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StephanieLazyTown
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Posted - 2007.07.31 12:35:00 -
[1]
I'm coining this phrase first and this is my post to prove it!
Currently in game no matter what kind of PVP you are doing you need tacklers. This is just a standard thing and I think everyone will agree.
Breaking tanks before was well pretty easy as everyone and their mother had nos on their ships. With that option being gone now as a way to "quickly" break tanks I predict we will see a "new tackler type" role that will be standard.
I introduce to you the CAP KILLERS!
The purpose of these ships will be to nuke the tank of the target because without nos you WILL need to break their cap or be forced into having battles take way way to long.
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Jasai Kameron
Setenta Corp Storm Armada
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Posted - 2007.07.31 12:46:00 -
[2]
DPS is the new tackler!
Breaking tanks was pretty easy as everyone and their mother had guns on their ships. With that option now completely the same as a way to "quickly" break tanks I predict we will see exactly the same "old fleet type" role that will be standard.
I introduce to you the BLOB!
The purpose of these ships will be to nuke the tank of the target because without nos you WILL need to break their cap or be forced into having battles that last between 10 and 20 seonds.
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N1fty
Amarr Galactic Shipyards Inc HUZZAH FEDERATION
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Posted - 2007.07.31 12:49:00 -
[3]
Edited by: N1fty on 31/07/2007 12:54:15 I assume you're talking about about fitting inties with neuts, to drain the cap of battleships?
8.3 cap /s drain from both ships. Inty runs out of cap in no time, tackling mods switch off, enemy warps off. Yep, groundbreaking. 
EDIT: If a gang of 8 battleships fit one T2 Heavy neut each then they will zap a geddons cap in one cycle [24 seconds]. And an apocs in 2 cycles [48 seconds]. Seems easy to break a tank to me.
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StephanieLazyTown
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Posted - 2007.07.31 13:01:00 -
[4]
Originally by: N1fty Edited by: N1fty on 31/07/2007 12:54:15 I assume you're talking about about fitting inties with neuts, to drain the cap of battleships?
8.3 cap /s drain from both ships. Inty runs out of cap in no time, tackling mods switch off, enemy warps off. Yep, groundbreaking. 
EDIT: If a gang of 8 battleships fit one T2 Heavy neut each then they will zap a geddons cap in one cycle [24 seconds]. And an apocs in 2 cycles [48 seconds]. Seems easy to break a tank to me.
no idiot im not talking about fitting neuts on intys- why would you do that? it is ********. (add to the fact it is not 8.3cap per sec for both ships- you may of heard of a skill that reduced the amount of cap needed to neut someone by 5% per level).
Also why would you bother fitting a neut on you pvp gang ship and gimp your set up? instead just have 1 sensor boosted Battleship go around blasting the entire cap of a target in 1-2 cycles.
This my friend is the future of pvp.
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N1fty
Amarr Galactic Shipyards Inc HUZZAH FEDERATION
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Posted - 2007.07.31 13:07:00 -
[5]
Originally by: StephanieLazyTown
Originally by: N1fty Edited by: N1fty on 31/07/2007 12:54:15 I assume you're talking about about fitting inties with neuts, to drain the cap of battleships?
8.3 cap /s drain from both ships. Inty runs out of cap in no time, tackling mods switch off, enemy warps off. Yep, groundbreaking. 
EDIT: If a gang of 8 battleships fit one T2 Heavy neut each then they will zap a geddons cap in one cycle [24 seconds]. And an apocs in 2 cycles [48 seconds]. Seems easy to break a tank to me.
no idiot im not talking about fitting neuts on intys- why would you do that? it is ********. (add to the fact it is not 8.3cap per sec for both ships- you may of heard of a skill that reduced the amount of cap needed to neut someone by 5% per level).
Also why would you bother fitting a neut on you pvp gang ship and gimp your set up? instead just have 1 sensor boosted Battleship go around blasting the entire cap of a target in 1-2 cycles.
This my friend is the future of pvp.
Maybe explain your 'idea' fully to start with then?
And a tackler is a ship which is designed to hold a ship in place with webs and scrams, what your talking about is a support ship. Which will have no tank and die very easily, you cant run all those neuts and tank.
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Rafein
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Posted - 2007.07.31 13:24:00 -
[6]
most likely, he wants to see a designated Neut ship in fleets.
Something like a Neut Domi, 4-5 neuts. It loses less cap than the opponent because of Energy Emission 5's 25% cap reduction, and 3 Energy Emission rigs, which would lower Neut cap's use by another 15% each. Basically a giant Cap Bomb.
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N1fty
Amarr Galactic Shipyards Inc HUZZAH FEDERATION
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Posted - 2007.07.31 13:59:00 -
[7]
Originally by: Rafein most likely, he wants to see a designated Neut ship in fleets.
Something like a Neut Domi, 4-5 neuts. It loses less cap than the opponent because of Energy Emission 5's 25% cap reduction, and 3 Energy Emission rigs, which would lower Neut cap's use by another 15% each. Basically a giant Cap Bomb.
So what your going to fit a ship with neuts, cap boosters/batts/rechargers? How will this last more than a minute?
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Emeline Cabernet
Amarr KVA Noble Inc. Institute of Cooperative Education
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Posted - 2007.07.31 14:03:00 -
[8]
this isnt new at all.
ever heard of apoc with neuts?
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StephanieLazyTown
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Posted - 2007.07.31 14:06:00 -
[9]
Originally by: Emeline Cabernet this isnt new at all.
ever heard of apoc with neuts?
yes and during that period i also heard of nos being effective during that time as well- so effective that there was little point to fitting neuts(other than killing capital ships).
point is now we no longer have the nos option so neuts will be REQUIRED.
I don't think people realize how much of an effect nos stacking had on breaking tanks.
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Doc Banshee
Amarr Octavian Vanguard RAZOR Alliance
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Posted - 2007.07.31 14:46:00 -
[10]
Originally by: StephanieLazyTown
yes and during that period i also heard of nos being effective during that time as well- so effective that there was little point to fitting neuts(other than killing capital ships).
point is now we no longer have the nos option so neuts will be REQUIRED.
I don't think people realize how much of an effect nos stacking had on breaking tanks.
erhhh okay
The only reason I ever used nos on my apocs, was to keep firing my neuts a bit longer.
\\Doc
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Dromidas Shadowmoon
Minmatar 54th Knights Templar O X I D E
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Posted - 2007.07.31 15:01:00 -
[11]
Edited by: Dromidas Shadowmoon on 31/07/2007 15:02:23 I don't think people realized how much newbies relied on nos to break peoples tanks lol... for me its quite a shock that theres so much whining.. but maybe its cause the only reason I ever use nos is to counter my opponents nos.. which won't be a problem now. I'm free to fit more damage instead and as long as I make sure to manage my cap to keep it optimal regen instead of sitting at 90% or something i'll be right as rain :P Since 90% of eve was horribly nos dependant I can only assume that their fitting skills are extremely subpar and cookiecutter so I can just keep an eye out for conformist mediocrity and I'll know what to guard myself against next. (dampeners?)
ps: i'm ignoring the original topic of cruisers tackling with neuts.. cause its the dumbest idea ever.. cruisers can't tackle that brilliantly anyway, they need mwd, and if they had all neuts, their cap wouldn't last long enough for your gang to catch up. However you could fit all neuts + 2 nos.. that would still be effective.. except you're still trying to tackle in a heavily cap dependant cruiser.
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Mr Li
Suicidal Mercenaries
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Posted - 2007.07.31 15:15:00 -
[12]
you might see more neut-apocs in smaller gangs, and not just anti-capital gangs, convential gangs.
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Pan Crastus
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Posted - 2007.07.31 15:33:00 -
[13]
The break the tank of capital ships you can just use the new void bombs...
this is a free post provided to you by a member of the EVE community.
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Ash Vincetti
Agony Unleashed Agony Empire
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Posted - 2007.07.31 15:38:00 -
[14]
Apoc + 7 heavy neuts, sustainable indefinitely. Only ship that can do that without a cap. booster. -----
free bree! |

Vladimir Tinakin
Caldari Hadean Drive Yards Archaean Cooperative
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Posted - 2007.07.31 16:02:00 -
[15]
Just wanted to toss my 0.02 isk in...
First--the guy who said that if 8 battleships fit 1 neut each would kill a geddon's cap quickly....
If 8 battleships can't fry that one geddon before the cap dies, you have a problem other than cap. 
As for increased use of neuts or a dedicated cap-killer role...I don't see it too much. As was mentioned in another thread, the more likely scenario is that solo people still fit Nos, only run their cap-eating stuff so their cap level is low.
Energy neuts will probably see increased use in small-gang PvP, however. Fleet PvP will not see changes; its all DPS there. Anti-Capital groups will use them more than Nos, however. ----------------------------------------------- Adm Vladimir Tinakin CFO Hadean Drive Yards |
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