Yankunytjatjara
Blue Republic
1
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Posted - 2011.04.08 13:19:00 -
[1] - Quote
TL;DR:- add to the tactical overlay a representation of ships' speed in the form of speed vectors (a white segment originating from the ships of length proportional to speed) well visible at any level of zoom.
- This feature should be an option of the esc menu to save on client cpu in case of need (big fleet fights)
- The overview should have a new filter to decide what ships show the speed vector (out of fleet, reds, dramiels only ...)
Original thread (5 pages of approvals): http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1325992
When doing a 1v1, I usually 'look at' my target to see what he's doing and anticipate the reaction time. When the numbers grow, I switch the look at between the various enemies, but it becomes impossible after a little number of targets.
Resorting to the overview, with its lagged and sporadic changes, is not enough, and also the overview is hard to follow when there's more than a handful of ships in the encounter. A graphic overview - in addition to the table - is needed.
Solution: ships show a vector that points in the direction where they're going, of length proportional to the ship's speed: a speed vector. Zoom level does not affect the vector length. This permits, at a glance, to see where everybody's moving to, even if zoomed out. A shortcut key to turn on and off the tactical overlay would be welcome.
Possible variants:- smoke trails. The problem is that smoke trails disappear zooming out, I want this to be visible at large zoom levels to help small gang warfare. The two don't exclude each other anyway! Also, a vector causes much less performance issues.
Possible problems:- lag
--server side lag: none. The vector is a client only thing, the client builds it based on info it already gets, no new server coding is needed --client side lag: possible. To avoid it completely, add an option under graphics in the esc menu to remove the speed vectors.
- crowded overview: possible. The overview filter should accommodate a new option to extend filters done for the overview to the speed vectors. You could then show or not the speed vectors based on the friendly/unfriendly/in fleet/... status of the ships.
Please support me! I am for small gangs warfare! |