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Ryan Scouse'UK
Gallente
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Posted - 2007.08.27 08:18:00 -
[1]
Edited by: Ryan Scouse''UK on 27/08/2007 08:19:35 Really ccp the whole remove static complexs was such a bad idea.. sure ok a few 00 alliances farmed them... but look at faction items in eve... take Corpum a-type med rep .. 700million now .. on market.. use to be 180mil 6months ago.. I know I own 3.
This is not a whine I have my billions I have tons of faction mods la la la. & I got many more to stockpile be4 you took away static complexs.
But... Have you seen the prices of faction items.. as they are so rare now.. dont give me that use probes lark .. all the stuff you find with probes is a joke the True Static plexs are no more in EVE .. or like 00.1% chance of finding them perhaps its a joke.
Cant you put them back into eve? .
Its such a joke to want to buy any pretty faction items for the fun of t.. as everything has gone 30x the price it was 6months ago .. even simple 50mil items are goin for 200m these days.. the prices will only get higher aswell .. Really its broken CCP you need another pool to drop these items back into EVE>
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fire 59
Destructive Influence Band of Brothers
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Posted - 2007.08.27 08:39:00 -
[2]
I disagree tbh because i think they should hold more rarity. Complex farming was just stupid and i personally am glad it is gone. If you can't afford them, don't buy them. No one is forcing you and as with some of the other fotm price gouging/ market manipulated items, it will probably sort itself out once demand decreases.
Although unfortunately some folks have more money than sense.
50+ Capitals well fitted = 150 Billion Day's of prep and planning = 3 Hours of hellish lag Look on coalition faces when they realize their fleet evaporated for............nothing = Priceless |

Jenny Spitfire
Caldari
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Posted - 2007.08.27 08:39:00 -
[3]
I support CCP in their decision. Faction mods are supposed to be rare and this is definitely the correct step that CCP has taken. --------- Technica impendi Caldari generis. Pax Caldaria!
Kali is for KArebearLIng. I 100% agree with Avon.
Female EVE gamers? Mail Zajo or visit WGOE.Public in-game. |

Sokratesz
Paradox v2.0 Interstellar Alcohol Conglomerate
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Posted - 2007.08.27 08:50:00 -
[4]
I think it's a bad move because i want more faction goodness on my carrier and now it's all gone expensive all of a sudden :(
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Leandro Salazar
The Blackguard Wolves Knights Of the Southerncross
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Posted - 2007.08.27 09:05:00 -
[5]
Initially I was very glad about the removal of those plexes, but now I am not so sure. Seems as usual they have gone too far in the OTHER direction, making them too rare and thus the stuff they drop too expensive. Not that it affects me much seeing I already have my deadspace fittings from better days, but still.
Maybe the upcoming fix to probing unknowns will fix this too though. I know I gave up on exploration when they put the silly onboard scanner encounters into the same category as exploration content and will resume when it is fixed. And I am probably not the only one.
Fix speedtanks, base hit chance on agility! |

Drachma Golea
Caldari School of Applied Knowledge
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Posted - 2007.08.27 09:16:00 -
[6]
I wonder what the alliances now do to get a steady flow of isk... or are those corpum reppers for example just very hard to get nowadays?
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Sinder Ohm
Infinite Improbability Inc Mostly Harmless
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Posted - 2007.08.27 09:17:00 -
[7]
I agree we need more scanable plexes.
CCP I recall seeing that drone regions will be getting more than just 1 sig type (like it is atm) dont see that in the patch notes .
Also increaseing the frequency of "decent" scanable plexes would be good... its not to much to ask is it?
Originally by: Karanth Wimps play empire. Real men play in 0.0. Hardcore masochists live out in drone space.
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Sphynx Stormlord
Gallente Anqara Tech
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Posted - 2007.08.27 09:45:00 -
[8]
Edited by: Sphynx Stormlord on 27/08/2007 09:48:20 Exploration is about to be un-nerfed slightly, as one will be able to distinguish between the exploration sites (including the complexes that got moved) and the encounter sites which are findable with the on-board scanner.
Additionally, they are fixing a bug that stopped such complexes de-spawning, and meant that they couldnt be completable (key requirement, with keys being gone once used, stopping people who have to warp out from getting back in).
This should make it a bit easier to find those complexes, and maybe even bring the prices down somewhat.
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General Apocalypse
Amarr The Merchant Marines
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Posted - 2007.08.27 10:32:00 -
[9]
I suport CCP on this one , i hate the fact thatfaction stuff prices are trough the roof but , I absolutely LOVE the fact that RED/AAA can't farm plexes all day like shameless *****s . Now logoffsky is their last advantage . 
Originally by: Jita Alt
DOH, you're right, i'm an idiot >_<
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Venkul Mul
Gallente
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Posted - 2007.08.27 10:44:00 -
[10]
Originally by: Leandro Salazar Initially I was very glad about the removal of those plexes, but now I am not so sure. Seems as usual they have gone too far in the OTHER direction, making them too rare and thus the stuff they drop too expensive. Not that it affects me much seeing I already have my deadspace fittings from better days, but still.
Maybe the upcoming fix to probing unknowns will fix this too though. I know I gave up on exploration when they put the silly onboard scanner encounters into the same category as exploration content and will resume when it is fixed. And I am probably not the only one.
That fix should resolve most of the problem. Beside that it seem that the 0.0 aliances had gone too compiacent. If you read some of the posts by 0.0 residents, for them unknow signatures aren't worth it, gravimetric even less, return is always to low if confronted to ratting (then in another thread they say that ratting give too low a reward).
While 0.0 should have big rewards, those big rewards should require work, while a good percentage of the people posting seem to want easy isk.
Generally I am favorable to the moving plexes.
Exploration still need some tweaks (and a proper exploration ship, thought for exploration and not for ship hunting), but it has great positive aspects.
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Ethaet
Gallente
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Posted - 2007.08.27 11:02:00 -
[11]
Making faction mods more expensive is just helping isk farmers, they will make scanning macros and farm the plexes.
I have tried exploration, 99% of the time I get nothing, the rest of the time is is just empty plexes or crap like one which has 2 rogue drones in it. ----- CONCORD Notice: Don't drink and fly. Drunken jumping can result in loss of ship through "navigational error".
Seems familiar? |

000Hunter000
Gallente Magners Marauders
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Posted - 2007.08.27 11:11:00 -
[12]
Tbh i'm waiting for ccp to nerf faction (or atleast navy version) ships cuz it looks like me that everybody and their mums are flying one of those now.
Knowing my luck they will nerf it just before i get the LP to get one myself serves me right for not stocking up on lp but actually using them to get other items from the LP store i guess 
CCP, let us pay the online shop with Direct Debit!!! Magners is now recruiting, evemail me or Dagazbo ingame.
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Tiodus
Gallente City of Certitude
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Posted - 2007.08.27 11:57:00 -
[13]
I think they pre-nerfed the probability of finding those complexes with high-end items in, they always do that when changing game mechanics in some way. Less risk for damaging the market.
-------------------- /O\ Can't pvp /O\ -------------------- |

Ishina Fel
Caldari Synergy. Imperial Republic Of the North
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Posted - 2007.08.27 12:14:00 -
[14]
Originally by: Drachma Golea I wonder what the alliances now do to get a steady flow of isk...
Well, BoB are jumpbridging freighters from Venal to Curse to fill a Plutonium trade route that nets 2.2 billion ISK every 24 hours. I'm sure there are other such routes and other venues to earn money if you look hard enough.
But yeah, faction gear is a little too rare now. Just try getting a Gistii A-Type Small Shield booster for your Hulk setup... it costs more than the ship plus fitting plus tech2 drones plus mining crystals by now.
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Alski
Gallente Di-Tron Heavy Industries Atlas Alliance
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Posted - 2007.08.27 12:15:00 -
[15]
pre-nurfed or not, faction items should not only be for the "isk earning elite", thats what officer mods are, everyone who's been playing for a year or two and puts in the time and effot should be able to either find them (ie: find the complexs) or buy them for a not so unreasonable price, sadley since they were moved to the exploration system prices have skyrocketed, and for most of us are just not worth useing because of the new price/performance ratio.
I'd suggest an easy fix - seed more complexs, a few per region at least.
Still i dunno why i'm bothering saying that, no complexs at all in the drone regions.  -
(combat) Patch belonging to CCP hits your drones, wrecking their liberty and freedom. |

Gabriel Karade
Nulli-Secundus
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Posted - 2007.08.27 13:04:00 -
[16]
The deadspace loot is often the equivalent of the best officer modules (1260 HP repairers/64% armour hardeners anyone?)...
...it should be extremely rare.
----------
Video - 'War-Machine' |

twit brent
Dark Centuri Inc. Firmus Ixion
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Posted - 2007.08.27 13:04:00 -
[17]
I made billlions running 6/10 and 10/10's and i am glad they are no longer static. Although my wallet is hurting.
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Kaaii
Caldari Omega Fleet Enterprises Executive Outcomes
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Posted - 2007.08.27 13:15:00 -
[18]
Originally by: Ryan Scouse'UK Edited by: Ryan Scouse''UK on 27/08/2007 08:19:35 . sure ok a few 00 alliances farmed them...
Hello RA alt!

"Id rather fall beside 10 Lions, than stand with 1000 sheep.."
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Setana Manoro
Gallente Firefly Inc.
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Posted - 2007.08.27 14:34:00 -
[19]
Originally by: Jenny Spitfire I support CCP in their decision. Faction mods are supposed to be rare and this is definitely the correct step that CCP has taken.
You are confusing stuff.
Low-end faction, such as those named after NPC factions have gone down in price with the LP SHOP. High-end faction, which was equal to officer most of the times has gone up due to much lower supply.
Just look at the DG/CN BCU. I used to sell those for 200m and now they are 60m.
I'm not neutral in RAGOON vs BOB, I just dislike both sides. :) |

Princess Jodi
Vendetta Underground Rule of Three
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Posted - 2007.08.27 15:36:00 -
[20]
Since the Drone Regions have ZERO complexes, I have no sympathy for those wanting the Static complexes back. At present, it is in my best interest that all other regions have lost something. Sorry, but CCP's lack of love for the Drone Regions means I want others to be hurt too. Pay a trillion isk for an Officer Mod for all I care - until the Drone Regions have complexes where we can compete, I don't support any Buff of the other regions.
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Rhaegor Stormborn
Pestilent Industries Amalgamated
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Posted - 2007.08.27 15:38:00 -
[21]
I think it was a good move, but they should be working hard to make sure that the exploration stuff has a good level of risk versus reward.
Rhaegor Stormborn Fleet Admiral - Pestilent Industries Amalgamated |

Wendat Huron
Stellar Solutions
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Posted - 2007.08.27 15:42:00 -
[22]
Originally by: Sokratesz I think it's a bad move because i want more faction goodness on my carrier and now it's all gone expensive all of a sudden :(
Did you have to pay the difference?
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Danton Marcellus
Nebula Rasa Holdings
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Posted - 2007.08.27 15:53:00 -
[23]
When there's complexes spawning in all the regions we can start talks on how well they work, right now they're broken, not as bad as before, static complexes is the pits and should never come back.
Also Known As |

Alora Venoda
Caldari GalTech
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Posted - 2007.08.27 16:03:00 -
[24]
will the new "anomalies" group be detectable with exploration probes? currently, encounters are detectable with exploration, which is usually just a bother. but if you wanted to use exploration to find encounters more easily, would it still be possible after these upcoming changes?
~~~~ ~~~~ ~~~~ Take away the risk and it would make flying around in space utterly pointless.
Take away the flying around part and you make EVE into a space themed spreadsheet application. |

Sazkyen
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Posted - 2007.08.27 16:42:00 -
[25]
Edited by: Sazkyen on 27/08/2007 16:43:34
Why the heck not make faction / officer spawns equally likely to appear everywhere in the EVE universe? In 0.0, low-sec and high-sec too. Make the loot very likely in 0.0, yes, make the loot likely in low-sec, yeah, make the loot possible in high-sec. What is wrong? Seriously? CCP still believes after years of experience that people would go into low-sec and 0.0 by the thousands to find these? Hardly. Sure, a few dozen, okay maybe few hundred (though closer to 0 than 1000). But not the majority of players. Either make it random, but give everyone something or put back the static plexes. It's still better if the plexes are controlled by alliances who then provide a constant source of equipment than nothing. Now really only a few select players can buy these. Lol, some stuff you cannot buy even if you had the money beacuse it's not available.
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CCP Greyscale

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Posted - 2007.08.27 17:05:00 -
[26]
Originally by: Alora Venoda will the new "anomalies" group be detectable with exploration probes? currently, encounters are detectable with exploration, which is usually just a bother. but if you wanted to use exploration to find encounters more easily, would it still be possible after these upcoming changes?
They should be, yes.
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Verone
Veto Corp
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Posted - 2007.08.27 17:09:00 -
[27]
Originally by: Jenny Spitfire I support CCP in their decision. Faction mods are supposed to be rare and this is definitely the correct step that CCP has taken.
What She Said ^^^^^
>>> THE BEAUTY OF NEW EDEN <<<
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Jita TradeAlt
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Posted - 2007.08.27 17:23:00 -
[28]
Edited by: Jita TradeAlt on 27/08/2007 17:23:25 I actually thought complexes were one of the best features in eve, places you could go to and get guaranteed PVP at the same time, every day. It was awesome and really the only resource you could fight over that actually encouraged some small gang PVP.
They did pay out a bit much though, they could probably have dropped the chance of end boss dropping loot by 50% or something and it would still be worth fighting over. And the exploration thing doesn't make sense at all, that just makes them more farming friendly.
Oh well I shouldn't be whining, I got enough isk and fun out of them not to worry for a while, reinvested in BPOs, moon mining POS and other goodies, sucks for newbies though! 
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Jita TradeAlt
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Posted - 2007.08.27 17:30:00 -
[29]
Originally by: Jenny Spitfire I support CCP in their decision. Faction mods are supposed to be rare and this is definitely the correct step that CCP has taken.
Faction mods are common as hell, are you dumb or something? Deadspace complexes dropped deadspace gear, that's kinda obvious. And it was many, many times more expensive than T2 gear, which made them very unusual outside of empire mission hubs and alliance cap fleets. Now they're even hard to find in those places. I actually killed a carrier the other day with officer fittings, but not even one single deadspace mod.
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Patch86
Di-Tron Heavy Industries Atlas Alliance
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Posted - 2007.08.27 22:59:00 -
[30]
Originally by: Jenny Spitfire I support CCP in their decision. Faction mods are supposed to be rare and this is definitely the correct step that CCP has taken.
I'll forever treasure this moment: I agree with Jenny  --------
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Nito Musashi
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Posted - 2007.08.27 23:12:00 -
[31]
Yea i like the changes the static complexes were broken no matter if you looked at empire or low sec, the empire ones were probably owned by like 5 different people farming the bpcs out of them. And the low sec and under ones were owned by corps.
Better to make more people work to find them than have a handful of the server farming them and getting rich doing it.
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Goonie Alt
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Posted - 2007.08.27 23:18:00 -
[32]
Originally by: General Apocalypse I suport CCP on this one , i hate the fact thatfaction stuff prices are trough the roof but , I absolutely LOVE the fact that RED/AAA can't farm plexes all day like shameless *****s . Now logoffsky is their last advantage . 
What. They just hired a few thousand isk farmers and got the same profits for even less work. I can't see how hiring isk farmers helps Eve.
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Turin
Caldari Eternity INC. Mercenary Coalition
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Posted - 2007.08.27 23:59:00 -
[33]
Originally by: Princess Jodi Since the Drone Regions have ZERO complexes, I have no sympathy for those wanting the Static complexes back. At present, it is in my best interest that all other regions have lost something. Sorry, but CCP's lack of love for the Drone Regions means I want others to be hurt too. Pay a trillion isk for an Officer Mod for all I care - until the Drone Regions have complexes where we can compete, I don't support any Buff of the other regions.
To be honest, I cant believe people still live in that POS region. CCP has left you guys hanging in the wind for what seems.... forever. Although at the time, I was dissapointed about how things worked out, one of the best things in this game I ever did was get out of the new regions.
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