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Mr Xtreme
Wreckless Abandon Triumvirate.
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Posted - 2007.08.17 01:47:00 -
[1]
Hi everyone.
As a mothership pilot i have have been asking myselfe, "WHY aint the ship able to jump longer then a base of 5 light years, less then a dread, and less then a carrier."
IN the sorryline they are saying the mothership's are comming to the rescue, assist and eveything far far away etc... dont remember all the detalj's here but anyhow, the ship is BIG, the ship have bigger everything then carrier etc. ... In ANY Si-Fi , space movies, and other space things there is one common thing, MOTHERSHIPS are moving futher then anything else.
Why isnt this in this game?.. Why cant it jump longer???
THis is something that need to change in my opinion, and shure there are more with me on this?.. or?.....
They might use more fuel then anything else?.... Or you need more skills, or some other skills for doing this but somehow the motherships realy need to change on this part?...
If not, the storryline need to change.. :P
WHAT are all you other people saying on this?
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Sooshie
Gallente Exanimo Inc Triumvirate.
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Posted - 2007.08.17 01:55:00 -
[2]
I would tend to agree here a MOM should be capable of moving at least as far if not farther than typical carriers to aid fleets.
/signed.
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Steve Holt
D00M. Triumvirate.
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Posted - 2007.08.17 02:42:00 -
[3]
Edited by: Steve Holt on 17/08/2007 02:49:47 Motherships in movies and other games should not effect CCP's vision of motherships because they are SCI-FI they can be what ever ccp wants them to be, Also the reason Motherships jump much less then carriers is that they are a much bigger mass, they are bigger in every single way so they must be much harder to propel threw the universe so it shouldn't be able to jump as far or further then a ship with less mass then it.
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Tonkin
D00M. Triumvirate.
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Posted - 2007.08.17 02:43:00 -
[4]
signed
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Mr Xtreme
Wreckless Abandon Triumvirate.
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Posted - 2007.08.17 02:45:00 -
[5]
Originally by: Steve Holt Motherships in movies and other games should not effect CCP's vision of motherships because they are SCI-FI they can be what ever ccpo the wants them to be, Alsreason Motherships jump much less then carriers is that they are a much bigger mass, they are bigger in every single way so they must be much harder to propel threw the universe so it shouldn't be able to jump as far or further then a ship with less mass then it.
LOL... Well you are wrong.. CCP have already made a storryline telling they are jumping longer then anything.. they need to change the ship or the storryline...
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Lady Caeser
Open Fist of Castallus
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Posted - 2007.08.17 10:15:00 -
[6]
you can jump much further than other capital ships, because you consume the same amount of fuel, but have more than 5 times the carrying capacity of carriers/dreads
good luck moving a carrier/dread across eve on one load of isotopes!
you have to make fewer, small jumps, which seems reasonable given that your mass is many times greater. -------------------------------------- What are you looking at? -------------------------------------- |

Mr Xtreme
Wreckless Abandon Triumvirate.
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Posted - 2007.08.17 17:41:00 -
[7]
Originally by: Lady Caeser you can jump much further than other capital ships, because you consume the same amount of fuel, but have more than 5 times the carrying capacity of carriers/dreads
good luck moving a carrier/dread across eve on one load of isotopes!
you have to make fewer, small jumps, which seems reasonable given that your mass is many times greater.
Dosent make sense, as the mothership is they hart of a war, why shoud it jump less then anything else, let it burn twice the fuel to jump more that is more logic then using 5million jump for going from one place to another place.
right now i whoud hope someone with better vocabulary then me to make some points here.
Anyhow, the mothership is the eye in a battle, they need to get more jump range to be that
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marshal123
Wreckless Abandon Triumvirate.
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Posted - 2007.08.17 17:59:00 -
[8]
My thoughts,
1) Mass is not relevent in space.
2) A Jump drive is a jumpdrive and is driven by fuel so in my opinion shouldn't be limited to the distanceit can travel by anything else other than the fuel it can carry in its cargo hold (point 3).
3) To make point 2 possible and further jumping distance jump fuel conservation in effect gives you a longer range the further it is trained because you get more mileage for the amount you can hold in your cargo hold.
4) So in conclusion i think any jump capable ship should be limited to the distance of travel only by the amount of room its has in its cargo hold (not hangers) and the level of jump fuel conservation it has.
My views everyone is entitled to one so flame away  http://dl.eve-files.com/media/corp/enderhawks/marshall123.jpg
-Sig switched. Please resize to keep it within the 24000 byte limit. -ReverendM ([email protected])
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IceForce
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Posted - 2007.08.17 18:12:00 -
[9]
boost the... uhmm what the mothership ??? ahhh no... no no... invulnerable to ew... the ...... dammm
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Steve Holt
D00M. Triumvirate.
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Posted - 2007.08.17 18:15:00 -
[10]
if mass wasn't relevant om this game then there wouldn't be a slow down after a MWD pulse, a bs would gain the same speed boost out of a 1mn mwd as a ceptor would, in theory stuff would just keep going faster until you don't want to go any faster and decide to turn off the mwd and keep going along at your current speed. This is a game and is set place in a hole different universe to ours so our real life theory's cannot translate to the eve universe.
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Mr Xtreme
Wreckless Abandon Triumvirate.
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Posted - 2007.08.17 18:16:00 -
[11]
Originally by: IceForce boost the... uhmm what the mothership ??? ahhh no... no no... invulnerable to ew... the ...... dammm
Well, its costing ALOT, and in my ide it shoud cost 5 times more, like 100bill for a mothership and 250bill for a titan.
Anyhow, they are the eye in operations etc... Giving the Capitals a boost might be a better word here?... Anyhow, marshal, good point.. Mass dosent do anything in space. Something need to happen with capitals, or motherships...
Motherships shoud be able to jump twice the distance then a carrier, and titans twice the distance then a mothership. OR something like that
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V0rador
Amarr Exanimo Inc Triumvirate.
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Posted - 2007.08.17 19:48:00 -
[12]
bigger = harder to move
thats it.
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IceForce
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Posted - 2007.08.17 19:49:00 -
[13]
actualy i totaly agree.... it`s a major problem with the jump range way to little
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Captain 5h4ggy
Wreckless Abandon Triumvirate.
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Posted - 2007.08.18 19:23:00 -
[14]
Mother ships need to beable to jump as far are a normal carrier, people are talkin about mass but the Jumping not not involve mass at all, its a kind of worm hole effect. U need the fuel to project the "worm hole" to a certain point hence the further u jump the more fuel u need. So if the max limit of the "worm hole" is say that of a carrier then all jump capable ships should be able to jump that far with the correct skills/fuel.
It dose seem alittle off that the centre of operations can only jump short distances. --- Keep ur Friends Close and ur Enemy's Closer |

T'Karr
Minmatar Union Of Xtreme Military Blood Raiders Alliance
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Posted - 2007.08.18 19:44:00 -
[15]
Well, since they nerfed the mom's immunity to ecm, allowing it to be trapped. Stopped you being able to carry cans in ships inside. They should balance it out.
Also, in military terms, it would make sense for them to be able to keep up with carriers and dreads, as you would want them all to be arriving in one flotilla.
ps. Mr X, can I get in your mom? 
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Zerv
Wreckless Abandon Triumvirate.
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Posted - 2007.08.18 22:21:00 -
[16]
agree
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TRIBEMASTER
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Posted - 2007.08.19 01:18:00 -
[17]
me to thats should be fixed
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Zephyr Mallory
Limberry Aegis GmbH
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Posted - 2007.08.19 04:23:00 -
[18]
This is a legitimate concern, I believe.
as is mass in space. Don't confuse weight and mass, Mass is constant, Weight is relative to gravity.
Help fight the Salvage Ninjas |

WildSide
Toys R Us M. PIRE
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Posted - 2007.08.28 02:44:00 -
[19]
I agree...its the pain in the Ass moving the friking mothership around. did 10 jumps for 2 days ago....with would have been much less in a normal thanatos. Gonna use the thanatos for that hauling unless they fix it in the future.
Vids produced by me
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Sandra Jones
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Posted - 2007.08.28 11:24:00 -
[20]
im sorry for this line too..
ahm ok, seriously why? - balancing, mothership are very powerfull ships - and this is an acceptable drawback they have.
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James Flemming
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Posted - 2007.08.28 11:44:00 -
[21]
okay I don't pretend to know a load about wormhole physics, I don't know if anyone really does.
But surely inertia must come into play? The more mass an object has the more inertia it has making it harder to move, which means it requires more energy to get moving (is that right? trying to remember something I was taught many years ago). Hence why a battleship takes a lot longer to get moving in the right direction than a frigate.
This is the only explanation I can think of that explains the shortened jump range: Presumably inertia comes into play with wormholes as well because of the amount of energy it generates for a mothership to generate a wormhole for itself it can't jump nearly as far as a much smaller ship.
I see what you're saying about everything being bigger, engines, jump drive etc. but I still don't see how that would change anything. To use the battleship and frigate example again. A battleship has massive engines compared to a frigate does this mean that it should go faster?
That's how I explain it and why I don't think they should be given larger jump ranges, but then obviously not everyone will agree. I can see why you're frustrated with the range though if the back story is wrong.
James Flemming
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Mr Xtreme
Wreckless Abandon Triumvirate.
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Posted - 2007.08.28 19:48:00 -
[22]
This isnt about anything else then all logic, and all things about motherships in movies and other sci-fi where MOTHERSHIPS are the eye of a battle and 2 be able to be that they need to be able to jump longer, might burn more fuel, use more skills, or even other things like having other type of engine but that moms are jumping less then dreads and usually carriers are just stupid...
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Tarron Sarek
Gallente Endica Enterprises
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Posted - 2007.08.28 20:25:00 -
[23]
Originally by: Mr Xtreme This isnt about anything else then all logic
Sorry, I don't believe that. This is not about logic, it is about something you want.
Most of the time when people show up with fluffy arguments, 'logic' and real life comparisons, they lack the arguments to truly support their proposal and to show how it would enrich the game. You want something but you have no arguments? Start a background discussion..
If you can prove that you have carefully considered game balance and most of the implications this change would have, and still justify the change, well, then I will agree. Until then I disagree, because I don't see why Motherships should be changed, and the devs certainly had a reason to make things as they are.
_________________________________ - Balance is power, guard it well - |

Mr Xtreme
Wreckless Abandon Triumvirate.
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Posted - 2007.08.28 21:53:00 -
[24]
Originally by: Tarron Sarek
STUFF
Have you been reading my main post here?.. I guess not.. so stfu
And your arguments isnt telling anything here.. have you ever been looking on Star Wars, babalon 5, star trek, andromada, battle star galactica
What role have motherships there?... What is the abilities they have?... Is there even any argument that is going against that motherships have PORE, POO and **** nothing jump range?.. lol.. go read some more stuff and come back later on with some sense
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Mr Xtreme
Wreckless Abandon Triumvirate.
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Posted - 2007.08.28 22:00:00 -
[25]
Edited by: Mr Xtreme on 28/08/2007 22:03:58 PS... i write again if you are lazy not able to read above.... Let them use more fuel, this is even with other capital ships.. i'm not talking about MOMS only here... Let everything be able to jump longer.. as its depending on the size of your cargo .. that can contain fuel... ==> The bigger ship, the more cargo = the more jump range. (More fuel = More fuel to burn = More range.... thats just one thing)
That titans is jumping less then anything is so stupid i cant find words.
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DirtyHarry
Caldari Reikoku Band of Brothers
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Posted - 2007.08.28 22:02:00 -
[26]
I agree completely, MOMs should be able to jump at least an equal distance of that of a carrier.
RKK INNIT - Havo / DH |

Kithren
Gallente Wreckless Abandon Triumvirate.
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Posted - 2007.08.28 22:20:00 -
[27]
/signed
Your signature exceeds the maximum allowed filesize of 24000 bytes -Timmeh ([email protected]) |

Mr Xtreme
Union Of Xtreme Military M. PIRE
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Posted - 2007.10.02 23:57:00 -
[28]
So anyone else have anything to say here now?
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Washell Olivaw
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Posted - 2007.10.03 05:54:00 -
[29]
Originally by: Mr Xtreme So anyone else have anything to say here now?
Well sure.
A. Are those sci-fi shows made by CCP? B. Are they interactive/MMO's and thus need to be balanced for fun gameplay? (p.s. going to be interesting to see the specs on the big ships in Star Trek Online)
Or the other approach, logic.
Logically, I assume those Sci-Fi shows were inspired by the present day U.S. Navy. In the present navy the aircraft carrier is a fast moving ship with tremendous range. It accomplish this by several nuclear reactors on board. All the other ships either use diesel engines, gas turbines or a combination of these.
In the Sci-Fi shows and in EVE, propulsion technology between the various ship sizes is the same. Bigger ships need bigger engine and fuel tanks to move at the same speed and have the same range as other ships. But fuel does not tend to be a linear progression because fuel has weight and volume too so you need to make the ship bigger to get the same performance. But now you're hauling more mass so you need bigger engines, who need more fuel, etc. To get back to the aircraft carrier, if it ran on diesel and needed the same performance, it would be a floating diesel tank with no room for crew and planes or it would have less speed and range. In other words, the shows got it wrong and EVE got it right.
Anyway, either argument is silly for the purpose of your request. If you want the jumprange of motherships improved, come up with arguments to show why it would be beneficial and not detrimental to gameplay.
Quote: Everybody has a photographic memory, some people just don't have film.
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Blazing Fire
Interstellar Operations Incorporated
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Posted - 2007.10.03 07:42:00 -
[30]
Originally by: Steve Holt Edited by: Steve Holt on 17/08/2007 02:49:47 Motherships in movies and other games should not effect CCP's vision of motherships because they are SCI-FI they can be what ever ccp wants them to be, Also the reason Motherships jump much less then carriers is that they are a much bigger mass, they are bigger in every single way so they must be much harder to propel threw the universe so it shouldn't be able to jump as far or further then a ship with less mass then it.
What the mass has to do with this? EVE is not a physics simulation. And hey anyone have seen a ship or whatever making hyperspace jumps? What equations are behind this and do they include the ship mass? Such equations do not exist in the RL.
The OP says that bigger and more powerfugl ship should be able to perform better. That's all and I completely agree.
/signed
Blazing Fire CEO Interstellar Operations Incorporated Corp web site
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