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Thread Statistics | Show CCP posts - 5 post(s) |

Tethraa KaiSuun
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Posted - 2007.08.23 02:15:00 -
[1]
Today I had someone find my mission coords within 2 minutes of me starting the mission. I assume that he has a large collection of book marks and hops between them until he finds someone working on a mission.
When he finds a mission runner, he jumps in and immediately begins to salvage. You cannot attack him because he doesn't get flagged for salvaging. Meanwhile, a good portion of your mission profit (especially on L4 missions) go out the window.
He did at one point loot one of my jetcans. Since I had him pre-targeted, I released 6 cruise missiles his way, but he was already on the way out and only took the shields down to about 40%. Personally, I think he was "testing" me.
Since the added salvaging AFTER the patch that added the criminal flag to those looting cans they don't have permission to; Why doesn't salvage flag a player as criminal if they do not have looting rights to the wreck? It's stealing a good chunk of profit.
Now, I know there are several ways to combat this. Blow up the wrecks, but this means that you loose out on the salvage still. You can play the waiting game, but this guy spent the last 3 hours jumping in and out of my deadspace area. Which is why I think he has a collection of book marks and this is how he plays Eve. Flying around leaching off others.
The simple solution is to criminal flag those who don't have looting rights. I'm just surprised it wasn't set up like this already.
It's time like these why I flip-flop between high sec and 0.0.
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Sirial Soulfly
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Posted - 2007.08.23 02:30:00 -
[2]
Hey another salvage doesnt get people flagged post.
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Gord Ackfordham
Fenscore Enterprises United Corporations Against Macros
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Posted - 2007.08.23 02:31:00 -
[3]
gang up with a salvage boat? --- cheers, gordo |

Tethraa KaiSuun
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Posted - 2007.08.23 02:34:00 -
[4]
Originally by: Sirial Soulfly Hey another salvage doesnt get people flagged post.
I figured there were several.. but, maybe next time I will make a post about how this forum doesn't have a search feature to avoid several posts on the same subject.
I don't spend much time on the forum unless I have a need. So, I wouldn't have known.
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Synical Light
Amarr Eve University Ivy League
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Posted - 2007.08.23 02:36:00 -
[5]
I sometimes salvage macro miners wrecks, but not before asking them (which is kinda pointless).
But if I ever see a mission runner or anyone other than a miner, I convo and ask 'em.
If your in low-sec, I'd just attack anything you think you can take that comes into your mission area, but in highsec you can't much about it  --------------------------- ---------------------------
Dumbledore returned from the dead and declared it hammertime, harry proceeded to break it down and Voldemort can't touch him. |

Tethraa KaiSuun
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Posted - 2007.08.23 02:36:00 -
[6]
Originally by: Gord Ackfordham gang up with a salvage boat?
Gah .. if I wanted to gang up with others I would play a multi player game ... wait ... nm...
Actually, I used to have a second account for salvaging, but dropped it because that was all I used it for. Besides, I didn't know about this tactic as this is the first time I have seen it before. 
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Captian Internet
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Posted - 2007.08.23 02:50:00 -
[7]
They aren't your wrecks they are property of the npcs you ganked for no good reason.
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Tethraa KaiSuun
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Posted - 2007.08.23 03:12:00 -
[8]
Originally by: Captian Internet They aren't your wrecks they are property of the npcs you ganked for no good reason.
.. but I owned them!
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Tortun Nahme
Minmatar Heimatar Services Conglomerate
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Posted - 2007.08.23 03:19:00 -
[9]
Originally by: Tethraa KaiSuun
I figured there were several.. but, maybe next time I will make a post about how this forum doesn't have a search feature to avoid several posts on the same subject.
look up, no further up, yes top of the page, yup to the right, zomg search function! Why there should be a breathalyzer to login to Eve-Forums:
Quote: Smacking my own alt in a nerf-thread while drunk, he was irritating a Hauler full of tech II n00bs, Oops.
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Tethraa KaiSuun
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Posted - 2007.08.23 03:51:00 -
[10]
Originally by: Tortun Nahme look up, no further up, yes top of the page, yup to the right, zomg search function!
Doh! See, just goes to show you how much I use the forums here.
omg! I think I just gained a point in internets!
Thanks, thought that was just for the general website, not the forum.
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Tsanse Kinske
WeMeanYouKnowHarm
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Posted - 2007.08.23 04:03:00 -
[11]
Originally by: Tethraa KaiSuun
Originally by: Tortun Nahme look up, no further up, yes top of the page, yup to the right, zomg search function!
Doh! See, just goes to show you how much I use the forums here.
omg! I think I just gained a point in internets!
Thanks, thought that was just for the general website, not the forum.
Sadly the search function here does pretty much suck though. Eve Search is good though: http://www.eve-search.com/index.dxd?f=T20
As far as the wreck issue goes: been there, done that, page 2. * * * In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move.
-Douglas Adams, writing about EVE |

Synical Light
Amarr Eve University Ivy League
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Posted - 2007.08.23 04:56:00 -
[12]
Originally by: Tethraa KaiSuun
Originally by: Captian Internet They aren't your wrecks they are property of the npcs you ganked for no good reason.
.. but I owned them!
It's true, technically you own them.
Find someone else's wreck and select it, in your overview tab there should be a picture of the person who killed it, which I guess means that they own it. --------------------------- ---------------------------
Dumbledore returned from the dead and declared it hammertime, harry proceeded to break it down and Voldemort can't touch him. |

Geodeath
Caldari Fist of God
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Posted - 2007.08.23 05:30:00 -
[13]
Again with the salvage whining? Come on. Salvage in this game is like in the real world. If it is in the deep, anyone that can get to it owns it. They should let you get the mods out of it as well. Quit crying and shoot some more big rats for me.
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Tarminic
Black Flame Industries
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Posted - 2007.08.23 05:37:00 -
[14]
Just warp out of the mission whenever he shows up. If he decides to stick around or show up ten minutes later, he'll have a very unpleasant surprise.  ------------ Whiners - Unite! | Posting and You Tarminic - Forum Warfare Specialist. |

Sinder Ohm
Infinite Improbability Inc Mostly Harmless
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Posted - 2007.08.23 07:12:00 -
[15]
Meh more Mission salvage whining 
Originally by: Rawne Karrde PVP in EvE is consentual, you agree to it when you login. If you don't like it you're in the wrong game.
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Bart Roberts
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Posted - 2007.08.23 08:24:00 -
[16]
Edited by: Bart Roberts on 23/08/2007 08:26:39 Edited by: Bart Roberts on 23/08/2007 08:24:49 Please read to your heart's content:
http://oldforums.eveonline.com/?a=topic&threadID=579787&page=1#1
Thank you.
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Dimagus
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Posted - 2007.08.23 09:29:00 -
[17]
I've personally seen another person in my mission deadspace a total of only one time. Ship warped in, guy saw it was a drone mission, and took off within a minute :D
Best solution is just to aggro everything, fly right next to him, warp out and hope he gets a fleet of aggro. If he's in a normal ship with only a salvager or two he'll just warp out and hopefully not with the trouble. If he's in a dedicated salvager like a destroyer there's a good chance he could get popped before making it out.
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CCP Prism X

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Posted - 2007.08.23 09:56:00 -
[18]
I just poked game design about this. They said they'd look into alternatives to the current situation. The original problem was that the entire profession was jeopardized, when salvaging flagged you, as people would wait in hiding until an unsuspecting salvager showed up to salvage wrecks they had no interest in and summarily explodied him.. but perhaps we can arrive on a better solution. 
~ Prism X Relocating your character to a cozy, giant secure container since 2006. |
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iiOs
The Cry of Mankind
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Posted - 2007.08.23 10:04:00 -
[19]
Originally by: CCP Prism X I just poked game design about this. They said they'd look into alternatives to the current situation. The original problem was that the entire profession was jeopardized, when salvaging flagged you, as people would wait in hiding until an unsuspecting salvager showed up to salvage wrecks they had no interest in and summarily explodied him.. but perhaps we can arrive on a better solution. 
salvagers shouldnt salvage that isnt theirs to salvage, end of story, its same as taking some ones else cargo cans
----------------------------------------
---------------------------------------- BB
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RaTTuS
BIG
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Posted - 2007.08.23 10:12:00 -
[20]
maybe change it so that if the wreak has not been touched [looted] for 1hr then it becomes nobodies property and is free for all -
-- BIG Lottery, BIG Deal, InEve & RaTTuS Home
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Adonis 4174
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Posted - 2007.08.23 10:13:00 -
[21]
Give a button on a wreck which will make it your property. Obviously only visible to the person who the can would belong to. People who don't care enough to select them in overview and click the button won't care enough to salvage them.
Don't penalise those of us who salvage as we go to avoid this situation. There has to be an advantage to stripping off a turret to fit a salvager, else why is it a highslot item? ----- J-I-T-A It's a four letter word. |

Kerdrak
3B Legio IX Atlas Alliance
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Posted - 2007.08.23 10:14:00 -
[22]
Wrecks are trash, but trash in EVE is too valuable  ________________________________________
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CCP Prism X

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Posted - 2007.08.23 10:15:00 -
[23]
Originally by: iiOs salvagers shouldnt salvage that isnt theirs to salvage, end of story, its same as taking some ones else cargo cans
Not entirely correct. Think of these two examples: "You leave your brand new Lexus out on the street and I come along and car-jack it, take it to a garage, scrap all the valuable parts from it and sell them." VS "You leave your ancient Trabant at a car graveyard and I come along and scrap the valuable parts from it and use them to recreate my own Trabant."
My point is not everyone salvages. Wrecks left behind by people who have no intention of salvaging them should not be used to trap salvagers into being flagged. Just like if you leave a can on the street and someone picks it up for recycling you're not allowed to report them to the police after beating the crap out of them.
Hope that clarifies our stance somewhat. Like I said, we're looking into alternatives.
~ Prism X Relocating your character to a cozy, giant secure container since 2006. |
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Adonis 4174
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Posted - 2007.08.23 10:18:00 -
[24]
Originally by: Kerdrak Wrecks are trash, but trash in EVE is too valuable 
Did you know that there are actually companies in the real world who make their money by digging garbage out of old landfill sites and selling it for recycling? I met someone a while back who was working on a better kind of survey system to intelligently detect the choicest recyclables. ----- J-I-T-A It's a four letter word. |

Lysit Kaune
Minmatar Phoenix Division The Imperial Order
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Posted - 2007.08.23 10:30:00 -
[25]
Originally by: Adonis 4174
Originally by: Kerdrak Wrecks are trash, but trash in EVE is too valuable 
Did you know that there are actually companies in the real world who make their money by digging garbage out of old landfill sites and selling it for recycling? I met someone a while back who was working on a better kind of survey system to intelligently detect the choicest recyclables.
Similar in the UK, a while back a charge was added to anyone wanting to scrap a car, the result was people just dumped them, possibly burning them out. Now with China's rapid development scrap metal is a bit more pricey, and theres profit to be made from retriving and selling these dumped cars for scrap.
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Joshua Mendle
Gallente The Bewlay Bros. Inc
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Posted - 2007.08.23 10:32:00 -
[26]
If it was illegal to salvage something that someone else had destroyed, it wouldn't be called Salvage, it would be called "Wreck that someone else has destroyed that you cannot salvage from". Salvage as everyone knows (or I hope they do) belongs to nobody, until someone come along and takes it.
Everyone should have salvage rights to a wreck, if they didn't you couldn't call it Salvage.
If EVE is aiming at a totally realistic world, then it should mirror this one, ie keep salvage as it is.
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Tanaka Nari
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Posted - 2007.08.23 10:32:00 -
[27]
The suggestion to give wrecks a timer after which they become free-for-all is good, imho. Make them yellow while they still belong to a player, and grey after that - just like cargo cans. There should be no "added timer" overhead, since they should have one already that tells them when to expire (disappear).
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Ares Lightfeather
Gallente
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Posted - 2007.08.23 10:44:00 -
[28]
Edited by: Ares Lightfeather on 23/08/2007 10:44:28
Players also do look at alternatives... The one I like most is the timer idea, exposed as such : the wrecks are owned for either as long as the owner is in sight (possibly too expensive server-wise in term of CPU), or for a set amount of time (30 minutes), or at the end of the mission.
Making the salvager job a good one also requires making wrecks probable (after a the condition set above if necessary), and increasing the life expectancy of wrecks to a few days. 
-- Siggie ! Come back here ! --
Originally by: Victor Valka
Originally by: MotherMoon well a drone UI is a bit of an artist job
Drone AI is obviously done by an artist too. One that is heavily into abstract
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Bob Stuart
Federation Fleet Endless Horizon
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Posted - 2007.08.23 11:02:00 -
[29]
Edited by: Bob Stuart on 23/08/2007 11:03:06 Background stuff.
Wrecks represent items of value, to pilots, in terms of the salvage materials, as well as to various organisations within the universe, Military Intelligence, Law Enforcement, etc. A wreck would contain information that could be of use to these agencies.
Example, in the 1939-1945 War, there were Military Intelligence agents and scientists who would pore over wrecks of tanks, aircraft, etc. looking for such things as serial numbers. These numbers were valuable in assessing the oppositions strength. E.g. If the lowest number on a piece of equipment is 100, and the highest 1000, then there is a high possibility of there being 900 of those things in service.
Accordingly, wrecks in the EVE universe would also be of interest to the likes of the Federal Intelligence Office, or possibly even CONCORD, in order to monitor the activities of the likes of the Serpentis organisation, or the Angel Cartel.
So, why not have the possibility of marking a wreck, for inspection by the interested parties? They would be willing to reward a pilot for providing this sort of intelligence.
Game stuff.
A player can somehow "mark" a wreck, for inspection by the interested parties. There is a tiny security status gain for doing this (smaller than the gain for the smallest frigate rat). A NPC of the relevant faction would appear in the area (lag permitting) to inspect the wrecks.
A marked wreck has reduced salvage value (50% or less - have to leave something for inspection, after all) and cannot be tractored. This makes safe salvaging inconvenient and less profitable than risky salvaging. (risk/reward stuff)
A player can attempt to salvage a marked wreck that does not belong to them, but this will flag them to the wreck owner, and possibly also the NPC organisation that was interested in the wreck? (Have a go if you think you're hard enough - same as looting cans)
Unmarked wrecks would behave exactly as they are now.
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RaTTuS
BIG
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Posted - 2007.08.23 11:02:00 -
[30]
Originally by: Cypherous Time to make my cheetah earn its cost then ^^
it has bonus's for probes -- BIG Lottery, BIG Deal, InEve & RaTTuS Home
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