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tikinish
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Posted - 2007.08.11 14:05:00 -
[1]
so i am kind of wondering, was it the intention when they made it, that overheating a shield booster would immidiatly start to burn down your shield hardeners and any other med slot module that you can activate... seems pritty stupid and useless to me if this was the intention...
heat seriusly need a remake, the feature as it is now have just been one big wasted of programming time. how many is actually using this feature and how frequently?
personally i never use it, the destruction it does on your modules it not nearly worth the bonus it gives.
changes:
you need to change the dmg on the module sothat it will at least survive 50% longer. you need to change it so it ONLY dmg the module your overheating (the other thing just seems so stupidly done and makes it useless to just overload one module.)
the optimale change would be to set in a heat-meter so that it will gain heat and when it reach a critical state it will start to dmg the module that is overheating, make it so you can overheat some modules while turning other modules of. so each active module add to the heat generated to the heat-meter, so the fewer overheated modules the longer time they will servive.
let it be tactical so you can as the tank, turn of your guns to redirect the energi to your tank. (in other worths overheat your booster and turn of your guns by this making it possible to overheat the booster for a very long time).
would give it some tactical use instead of now where it is only activated a very few times on a webber or scrambler, and nothing else... topic worth reading http://oldforums.eveonline.com/?a=topic&threadID=569893&page=1sp idea[/ |

Hasak Rain
Amarr
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Posted - 2007.08.11 14:54:00 -
[2]
Heat wasn't intended to be your own personal "Turbo button" for your modules. Learn to use it in it's intended uses and stop whining.
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tikinish
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Posted - 2007.08.11 15:04:00 -
[3]
Originally by: Hasak Rain Heat wasn't intended to be your own personal "Turbo button" for your modules. Learn to use it in it's intended uses and stop whining.
WOW arn't you the cleaver one:P
all i am saying is that it is ONLY used for webber and scramblers where it is more then overpowerfull (becouse you only need to overpower it for 2 secounds while catching some one). besides these, it is next to useless and need a fix topic worth reading http://oldforums.eveonline.com/?a=topic&threadID=569893&page=1sp idea[/ |

Eevul Rabbite
Lunch Money Millionaires
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Posted - 2007.08.11 15:05:00 -
[4]
Heat is great for hi-sec ganking, extra dps and you die anyway 
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Lance Fighter
Amarr
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Posted - 2007.08.11 15:11:00 -
[5]
Heat is something I mostly use for fun - Rarely have I found a mission that I cant tank, ("If you find yourself in a fair fight, you did not plan your mission correctly"). I have not gotten a chance to test heat in pvp on TQ yet... But I imagine that as long as you use it right, it will be a good tool against other people - Or just to run away.
I have noticed that most of the time, even overloading a MWD for a single run will damage some of your mods... But if you are webbed, you might need the speed boost...
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Tarminic
Black Flame Industries
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Posted - 2007.08.11 15:18:00 -
[6]
Given the massive speed boost heat gives a AB or MWD, I could most absolutely see heat being used by inty pilots and on tackling modules like webbers and scramblers. Granted, the life expectancy of an inty pilot isn't especially high, but that's the whole point, right? I think heat is fine as it is - you modules don't last long enough to be an i-win button.
CCP has stated before that Heat is, in it's current form, part of a new method of managing modules in combat - T3 gear will react to heat much differently than T1 or T2 gear. What that is, of course, CCP has yet to say. But I'm welling to bet that it'll be very much like what you describe tikinish. ------------ Whiners - Unite! Tarminic - 25 Million SP in Forum Warfare. |

Lord Evangelian
Gallente LEAP Corp United Confederation of Corporations
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Posted - 2007.08.11 15:20:00 -
[7]
Originally by: Lance Fighter I have noticed that most of the time, even overloading a MWD for a single run will damage some of your mods... But if you are webbed, you might need the speed boost...
You need to train thermo dynamics up to level 4...I use my micro warp drive for 1 run and it gets very little damage its only when I over load rack and the heat generates quicker that it kills your rack... over heating 1 module is not really tyo much of a problem...its when you over heat EVERY Rack then you kill yoru ship prtetty quick... ------------------------------------------
One day I'll show you...and then you will bow down... |

Hasak Rain
Amarr
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Posted - 2007.08.11 15:21:00 -
[8]
Originally by: tikinish
Originally by: Hasak Rain Heat wasn't intended to be your own personal "Turbo button" for your modules. Learn to use it in it's intended uses and stop whining.
WOW arn't you the cleaver one:P
all i am saying is that it is ONLY used for webber and scramblers where it is more then overpowerfull (becouse you only need to overpower it for 2 secounds while catching some one). besides these, it is next to useless and need a fix
Well you are going to get very little sympathy from me. It was your kind who told me to suck it up because I didn't have Energy Management 5 trained and I didn't think this "feature" needed to be on the end of such a long time sink. 
That aside, if you train up Thermodynamics and use Heat in short bursts, you will be fine. CCP doesn't want you to be able to fire your guns {for example} for long periods of time with Heat on because then it becomes way overpowered.
Sure it is going to benefit some modules more than others but that is the way it goes. Either accept that or don't use it.
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Lord Evangelian
Gallente LEAP Corp United Confederation of Corporations
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Posted - 2007.08.11 15:22:00 -
[9]
Edited by: Lord Evangelian on 11/08/2007 15:23:23
Originally by: Tarminic CCP has stated before that Heat is, in it's current form, part of a new method of managing modules in combat - T3 gear will react to heat much differently than T1 or T2 gear. What that is, of course, CCP has yet to say. But I'm welling to bet that it'll be very much like what you describe tikinish.
In one of teh dev blogs it stated the effects of damage will be reduced on T3 gear. They wont be better than T2 but more effectiv ethan T1 and have reduced HEAT damage. SO you can use it for slightly longer... ------------------------------------------
One day I'll show you...and then you will bow down... |

Tarminic
Black Flame Industries
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Posted - 2007.08.11 15:25:00 -
[10]
Originally by: Lord Evangelian Edited by: Lord Evangelian on 11/08/2007 15:23:23
Originally by: Tarminic CCP has stated before that Heat is, in it's current form, part of a new method of managing modules in combat - T3 gear will react to heat much differently than T1 or T2 gear. What that is, of course, CCP has yet to say. But I'm welling to bet that it'll be very much like what you describe tikinish.
In one of teh dev blogs it stated the effects of damage will be reduced on T3 gear. They wont be better than T2 but more effectiv ethan T1 and have reduced HEAT damage. SO you can use it for slightly longer...
I also very much get the impression that there's something heat-related about T3 that they haven't told us yet. I think it'll be more than just the ability to last longer overloaded. ------------ Whiners - Unite! Tarminic - 25 Million SP in Forum Warfare. |

Lord Evangelian
Gallente LEAP Corp United Confederation of Corporations
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Posted - 2007.08.11 15:27:00 -
[11]
Originally by: Tarminic
Originally by: Lord Evangelian Edited by: Lord Evangelian on 11/08/2007 15:23:23
Originally by: Tarminic CCP has stated before that Heat is, in it's current form, part of a new method of managing modules in combat - T3 gear will react to heat much differently than T1 or T2 gear. What that is, of course, CCP has yet to say. But I'm welling to bet that it'll be very much like what you describe tikinish.
In one of teh dev blogs it stated the effects of damage will be reduced on T3 gear. They wont be better than T2 but more effectiv ethan T1 and have reduced HEAT damage. SO you can use it for slightly longer...
I also very much get the impression that there's something heat-related about T3 that they haven't told us yet. I think it'll be more than just the ability to last longer overloaded.
I concur! 
Ive always been curious to how T3 woudl work...woudl they generate an entire new skill tree to add to the time sinc that is t2, so you have to train T2 skills then anotehr setof skills for T3...
-or-
Woudl it be that you train T2 then train thermodynamic level 5 and Module interface (made up) to a certain level depending on size so
small == 1 Med == 3 Large == 5
to acces T3 ------------------------------------------
One day I'll show you...and then you will bow down... |

Sheriff Jones
Amarr Space Perverts and Forum Warriors United Cult of War
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Posted - 2007.08.11 15:33:00 -
[12]
I've said it many times before, give amarr ships with lasers on their heads, the possibility to target modules. Not too popular a "solution".
So yeah, i have a problem with being serious, but it's the almost smallest problem i have. |

Lord Evangelian
Gallente LEAP Corp United Confederation of Corporations
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Posted - 2007.08.11 15:44:00 -
[13]
Originally by: Sheriff Jones I've said it many times before, give amarr ships with lasers on their heads, the possibility to target modules. Not too popular a "solution".
erm you forget your pills again sheriff lol..... ------------------------------------------
One day I'll show you...and then you will bow down... |

Sheriff Jones
Amarr Space Perverts and Forum Warriors United Cult of War
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Posted - 2007.08.11 15:48:00 -
[14]
Originally by: Lord Evangelian erm you forget your pills again sheriff lol.....
Yeah, i'm getting old, wrong thread 
So yeah, i have a problem with being serious, but it's the almost smallest problem i have. |

Lord Evangelian
Gallente LEAP Corp United Confederation of Corporations
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Posted - 2007.08.11 15:52:00 -
[15]
Originally by: Sheriff Jones
Originally by: Lord Evangelian erm you forget your pills again sheriff lol.....
Yeah, i'm getting old, wrong thread 
me pats sheriff, heres a cookie...

in fact cookies for all ------------------------------------------
One day I'll show you...and then you will bow down... |
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