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Rakshasa Verr
Aliastra Gallente Federation
0
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Posted - 2012.01.12 07:55:00 -
[1] - Quote
Like now.
Check out any of the graphs for the 4 useful mindlinks (all except info) The price has gotten out of control. A year ago mindlinks were around 8-15m a pop, the mining one being a bit more of course but they were fairly priced in my opinion.
Mindlinks come from only one source, a specific level 4 storyline mission with a small chance to give a mindlink as a reward. The evil Incarna expansion released lots of more level 4 storyline missions which has reduced the already small chance of getting a mindlink to extremely low levels. Thus the supply of mindlinks crashed making the price skyrocket. I have seen a mining mindlink go for 550m isk and most other mindlinks hovering at 90-110m, a price increase of around 10 times.
I do not think that CCP intended to make mindlinks as expensive as deadspace items when they released more storyline missions. Mindlinks have been reduced to off grid boosters in high sec instead of being put onto command ship/battlecruiser pod pilots that go off and die in glorious battle.
Now if I really had my way I'd also like a tech 1 mindlink with reduced effectiveness and less insane skill reqs, but that may be asking too much. Surely adding in 5 BPOs for mindlinks or an LP store item would be easy to implement and improve the game, right? |

Rakshasa Verr
Aliastra Gallente Federation
0
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Posted - 2012.01.15 07:51:00 -
[2] - Quote
Lucinda Hamu wrote:You state that it would improve the game. Why would it? What benefit would it have other than to make it more affordable to you?
Another item to manufacture instead of being left to the almighty level 4 mission runner luck system. A mindlink is a staple part of a gang focused BC/CS. They released T2 warfare links and they don't cost 100m a pop. Was releasing those bad for the game? I'll give you another example, stealth bomber bombs used to cost something ridiculous like 20m a piece, which made using bombers rather dumb so CCP changed it. Cheaper bombs has made them more useful and many interesting battles have taken place all for the improvement of EVE.
I fail to see how this makes mindlinks more affordable to me, it makes them more affordable to everyone. I have no problem with making pirate mindlinks and charging whatever for them but a staple T2 item for 100m? And I've gotten quite rich over selling my mindlinks for 100m a pop when I bought em for 8m tyvm.
Bumblefck wrote:Cry more, deprived minebear
I do not mine and I am not crying, I got rich over this change. I will answer your other attack: why should the item be cheap. Answer is because it is a tech 2 mod and a critical part to flying a BC/CS with a warfare link. What other part of a T2 BC/CS fit is 100m? I kinda answered this more above but really I just hate to see things go stagnant and unused in EVE. I like things to be used by everyone to their fullest potential and get destroyed and remade till the end of EVE. A few hangar decoration ships/items are fine but an item that is critical to the role bonus of BCs?
The skill reqs alone on a warfare link is enough to rarely see them. I'd rather have BCs be used to great effect in small-medium well organized gangs, not mainly used for an off grid pilot giving bonuses to high sec fleets. |

Rakshasa Verr
Aliastra Gallente Federation
1
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Posted - 2012.02.06 04:03:00 -
[3] - Quote
Malcanis wrote:
Why should mindlinks be cheaper than an average +5% hardwiring?
I feel like you haven't read the thread at all because I already answered this but I will go through it once again. Mindlinks take about 50-60 days more training than a 5% hardwiring and are T2 items that are essential to a specific ship module, gang warfare links. Mindlinks were not broken when they were much cheaper and the dramatic price increase was not intentional, it was a byproduct of the level 4 storyline mission change. Mindlinks also promote specialized groups and teammwork while your standard 5% hardwiring does not.
Mindlinks would fit into the LP store perfectly at the 3% hardwiring or +4 implant category price levels. |
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