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Danton Marcellus
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Posted - 2004.01.31 21:15:00 -
[31]
Dunno if this is old or recent but a member without Factory Manager clearance rented a factory charging it to the corporation, he couldn't use it but the bill still ended up on our tab.
Convert Stations
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Cristobal
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Posted - 2004.02.01 08:06:00 -
[32]
Not sure if this is a bug or just a quirk.
When selling Mexallon at Cistuvaert V Moon 12 Center for Advanced Studies you are presented with the following: 5,579,255 @ 13.01 However when you begin to sell you can only sell as follows: 279 @ 12.80 This happens if you choose quick sell or sell through the advance screen. Noticed this twice since the patch release. Sell quanity and price do not match the posted quanity and price. -- C r i s t o b a l --
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Gretau Ophidius
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Posted - 2004.02.01 10:15:00 -
[33]
CONCORD attacks players without reason or warning. Six of my corpmates have lost one or more ships this way, additional players complaining in other channels, such as Help. None had performed any identifyable act of aggression, and verified this by examining the logs.
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Jenna Stannis
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Posted - 2004.02.01 10:31:00 -
[34]
Not sure if this has been mentioned... I'm unable to delete unwanted bookmarks since the last patch 
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DoomGlazer
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Posted - 2004.02.01 10:54:00 -
[35]
Where can i downoad those optinal patches ???
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Sara Kerrigan
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Posted - 2004.02.01 18:12:00 -
[36]
Quote: Not sure if this has been mentioned... I'm unable to delete unwanted bookmarks since the last patch 
To delete a bookmark, you will need to left click on it first to select(highlight) it, then right click > remove.
Quote: Where can i downoad those optinal patches ???
There are currently no optional patches for TQ, though they are sometimes released containing minor bug fixes. However, you can log onto the Chaos (test) server to help test future builds. ______________
The Kerrigan Chronicles |

Drutort
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Posted - 2004.02.01 19:38:00 -
[37]
Edited by: Drutort on 02/02/2004 06:30:27 me and other corp mates have been getting CTD's and i havent had that since the major issues with CTD's and it has been quite some time... so this new patch did something, i was doing agent mission, and was moving to pick up cans and boom, ctd 
I hope they fix this ASP, CTD is one of the worst things with other bugs fallowing it...
========= update ============
well seems like the Adress Book is bugged so bad that the game crashes and i get an error... happend like 5 or 6 times trying to add ppl
also i got a strange bug were my screen turned sky blue, and i had no choice but to close eve... again might be with address books thing...
and of course the reguler CTD is happening support Idea: QuickInfo an alternative to ShowInfo
my MoBlog |

Rymar Vortox
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Posted - 2004.02.02 07:51:00 -
[38]
After logging into the game in station I hear a repeating buzz sound instead of the environment sound. It slowly fades out then back in over and over. Turning off the evironment in generic settings stops it from repeating for a while but then it starts repeating again. Toggling the game sound on/off using <CTRL><ALT><SHIFT><F12> freezes the eve and I have to reboot my system.
I didn't have this problem before 1378.
The sound also quits randomly inside stations and in space. Sometimes the sound quits after I login to tne game. Since toggling the sound off in-game freezes eve I can't turn it back on.
This one I've had since after 1352.
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Sara Kerrigan
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Posted - 2004.02.02 08:11:00 -
[39]
Quote: After logging into the game in station I hear a repeating buzz sound instead of the environment sound. It slowly fades out then back in over and over. Turning off the evironment in generic settings stops it from repeating for a while but then it starts repeating again. Toggling the game sound on/off using <CTRL><ALT><SHIFT><F12> freezes the eve and I have to reboot my system.
I didn't have this problem before 1378.
The sound also quits randomly inside stations and in space. Sometimes the sound quits after I login to tne game. Since toggling the sound off in-game freezes eve I can't turn it back on.
This one I've had since after 1352.
Could you give any more specifics about your hardware-- soundcard etc. And if there's anyone else with a similar problem.. ______________
The Kerrigan Chronicles |

Naal Morno
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Posted - 2004.02.02 19:08:00 -
[40]
Edited by: Naal Morno on 02/02/2004 19:10:44 1) 75% of top speed required to enter warp. This is well against stated 50% requirements.
2) Drones interface window start in 'small' state regardless what it was previously. Preserves pinned state though. Really annoying.
3) Weird garbage accumulating around your ship when using mining drones. It appears to be graphical effect of drone itself hovering around your ship. After hours of mining your ship appears having cloud of dark stuff circling your ship.
4) Mining lasers don't deposit ore if you move out of their range when they finish mining cycle (they should at least deposit a part of it when you were in range). IMHO lasers should immediately disengage when you go out their range not keep on mining (if you move back into range you will be ok with full batch of ore in the hold).
this is all for now, Can't think of anything else not covered already. Your Heavy Neutron Blaster II perfectly strikes Serpentis Chief Sentinel, wrecking for 660.4 damage.
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Rymar Vortox
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Posted - 2004.02.03 04:54:00 -
[41]
My system specs are:
P3 1Ghz CPU on Supermicro mb 256 RAM Radeon 9700 Pro 128 Audigy 2 DirectX 9b Windows 98 SE All have latest drivers
I had this problem right after patching with 1378. There is another post concerning the sound stuttering in another forum here
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Blueblooded
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Posted - 2004.02.03 07:35:00 -
[42]
Don't know if this is reported in anyway but...
Sometimes the "look at" function buggs sŐ you cannot reset camera or when you do the whole display "waves" or cirles around.
Some suggestions is that it appears mosly when you are in a gang and the "look at" target is destroyed or warps away.
The workaround can be to warp out and then it's fine again, but sometimes you need to restart the client.
Not a big issue, but it can be annoying and could affect a team combat situation (if someone needs to warp away/relog to fix it) ----------------------------------------
"The royal blood is blue, hence my name"
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Eldariel
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Posted - 2004.02.03 10:12:00 -
[43]
Edited by: Eldariel on 03/02/2004 10:14:34 Cross post from General just in case the thread there gets missed ...
*ALL NOTED ON TQ 1378*
BUGS: --------
Chat - chat text entries lost from view if chat window switched (corrected once someone posts a new chat message)
Missions - no scroll bars in mission detail window (must resize to view) - no option to pin or minimize mission detail window
Corporation Assets - unable to dbl-click entries in corporation>accounts>assets>offices window (window appears but does not return assets) - single click in corporation>accounts>assets>offices lists assets, but they should be sorted alphabetically
Character Sheet - attributes reset to base levels if you change ships (client side display bug only - also affects display of skill training times)
Standings - standings display in all windows appears to be own standings on all tabs (e.g. corporation "liked by" displays personal standings) - security status still not changing even though change indicated in character sheet security status tab
People & Places - unable to delete bookmarks - delete member from address book removes person from buddies, but you can not add again until relog (context menu still shows delete from address book)
Map - jumps in last hour filter not working
Escrow - submitted escrow only visible at system filter level or below with *any* filter combination (i.e. not visible using view all settting on both filters)
RECOMMENDATIONS: -------------------
People & Places - new folder functionality welcome but usability is poor (i.e. should be able to drag and drop from "all" folders to user created folders, entries should only be present in one folder [unless its a technical limitation]) - introduce folders for corp members so individuals in the corp can be assigned to divisions (this should be set by CEO/ Directors and inherited by all employees)
Security - if folders created for employees (as above), change security to map 1<->1 to folder (rather than employee) so all employees in a folder inherit the folder security profile (much simpler employee security management)
Missions - Add "show route" button to missions detail window (i.e. open map and show navigation route) - On mission acceptance, create temporary bookmarks for pickup/ dropoff system (courier) in addition to the current kill bookmarks (should create a mission bookmarks folder for all missions to simplify navigation) - on mission acceptance automatically set autopilot target to pickup/ destination system
NeoCom - extend "My Places" drop down navigation to include region wide (or constellation wide) bookmarks (but place a cap on the number that can be displayed to encourage people to use folders to organize)
Assets - Introduce "Dock" option to context menu for stations listed in assets window - add "search" field to assets window (return list of assets by station which match search criteria)
Mail - add "delete all" button to mail interface (with associated warning pop-up) - add user preference option to disable skill training messages (toggle on/ off)
Items - change default view to the be same as assets>at this station (i.e. sub-tabs by type). Each corp hangar view could also benefit from this functionality
Icons - Add clear visiual marker to BP copy icons to make them distinct from BP originals
Map - add filter for corporate stations (i.e. offices owned by the corporation)
Config - add mouseOver tooltip to config parameters to describe for the layman what the parameter does
Production - auto-trash BP copies which have zero runs left
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Traveler
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Posted - 2004.02.03 13:46:00 -
[44]
Why do you post bugs that are already listed and fixed in the thread? Please keep this tread as short as possible.
Traveler Polaris Bug Hunter Lead |

Skillshot
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Posted - 2004.02.03 14:06:00 -
[45]
only 1 bug to report... EvE.
hehe just joking, lighten up people
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Lomex
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Posted - 2004.02.03 15:16:00 -
[46]
Edited by: Lomex on 03/02/2004 15:22:35 People and places:
copy dragging bookmark from people/places to carog hold while in space results in bookmark being deleted and no copy in hold.
Navigation:
This is a really annoying little bug. When coming out of a station and you actually do undock (rather than being thrown out from some point in space at 400m/s or so), starting a MWD causes the ship to change direction. This normally results in hitting the station and becoming seriously slow if not partially stuck.
On one station in particular (minmatar industrial I think) this happens regardless. ___________________________________________ Join in the NEW Sci-Fi Quiz |

Sara Kerrigan
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Posted - 2004.02.03 19:14:00 -
[47]
Quote:
People and places:
copy dragging bookmark from people/places to carog hold while in space results in bookmark being deleted and no copy in hold.
Confirmed and added. Also happens when just dragging it, regardless of copying. ______________
The Kerrigan Chronicles |

Blueblooded
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Posted - 2004.02.03 22:33:00 -
[48]
Edited by: Blueblooded on 03/02/2004 22:44:09 The new "My Locations" option in the location bar in the upper left corner should not have the sub-options "set destination - the bookmark" since it is always in the same system and current system cannot be set to destination. ----------------------------------------
"The royal blood is blue, hence my name"
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Cristobal
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Posted - 2004.02.04 02:59:00 -
[49]
Did not see this posted.
With Drone Interface at level 2 only 7 drones should be fielded. However, every once in awhile 8 drones are fielded, and all appear to function.
Using Thorax with 7 ogers and 1 wasp, using select all option then launch. -- C r i s t o b a l --
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JP Beauregard
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Posted - 2004.02.04 10:32:00 -
[50]
Edited by: JP Beauregard on 04/02/2004 18:46:28
Apologies if this has already been reported though I didn't see it in this thread...:
Wallet: - Journal entries for agent mission rewards are (randomly?) mislabeled "agent mission time bonus reward" - the mislabelling occurs whenever there is no cash time bonus and happens sometimes even when there is a cash time bonus.
Skills: - Descriptions are a total mess. The indy skills have not been updated for the Castor change (as per Castor patch notes, those should be +5% cargo & speed per level) but show either no bonus or a shield recharge bonus (Badger).
- Requirements for the tech I variant of the 125mm railgun show requirements for the tech II variant, incl. "small hybrid turret specialization", a skill which like many other skills also seems to be missing in the market.
Minor bugs: - Just to show how conscientiously some people do their QA and bug squashing - the FIO logo has at last been fixed after 8 months (!!!) of showing Suukuvestaa but FedMart still uses the Transstellar Shipping logo.
I suspect there are more but couldn't possibly be arsed to go look for them.
JP Beauregard
=== The Pilkington Guides to EVE === |

Koios
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Posted - 2004.02.04 12:22:00 -
[51]
Edited by: Koios on 04/02/2004 12:23:30
Quote: With Drone Interface at level 2 only 7 drones should be fielded. However, every once in awhile 8 drones are fielded, and all appear to function.
Same for me. "Select all" in drone bay and then launch command to all drones selected results in launching more drones than the skill level allows. Could launch and command 8 drones with drones Level 4. Sometimes 5 or 6 drones launch.
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Dirus
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Posted - 2004.02.04 16:32:00 -
[52]
Unconfirmed Escrow If target's name is also the beginning letters of another person/corp, target cant see escrow. ********** Everyone deserves to die. You go first.
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Koda
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Posted - 2004.02.04 16:34:00 -
[53]
Scanner
Warning for negative player security status when player has a positive rating. --------------
Share the love in the SNIGG Forums
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Sara Kerrigan
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Posted - 2004.02.04 20:43:00 -
[54]
Quote: Scanner
Warning for negative player security status when player has a positive rating.
Do you mean when he has positive sec status or positive standing to you/your corp? ______________
The Kerrigan Chronicles |

Nictalius
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Posted - 2004.02.04 21:51:00 -
[55]
Sara,
I see you took out the Can Not Expel Offline Members bug
It's not completely fixed yet. The members that you can expel have to docked at a station. So, I think this would be a partial fix, not a full one, right?
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Pogy Bait
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Posted - 2004.02.06 17:27:00 -
[56]
NPCs and Agents
Unverified: Arch Angel Commander does not drop a loot can.
Details: On TQ I have now killed roughly a dozen 250k bounty Angels (Arch Angel Commander) and none have dropped loot cans. Too small of a sample to say it is broken, but it would be nice if there was a way to look into this on chaos and confirm.
Will work for fud. |

Olag Gan
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Posted - 2004.02.06 21:16:00 -
[57]
Too many posts to read through so I apologise if this bug has already been mentioned.
The "sell order" bug is back.
Since the last patch I've tried selling items via the market and although they appear on my personal sell order list in wallet, they do not appear on the market.
Tried over and over again. I had orders for Megacyte, Zydrine, and Morphite. Only the one for Zydrine displayed.
I've since given up on the market since I cannot use it.
Please add that to your bug list.
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Fortune Boo
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Posted - 2004.02.06 21:19:00 -
[58]
OK now i get it here is whare u are suposed to place you'r bug reports then here it is:
This error might be on the TQ server to but on that i dont have a Typhoon.
Sorry for bag english and hope u understand.
If u have e Typhoon and move the front so it is pointing up and the enginexaust down and watch watch on the lower parts on the screen whar it goes out from the main body the texture is inverted so u can c trough parts of the body.
Of what i know the textures in eve is like this from one side of the texture u c the texture and from another u c right through it like it is not even here in this error / glitch or what ever it is the textur is showed with the "c right through" side outwars os it looks wierd.
Any whay if u have a graphics modeler or what ever u cl them look at the typhoon model he will understand.
http://matelm.no-ip.com/1.jpg http://matelm.no-ip.com/2.jpg
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Sara Kerrigan
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Posted - 2004.02.06 22:06:00 -
[59]
Edited by: Sara Kerrigan on 06/02/2004 22:07:19
Quote: Sara,
I see you took out the Can Not Expel Offline Members bug
It's not completely fixed yet. The members that you can expel have to docked at a station. So, I think this would be a partial fix, not a full one, right?
I would think that has something to do with the exploit whereby a player would quit his corp during battle to trick the corp war system. It was made so that a player could not quit while in space; likewise they must have done the same with expelling so it wouldn't be abused by the CEO. Have you tried getting rid of the undocked players via vote? ______________
The Kerrigan Chronicles |

Sara Kerrigan
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Posted - 2004.02.06 22:15:00 -
[60]
Quote: Too many posts to read through so I apologise if this bug has already been mentioned.
The "sell order" bug is back.
Since the last patch I've tried selling items via the market and although they appear on my personal sell order list in wallet, they do not appear on the market.
Tried over and over again. I had orders for Megacyte, Zydrine, and Morphite. Only the one for Zydrine displayed.
I've since given up on the market since I cannot use it.
Please add that to your bug list.
Could that be the station already has an order placed that is less than yours? [station only displays the lowest price] ______________
The Kerrigan Chronicles |
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