a whole range of ships to be introduced so at least it will keep people playing the game. not those bloody interceptors that look they came from the space version of max power magazine.
I would rather have an Alpina than my BMW, but most people wouldn't be able to tell the difference just by looking.
Ask a motorcyclist if they would rather have a Bimota YB8 or a Yamaha YZF .. then ask them to describe what looks different about them.
Porsche 911 Turbo, or a RUF R Turbo? Ruf please.
Vauxhall (Opel) Carlton or Lotus Carlton?
Honestly, I can think of hundreds of examples of things which are evolutionary improvements on existing designs, all more desirable than the originals. ______________________________________________
Never argue with idiots. They will just drag it down to their level, and then beat you through experience. |

Fritz Ionar
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Posted - 2004.01.30 14:43:00 -
[19]
Quote: supposed extra features aside, will they really be worth the effort? because with a skillset like that I can comfortably put myself into a cruiser which is more versatile than an elite frigate...
the interceptors donŠt look all that exciting, from the point of attributes and fitting... I still donŠt see a way that theyŠll be useful in current PvP (because thereŠs simply no reason to intercept anything), and I doubt that they can farm equally well than any cruiser.
The value of the interceptors are in their small signature radius (will take a battleship for ever to target an Interceptor with a skilled pilot) and their scan resolution (they will lock any ship, other than other Interceptors, allmost instantly) and to a limited degrea their high speed.
I think they will be extreamly usefull in fleat battles, mostly doing EW to battleships and cruisers.
A small squad of interceptors will probobly be able to takle a few cruisers on their own, or maby even a battleship.
Don't take my word for it though, I'm not much of a combat pilot and has not been involved in much (if any) PVP  |

Dzikus
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Posted - 2004.01.30 15:08:00 -
[20]
Interceptors are not made to stand against BSes in fleet battles. But I think it's a great ship to harras enemy Industrials and Mining operations. It will be VERY hard to catch - it has Signature Radius so low, that it will take 2-3 time more time to lock it than anything else. And it will use it's weapons much more efficently - more power and big bonuses to damage (like 25% damage and ROF for Minmatar). _________________
Never Give Up, Never Surrender! |

Cherok
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Posted - 2004.01.30 18:00:00 -
[21]
Here...let me lay it out for you.
You train up a million skill points. Save up the money. Get your shinny new ship. Fall in love with shinny new ship because it may have its usefullness. Alas we have frigs in PVP! CCP nerfs said ship and we will all come back here and wonder why...oh why CCP?!
Oh wait...by then Tech 3 will be on the way so you gotta nerf tech 2 to make way for tech 3. There has to be a better way...
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pooti
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Posted - 2004.01.30 18:02:00 -
[22]
Quote:
the scanner is a tedious piece of junk.
Uh.
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Fritz Ionar
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Posted - 2004.01.30 19:53:00 -
[23]
I just realized an other interesting thing about Interceptors. They have better natural recistance than other figs both on armor and shields... |

Rhyn Taril
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Posted - 2004.01.31 04:45:00 -
[24]
Interceptors will be amazing frig vs frig ships, and will probably come into play when bombers and such are released. What we'll probably end up seeing is a check and balance system.
Battleship will beat Cruisers and Gunship/Normal Frigates, Cruisers will be able to take down all frigs excluding the speedy interceptors, Gunships will be anti-frigate, and the only way to effectively kill interceptors, and bombers, will be vulnerable to all ships except Battleships, which they will be designed to defeat.
We're setting Eve up for war.
:plays war drums:
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Gyrn Fzirth
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Posted - 2004.01.31 09:25:00 -
[25]
Quote: Interceptors will be amazing frig vs frig ships, and will probably come into play when bombers and such are released. What we'll probably end up seeing is a check and balance system.
Battleship will beat Cruisers and Gunship/Normal Frigates, Cruisers will be able to take down all frigs excluding the speedy interceptors, Gunships will be anti-frigate, and the only way to effectively kill interceptors, and bombers, will be vulnerable to all ships except Battleships, which they will be designed to defeat.
We're setting Eve up for war.
:plays war drums:
That's all fine and dandy, but _when_will_they_be_available_? I want an interceptor NOW!
:) =============== Killboard: http://www.celeskills.com
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Judicator
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Posted - 2004.01.31 10:58:00 -
[26]
Unless you use range weapons those Interceptors will die easy to Large Smartbombs.
I am thinking about Gallente Interceptors in particular since Blasters are shortranged weapons, especially on frigates.
It might be that the best approach is EW then, since you shouyld be able to orbit at 7,5km and EW a BS to allow cruisers to kill it. -------------------------
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Gariuys
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Posted - 2004.01.31 11:21:00 -
[27]
Quote: Unless you use range weapons those Interceptors will die easy to Large Smartbombs.
I am thinking about Gallente Interceptors in particular since Blasters are shortranged weapons, especially on frigates.
It might be that the best approach is EW then, since you shouyld be able to orbit at 7,5km and EW a BS to allow cruisers to kill it.
Could you please explain how the name interceptor got you thinking about killing BSs? ~{When evil and strange get together anything is possible}~ A tool is only useless when you don't know how to use it. - ActiveX The grass is always greener on the other side. - JoCool |

Judicator
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Posted - 2004.01.31 11:32:00 -
[28]
Quote:
Quote: Unless you use range weapons those Interceptors will die easy to Large Smartbombs.
I am thinking about Gallente Interceptors in particular since Blasters are shortranged weapons, especially on frigates.
It might be that the best approach is EW then, since you shouyld be able to orbit at 7,5km and EW a BS to allow cruisers to kill it.
Could you please explain how the name interceptor got you thinking about killing BSs?
No. -------------------------
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Slinky Redfoot
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Posted - 2004.01.31 11:44:00 -
[29]
Condor/Atron/Executioner/Slasher hulls were all designed for speed.. Interceptors need speed, so why go through the trouble of designing a new hull?The ISK and time wasted would be huge.If it ain't broke, don't fix it.
Got Banana? |

Alex Bester
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Posted - 2004.01.31 12:40:00 -
[30]
Edited by: Alex Bester on 31/01/2004 12:41:40 Edited by: Alex Bester on 31/01/2004 12:41:04 Did anybody realize that interceptors don't have cargo? No reloading in space. They are just very fast stike ships. Warp in, fire (preferably missiles) and warp out.
Right now the future looks so bright, I got to wear shades! |
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