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Brady Hunt
Hedion University Amarr Empire
0
|
Posted - 2012.01.15 05:07:00 -
[1] - Quote
I've recently run into a little bit of a road block. I'm a very new player and wanted to focus on mission running early until I made enough isk to try pvp. My main focus was to increase standings with an npc corp to gain access to their level 4 research agents. I chose Carthum Conglomerate and got up to their level 3 agents pretty quickly. Now, I'm having a hard time completing a number of level 3 missions. I'm doing my research on Eve Survival and fitting mission specific hardeners, but I seem to be having trouble tanking the more difficult missions no matter how I fit my ship.
As I'm very low in SP (http://eveboard.com/pilot/Brady_Hunt), I can't fit any Tech 2 modules yet so I'm using the highest meta level items I can afford on my Harbinger. I'm using very basic PvE fits with single rep, mission specific hardeners, AB, beams with faction radio/ultraviolet/multifreq, etc. No matter how I change up my fittings though, I just can't complete level 3 missions efficiently and I don't really know how to proceed. Should I go back to running level 2 missions until I can get my SP up?
You might have noticed from my character sheet that I remapped to Perc/Will recently. That was a bit of a mistake due to frustration. I couldn't do anything during a mission last night and decided to come up with a skill plan to get to Tech 2 modules asap and remapped to Perc/Will. I have 2 remaps available so I may revert back to a more balanced attribute set.
Basically, I'm just looking for a bit of direction right now since I can't figure out what I should do. |

Sasha Citrine
Nyanfleet
0
|
Posted - 2012.01.15 05:16:00 -
[2] - Quote
Wait until you can fit a t2 tank to run l3s. Run missions for someone else while you wait Join Nyanfleet Today! https://forums.eveonline.com/default.aspx?g=posts&t=56031 |

met worst
Federal Navy Academy Gallente Federation
58
|
Posted - 2012.01.15 05:17:00 -
[3] - Quote
Brady Hunt wrote:I've recently run into a little bit of a road block. I'm a very new player and wanted to focus on mission running early until I made enough isk to try pvp. My main focus was to increase standings with an npc corp to gain access to their level 4 research agents. I chose Carthum Conglomerate and got up to their level 3 agents pretty quickly. Now, I'm having a hard time completing a number of level 3 missions. I'm doing my research on Eve Survival and fitting mission specific hardeners, but I seem to be having trouble tanking the more difficult missions no matter how I fit my ship.
As I'm very low in SP (http://eveboard.com/pilot/Brady_Hunt), I can't fit any Tech 2 modules yet so I'm using the highest meta level items I can afford on my Harbinger. I'm using very basic PvE fits with single rep, mission specific hardeners, AB, beams with faction radio/ultraviolet/multifreq, etc. No matter how I change up my fittings though, I just can't complete level 3 missions efficiently and I don't really know how to proceed. Should I go back to running level 2 missions until I can get my SP up?
You might have noticed from my character sheet that I remapped to Perc/Will recently. That was a bit of a mistake due to frustration. I couldn't do anything during a mission last night and decided to come up with a skill plan to get to Tech 2 modules asap and remapped to Perc/Will. I have 2 remaps available so I may revert back to a more balanced attribute set.
Basically, I'm just looking for a bit of direction right now since I can't figure out what I should do. Basicclly 2 options at this stage.
You could drop back to 2's until your skills are up to improve tank/dps. You can reject the hard missions - 1 every 4 hours - use eve-survival.org for help |

cpu939
OffBeat Creations
9
|
Posted - 2012.01.15 05:35:00 -
[4] - Quote
hi brady,
the others are right drop to lvl 2's or if you can join another player in running missions
also some skills to think about Armor Compensation, em exp therm and kin will make your ship harder try to get your current gunnery and mechanics skill to 4 then look at the mechanics to see what you need for t2 mods it wont take long to do
the other thing is don't try to go to battleship just yet get your battlecruiser t2 fited well mid and lows
also don't get fooled into thinking you need a ton of isk to pvp there are some nice cheep fits out there and good for low skilled/new players |

Brady Hunt
Hedion University Amarr Empire
0
|
Posted - 2012.01.15 06:30:00 -
[5] - Quote
Ok, thanks guys. Sounds good. What are the big advantages of T2 rep modules aside from increased rep per cycle and maybe easier fitting? I was looking at the T2 reps compared to mine and I saw that each cycle reps 32hp more with the T2 (320 vs 288). That didn't seem like that much of an improvement, but I may be missing something.
Thanks for the help!  |

Selinate
590
|
Posted - 2012.01.15 06:31:00 -
[6] - Quote
DEAD HOOKER IN THE CARGOHOLD |

Selinate
590
|
Posted - 2012.01.15 06:31:00 -
[7] - Quote
/trollololol |

met worst
Federal Navy Academy Gallente Federation
58
|
Posted - 2012.01.15 06:41:00 -
[8] - Quote
Brady Hunt wrote:Ok, thanks guys. Sounds good. What are the big advantages of T2 rep modules aside from increased rep per cycle and maybe easier fitting? I was looking at the T2 reps compared to mine and I saw that each cycle reps 32hp more with the T2 (320 vs 288). That didn't seem like that much of an improvement, but I may be missing something. Thanks for the help!  It's the combination of rep speed, amount AND the efficacy of hardeners. A myriad of skills need to be combined to provide for the level of dmg you can sustain.
Being better at killing quickly is, IMHO, the better defense. Train up your gunnery (dps and tracking) skills as a priority.
btw: The eve-survival.org site tells you what damage to expect so you can switch hardeners for the specific dmg you can expect as well as which ammo to use. No missioner should ignore the advice offered on that site. |

Brady Hunt
Hedion University Amarr Empire
0
|
Posted - 2012.01.15 06:46:00 -
[9] - Quote
met worst wrote:Brady Hunt wrote:Ok, thanks guys. Sounds good. What are the big advantages of T2 rep modules aside from increased rep per cycle and maybe easier fitting? I was looking at the T2 reps compared to mine and I saw that each cycle reps 32hp more with the T2 (320 vs 288). That didn't seem like that much of an improvement, but I may be missing something. Thanks for the help!  It's the combination of rep speed, amount AND the efficacy of hardeners. A myriad of skills need to be combined to provide for the level of dmg you can sustain. Being better at killing quickly is, IMHO, the better defense. Train up your gunnery (dps and tracking) skills as a priority. btw: The eve-survival.org site tells you what damage to expect so you can switch hardeners for the specific dmg you can expect as well as which ammo to use. No missioner should ignore the advice offered on that site.
Thanks met. I actually do use eve survival to check damage types, but my armor just melts away really quickly. In the latest missions I did (New Frontier and Spy Stash), I equipped Kin and Therm hardeners, but my rep just couldn't keep up with all the damage coming in. I guess my skills are just too low at the moment so I'll take the advice in this thread and train up and be selective with my missions or go down to level 2's altogether.
|

Anya Ohaya
School of Applied Knowledge Caldari State
82
|
Posted - 2012.01.15 06:49:00 -
[10] - Quote
I'm surprised you can't run L3, easily, in a T1 fit battlecruiser, even with low skills. I used to run L3 in a very badly fit (looking back) Myrmidon.
Try not to trigger extra waves, and use long range weapons / stay out of range. |

Brady Hunt
Hedion University Amarr Empire
0
|
Posted - 2012.01.15 06:54:00 -
[11] - Quote
Anya Ohaya wrote:I'm surprised you can't run L3, easily, in a T1 fit battlecruiser, even with low skills. I used to run L3 in a very badly fit (looking back) Myrmidon.
Try not to trigger extra waves, and use long range weapons / stay out of range.
Hey Anya, quick question about triggers. In a mission I recently ran, I saw that one of the ships was a trigger so I planned on killing it last. As soon as it targeted me though, a new wave came in. Does the trigger ship call in a new wave as soon as it aggros? I was under the impression that I needed to kill it for a new wave to come in. |

Revman Zim
Babylon Holdings United Interstellar Federation
6
|
Posted - 2012.01.15 07:33:00 -
[12] - Quote
While most of this thread has concentrated on your Tank, I would suggest changing your beams to pulse to up your gank. Beams are good for range, but nothing beats Pulse lasers for DPS. The faster you kill things the less dps you need to tank. |

Desert Ice78
Gryphon River Industries Bloodbound.
64
|
Posted - 2012.01.15 08:44:00 -
[13] - Quote
Train for the Drake. Problem solved.
(The drake is always the answer) I am a pod pilot: http://dl.eve-files.com/media/corp/DesertIce/POD.jpg
CCP Zulu: Came expecting a discussion about computer monitors, left confused. |

Vaerah Vahrokha
Vahrokh Consulting
118
|
Posted - 2012.01.15 08:50:00 -
[14] - Quote
Brady Hunt wrote:Anya Ohaya wrote:I'm surprised you can't run L3, easily, in a T1 fit battlecruiser, even with low skills. I used to run L3 in a very badly fit (looking back) Myrmidon.
Try not to trigger extra waves, and use long range weapons / stay out of range. Hey Anya, quick question about triggers. In a mission I recently ran, I saw that one of the ships was a trigger so I planned on killing it last. As soon as it targeted me though, a new wave came in. Does the trigger ship call in a new wave as soon as it aggros? I was under the impression that I needed to kill it for a new wave to come in.
There's a myriad of triggers, to make missions a bit less boring.
Many many times all you need to aggro something is to come close enough (close = 75+ km some times!) a certain spawn.
Other times you hit a spawn and that chain aggros others (even whole room some times).
Other times it's just some innocent looking frigate, you hit it and you get blobbed.
Other times it's complicate triggers: if you do the mission in more than one pilot AND the other pilot does this and that then XYZ happens.
You really have to read the missioning website linked above and see the trigger condition. If you bork triggers you should warp out and try again. With high skills you can tank a full "room" but as starter pilot you won't. |

EmmaFromMarketing
Pator Tech School Minmatar Republic
6
|
Posted - 2012.01.15 08:55:00 -
[15] - Quote
About the triggers : generally the mission guide correctly identifies the triggers and the trigger needs to be killed to start the next spawn or wave. I can't think of any missions that are exceptions to this but they may exist.
I suspect in this case that there was more than one trigger or that the trigger ships have similar names or something on those lines.
If you look at the comments at the bottom of the page in the mission description it will often say if the mission has some sort of odd mechanics.
VV beat me to it :) |

Zimmy Zeta
Battle Force Industries Tactical Invader Syndicate
666
|
Posted - 2012.01.15 09:18:00 -
[16] - Quote
Desert Ice78 wrote:Train for the Drake. Problem solved.
(The drake is always the answer)
This. Drakes make missionrunning so easy it is no fun anymore. I don't know what ship you are flying, but i suspect you have a Prophecy? This ship is generally considered to be one of the worst battlecruisers around with really terrible dps. You can make a decent mission boat out of it, but this requires a rather large amount of skills. Training up for a Drake + heavy missile launchers should take you no longer than a week, and you can even run some level 4 missions in a drake (Drakes are so good because they have a crazy shield regeneration, even with low skills there is hardly any npc in level 3 missions that can chew through your tank). Later, with better skills and more experience, you could switch back to either Prophecy or Harbinger, so you can feel like a true Amarrian again and run your missions with dignity and style.
But if your real aim is to get into pvp, then please do not bother with missions. Just do it. Get yourself some cheap frigates and start right away. A lot of people were thinking like you: I need just a little more isk, then I start with pvp. Truth is, it is never enough isk, and most of those people (including myself) never really get the jump and stay in highsec forever, doing boring stuff like mining, inventing or missions. Try to get into a friendly pvp corp now, and most likely they will offer you good training and help you out with cheap T1 ships like frigates and cruisers.
Above all: Have fun.
edit: please do not like this post, or Satan will be angry. Please do not like my posts. I want to keep the "666" below my avatar. Thank you very much. |

Chesh Aideron
Room Is Empty
14
|
Posted - 2012.01.15 09:30:00 -
[17] - Quote
Zimmy Zeta wrote: But if your real aim is to get into pvp, then please do not bother with missions. Just do it. ....
14 replies before we got to someone who didn't skip over the "I want to save up for PvP" line. -.-'
You can do many things to get started in PvP, without ANY ISK. Of course, it is hard to do, and many people give up on it at first. I'm not usually one to speculate, but since I didn't opt to start off with direct solo PvP I don't have much to go on aside from the opinions of others. What I generally see, is that, as said above, there is no such thing as "just enough" ISK. You will always want some more buffer in case you lose the ships you worked to get, then as the ships get more expensive so does the buffer, and it keeps on growing. My advice is, if you REALLY want to do PvP, then take the quoted persons word for it. Just do it! The amount of ISK doesn't credit you with the ability to start PvP, the size of your balls does.
Like I said, I didn't choose the path of PvP, preferring espionage and (so far, minor) theft/intel gathering and selling. But if you listen to some of the ones who did, like Lady Spank (He knows what he is talking about, you would do well to listen to him.) you will find the same advice: Just go off and do the PvP!
Otherwise... Drakes. |

Brady Hunt
Hedion University Amarr Empire
0
|
Posted - 2012.01.15 09:38:00 -
[18] - Quote
Thanks for all the replies, everyone. I've been looking at RvB lately so I'll probably jump in with them to get into pvp. I'll take a look at the Drake if I decide I'll be running missions regularly. Appreciate all the advice. |

Zimmy Zeta
Battle Force Industries Tactical Invader Syndicate
666
|
Posted - 2012.01.15 09:42:00 -
[19] - Quote
Brady Hunt wrote:Thanks for all the replies, everyone.  I've been looking at RvB lately so I'll probably jump in with them to get into pvp. I'll take a look at the Drake if I decide I'll be running missions regularly. Appreciate all the advice.
RvB is a very good choice. Lots of fun and carnage assured.
Please do not like my posts. I want to keep the "666" below my avatar. Thank you very much. |

Indahmawar Fazmarai
The I and F Taxation Trust
193
|
Posted - 2012.01.15 10:35:00 -
[20] - Quote
Brady Hunt wrote:met worst wrote:Brady Hunt wrote:Ok, thanks guys. Sounds good. What are the big advantages of T2 rep modules aside from increased rep per cycle and maybe easier fitting? I was looking at the T2 reps compared to mine and I saw that each cycle reps 32hp more with the T2 (320 vs 288). That didn't seem like that much of an improvement, but I may be missing something. Thanks for the help!  It's the combination of rep speed, amount AND the efficacy of hardeners. A myriad of skills need to be combined to provide for the level of dmg you can sustain. Being better at killing quickly is, IMHO, the better defense. Train up your gunnery (dps and tracking) skills as a priority. btw: The eve-survival.org site tells you what damage to expect so you can switch hardeners for the specific dmg you can expect as well as which ammo to use. No missioner should ignore the advice offered on that site. Thanks met. I actually do use eve survival to check damage types, but my armor just melts away really quickly. In the latest missions I did (New Frontier and Spy Stash), I equipped Kin and Therm hardeners, but my rep just couldn't keep up with all the damage coming in. I guess my skills are just too low at the moment so I'll take the advice in this thread and train up and be selective with my missions or go down to level 2's altogether.
My suggestion would be to increase your tank skills to Lvl 4. As a rule of thumb, when somehting is missing in your mission running, it's your skills, not your ship/modules.
Also, the tougher missions may require double repping. |

Yakumo Smith
The Forsakened Companions
20
|
Posted - 2012.01.15 10:56:00 -
[21] - Quote
You've already said you'll be looking at RVB so it's all pretty much covered. Get a stack of cheap fitted frigs and spend a week enjoying pvp...for new characters, there is a lot of overlap with pvp skills and mission skills (tank, cap, fitting, dps) so after your week of fun, you'll find the lvl3 missions will be a tad easier with your extra week of skills. You have a large number of skills that can be trained within the week that will give you a significant boost.
The thing to remember is, when you are a new player, it takes time to be able to do things, that's how most MMO's work. You are looking with glass half empty eyes. Right now you are able to do lvl2 missions, your skills are probably spot on for lvl2's. You don't have the skills for lvl3's, yet you are running lvl3's...some of them anyway. You should be thinking "i'm punching above my weight here and managing some lvl3's early" instead of getting frustrated that you aren't managing all lvl3's.
Back when I started I hit the exact same wall and I found an unorthodox method to get around the problem, my method doesn't work as well as the other suggestions, but at the time it fit rather nicely for me.
|

Ptraci
StoneWall Metals Productions Bloodbound.
305
|
Posted - 2012.01.15 11:19:00 -
[22] - Quote
Brady Hunt wrote:Now, I'm having a hard time completing a number of level 3 missions ... [snip] ... I can't figure out what I should do.
Funny, I have been playing EVE for over 6 years and I still haven't figured everything out. Have you lived in a wormhole? Have you taken part in null sec fleet battles? Have you commanded your own fleet? How many original blueprints do you own? How many player owned structures do you own? How many people are in your corp? How many suicide ganks have you done? How many complexes have you completed? How many incursions have you beaten? How many incursions have you fleet commanded? How many billions have you scammed?
EVE is a sandbox. You are not supposed to play it like a regular game - in fact I can't really blame you - most "games" suck and you are trapped in a "follow the path and do X, Y and Z before getting the "game over" cutscene". So it's not your fault. Be creative. Set yourself goals. If you think EVE stops at level 4 missions you are missing out on 90% of the EVE experience. Tell yourself you want to become a trillionaire. Or tell yourself you want to become a nefarious pirate and "own" a low sec system, killing anything that moves in there without your permission. Tell yourself you want to rise to the top of a 1000+ man alliance. Tell yourself you want to build capital ships from original blueprints you researched. Tell yourself you want a perfect skill-set.
In this game YOU set the goals. The game doesn't "force" you to do anything except obey some basic rules (in high sec). You won't find a guide on "winning EVE" anywhere online. And please do not kid yourself into thinking that EVE is about the ISK you have in your wallet. ISK is so irrelevant that you can even buy it. No, EVE is about setting goals for YOURSELF and meeting those goals YOURSELF, or with the help of friends you make in the game.
Have fun. |

Syme
Umbra Scientia Muneris Shadow Directive
4
|
Posted - 2012.01.15 12:04:00 -
[23] - Quote
Confirming that RvB is a great choice. I put in a low skill alt this w/e and have the most fun I've had in Eve for YEARS.
As for your skills, you do need to get your fitting skills up quickly. Electronics, Engineering and Weapon Upgrades should be at 4 at least, with Energy Systems Ops and Energy Management following quickly afterwards (especially if you are flying Amarr).
Also if you want to PvP effectively stop training Caldari NOW. Not that they are worst than other races (well maybe ) but you have already gone far enough down the gunnery route that Minmatar would be a better choice.
If you don't want to PvP straight away, start talking to locals and join a mission corp, there are plenty of friendly ones out there and alot of older players really enjoy helping out new players. |

non judgement
Without Fear Flying Burning Ships Alliance
741
|
Posted - 2012.01.15 13:05:00 -
[24] - Quote
Has anyone suggested a shower yet? Also I'd add maybe a good meal. You can't just play EVE 23.5-23.8 hours like the hardcore people do. Unless you take a break every now and then and eat some food. I think by the time you make it to lvl3 missions that's about time you need a shower.
I don't mean to judge anyone... BUT: Please don't fly Drake. It's like wearing floaties in the pool. I suggest hull tank Blackbird. Once the enemy realises you have hull tanked your ship they'll just give up. Also Blackbird so you don't use missiles. Everyone knows missiles are too easy. Just fire and forget and you don't have to worry about traversal. I think you should learn about traversal. Medium railguns should be your best friend from now on. It'll make you a better pilot. Last reason for blackbird is its name. Who hates black? No-one! Who hates birds? No-one! You will do fine, from now on, with your Blackbird. If you really have to maybe use Ferox. Everyone knows real men use hull tanked Ferox.
1 damage control and fill the rest of the lows with reinforced bulkhead. All medium slots should have small hull repairers. It's 130% tiger blood winning.
Oooooorrrrrr... I hear RvB are good little fighting alliances to join. Sadly, they might not like the hull tanking Caldari ship method of fighting.
Good luck! PS: please try hull tank once, maybe? I don't want to be the only one doing it.  |

Keno Skir
84
|
Posted - 2012.01.15 13:16:00 -
[25] - Quote
OP, contact me in-game and i'll run some missions with you. I also fly amaar ships for missions. The Apostle : I want a kangeroo Captain Kirk : Silly Austrians Sarmatiko : Let me guess: you're from US? Captain Kirk : Yeah Riverside IA - why? |

Jenshae Chiroptera
426
|
Posted - 2012.01.15 16:57:00 -
[26] - Quote
Wait until you hit against things like this. As you can see I came to EVE but as you can see from my signature I am probably going to take a break soon. Depends on a friend whether I stick around to play with them or not. Ideas & stuff EVE - the game of sand castles, either building them or kicking them down. -á Status: Taking a break |

Solstice Project
Cult of Personality
1263
|
Posted - 2012.01.15 17:32:00 -
[27] - Quote
Let me give you an advise.
I'm a dedicated solo player, which many see as the most impossible thing to do in EvE.
That said, there is never a time i don't interact with other people, in one way or the other.
I don't run missions. At least not my own. For upping my sec status or just for fun, i scan down missions and do them ... usually faster than the mission runners, even if i do it in a cane.
There are times i do this, or i do "that", or whatever.
I've found it fun to wait for gankers to blow up, so i can pod them and collect their bounty. I've found it fun to fit ECM and a warp disruptor on a Stiletto and wait for a -5 ganker to show up so i can instalock him, point him, ECM him and deny him his kill ... and then blow his pod up.
Sometimes i just travel around and find stuff worth a few millions just lying around somewhere at a gate. Or, which has to do with my luck lol, i suddenly talk to people who give me money "just so" or for a small duty.
I'm not trying to tell you how to play your game. In no way i would ever want to do that, but as you're asking, i'm telling.
This game, what plenty of people don't seem to feel, gives you the opportunity to form and build a character. Unlike in any other MMO, this actually has meaning ! In a player driven universe, you are the guy who makes stuff happen and potentially has impact on the lives of others.
I realized that this game gives you the opportunity to just live here and do whatever you want. Others dedicate themselves to a single purpose and then use alts for other purposes ... ... while i just "am" and do and skill for whatever i want to do.
The best part about my kind of mental state is, that i can never ever get bored. In EvE, as in real life. Boredom is nothing i encounter, simply because i enjoy live as it is and accept the opportunities that happen around me. Somebody who believes that there are none, just happens to be in a state of mind where he doesn't recognize them.
Long story short:
If you don't know what to do, then give up thinking about what you COULD do ... ... and just do WHATEVER ! :)
It's like sitting at home, bored, unknowing of what to do next. The best thing, in that case, is to just do something or ...
go out, walk around and let Life give you opportunities !
Open your mind and you'll see them, try to find a goal (which narrows your mind) and they'll hide from you ! Inappropriate signature removed. Spitfire |

Herping yourDerp
Federal Navy Academy Gallente Federation
376
|
Posted - 2012.01.15 19:52:00 -
[28] - Quote
looking at your skills i see your amarr, now for me i can't stand amarr BC for missions i cross trained to drake, but for level 4 missions i love the amarr Apocalypse.
you need to get tech 2 drones, you want to use gallente drones they do the most damage.
your missing many gunnery skills that are important, like controlled burst, this saves you Capacitor per shot.. go to a system with NPC seeded skill books and buy and train to level 1 everything you can, i did this every other month when i started playing and i'm glad i did.
tech 2 tank is important. hardeners then repper, just make sure your cap stable or very close to it ( if your tank last 15 mins while firing your fine)
i would also start doing ll 2s instead. level 3s much harder then 2... and lvl 4 are significantly more difficult then lvl 3. but level 4 should be your end goal for a while, get a good stockpile of isk just in case you die a bunch then do whatever you want!
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