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Ishkur
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Posted - 2004.01.30 00:22:00 -
[1]
Is going through low security space (<0.5) considered risky? I would not mine in that space unless I had insurance/clone/protection.
Now my agent (level 3) would like me to run through some 0.3 and 0.2 space to complete her courier mission, for which she'll pay me a whopping 23k and another 20k if I finish on time.
I think not?
Please, please, fix this. I really don't like mining, and it has always paid off better than agents, but at least I could kind of compete.
I don't want to buy a battleship in a week from agent rewards (duh). I would, however, like to make more than I could mining VELDSPAR in this amount of time.
I could see this reward coming from a level 1 agent. It is not acceptable coming from a level 3, however.
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Lord Grim
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Posted - 2004.01.30 00:25:00 -
[2]
Check the map.
Check it for kills, pods, number of players in space, jumps in the last hour. :)
But that does seem measly reward.
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Wraeththu
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Posted - 2004.01.30 00:30:00 -
[3]
Quote: Check the map.
Check it for kills, pods, number of players in space, jumps in the last hour. :)
It's wrong a lot of times. My favorite inconsistency is
Ships destroyed in last hour : 2 Ships destroyed in last 24 hours : 0 Jumps in last hour: 0 Stations in System: 0 Players Current In System or Docked: 0
So somehow a player got into that system without it knowing, died twice, and logged off without the system having any idea what was going on.
Use the map with a grain of salt 
-- TomB: End the speed-race. 1 propulsion mod allowed, make turrets affect ship attributes like +speed/+ab speed +agil for progressivly smaller/lighter turrets, -speed/-ab speed -agil for long-range. |

Ishkur
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Posted - 2004.01.30 00:52:00 -
[4]
You know what, I just took 300k worth of damage in a mission on these "risk free" missions Hellmar is talking about. The reward was 50k.
Forget it.
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Drivel
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Posted - 2004.01.30 01:45:00 -
[5]
The map can't be relied on. I jumped into a system with "0" people only to find 7 BS by the gate. Luckily they were friendly. The map has some lag so beware. |

Jash Illian
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Posted - 2004.01.30 06:26:00 -
[6]
Maybe some people don't consider the possibility that something bad might happen to be actual risk?
I mean its like you want corporations to oblige each other like its sex or something. Pffft I would rather **** my enemy.- Rohann
Be careful out there. That other guy waiting in the queue for the gate MIGHT be a baby-munching frock-burner, YOU JUST DON'T KNOW!- Lallante |

j0sephine
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Posted - 2004.01.30 06:54:00 -
[7]
"Is going through low security space (<0.5) considered risky? I would not mine in that space unless I had insurance/clone/protection."
... Going through in a fast ship is generally low risk, if any. (especially now that the jump-in bug was fixed) It's different from mining, which requires you to sit on top of the 'roid and serve as target for both NPC's and PC's alike.
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Judicator
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Posted - 2004.01.30 07:18:00 -
[8]
Edited by: Judicator on 30/01/2004 07:20:04
Quote: You know what, I just took 300k worth of damage in a mission on these "risk free" missions Hellmar is talking about. The reward was 50k.
Forget it.
There is no risk. I repeat. There is no risk. It is evil rumors startet by infidel players. Go back to your agent and do as they say for a paltry pay. There is no risk.
P.S There is no spoon either.
P.P.S It's a steak knife. -------------------------
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Meau
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Posted - 2004.01.30 07:25:00 -
[9]
Edited by: Meau on 30/01/2004 07:28:39 Yeah, that comment was a bad joke .
Mining in 0.5 and above is totally risk free, imho, i a BS and you can easily earn 1.5+ million per hour that way. All NPCs are easily taken down by heavy drones, and outside of wars nobody will attack a BS in police space.
On the other hand side, i used to do mission for an agent 2 jumps from the mOo blockade in molden heath. No risk involved. Totally safe. and i would earn phantastic 200k an hour after the patch. Even the agent i switched to aftzer getting too annoyed in molden heath is in 0.2, and i got occasianaly shot at by players at the gates. Maximum were 2 BS though, and they were amateurs. But still a lot more risk than 8k bounty rats in a 0.5 belt.
I never do that, but i guess mining scordite in 1.0 is so risky that it deserves the hourly pay you get for that. Those nasty asteroids are sure more dangerous than player pirates and 500k bounty rats.
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Judicator
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Posted - 2004.01.30 08:47:00 -
[10]
Quote: Edited by: Meau on 30/01/2004 07:28:39 Yeah, that comment was a bad joke .
Mining in 0.5 and above is totally risk free, imho, i a BS and you can easily earn 1.5+ million per hour that way. All NPCs are easily taken down by heavy drones, and outside of wars nobody will attack a BS in police space.
On the other hand side, i used to do mission for an agent 2 jumps from the mOo blockade in molden heath. No risk involved. Totally safe. and i would earn phantastic 200k an hour after the patch. Even the agent i switched to aftzer getting too annoyed in molden heath is in 0.2, and i got occasianaly shot at by players at the gates. Maximum were 2 BS though, and they were amateurs. But still a lot more risk than 8k bounty rats in a 0.5 belt.
I never do that, but i guess mining scordite in 1.0 is so risky that it deserves the hourly pay you get for that. Those nasty asteroids are sure more dangerous than player pirates and 500k bounty rats.
Indeed. With my skills and BS I can make around 1,5 million hourly mining plagioclaese in secure space. My heavy drones deal with any rat infestatin. I am pretty much totally safe.
When I did agent missions before the patch the pay was rather good overall, lots of kill missions, loot and the tech ii recycled components and tools meant that I was pretty much on par with mining, sometimes less, sometimes more. It was however more "fun" than mining.
Now agent missions pay crap and there is "no risk" *cough* as Hellmar says. -------------------------
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GodEmperor
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Posted - 2004.01.30 09:10:00 -
[11]
apparently hellmar thinks risk is the main focus doing missions when time imho is more of an importance...if my agents r gonna send me 8 jumps on a courier mission and pay about 60k per trip then u better believe speed is key.
..remember hellmar is the same brain that thinks ppl dont go to .0 space to mine cause its better to mine in empire space..ROFL... ppl dont go to .0 cause its too risky with 18 rat spawns..now THAT mr dev is risk..and too damn much of it...your reasoning is a bit off me thinks..try again 
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Chai N'Dorr
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Posted - 2004.01.30 10:15:00 -
[12]
I go into <0.5 a lot, I've yet to see a single baddie in there. Always keep an eye on Local, always see the same people in there.
Now, being send into 0.0 non-Empire, that might consist a 'risk'.
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Ishkur
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Posted - 2004.01.30 15:02:00 -
[13]
Quote: Now, being send into 0.0 non-Empire, that might consist a 'risk'.
To clarify, I started this game in December, and I'm in a Thorax. I would classify 0.0 space as "suicidal."
For me, "risk" is 35k bounty NPCs. Or Battleship pilots who camp jumpgates and fire on me as I try to gate.
Do I find any of that mining? No. I cannot even find places to flat-out "hunt" those NPCs... I can visit asteroid belts (yawn) and wait for ages for them to respawn (yawn). Thanks anyway.
So I'll go back to mining in those "high risk" 0.5+ systems, and someone let me know when they decide that "no risk" activities like getting ganked by a Kestrel (Caldari Navy Detective) are going to actually pay off.
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Wraeththu
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Posted - 2004.01.30 16:22:00 -
[14]
I lost 4 Mil in a stabber and 10 Mil in items last night for a 40k reward mission from a frigate that could magically take 10 cruise missiles and about 3000 points of howitzer damage. Hellmar needs a sound pantsing. -- TomB: End the speed-race. 1 propulsion mod allowed, make turrets affect ship attributes like +speed/+ab speed +agil for progressivly smaller/lighter turrets, -speed/-ab speed -agil for long-range. |

Viduus
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Posted - 2004.01.30 16:25:00 -
[15]
Quote: I lost 4 Mil in a stabber and 10 Mil in items last night for a 40k reward mission from a frigate that could magically take 10 cruise missiles and about 3000 points of howitzer damage. Hellmar needs a sound pantsing.
Geez, and I thought I was having a bad day... :o
Obviously the mission "overhaul" needs rethinking. ALL aspects.
* Public Channel: NEA * |
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