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Grunanca
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Posted - 2007.08.01 08:38:00 -
[1]
I have been in a war the last 3 days and basically almost all combat is one side shooting at the other which is laying at a station, just docking each time they feel like it. When they have done it long enough, they will bring a big fleet and we will then run to all parts of the system and hide. I am sure I will soon need to do it myself to avoid losses. You cant really win a war while shooting back when outnumbered and not being able to kill the enemies when you outnumber.
Personally I feel that station hugging is lame, seriously, imagine the expression on the face of the hangar manager when a ship flies into the hangar followed by a wave of torpedoes. Just lame. Now you can even have some teamwork (unless you use an alt of course) and have one guy standing in the lookout tower making sure the station aint camped while the friends undock into safe space.
I suggest that no one should be able to dock 30 seconds from the last time anyone had aggroed at them. At the same time the timer for being the agressor should of course still be in place.
And what about station camping? Well, just as any other place in EVE nothing should be safe. I thought about maybe putting in a lookout tower in station now that we get "walk in stations" anyway. This would make you able to get the space view from the station, just with the station in center instead of your ship.
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Speed Devil
Caldari Mean Machines
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Posted - 2007.08.01 08:44:00 -
[2]
owyeah, really great idea
imagine this scenario in lowsec a carrier remote reps a cruiser that scrambles an other cruiser. bam he cant dock when he sees theres a carrier outside...
loses his ship, and now everyone that undocks lose their ships aswell :/
catch them at the gate ffs 
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Grunanca
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Posted - 2007.08.01 08:57:00 -
[3]
Originally by: Speed Devil owyeah, really great idea
imagine this scenario in lowsec a carrier remote reps a cruiser that scrambles an other cruiser. bam he cant dock when he sees theres a carrier outside...
loses his ship, and now everyone that undocks lose their ships aswell :/
catch them at the gate ffs 
In this scenario the cruiser can just warp away fromt the station...
Also, is a 10-30 mil cruiser supposed to be able to escape 1.5 bil worth of ships? I would say no...
And again, this is the reason I mentioned the lookout tower.. to make it possible to see that there is a carrier waiting outside...
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Gneeznow
Minmatar North Eastern Swat Pandemic Legion
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Posted - 2007.08.01 09:31:00 -
[4]
I dont like station hugging, but i think this might be a little too drastic, however i cant think of a better alternative >_>
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Ask Unbeatable
Gallente HighTech Marines Ltd. FREGE Alliance
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Posted - 2007.08.01 10:02:00 -
[5]
To the bumpmobile ! 
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Zafriel
Acidic Reign
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Posted - 2007.08.01 10:24:00 -
[6]
The system s fine now, if you cant use the game mechanics already in place to remove people from docking point then you dont deserve to kill them.
A look out point will just mean less people will undock.
Anyway thnx for your rant
o/
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ApaKaka
Lone Starr Corporation
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Posted - 2007.08.01 10:41:00 -
[7]
station-camping = psychological warfare gate-traps = real warfare
If you want kills in a war, you get them at safespots or gates before they are aware you are there.. or just bait them.
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Tobias Sjodin
Ore Mongers R0ADKILL
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Posted - 2007.08.01 10:45:00 -
[8]
This idea might be a good one on first glance, but the consequences of it are too drastic.
On one hand it's nice that when someone undocks he can't just re-dock and frustrate the crap out of you, on the other hand when 10+ ships sit outside your station and you want to play the game in any other way than to undock and die (eg. warp to a system where you don't have that relative BLOB against you).
Maybe you should just find somewhere where when you scram your target, he can't get away. Sitting waiting outside a station all day seem rather boring to me, and it doesn't sound like that "a good fight" is what you're really after.
- Recruitment open again-
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Boonaki
Caldari Knights of Chaos Chaos Incarnate.
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Posted - 2007.08.01 11:30:00 -
[9]
Stations should explode when you undock. Fear the Ibis of doom!
113 |

Faekurias
Federation Fleet Endless Horizon
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Posted - 2007.08.01 11:46:00 -
[10]
Don't agree, this game should be kept the way so it's POSSIBLE to do something else than being a pirate, else there's no point.
Make a secondary game :" EvE-Only Pirates, YARR!, no hugging, no WCS, no Logoffski,no problems :D " :D
Nubcaek :D |

Nyck
Not Your Common Killers
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Posted - 2007.08.01 11:55:00 -
[11]
If the target is station hugging, it's because you are station camping. Change your tactics, and they will too.
Try leaving the system, and let them get comfy. They'll undock. Or, sit in station with them, don't talk to them, and they'll think you're afk. Let them go belt rat for a while, or mine, then jump out and pop them.
You seem to be mad because you can't think of a way to outsmart them, so you just want the game changed to suit you.
Lastly, if they won't fight on your terms, tough. It's a game, and they pay to play it how they want to. ----------------------------------------------- Could someone tally how many times this topic has been beat to death? |

Heikki
Gallente Wreckless Abandon Triumvirate.
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Posted - 2007.08.01 12:00:00 -
[12]
Originally by: Grunanca docking each time they feel like it
Sounds like you feel frustrated for not being able to kill targets (since they undock): the fix you suggested would not really change the situation. You would still be unable to kill your targets, since they wouldn't undock at all.
Would reckon actual abusers are those who agro close to station, trying to get a kill and tank long enough to be able to dock. The often repeated suggestion of a bit longer agro timer would solve that the problem.
Perhaps with compromise like: you can dock if 1) At least 60 seconds has passed since any agro (by you, or to you) 2) OR, at least 10 minutes has passed since you last agroed someone.
That is, if you agroed someone recently, and someone kept agroing you constantly, you would have to tank for 10 minutes before docking. Yet if you killed somone and nobody bothers to seek instant revenge, you could dock normally without extra hassles.
-Lasse who frequently abuses the short agro timer with his Moros
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Dark Flyer
Repo Industries
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Posted - 2007.08.01 12:07:00 -
[13]
Originally by: Nyck
Lastly, if they won't fight on your terms, tough. It's a game, and they pay to play it how they want to.
I kinda have to agree here, if you started a war against a corp you can't expect them to make it easy for you, and blobing (much as I hate it) might be what they feel is their best defence.
If you want to get kills, change your tactics, and try to get them at gates or safe spots or belts.
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Banana Torres
The Green Banana Corporation
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Posted - 2007.08.01 12:25:00 -
[14]
You should be able to bribe the station security boss and get control of the stations guns. That would stop station camping.
The problem would be if you got crimally flagged and concord popped the station that you were in. I suppose it is one way to solve Jita, get Jita 4-4 blow up.
Anyway, as to your idea, it is unbalanced it gives too much advantage to the station campers. A valid tactic in a war is to run and hide, your fix would prevent this.
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Valandril
Caldari Resurrection R i s e
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Posted - 2007.08.01 12:29:00 -
[15]
While nerfing just dock&undock would suck balls, but adding can't-dock timer for remote repping would be nice (die station repairing ospreys ]:->) ---
Not replying to alts, post with ur main or STFU |

K'reemy G'udness
Delicious
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Posted - 2007.08.01 13:33:00 -
[16]
The station walking around thing should have quake 2 style rocket launchers. 
What I don't understand is why you can only undock on one side. Most of the stations have lots of undocking ports, but you can only use the one? I'd like to be your back door man, personally.
And where the hell are the windows for that matter? Never mind a 'lookout tower'.

Sincerely, K'reemy ---
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lofty29
Infinitus Odium The Church.
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Posted - 2007.08.01 13:44:00 -
[17]
Originally by: Grunanca Also, is a 10-30 mil cruiser supposed to be able to escape 1.5 bil worth of ships? I would say no...
If the pilot's smart, yes. Its only overpowered if he can kill 1.5b worth of ships. Which he cant. Bring competent pilots and you'll catch cruisers  ---
Project Mayhem |

PCaBoo
Dirt Nap Squad FREGE Alliance
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Posted - 2007.08.01 16:22:00 -
[18]
Originally by: Grunanca I have been in a war the last 3 days and basically almost all combat is one side shooting at the other which is laying at a station, just docking each time they feel like it. When they have done it long enough, they will bring a big fleet and we will then run to all parts of the system and hide. I am sure I will soon need to do it myself to avoid losses. You cant really win a war while shooting back when outnumbered and not being able to kill the enemies when you outnumber.
Personally I feel that station hugging is lame, seriously, imagine the expression on the face of the hangar manager when a ship flies into the hangar followed by a wave of torpedoes. Just lame. Now you can even have some teamwork (unless you use an alt of course) and have one guy standing in the lookout tower making sure the station aint camped while the friends undock into safe space.
I suggest that no one should be able to dock 30 seconds from the last time anyone had aggroed at them. At the same time the timer for being the agressor should of course still be in place.
And what about station camping? Well, just as any other place in EVE nothing should be safe. I thought about maybe putting in a lookout tower in station now that we get "walk in stations" anyway. This would make you able to get the space view from the station, just with the station in center instead of your ship.
waa waa nerf stations! -,-
________________________________ Stop the nos nerf! Cancel your subs in protest! |

Regarun
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Posted - 2007.08.01 17:33:00 -
[19]
Originally by: Grunanca Also, is a 10-30 mil cruiser supposed to be able to escape 1.5 bil worth of ships? I would say no...
Is a carrier supposed to be a win button? I would think not. ----------- Yes, I are made of alt. |

Surfin's PlunderBunny
Minmatar Sicarri Covenant
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Posted - 2007.08.01 17:35:00 -
[20]
Holy Battlecruiser bumps, Batman! 
Tic Toc Tic Toc , time is ticking ~Liz Kali
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Liang Nuren
The Refugees
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Posted - 2007.08.01 17:40:00 -
[21]
You know, I'd get a *lot* more kills this way ... and we'd definitely have alot more dead Phoenixes around my part of the woods. 
But this is a stupid idea. Learn to use already existing mechanics... they *do* exist.
Liang
Originally by: "QproQ"
When people say "Put 'stabs on your 'cane", they mean GYROSTABS"
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trivit
Caldari Shadow Command North Star Confederation
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Posted - 2007.08.01 21:41:00 -
[22]
I see both sides of the arguement here. This is however a tactic used by high sec griefer corps. They throw down a war dec, travel to the target corps HQ and use station hugging to ensure they never lose a ship. They just undock when said corp. is attempting to dock/undock, and attempt to get some kills. In the event they may lose a ship, oh well, just dock.
This is a seriously panzy tactic but I don't know of any adjustment to game machanics that would correct it without seriously messing up other aspects of the game. I am not sure however that this "hair pulling, eye scratching, elementary school" tactic is consider abusing game mechanics.
My $0.02
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Devian 666
Axe Gang
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Posted - 2007.08.01 22:22:00 -
[23]
Station humping is a panzy tactic and something that I've been dealing with over the past 4-5 days. You need to help change the situation yourself. Fly smaller ships to encourage them to undock, talk to your targets as they often want to get kills themselves and explain that they need to take risks to get kills, and engage while outnumbered so that they think they have a chance.
There are so many ways to avoid pvp you have to get people to actively participate by whatever method.
I agree I don't have the features to be a holoreel star. Most people have missed the point that this is Mobsters Online and that carebears are at the bottom of the foodchain. |

Sandra Jones
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Posted - 2007.08.02 12:19:00 -
[24]
learn how to work with it. learn how to bump, scramble and web the right way learn more about the game mechanics
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Neo Rainhart
Caldari Leela's Lamas
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Posted - 2007.08.02 20:12:00 -
[25]
i must agree, playing dock tag is lame  On the other hand, I agree with some other players that station camping is very innefficient way to kill ppl. Camping stargates is your best bet. No point in camping the station, as if he undocks, his most likely to leave the system..or go to a mission (where you can probe him out)
Adapting is the key
Join Leela's today and receive taters. |

murder one
Gallente Death of Virtue
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Posted - 2007.08.02 21:04:00 -
[26]
Easy ways to limit station humping: when you undock, you're 15km away from the station. Fixes insta-docking right there.
Additionally, just remove local. Then it'll be a little harder for your targets to tell what they're up against.
[07:13:55] doctorstupid2 > what do i train now?
[07:14:05] Trista Rotnor > little boys to 2
Fleet Combat Ships |

Wayward Hooligan
Sniggerdly Pandemic Legion
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Posted - 2007.08.02 23:11:00 -
[27]
Get a fast moving nano BS or BC and set it up to bump.
Put a cloak and tackling gear on it.
Have your gang sit on the gate 1 system over.
When a decent target undocks, bumper decloaks, mashes MWD and double clicks.
Once bump hits your gang jumps in and you warp to bumper. You win.
If they undock buddies to save bumpee you get more targets that can't redock because they are aggroed.
Try thinking for once.
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Curzon Dax
Deep Core Mining Inc.
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Posted - 2007.08.03 00:43:00 -
[28]
My idea:
All pew pew within 25km of a station results in instant detonation as the massive guns of the station obliterate the aggressor; IE, anyone that shoots something that is 25km or less from a station gets blown up. Even if you're 300km away sniping.
Station camping and station hugging cease to exist. There's no point camping a station because the aggressing ships can't open fire. Any ships undocking can safely warp away to wherever they need to go.
No longer is there a need to station hug either, since there's no aggression within undocking range of a station. If you engage at a station its because you meant to.
Station camping is lame. Station hugging is lame.
Get rid of both, and neither is an issue.
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Nyck
Not Your Common Killers
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Posted - 2007.08.03 12:16:00 -
[29]
Edited by: Nyck on 03/08/2007 12:20:26
Originally by: Curzon Dax My idea:
Station camping is lame. Station hugging is lame.
Get rid of both, and neither is an issue.
Can't argue with that.
Only, if your going to make the aggression explosively illegal at station, cyno's should only be possible in belts.
I tire of people using carriers for nothing but hauling POS fuel directly to stations. ----------------------------------------------- Could someone tally how many times this topic has been beat to death? |
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