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Jenshae Chiroptera
428
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Posted - 2012.01.15 22:15:00 -
[1] - Quote
Please add something to the description of battleships or add requirements to fly them, such as medium turret type V.
I have seen so many newbies getting ganked in their badly fit battleships then rage quitting it isn't even funny. It is just too easy for them to get into them with minimal skills and they spend too much ISK on them for their level.
As it stands this is - bad for players because there are less for us to play with. - bad for CCP because they are losing subscribers over such a small possible change. Ideas & stuff EVE - the game of sand castles, either building them or kicking them down. -á Status: Taking a break |

Jenshae Chiroptera
429
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Posted - 2012.01.15 23:40:00 -
[2] - Quote
FlinchingNinja Kishunuba wrote:If they didn't quit then they would just quit slightly later on, muppets are muppets regardless.
Further on they don't have stars in their eyes and aren't so full of dreams. At the point I am talking about, they are investing all they have done, all they hope and all their ISK into one egg basket. Ideas & stuff EVE - the game of sand castles, either building them or kicking them down. -á Status: Taking a break |

Jenshae Chiroptera
430
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Posted - 2012.01.16 13:03:00 -
[3] - Quote
Kahega Amielden wrote:... that actually do tell newbies to go up in ship class as fast as they can. ...
Never noticed that myself but maybe it depends on the missions, which I don't do many of as it is.
As for Tier 3 battle cruisers, I think they will and should have a nerf to tracking, tracking enhancers, tracking computers and webs. Besides which, Tier 1 and 2 battle cruisers can do L4 missions and they have more active tank. Tier 3 also doesn't stop players skipping battle cruisers to go straight for the battle ships. Cruiser III I think is the requirement?
Should be Cruiser IV, Battle Cruiser IV and Medium turrets V Ideas & stuff EVE - the game of sand castles, either building them or kicking them down. -á Status: Taking a break |

Jenshae Chiroptera
430
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Posted - 2012.01.16 13:42:00 -
[4] - Quote
Kahega Amielden wrote:... In order to make any real amount of money in missions you need to run level 4s...which are best done in battleships. ... groups with T2 fits and a dedicated salvager.
Iris Bravemount wrote:... Medium turrets V is an awfully long skill for a new player. Plus it doesn't help the noob flying his BS in any way. ...
The Medium V skills make for a really good battle cruiser and have a lot of supporting skills that will de-n00b the guns on a battleship somewhat.
Certificates are odd but possible I guess. Ideas & stuff EVE - the game of sand castles, either building them or kicking them down. -á Status: Taking a break |

Jenshae Chiroptera
431
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Posted - 2012.01.16 15:01:00 -
[5] - Quote
I was trying to be general and it would only be level 1 of the specialisations but they can make a case function for it:
MgunsT2 = boolean
Set MgunsT2 = Case MgunsT2() when Autocannons Specialization = true then MgunsT2 = true when Artillery Specialization = true then MgunsT2 = true when Blasters Specialization = true then MgunsT2 = true when Railguns Specialization = true then MgunsT2 = true when Beams Specialization = true then MgunsT2 = true // et cetera copy paste and edit End;
IF MgunsT2 = TRUE AND Cruisers IV = TRUE AND Battle cruisers IV = TRUE THEN Battleships = TRUE Ideas & stuff EVE - the game of sand castles, either building them or kicking them down. -á Status: Taking a break |

Jenshae Chiroptera
431
|
Posted - 2012.01.16 15:24:00 -
[6] - Quote
Nestara Aldent wrote:...Why T2 medium guns should be a prerequisite for a battleship? Why BC to IV should be a prerequisite, as well? ...
Medium guns T2 + BC IV is a good stepping stone before training a battleship and it gives me a good idea of what a battle cruiser can do. Requirements for T2 mediums are the same support skills that Large guns need; ergo T1 Large would at least have support skills.
I am trying to look at some other skills that the support gunnery and missile ones can be put under.
Ideas & stuff EVE - the game of sand castles, either building them or kicking them down. -á Status: Taking a break |

Jenshae Chiroptera
433
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Posted - 2012.01.16 23:43:00 -
[7] - Quote
Iris Bravemount wrote:... The problem is that what you propose wouldn't prevent our dear noob from training straight to Med Weapon Spec 1, without any support skills (not even gunnery support skills) and then jump into his BS. ...
Nothing thus far as I know uses certificates. I don't have many of them because I mix races, such as Gallente Industrial and Minmatar war ships.
Medium Autocannon Specialisation I requirements. - Motion Prediction IV - Gunnery - Small Auto Cannon Specialisation - and ... darn it. I didn't look at it closely enough.
Okay, changing the OP.
Nestara Aldent wrote:... In all your care about those newbies you'd achieve only to prevent them to get easily into pirate BS for running incursions, and if your proposal gets by some miracle into the game, these same newbies will rage because of it. ...
Unless they are buying their way into those ships with real money then it won't happen any time soon. If they are buying into ships, they might as well buy a character.
Max Von Sydow wrote:... then they get some orange warning symbol in the fitting window telling them that they are morons ... and tell them what the problems are. Personally I think that would be too much hand holding and limit them to cookie cutter fits. Ideas & stuff EVE - the game of sand castles, either building them or kicking them down. -á Status: Taking a break |

Jenshae Chiroptera
433
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Posted - 2012.01.17 00:25:00 -
[8] - Quote
Iris Bravemount wrote:... I agree.
OP updated with an example of skill requirements. Nothing too arduous but enough for enquiring minds to wonder why they are needed.  Ideas & stuff EVE - the game of sand castles, either building them or kicking them down. -á Status: Taking a break |

Jenshae Chiroptera
435
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Posted - 2012.02.15 12:44:00 -
[9] - Quote
Sashi Serakhoi wrote:... If you really care about growing the community, and helping to prevent foolish noobs suffering heinous losses and rage quitting, I suggest a focus on the social aspects of the game. ...
New players > people who care.
Game seems to be stacked in the favour of gankers and gratuitous destruction. I suspect that people like the way things are because it gives them more easy victims and battleship kills for their precious kill board.  Ideas & stuff EVE - the game of sand castles, either building them or kicking them down. -á Status: Taking a break |

Jenshae Chiroptera
441
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Posted - 2012.02.15 15:08:00 -
[10] - Quote
Buzzy Warstl wrote:Just put a red highlight around the fitting window if the character doesn't have all the recommendations.
Something like this could be helpful. A warning of sorts. I mentioned changing something in the description originally, maybe an indicator such as:
Weaknesses
- slow moving - trouble targeting smaller craft. - larger target.
and / or some hints
Drones are an effective part of running a good battleship. Ideas & stuff EVE - the game of sand castles, either building them or kicking them down. -á Status: Taking a break |

Jenshae Chiroptera
441
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Posted - 2012.02.15 16:27:00 -
[11] - Quote
Buzzmong wrote:... I recently took part in a NPC corp chat with a couple of month old player who was trying to fit not only multiple types of size guns to a dominix for level 2's, but also fitting both armour and shield tanks, while also attempting to both go active and buffer. Madness.
I can empathise. Recently had a new player that was determined that a Tornado was the best ship they could fly in PVE because it was fast and had large guns.  Ideas & stuff EVE - the game of sand castles, either building them or kicking them down. -á Status: Taking a break |

Jenshae Chiroptera
441
|
Posted - 2012.02.15 18:29:00 -
[12] - Quote
My problem is that they can get into a battleship too quickly. Ideas & stuff EVE - the game of sand castles, either building them or kicking them down. -á Status: Taking a break |
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