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Nikol Kidman
Sadistic Influence
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Posted - 2007.07.30 21:57:00 -
[1]
Edited by: Nikol Kidman on 30/07/2007 22:11:23 Edited by: Nikol Kidman on 30/07/2007 22:10:40 For example double lp if player have 10.0 standing to specific corporation, or delete all taxes and payment when someone with 9.5 faction standing making buy/sell order in empire.
This will not affect typical industrialist which have plenty sell/buy orders, because that ppl dont do many missions, so it not bring any inballance to the game.
It will be a nice thing for that really hard working mission-runners and something really new and useful. 10 standing and tax-free orders as Prize when ppl selling loot from missions which are cheaper and cheaper due to invention and t2 items building by Industrialists. We (Mission runners) get hit with that too.
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Ace Ultima
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Posted - 2007.07.30 22:00:00 -
[2]
Yup.
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Washell Olivaw
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Posted - 2007.07.31 00:11:00 -
[3]
Guess what industrialists will do if 10.0 standing cuts taxes totally...
Quote: Everybody has a photographic memory, some people just don't have film.
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Nikol Kidman
Sadistic Influence
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Posted - 2007.07.31 01:04:00 -
[4]
Edited by: Nikol Kidman on 31/07/2007 01:12:44
Originally by: Washell Olivaw Guess what industrialists will do if 10.0 standing cuts taxes totally...
Taxes was one of few propositions. Faction standing arent possible to make in gang, so mr industrialist must be running missions for a at least one and a half year to reach 9.5 (or longer if he doesnt have non-combat skills) so it won't be so easy and fast (with transport missions it will take maybe three years). Because if he earn more money from building ships/fitting etc he wont be interested on wasting time on misions when he may earn more money different way even if you include taxes.
Also 10.0 from npc corp standing is nasty thing to do even if you running few lvl4 missions solo every day. Besides Industrialist have good trade skills, even accounting/broker relations lvl5 so they already pay less.
Idea is to make life a bit easier in empire/some stations for people which are officialy very good and trusted friends.
For example if your friend have a night club, you don't pay for entering, don't pay for drinks and watching girls, because you are on 'guest list'. Such list is called in eve "Standings" which shows who is from 'us' and in eve should be simmilar conditions to real life, because ccp want to make this game more and more realistic.
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Washell Olivaw
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Posted - 2007.07.31 03:18:00 -
[5]
I've heard traders say that they still spend billions on taxes, even with those skills. That's quite a powerful motivator.
It's also one of the ISK sinks, something we currently don't have quite enough of.
Quote: Everybody has a photographic memory, some people just don't have film.
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Reggie Stoneloader
Teikoku Trade Conglomerate
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Posted - 2007.07.31 04:40:00 -
[6]
Yeah, because a safe, predictable, antisocial, lucrative profession like running missions is such a huge sacrifice that runners deserve some kind of compensation for all the contributions they make to the game.
What we need is standings adjustments for doing things that cost tax, like refining or and putting up orders. The guy who takes a billion isk out of the Caldari coffers while busting up rogue drones gets hero status, but the guy who puts a billion in by shelling out every time he uses the station lavatory is still a neutral.
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Nikol Kidman
Sadistic Influence
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Posted - 2007.07.31 13:06:00 -
[7]
Originally by: Washell Olivaw I've heard traders say that they still spend billions on taxes, even with those skills.
hehe i heard about end of the world in 2012, heard about ufo aliens etc too ;)
Mate nobody pays bilions in taxes, and even if in future someone will be, it still be one person (one char per ~300k in this game).
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Valandril
Caldari Resurrection R i s e
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Posted - 2007.07.31 13:10:00 -
[8]
Originally by: Nikol Kidman
Originally by: Washell Olivaw I've heard traders say that they still spend billions on taxes, even with those skills.
hehe i heard about end of the world in 2012, heard about ufo aliens etc too ;)
Mate nobody pays bilions in taxes, and even if in future someone will be, it still be one person (one char per ~300k in this game).
I think u never saw large scale traders, trading with xx and xxx bilions of isk (there is more of them than u think), and taxe theyr paying is pretty big.
Also as reggie sayed, empire carebears don't need a buff but a nerf. ---
Not replying to alts, post with ur main or STFU |

Nikol Kidman
Sadistic Influence
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Posted - 2007.07.31 13:59:00 -
[9]
Edited by: Nikol Kidman on 31/07/2007 14:00:32
Originally by: Valandril I think u never saw large scale traders, trading with xx and xxx bilions of isk (there is more of them than u think), and taxe theyr paying is pretty big.
Mate you are wrong. We talking about bilions in taxes, not bilions in orders, its a little difference. Nobody making such market/escrow operations, and if somebody will do, it will be to small number to talk about it.
Originally by: Valandril
Also as reggie sayed, empire carebears don't need a buff but a nerf.
Yes, but carebears in 0.0 need a nerf, not ppl in empire. Most of the time live in 0.0 is more boring than in empire. And in 0.0 most people are to weak to mission running, not mentioning to get 10 standing. 2 BS rat on belt isnt same thing as for example lvl4 Recon 1 of 3 mission, when you have several bs and several bcs, not mentioning hacs and other stuff which are all attacking you in same time. Noob with 2 weeks char can kill bs's on belt in 0.0, but tank ~1500dps per second on mission - not.
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Valandril
Caldari Resurrection R i s e
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Posted - 2007.07.31 14:04:00 -
[10]
Originally by: Nikol Kidman i got no clue but i still post
U can't even get single conclusion that when operating with xx bilions of isk u will pay veyr large taxes, especialy if count in larger time frame ?
And about that lvl4 missions are more challenging than 0.0 ratting, haha good one, more of this please coz it really made me laught. If u want to compare risk vs reward by empire and 0.0, first start living in 0.0. ---
Not replying to alts, post with ur main or STFU |

Nikol Kidman
Sadistic Influence
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Posted - 2007.07.31 14:29:00 -
[11]
Originally by: Valandril i'm to weak to making mission and i want to players which are better than i to suffer
And this is all you should to wrote mate.
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Strikeclone
The Steel Ravens
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Posted - 2007.07.31 18:05:00 -
[12]
more flame bait for the pvp/griefers vs npcers/carebears.
I think player standings should have had a far greater impact on what you can and cant do in empire from the very beginning. I can only assume that Eve grew out of all proportion to the estimations of the CCP crew.
If standings had say been important on what ships from that empire you could purchase and fly in their space, the prevailence of battlships could have been avoided. As it stands now standings only really mean a few things, what level of missions you can farm, your refine rate, and your jump cloning ability.
I will ponder this ad maybe spam out my expanded views on what standings should/could be used for.
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tikinish
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Posted - 2007.07.31 20:23:00 -
[13]
Originally by: Washell Olivaw I've heard traders say that they still spend billions on taxes, even with those skills. That's quite a powerful motivator.
It's also one of the ISK sinks, something we currently don't have quite enough of.
the problem is every isk sink comming into the game are hitting the casual players and it is NOT the casual players where the isk sink is needed, the isk sink is needed for players that are making an exstreme amount of isk.
and taxes for this would be perfect, if you are buying, selling, or trading something of a value, the tax will raise depending on the prices, so if a 1k item have a tax of 5% a 1bill item should have a tax of 25%, so that the isk sink is happening where it was suppose to happend at the problem, which if isk sink is needed is at the place where people are getting billions very fast.
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tikinish
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Posted - 2007.07.31 20:28:00 -
[14]
Edited by: tikinish on 31/07/2007 20:30:24
Originally by: Reggie Stoneloader Yeah, because a safe, predictable, antisocial, lucrative profession like running missions is such a huge sacrifice that runners deserve some kind of compensation for all the contributions they make to the game.
What we need is standings adjustments for doing things that cost tax, like refining or and putting up orders. The guy who takes a billion isk out of the Caldari coffers while busting up rogue drones gets hero status, but the guy who puts a billion in by shelling out every time he uses the station lavatory is still a neutral.
YER THEY DO!!! they have had nothing but evil cast down upon them, give them some slack. i mean as you say it is NOT the most exciting thing to do, but if you don't like getting overganked and jumping into gatecamps this is the only kind of combat there is in this game.. if you come with a way to clear the gatecamps THEN we can talk about not hugging the mission runners since it is then possible for them as a very small corp or as solo players to get out where something can happend, that doesn't involve a 99.9% chance of just losing your ship in some VERY borring manner.
Edit: and as if anything happening in 0.0 should have any effect from the npc's. there is a reason why the npc corps isn't there, the fact that they give you anything in form of bounty and standing is laugheble and idiotic....
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Reggie Stoneloader
Teikoku Trade Conglomerate
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Posted - 2007.07.31 22:54:00 -
[15]
Originally by: tikinish Edited by: tikinish on 31/07/2007 20:30:24
Originally by: Reggie Stoneloader Yeah, because a safe, predictable, antisocial, lucrative profession like running missions is such a huge sacrifice that runners deserve some kind of compensation for all the contributions they make to the game.
What we need is standings adjustments for doing things that cost tax, like refining or and putting up orders. The guy who takes a billion isk out of the Caldari coffers while busting up rogue drones gets hero status, but the guy who puts a billion in by shelling out every time he uses the station lavatory is still a neutral.
YER THEY DO!!! they have had nothing but evil cast down upon them, give them some slack. i mean as you say it is NOT the most exciting thing to do, but if you don't like getting overganked and jumping into gatecamps this is the only kind of combat there is in this game.. if you come with a way to clear the gatecamps THEN we can talk about not hugging the mission runners since it is then possible for them as a very small corp or as solo players to get out where something can happend, that doesn't involve a 99.9% chance of just losing your ship in some VERY borring manner.
Edit: and as if anything happening in 0.0 should have any effect from the npc's. there is a reason why the npc corps isn't there, the fact that they give you anything in form of bounty and standing is laugheble and idiotic....
Was your post a response to mine, or were you just quoting me to make your post longer? Where did I mention 0.0? Where did I mention PvP? If anything, I'm suggesting that traders and miners get the same recognition for their efforts that mission grinders get.
I live in empire and I run level 4 missions in a Raven to make my money. I also mine, and it makes little sense to me that I have a reserved parking spot and stock options with the corp for whom I murder NPCs, but the corps who have built space stations and armadas with the minerals they pull out of my pocket whenever I refine act like they've never heard of me.
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