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Joshua Calvert
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Posted - 2004.02.09 13:07:00 -
[1]
They are destructable - if you need to be free, just shoot the ones closest to you.
Of course, warp-jammers aren't going to be needed much.
Webifiers are now the new in module!
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |

Joshua Calvert
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Posted - 2004.02.09 14:05:00 -
[2]
If a gate is protected by disruptors, what about those who jump into system and de-cloak at that gate?
do they have to travel 20km before they can warp?
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |

Joshua Calvert
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Posted - 2004.02.09 14:16:00 -
[3]
Nobody really seems to know.
Do they work by pulling people out of warp (i.e it only works for incoming warping ships) or do they prevent people from warping out?
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |

Joshua Calvert
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Posted - 2004.02.09 14:26:00 -
[4]
Quote:
Quote: Nobody really seems to know.
Do they work by pulling people out of warp (i.e it only works for incoming warping ships) or do they prevent people from warping out?
warping out would be nice for ebil pirates.
Foresees a great line of warp disruptor modules down Catch and into Stain
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |

Joshua Calvert
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Posted - 2004.02.11 10:19:00 -
[5]
I'm still a bit undecided about them, tbh.
They simply won't be usable in 0.4 because people will just use the technique of using an MWD set to "Manual" and tapping it after warp-activation to speed up the warp process while also getting them across that 5km trap more quickly.
In 0.0 you can use frigates to webify and that's the problem - battles are now going to be MORE about numbers rather than the odd solo pilot sneaking into a region, causing havoc and sneaking out.
So, instead of 5 vs 5 battles, we'll ALWAYS get 15 vs 15 because the solo pilot is caught TOO easily.
More lagfests. Just what we need.
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |

Joshua Calvert
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Posted - 2004.02.11 10:21:00 -
[6]
Also, what if they are used in a direct line between other stargates and stations in 0.4 at a range of 60km and above?
This will pull ships out of warp beyond sentry gun and right into the lap of waiting pk'ers.
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |

Joshua Calvert
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Posted - 2004.02.11 10:22:00 -
[7]
Also, how ****ed off are you going to feel when cowards like [OC] traverse your carefully planned warp-disruption trap by CLONE-JUMPING beyond it?
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |

Joshua Calvert
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Posted - 2004.02.11 11:48:00 -
[8]
heh
Cell,
I'm hardly the smartest player out there and I have no doubt drunkenmaster had it all figured out as soon as they specifications were released 
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |
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